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VOREStation/code/game/objects/items/weapons/storage/belt.dm
T
Cameron Lennox 13994707dc Fixes stasis bags from killing (#19349)
im DUMB

wtf

Update life.dm

Makes resurrection artifact not as jank

Allow fossil bags on belts
2026-03-28 20:44:09 +01:00

799 lines
24 KiB
Plaintext

/obj/item/storage/belt
name = "belt"
desc = "Can hold various things."
icon = 'icons/inventory/belt/item.dmi'
icon_state = "utility"
storage_slots = 7
max_storage_space = ITEMSIZE_COST_NORMAL * 7 //This should ensure belts always have enough room to store whatever.
max_w_class = ITEMSIZE_NORMAL
slot_flags = SLOT_BELT
attack_verb = list("whipped", "lashed", "disciplined")
equip_sound = 'sound/items/toolbelt_equip.ogg'
drop_sound = 'sound/items/drop/toolbelt.ogg'
pickup_sound = 'sound/items/pickup/toolbelt.ogg'
sprite_sheets = list(
SPECIES_TESHARI = 'icons/inventory/belt/mob_teshari.dmi',
SPECIES_WEREBEAST = 'icons/inventory/belt/mob_werebeast.dmi'
)
var/show_above_suit = 0
/obj/item/storage/belt/verb/toggle_layer()
set name = "Switch Belt Layer"
set category = "Object"
if(show_above_suit == -1)
to_chat(usr, span_notice("\The [src] cannot be worn above your suit!"))
return
show_above_suit = !show_above_suit
update_icon()
//Some belts have sprites to show icons
/obj/item/storage/belt/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0,var/icon/clip_mask = null)
var/image/standing = ..()
if(!inhands && contents.len)
for(var/obj/item/i in contents)
var/i_state = i.item_state
if(!i_state) i_state = i.icon_state
var/image/add_icon = image(icon = INV_BELT_DEF_ICON, icon_state = i_state)
if(istype(clip_mask)) //For taur bodies/tails clipping off parts of uniforms and suits.
standing.filters += filter(type = "alpha", icon = clip_mask)
standing.add_overlay(add_icon)
return standing
/obj/item/storage/update_icon()
if (ismob(src.loc))
var/mob/M = src.loc
M.update_inv_belt()
/obj/item/storage/belt/utility
name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
desc = "Can hold various tools."
icon_state = "utility"
can_hold = list(
///obj/item/combitool,
/obj/item/tool/crowbar,
/obj/item/tool/screwdriver,
/obj/item/weldingtool,
/obj/item/tool/wirecutters,
/obj/item/tool/wrench,
/obj/item/tool/transforming/powerdrill,
/obj/item/tool/transforming/jawsoflife,
/obj/item/multitool,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/stack/cable_coil,
/obj/item/t_scanner,
/obj/item/analyzer,
/obj/item/clothing/glasses,
/obj/item/clothing/gloves,
/obj/item/pda,
/obj/item/megaphone,
/obj/item/taperoll,
/obj/item/radio/headset,
/obj/item/robotanalyzer,
/obj/item/material/minihoe,
/obj/item/material/knife/machete/hatchet,
/obj/item/analyzer/plant_analyzer,
/obj/item/extinguisher/mini,
/obj/item/tape_roll,
/obj/item/integrated_electronics/wirer,
/obj/item/pipe_dispenser,
/obj/item/holosign_creator/combifan,
/obj/item/rcd,
/obj/item/integrated_electronics/debugger,
/obj/item/shovel/spade,
/obj/item/stack/nanopaste,
/obj/item/geiger,
/obj/item/reagent_scanner,
/obj/item/lightpainter,
/obj/item/anomaly_releaser,
/obj/item/anomaly_scanner
)
/obj/item/storage/belt/utility/full
starts_with = list(
/obj/item/tool/screwdriver,
/obj/item/tool/wrench,
/obj/item/weldingtool,
/obj/item/tool/crowbar,
/obj/item/tool/wirecutters,
/obj/item/stack/cable_coil/random_belt
)
/obj/item/storage/belt/utility/full/multitool
starts_with = list(
/obj/item/tool/screwdriver,
/obj/item/tool/wrench,
/obj/item/weldingtool,
/obj/item/tool/crowbar,
/obj/item/tool/wirecutters,
/obj/item/stack/cable_coil/random_belt,
/obj/item/multitool
)
/obj/item/storage/belt/utility/chemtech
starts_with = list(
/obj/item/tool/screwdriver,
/obj/item/tool/wrench,
/obj/item/weldingtool,
/obj/item/tool/crowbar,
/obj/item/tool/wirecutters,
/obj/item/reagent_scanner
)
/obj/item/storage/belt/utility/atmostech
starts_with = list(
/obj/item/tool/screwdriver,
/obj/item/tool/wrench,
/obj/item/weldingtool,
/obj/item/tool/crowbar,
/obj/item/tool/wirecutters,
/obj/item/analyzer, //Vorestation edit. Gives atmos techs a few extra tools fitting their job from the start
/obj/item/extinguisher/mini //Vorestation edit. As above, the mini's much more handy to have rather than lugging a big one around
)
/obj/item/storage/belt/utility/chief
name = "chief engineer's toolbelt"
desc = "Holds tools, looks snazzy."
icon_state = "utilitybelt_ce"
item_state = "utility_ce"
storage_slots = 8 //If they get better everything-else, why not the belt too?
can_hold = list(
/obj/item/rcd, //They've given one from the get-go, it's hard to imagine they wouldn't be given something that can store it neater than a bag
/obj/item/tool/crowbar,
/obj/item/tool/screwdriver,
/obj/item/weldingtool,
/obj/item/tool/wirecutters,
/obj/item/tool/wrench,
/obj/item/tool/transforming/powerdrill,
/obj/item/tool/transforming/jawsoflife,
/obj/item/multitool,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/stack/cable_coil,
/obj/item/t_scanner,
/obj/item/analyzer,
/obj/item/clothing/glasses,
/obj/item/clothing/gloves,
/obj/item/pda,
/obj/item/megaphone,
/obj/item/taperoll,
/obj/item/radio/headset,
/obj/item/robotanalyzer,
/obj/item/material/minihoe,
/obj/item/material/knife/machete/hatchet,
/obj/item/analyzer/plant_analyzer,
/obj/item/extinguisher/mini,
/obj/item/tape_roll,
/obj/item/integrated_electronics/wirer,
/obj/item/integrated_electronics/debugger,
/obj/item/shovel/spade,
/obj/item/stack/nanopaste,
/obj/item/geiger,
/obj/item/areaeditor/blueprints, //It's a bunch of paper that could prolly be rolled up & slipped into the belt, not to mention CE only, see the RCD's thing above
/obj/item/wire_reader, //As above
/obj/item/holosign_creator/combifan
)
/obj/item/storage/belt/utility/chief/full
starts_with = list(
/obj/item/tool/transforming/powerdrill,
/obj/item/tool/transforming/jawsoflife,
/obj/item/weldingtool/experimental,
/obj/item/multitool,
/obj/item/stack/cable_coil/random_belt,
/obj/item/extinguisher/mini,
/obj/item/analyzer
)
/obj/item/storage/belt/utility/holding
name = "tool-belt of holding"
desc = "A belt that uses localized bluespace pockets to hold more items than expected!"
icon_state = "utility_holding"
storage_slots = 14 //twice the amount as a normal belt
max_storage_space = ITEMSIZE_COST_NORMAL * 14
can_hold = list(
/obj/item/tool/crowbar,
/obj/item/tool/screwdriver,
/obj/item/weldingtool,
/obj/item/tool/wirecutters,
/obj/item/tool/wrench,
/obj/item/tool/transforming/powerdrill,
/obj/item/tool/transforming/jawsoflife,
/obj/item/multitool,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/stack/cable_coil,
/obj/item/t_scanner,
/obj/item/analyzer,
/obj/item/clothing/glasses,
/obj/item/clothing/gloves,
/obj/item/pda,
/obj/item/megaphone,
/obj/item/taperoll,
/obj/item/radio/headset,
/obj/item/robotanalyzer,
/obj/item/material/minihoe,
/obj/item/material/knife/machete/hatchet,
/obj/item/analyzer/plant_analyzer,
/obj/item/extinguisher/mini,
/obj/item/tape_roll,
/obj/item/integrated_electronics/wirer,
/obj/item/integrated_electronics/debugger,
/obj/item/shovel/spade,
/obj/item/stack/nanopaste,
/obj/item/cell, //this is a bigger belt, might as well make it hold bigger cells too
/obj/item/pipe_dispenser, //bigger belt for bigger tools
/obj/item/rcd, //see above
/obj/item/quantum_pad_booster,
/obj/item/inducer,
/obj/item/stack/material/steel,
/obj/item/stack/material/glass,
/obj/item/lightreplacer,
/obj/item/pickaxe/plasmacutter,
/obj/item/holosign_creator/combifan,
/obj/item/reagent_scanner,
/obj/item/lightpainter
)
/obj/item/storage/belt/medical
name = "medical belt"
desc = "Can hold various medical equipment."
icon_state = "medical"
can_hold = list(
/obj/item/healthanalyzer,
/obj/item/dnainjector,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/bottle,
/obj/item/reagent_containers/pill,
/obj/item/reagent_containers/syringe,
/obj/item/storage/quickdraw/syringe_case, //VOREStation Addition - Adds syringe cases,
/obj/item/flame/lighter/zippo,
/obj/item/storage/fancy/cigarettes,
/obj/item/storage/pill_bottle,
/obj/item/stack/medical,
/obj/item/radio/headset,
/obj/item/pda,
/obj/item/taperoll,
/obj/item/megaphone,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/head/surgery,
/obj/item/clothing/gloves,
/obj/item/reagent_containers/hypospray,
/obj/item/clothing/glasses,
/obj/item/tool/crowbar,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/extinguisher/mini,
/obj/item/sleevemate,
/obj/item/mass_spectrometer,
/obj/item/surgical,
/obj/item/clothing/mask/chewable/candy/lolli,
/obj/item/extrapolator,
/obj/item/gene_scanner,
)
/obj/item/storage/belt/medical/emt
name = "EMT utility belt"
desc = "A sturdy black webbing belt with attached pouches."
icon_state = "ems"
/obj/item/storage/belt/medical/holding
name = "medical belt of holding"
desc = "A belt that uses localized bluespace pockets to hold more items than expected!"
icon_state = "med_holding"
storage_slots = 14 //twice the amount as a normal belt
max_storage_space = ITEMSIZE_COST_NORMAL * 14
/obj/item/storage/belt/security
name = "security belt"
desc = "Can hold security gear like handcuffs and flashes."
icon_state = "security"
max_w_class = ITEMSIZE_NORMAL
can_hold = list(
/obj/item/grenade,
/obj/item/reagent_containers/spray/pepper,
/obj/item/handcuffs,
/obj/item/flash,
/obj/item/clothing/glasses,
/obj/item/ammo_casing/a12g,
/obj/item/ammo_magazine,
/obj/item/cell/device,
/obj/item/reagent_containers/food/snacks/donut/,
/obj/item/melee/baton,
/obj/item/gun/energy/taser,
/obj/item/gun/energy/stunrevolver,
/obj/item/gun/energy/stunrevolver/vintage,
/obj/item/gun/magnetic/railgun/heater/pistol,
/obj/item/gun/energy/gun,
/obj/item/flame/lighter,
/obj/item/flashlight,
/obj/item/taperecorder,
/obj/item/rectape,
/obj/item/pda,
/obj/item/radio/headset,
/obj/item/clothing/gloves,
/obj/item/hailer,
/obj/item/megaphone,
/obj/item/melee,
/obj/item/clothing/accessory/badge,
/obj/item/gun/projectile/sec,
/obj/item/gun/projectile/p92x,
/obj/item/taperoll,
/obj/item/gun/projectile/colt/detective,
/obj/item/holowarrant,
/obj/item/ticket_printer //VOREStation Edit
)
/obj/item/storage/belt/detective
name = "forensic utility belt"
desc = "A belt for holding forensics equipment."
icon_state = "security"
storage_slots = 7
max_w_class = ITEMSIZE_NORMAL
can_hold = list(
/obj/item/taperecorder,
/obj/item/rectape,
/obj/item/clothing/glasses,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/reagent_containers/spray/luminol,
/obj/item/sample,
/obj/item/forensics/sample_kit/powder,
/obj/item/forensics/swab,
/obj/item/uv_light,
/obj/item/forensics/sample_kit,
/obj/item/photo,
/obj/item/camera_film,
/obj/item/camera,
/obj/item/autopsy_scanner,
/obj/item/mass_spectrometer,
/obj/item/clothing/accessory/badge,
/obj/item/reagent_scanner,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/syringe,
/obj/item/pda,
/obj/item/hailer,
/obj/item/megaphone,
/obj/item/radio/headset,
/obj/item/clothing/gloves,
/obj/item/taperoll,
/obj/item/reagent_containers/spray/pepper,
/obj/item/handcuffs,
/obj/item/flash,
/obj/item/flame/lighter,
/obj/item/reagent_containers/food/snacks/donut/,
///obj/item/ammo_magazine, //Detectives don't get projectile weapons as standard here
///obj/item/gun/projectile/colt/detective, //Detectives don't get projectile weapons as standard here
/obj/item/gun/energy/stunrevolver/detective, //In keeping with the same vein as above, they can store their special one
/obj/item/holowarrant,
/obj/item/reagent_containers/food/drinks/flask,
/obj/item/ticket_printer //VOREStation Edit
)
/obj/item/storage/belt/soulstone
name = "soul stone belt"
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
icon_state = "soulstone"
storage_slots = 6
can_hold = list(
/obj/item/soulstone
)
/obj/item/storage/belt/soulstone/full
starts_with = list(/obj/item/soulstone = 6)
/obj/item/storage/belt/utility/alien
name = "alien belt"
desc = "A belt(?) that can hold things."
icon = 'icons/obj/abductor.dmi'
icon_state = "belt"
item_state = "security"
/obj/item/storage/belt/utility/alien/full
starts_with = list(
/obj/item/tool/screwdriver/alien,
/obj/item/tool/wrench/alien,
/obj/item/weldingtool/alien,
/obj/item/tool/crowbar/alien,
/obj/item/tool/wirecutters/alien,
/obj/item/multitool/alien,
/obj/item/stack/cable_coil/alien
)
/obj/item/storage/belt/medical/alien
name = "alien belt"
desc = "A belt(?) that can hold things."
icon = 'icons/obj/abductor.dmi'
icon_state = "belt"
item_state = "security"
storage_slots = 8
can_hold = list(
/obj/item/healthanalyzer,
/obj/item/dnainjector,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/bottle,
/obj/item/reagent_containers/pill,
/obj/item/reagent_containers/syringe,
/obj/item/flame/lighter/zippo,
/obj/item/storage/fancy/cigarettes,
/obj/item/storage/pill_bottle,
/obj/item/stack/medical,
/obj/item/radio/headset,
/obj/item/pda,
/obj/item/taperoll,
/obj/item/megaphone,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/head/surgery,
/obj/item/clothing/gloves,
/obj/item/reagent_containers/hypospray,
/obj/item/clothing/glasses,
/obj/item/tool/crowbar,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/extinguisher/mini,
/obj/item/surgical
)
/obj/item/storage/belt/medical/alien
starts_with = list(
/obj/item/surgical/scalpel/alien,
/obj/item/surgical/hemostat/alien,
/obj/item/surgical/retractor/alien,
/obj/item/surgical/circular_saw/alien,
/obj/item/surgical/FixOVein/alien,
/obj/item/surgical/bone_clamp/alien,
/obj/item/surgical/cautery/alien,
/obj/item/surgical/surgicaldrill/alien
)
/obj/item/storage/belt/champion
name = "championship belt"
desc = "Proves to the world that you are the strongest!"
icon_state = "champion"
storage_slots = 1
can_hold = list(
"/obj/item/clothing/mask/luchador"
)
/obj/item/storage/belt/security/tactical
name = "combat belt"
desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
icon_state = "swat"
storage_slots = 9
max_w_class = ITEMSIZE_NORMAL
max_storage_space = ITEMSIZE_COST_NORMAL * 7
/obj/item/storage/belt/bandolier
name = "shotgun bandolier"
desc = "Designed to hold shotgun shells. Can't really hold more than that."
icon_state = "bandolier1"
storage_slots = 8
max_w_class = ITEMSIZE_TINY
can_hold = list(
/obj/item/ammo_casing/a12g,
/obj/item/ammo_casing/a12g/pellet,
/obj/item/ammo_casing/a12g/blank,
/obj/item/ammo_casing/a12g/practice,
/obj/item/ammo_casing/a12g/beanbag,
/obj/item/ammo_casing/a12g/stunshell,
/obj/item/ammo_casing/a12g/flash,
/obj/item/ammo_casing/a12g/emp,
/obj/item/ammo_casing/a12g/flechette
)
/obj/item/storage/belt/security/tactical/bandolier
name = "combat bandolier"
desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
icon_state = "bandolier2"
/obj/item/storage/belt/janitor
name = "janitorial belt"
desc = "A belt used to hold most janitorial supplies."
icon_state = "janitor"
storage_slots = 7
max_w_class = ITEMSIZE_NORMAL
can_hold = list(
/obj/item/clothing/glasses,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/grenade,
/obj/item/pda,
/obj/item/radio/headset,
/obj/item/clothing/gloves,
/obj/item/clothing/mask/surgical, //sterile mask,
/obj/item/assembly/mousetrap,
/obj/item/light/bulb,
/obj/item/light/tube,
/obj/item/flame/lighter,
/obj/item/megaphone,
/obj/item/taperoll,
/obj/item/reagent_containers/spray,
/obj/item/soap,
/obj/item/lightreplacer,
/obj/item/clothing/glasses/hud/janitor
)
/obj/item/storage/belt/archaeology
name = "excavation gear-belt"
desc = "Can hold various excavation gear."
icon_state = "gear"
can_hold = list(
/obj/item/storage/box/samplebags,
/obj/item/core_sampler,
/obj/item/beacon_locator,
/obj/item/radio/beacon,
/obj/item/gps,
/obj/item/measuring_tape,
/obj/item/flashlight,
/obj/item/cell/device,
/obj/item/pickaxe,
/obj/item/depth_scanner,
/obj/item/camera,
/obj/item/paper,
/obj/item/photo,
/obj/item/folder,
/obj/item/pen,
/obj/item/folder,
/obj/item/clipboard,
/obj/item/anodevice,
/obj/item/clothing/glasses,
/obj/item/tool/wrench,
/obj/item/tool/transforming/powerdrill,
/obj/item/storage/excavation,
/obj/item/anobattery,
/obj/item/ano_scanner,
/obj/item/pickaxe/hand,
/obj/item/xenoarch_multi_tool,
/obj/item/pickaxe/excavationdrill,
/obj/item/storage/sample_container,
/obj/item/storage/bag/fossils
)
/obj/item/storage/belt/fannypack
name = "leather fannypack"
desc = "A dorky fannypack for keeping small items in."
icon_state = "fannypack_leather"
item_state = "fannypack_leather"
max_w_class = ITEMSIZE_SMALL
storage_slots = null
max_storage_space = ITEMSIZE_COST_NORMAL * 2
/obj/item/storage/belt/fannypack/black
name = "black fannypack"
icon_state = "fannypack_black"
item_state = "fannypack_black"
/obj/item/storage/belt/fannypack/blue
name = "blue fannypack"
icon_state = "fannypack_blue"
item_state = "fannypack_blue"
/obj/item/storage/belt/fannypack/cyan
name = "cyan fannypack"
icon_state = "fannypack_cyan"
item_state = "fannypack_cyan"
/obj/item/storage/belt/fannypack/green
name = "green fannypack"
icon_state = "fannypack_green"
item_state = "fannypack_green"
/obj/item/storage/belt/fannypack/orange
name = "orange fannypack"
icon_state = "fannypack_orange"
item_state = "fannypack_orange"
/obj/item/storage/belt/fannypack/purple
name = "purple fannypack"
icon_state = "fannypack_purple"
item_state = "fannypack_purple"
/obj/item/storage/belt/fannypack/red
name = "red fannypack"
icon_state = "fannypack_red"
item_state = "fannypack_red"
/obj/item/storage/belt/fannypack/white
name = "white fannypack"
icon_state = "fannypack_white"
item_state = "fannypack_white"
/obj/item/storage/belt/fannypack/yellow
name = "yellow fannypack"
icon_state = "fannypack_yellow"
item_state = "fannypack_yellow"
/obj/item/storage/belt/ranger
name = "ranger belt"
desc = "The fancy utility-belt holding the tools, cuffs and gadgets of the Go Go ERT-Rangers. The belt buckle is not real phoron, but it is still surprisingly comfortable to wear."
icon = 'icons/obj/clothing/ranger.dmi'
icon_state = "ranger_belt"
/obj/item/storage/belt/dbandolier
name = "\improper Donk-Soft bandolier"
desc = "A Donk-Soft bandolier! Carry your spare darts anywhere! Ages 8 and up."
icon_state = "dbandolier"
storage_slots = 8
can_hold = list(
/obj/item/ammo_casing/afoam_dart
)
/obj/item/storage/belt/explorer
name = "explorer's belt"
desc = "A versatile belt with several pouches. It can hold a very wide variety of items, but less items overall than a dedicated belt. Still, it's useful for any explorer who wants to be prepared for anything they might find."
icon_state = "explo_belt"
item_state = "explorer_belt"
storage_slots = 5 //makes it strictly inferior to any specialized belt as they have seven slots, but it's far more versatile
max_w_class = ITEMSIZE_NORMAL //limits the max size of thing that can be put in, so no using it to hold five laser cannons
max_storage_space = ITEMSIZE_COST_NORMAL * 5
can_hold = list(
/obj/item/grenade,
/obj/item/tool,
/obj/item/weldingtool,
/obj/item/pickaxe,
/obj/item/multitool,
/obj/item/stack/cable_coil,
/obj/item/analyzer,
/obj/item/flashlight,
/obj/item/cell,
/obj/item/gun,
/obj/item/material,
/obj/item/melee,
/obj/item/shield,
/obj/item/ammo_casing,
/obj/item/ammo_magazine,
/obj/item/healthanalyzer,
/obj/item/robotanalyzer,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/bottle,
/obj/item/storage/pill_bottle,
/obj/item/stack/medical,
/obj/item/stack/marker_beacon,
/obj/item/extinguisher/mini,
/obj/item/storage/quickdraw/syringe_case,
/obj/item/photo,
/obj/item/camera_film,
/obj/item/camera,
/obj/item/taperecorder,
/obj/item/tape,
/obj/item/geiger,
/obj/item/gps,
/obj/item/ano_scanner,
/obj/item/cataloguer,
/obj/item/radio,
/obj/item/mapping_unit,
/obj/item/binoculars,
/obj/item/kinetic_crusher,
/obj/item/analyzer,
/obj/item/storage/sample_container
)
/obj/item/storage/belt/explorer/pathfinder
name = "pathfinder's belt"
desc = "A deluxe belt with many pouches. It can hold a very wide variety of items, but less items overall than a dedicated belt. Still, it's useful for any explorer who wants to be prepared for anything they might find."
icon_state = "pathfinder_belt"
item_state = "pathfinder_belt"
storage_slots = 7 //two more, bringing it on par with normal belts
max_storage_space = ITEMSIZE_COST_NORMAL * 7
/obj/item/storage/belt/miner
name = "mining belt"
desc = "A versatile and durable looking belt with several pouches and straps. It can hold a very wide variety of items that any typical miner might need out in the deep."
icon_state = "mining"
item_state = "mining"
storage_slots = 6
max_w_class = ITEMSIZE_LARGE
max_storage_space = ITEMSIZE_COST_NORMAL * 6
can_hold = list(
/obj/item/fulton_core,
/obj/item/extraction_pack,
/obj/item/resonator,
/obj/item/stack/marker_beacon,
/obj/item/stack/flag,
/obj/item/modular_computer/tablet,
/obj/item/clothing/glasses,
/obj/item/clothing/shoes/bhop,
/obj/item/multitool,
/obj/item/core_sampler,
/obj/item/beacon_locator,
/obj/item/radio,
/obj/item/measuring_tape,
/obj/item/flashlight,
/obj/item/depth_scanner,
/obj/item/camera,
/obj/item/ano_scanner,
/obj/item/xenoarch_multi_tool,
/obj/item/geiger,
/obj/item/gps,
/obj/item/laser_pointer,
/obj/item/survivalcapsule,
/obj/item/perfect_tele/one_beacon,
/obj/item/binoculars,
/obj/item/storage/box/samplebags,
/obj/item/cell/device,
/obj/item/pickaxe,
/obj/item/shovel,
/obj/item/paper,
/obj/item/photo,
/obj/item/folder,
/obj/item/pen,
/obj/item/folder,
/obj/item/clipboard,
/obj/item/anodevice,
/obj/item/tool/wrench,
/obj/item/tool/screwdriver,
/obj/item/tool/transforming/powerdrill,
/obj/item/storage/excavation,
/obj/item/anobattery,
/obj/item/reagent_containers/hypospray/autoinjector,
/obj/item/plastique/seismic/locked,
/obj/item/gun/magnetic/matfed/phoronbore,
/obj/item/storage/bag/sheetsnatcher,
/obj/item/melee,
/obj/item/kinetic_crusher,
/obj/item/mining_scanner,
/obj/item/storage/bag/ore,
/obj/item/storage/sample_container
)
//Pretty much, if it's in the mining vendor, they should be able to put it on the belt.
/obj/item/storage/belt/archaeology
can_hold = list(
/obj/item/stack/marker_beacon,
/obj/item/clothing/glasses,
/obj/item/storage/box/samplebags,
/obj/item/xenoarch_multi_tool,
/obj/item/core_sampler,
/obj/item/beacon_locator,
/obj/item/radio/beacon,
/obj/item/gps,
/obj/item/measuring_tape,
/obj/item/flashlight,
/obj/item/depth_scanner,
/obj/item/camera,
/obj/item/ano_scanner,
/obj/item/geiger,
/obj/item/cell/device,
/obj/item/pickaxe,
/obj/item/paper,
/obj/item/photo,
/obj/item/folder,
/obj/item/pen,
/obj/item/folder,
/obj/item/clipboard,
/obj/item/anodevice,
/obj/item/tool/wrench,
/obj/item/tool/transforming/powerdrill,
/obj/item/multitool,
/obj/item/storage/excavation,
/obj/item/anobattery,
/obj/item/pickaxe
)
/obj/item/storage/belt/hydro
name = "hydroponics belt"
desc = "A belt used to hold most hydroponics supplies. Suprisingly, not green."
icon_state = "plantbelt"
item_state = "plantbelt"
storage_slots = 5
max_w_class = ITEMSIZE_LARGE
max_storage_space = ITEMSIZE_COST_NORMAL * 5
can_hold = list(
/obj/item/analyzer/plant_analyzer,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/bottle,
/obj/item/shovel/spade,
/obj/item/tool/wirecutters,
/obj/item/material/minihoe,
/obj/item/material/knife/machete/hatchet,
/obj/item/reagent_containers/spray/plantbgone,
/obj/item/plantspray,
/obj/item/gun/energy/floragun,
/obj/item/seeds
)