Files
VOREStation/code/game/objects/structures/holoplant.dm
T
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00

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/obj/machinery/holoplant
name = "holoplant"
desc = "One of those Ward-Takahashi holoplants! Give your space a bit of the comfort of being outdoors, by buying this blue buddy. A rugged case guarantees that your flower will outlive you, and variety of plant types won't let you to get bored along the way!"
icon = 'icons/obj/holoplants.dmi'
icon_state = "holopot"
light_color = "#3C94C5"
anchored = TRUE
idle_power_usage = 0
active_power_usage = 5
var/interference = FALSE
var/icon/plant = null
/obj/machinery/holoplant/Initialize(mapload)
. = ..()
activate()
/obj/machinery/holoplant/attack_hand(var/mob/living/user)
if(!istype(user) || interference)
return
if(!anchored)
to_chat(user,span_warning("\The [src] must be anchored before activation!"))
return
if(!plant)
activate()
else
deactivate()
/obj/machinery/holoplant/attackby(var/obj/item/O as obj, var/mob/user as mob)
if(default_unfasten_wrench(user, O, 10))
deactivate()
return
. = ..()
/obj/machinery/holoplant/proc/activate()
if(!anchored || stat & (NOPOWER|BROKEN))
return
plant = prepare_icon(emagged ? "emagged" : null)
cut_overlays()
add_overlay(plant)
set_light(2)
update_use_power(USE_POWER_ACTIVE)
/obj/machinery/holoplant/proc/deactivate()
cut_overlays()
QDEL_NULL(plant)
set_light(0)
update_use_power(USE_POWER_OFF)
/obj/machinery/holoplant/power_change()
..()
if(stat & NOPOWER)
deactivate()
else
activate()
/obj/machinery/holoplant/proc/flicker()
interference = TRUE
spawn(0)
cut_overlays()
set_light(0)
sleep(rand(2,4))
add_overlay(plant)
set_light(2)
sleep(rand(2,4))
cut_overlays()
set_light(0)
sleep(rand(2,4))
add_overlay(plant)
set_light(2)
interference = FALSE
/obj/machinery/holoplant/proc/prepare_icon(var/state)
if(!state)
state = pick(GLOB.possible_plants)
var/plant_icon = icon(icon, state)
return getHologramIcon(plant_icon, 0)
/obj/machinery/holoplant/emag_act()
if(emagged)
return
emagged = TRUE
if(plant)
deactivate()
activate()
/obj/machinery/holoplant/Crossed(var/mob/living/L)
if(!interference && plant && istype(L))
flicker()
/obj/machinery/holoplant/shipped
anchored = FALSE
/obj/machinery/holoplant/shipped/Initialize(mapload)
. = ..()