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VOREStation/code/game/objects/items/devices/geiger.dm
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Cameron Lennox 453080616b SM, Tesla, and general engineering adjustments [MDB IGNORE] [IDB IGNORE] (#19339)
* Update supermatter.dm

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* edits
2026-03-26 22:20:06 -04:00

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/obj/item/geiger //DISCLAIMER: I know nothing about how real-life Geiger counters work. This will not be realistic. ~Xhuis
name = "\improper Geiger counter"
desc = "A handheld device used for detecting and measuring radiation pulses."
icon = 'icons/obj/devices/scanner.dmi'
icon_state = "geiger_off"
item_state = "multitool"
item_icons = list(
slot_l_hand_str = 'icons/mob/inhands/equipment/tools_lefthand.dmi',
slot_r_hand_str = 'icons/mob/inhands/equipment/tools_righthand.dmi',
)
w_class = ITEMSIZE_SMALL
slot_flags = SLOT_BELT
item_flags = NOBLUDGEON
matter = list(/datum/material/steel = SHEET_MATERIAL_AMOUNT * 1.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT * 1.5)
var/last_perceived_radiation_danger = null
var/scanning = FALSE
var/mounted = FALSE
/obj/item/geiger/Initialize(mapload)
. = ..()
RegisterSignal(src, COMSIG_IN_RANGE_OF_IRRADIATION, PROC_REF(on_pre_potential_irradiation))
/obj/item/geiger/examine(mob/user)
. = ..()
if(!scanning)
return
. += span_info("Alt-click it to clear stored radiation levels.")
switch(last_perceived_radiation_danger)
if(null)
. += span_notice("Ambient radiation level count reports that all is well. It is ") + span_green("safe ") + span_notice("here.")
if(PERCEIVED_RADIATION_DANGER_LOW)
. += span_notice("Ambient radiation levels slightly above average. It is ") + span_green("safe ") + span_notice("here.")
if(PERCEIVED_RADIATION_DANGER_MEDIUM)
. += span_notice("Ambient radiation levels above average. It is ") + span_green("safe ") + span_notice("here.")
if(PERCEIVED_RADIATION_DANGER_HIGH)
. += span_suicide("Ambient radiation levels highly above average. It is ") + span_warning("unsafe ") + span_suicide("here.")
if(PERCEIVED_RADIATION_DANGER_EXTREME)
. += span_suicide("Ambient radiation levels reaching critical levels! It is ") + span_warning("extremely unsafe ") + span_suicide("here.")
/obj/item/geiger/update_icon()
if(!scanning)
icon_state = "geiger_off"
return ..()
switch(last_perceived_radiation_danger)
if(null)
icon_state = "geiger_on_1"
if(PERCEIVED_RADIATION_DANGER_LOW)
icon_state = "geiger_on_2"
if(PERCEIVED_RADIATION_DANGER_MEDIUM)
icon_state = "geiger_on_3"
if(PERCEIVED_RADIATION_DANGER_HIGH)
icon_state = "geiger_on_4"
if(PERCEIVED_RADIATION_DANGER_EXTREME)
icon_state = "geiger_on_5"
return ..()
/obj/item/geiger/attack_self(mob/user)
. = ..()
if(.)
return TRUE
scanning = !scanning
if (scanning)
AddComponent(/datum/component/geiger_sound)
else
qdel(GetComponent(/datum/component/geiger_sound))
update_icon()
balloon_alert(user, "switch [scanning ? "on" : "off"]")
/obj/item/geiger/afterattack(atom/interacting_with, mob/user, proximity_flag, click_parameters)
. = ..()
if(SHOULD_SKIP_INTERACTION(interacting_with, src, user))
return NONE
return attack_at_range(interacting_with, user, proximity_flag, click_parameters)
/obj/item/geiger/proc/attack_at_range(atom/interacting_with, mob/living/user, proximity_flag, click_parameters) //This is ranged_interact_with_atom on TG but we don't have that yet.
if(!CAN_IRRADIATE(interacting_with))
return NONE
user.visible_message(span_notice("[user] scans [interacting_with] with [src]."), span_notice("You scan [interacting_with]'s radiation levels with [src]..."))
addtimer(CALLBACK(src, PROC_REF(scan), interacting_with, user), 20, TIMER_UNIQUE) // Let's not have spamming GetAllContents
return ITEM_INTERACT_SUCCESS
/obj/item/geiger/equipped(mob/user, slot, initial)
. = ..()
RegisterSignal(user, COMSIG_IN_RANGE_OF_IRRADIATION, PROC_REF(on_pre_potential_irradiation))
/obj/item/geiger/dropped(mob/user, silent = FALSE)
. = ..()
UnregisterSignal(user, COMSIG_IN_RANGE_OF_IRRADIATION)
/obj/item/geiger/proc/on_pre_potential_irradiation(datum/source, datum/radiation_pulse_information/pulse_information, insulation_to_target)
SIGNAL_HANDLER
last_perceived_radiation_danger = get_perceived_radiation_danger(pulse_information, insulation_to_target)
addtimer(CALLBACK(src, PROC_REF(reset_perceived_danger)), TIME_WITHOUT_RADIATION_BEFORE_RESET, TIMER_UNIQUE | TIMER_OVERRIDE)
if (scanning)
update_icon()
/obj/item/geiger/proc/reset_perceived_danger()
last_perceived_radiation_danger = null
if (scanning)
update_icon()
/obj/item/geiger/proc/scan(atom/target, mob/user)
if (SEND_SIGNAL(target, COMSIG_GEIGER_COUNTER_SCAN, user, src) & COMSIG_GEIGER_COUNTER_SCAN_SUCCESSFUL)
return
if(isliving(target))
var/mob/living/living_target = target
if(living_target.radiation)
to_chat(user, span_notice("[icon2html(src, user)] [living_target] is reporting a radiation level of [living_target.radiation]."))
return
to_chat(user, span_notice("[icon2html(src, user)] [isliving(target) ? "Subject" : "Target"] is free of radioactive contamination."))
/obj/item/geiger/click_alt(mob/living/user)
if(!scanning)
to_chat(user, span_warning("[src] must be on to reset its radiation level!"))
return CLICK_ACTION_BLOCKING
to_chat(user, span_notice("You flush [src]'s radiation counts, resetting it to normal."))
last_perceived_radiation_danger = null
update_icon()
return CLICK_ACTION_SUCCESS
/obj/item/geiger/wall
name = "mounted geiger counter"
desc = "A wall mounted device used for detecting and measuring radiation in an area."
icon = 'icons/obj/device.dmi'
icon_state = "geiger_wall"
item_state = "geiger_wall"
anchored = TRUE
scanning = TRUE
plane = TURF_PLANE
layer = ABOVE_TURF_LAYER
w_class = ITEMSIZE_LARGE
flags = NOBLOODY|WALL_ITEM
var/circuit = /obj/item/circuitboard/geiger
var/number = 0
var/last_tick //used to delay the powercheck
var/wiresexposed = FALSE
mounted = TRUE
/obj/item/geiger/wall/Initialize(mapload)
. = ..()
if(scanning)
AddComponent(/datum/component/geiger_sound)
/obj/item/geiger/wall/update_icon()
if(!scanning)
icon_state = "geiger_wall-p"
return 1
switch(last_perceived_radiation_danger)
if(null)
icon_state = "geiger_level_1"
if(PERCEIVED_RADIATION_DANGER_LOW)
icon_state = "geiger_level_2"
if(PERCEIVED_RADIATION_DANGER_MEDIUM)
icon_state = "geiger_level_3"
if(PERCEIVED_RADIATION_DANGER_HIGH)
icon_state = "geiger_level_4"
if(PERCEIVED_RADIATION_DANGER_EXTREME)
icon_state = "geiger_level_5"
/obj/item/geiger/wall/attack_ai(mob/user as mob)
src.add_fingerprint(user)
spawn (0)
attack_self(user)
/obj/item/geiger/wall/attack_hand(mob/user as mob)
src.add_fingerprint(user)
spawn (0)
attack_self(user)
/obj/item/geiger/wall/north
pixel_y = 28
dir = SOUTH
/obj/item/geiger/wall/south
pixel_y = -28
dir = NORTH
/obj/item/geiger/wall/east
pixel_x = 28
dir = EAST
/obj/item/geiger/wall/west
pixel_x = -28
dir = WEST