Files
VOREStation/code/game/objects/items/weapons/material/foam.dm
T
Kashargul 9d688b7a7c Some more Init and Destroy issues (#17252)
* moreInitandDestroy

* .

* oups

* .

* .

* fix?

* oups

* clean this up

* fix those dels

* ...

* fix

* ummm

* reworks resource handling

* .

* .
2025-03-06 01:53:52 +01:00

44 lines
1.1 KiB
Plaintext

/obj/item/material/twohanded/baseballbat/foam/Initialize(mapload)
. = ..(mapload, MAT_FOAM)
/obj/item/material/sword/foam
attack_verb = list("bonked","whacked")
force_divisor = 0
unbreakable = 1
/obj/item/material/twohanded/baseballbat/foam
attack_verb = list("bonked","whacked")
force_wielded = 0
force_divisor = 0
unbreakable = 1
/obj/item/material/sword/foam/Initialize(mapload)
. = ..(mapload, MAT_FOAM)
/obj/item/material/twohanded/spear/foam
attack_verb = list("bonked","whacked")
force_wielded = 0
force_divisor = 0
applies_material_colour = 1
base_icon = "spear_mask"
icon_state = "spear_mask0"
unbreakable = 1
/obj/item/material/twohanded/spear/foam/Initialize(mapload)
. = ..(mapload, MAT_FOAM)
/obj/item/material/twohanded/fireaxe/foam
attack_verb = list("bonked","whacked")
force_wielded = 0
force_divisor = 0
applies_material_colour = 1
base_icon = "fireaxe_mask"
icon_state = "fireaxe_mask0"
unbreakable = 1
/obj/item/material/twohanded/fireaxe/foam/Initialize(mapload)
. = ..(mapload, MAT_FOAM)
/obj/item/material/twohanded/fireaxe/foam/afterattack()
return