mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-05-18 12:50:29 +01:00
cbc4151bfb
* Part 1 * WIP * The rest of these * More stuff * Whoops, did that wrong * typo * gweeen * This all works * SHOWER * Rads * awa * rad * Update life.dm * edits * Makes lvl 3 rads give you a warning. You should already know by this point, but this makes it EXTRA clear you're getting fucked * Update vorestation.dme * aaa * propagate * gwah * more fixes * AAA * Update radiation.dm * Update radiation.dm * mobs rads * rads * fix this * Update _reagents.dm * these * Get rid of these * rad * Update config.txt * fixed * Update radiation_effects.dm
791 lines
25 KiB
Plaintext
791 lines
25 KiB
Plaintext
//todo: toothbrushes, and some sort of "toilet-filthinator" for the hos
|
||
|
||
#define SHOWER_FREEZING "freezing"
|
||
#define SHOWER_TEMP_FREEZING T0C
|
||
#define SHOWER_NORMAL "normal"
|
||
#define SHOWER_TEMP_NORMAL 293
|
||
#define SHOWER_BOILING "boiling"
|
||
#define SHOWER_TEMP_BOILING T0C + 100
|
||
|
||
/obj/structure/toilet
|
||
name = "toilet"
|
||
desc = "The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "toilet"
|
||
density = FALSE
|
||
anchored = TRUE
|
||
var/open = 0 //if the lid is up
|
||
var/cistern = 0 //if the cistern bit is open
|
||
var/w_items = 0 //the combined w_class of all the items in the cistern
|
||
var/mob/living/swirlie = null //the mob being given a swirlie
|
||
|
||
/obj/structure/toilet/Initialize(mapload)
|
||
. = ..()
|
||
open = round(rand(0, 1))
|
||
update_icon()
|
||
AddComponent(/datum/component/hose_connector/endless_drain) // Cannot suck from toilet... for obvious reasons.
|
||
|
||
/obj/structure/toilet/attack_hand(mob/living/user as mob)
|
||
if(swirlie)
|
||
user.setClickCooldown(user.get_attack_speed())
|
||
user.visible_message(span_danger("[user] slams the toilet seat onto [swirlie.name]'s head!"), span_notice("You slam the toilet seat onto [swirlie.name]'s head!"), "You hear reverberating porcelain.")
|
||
swirlie.adjustBruteLoss(5)
|
||
return
|
||
|
||
if(cistern && !open)
|
||
if(!contents.len)
|
||
to_chat(user, span_notice("The cistern is empty."))
|
||
return
|
||
else
|
||
var/obj/item/I = pick(contents)
|
||
if(ishuman(user))
|
||
user.put_in_hands(I)
|
||
else
|
||
I.loc = get_turf(src)
|
||
to_chat(user, span_notice("You find \an [I] in the cistern."))
|
||
w_items -= I.w_class
|
||
return
|
||
|
||
open = !open
|
||
update_icon()
|
||
|
||
/obj/structure/toilet/update_icon()
|
||
icon_state = "[initial(icon_state)][open][cistern]"
|
||
|
||
/obj/structure/toilet/attackby(obj/item/I as obj, mob/living/user as mob)
|
||
if(I.has_tool_quality(TOOL_CROWBAR))
|
||
to_chat(user, span_notice("You start to [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]."))
|
||
playsound(src, 'sound/effects/stonedoor_openclose.ogg', 50, 1)
|
||
if(do_after(user, 3 SECONDS, target = src))
|
||
user.visible_message(span_notice("[user] [cistern ? "replaces the lid on the cistern" : "lifts the lid off the cistern"]!"), span_notice("You [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]!"), "You hear grinding porcelain.")
|
||
cistern = !cistern
|
||
update_icon()
|
||
return
|
||
|
||
if(istype(I, /obj/item/grab))
|
||
user.setClickCooldown(user.get_attack_speed(I))
|
||
var/obj/item/grab/G = I
|
||
|
||
if(isliving(G.affecting))
|
||
var/mob/living/GM = G.affecting
|
||
|
||
if(G.state>1)
|
||
if(!GM.loc == get_turf(src))
|
||
to_chat(user, span_notice("[GM.name] needs to be on the toilet."))
|
||
return
|
||
if(open && !swirlie)
|
||
user.visible_message(span_danger("[user] starts to give [GM.name] a swirlie!"), span_notice("You start to give [GM.name] a swirlie!"))
|
||
swirlie = GM
|
||
if(do_after(user, 3 SECONDS, target = GM))
|
||
user.visible_message(span_danger("[user] gives [GM.name] a swirlie!"), span_notice("You give [GM.name] a swirlie!"), "You hear a toilet flushing.")
|
||
if(!GM.internal)
|
||
GM.adjustOxyLoss(5)
|
||
swirlie = null
|
||
else
|
||
user.visible_message(span_danger("[user] slams [GM.name] into the [src]!"), span_notice("You slam [GM.name] into the [src]!"))
|
||
GM.adjustBruteLoss(5)
|
||
else
|
||
to_chat(user, span_notice("You need a tighter grip."))
|
||
|
||
if(cistern && !istype(user,/mob/living/silicon/robot)) //STOP PUTTING YOUR MODULES IN THE TOILET.
|
||
if(I.w_class > ITEMSIZE_NORMAL) //3
|
||
to_chat(user, span_notice("\The [I] does not fit."))
|
||
return
|
||
if(w_items + I.w_class > ITEMSIZE_HUGE) //5
|
||
to_chat(user, span_notice("The cistern is full."))
|
||
return
|
||
user.drop_item()
|
||
I.loc = src
|
||
w_items += I.w_class
|
||
to_chat(user, "You carefully place \the [I] into the cistern.")
|
||
return
|
||
|
||
/obj/structure/toilet/prison
|
||
name = "prison toilet"
|
||
icon_state = "toilet2"
|
||
|
||
/obj/structure/toilet/prison/attack_hand(mob/living/user)
|
||
return
|
||
|
||
/obj/structure/toilet/prison/attackby(obj/item/I, mob/living/user)
|
||
if(istype(I, /obj/item/grab))
|
||
user.setClickCooldown(user.get_attack_speed(I))
|
||
var/obj/item/grab/G = I
|
||
|
||
if(isliving(G.affecting))
|
||
var/mob/living/GM = G.affecting
|
||
|
||
if(G.state>1)
|
||
if(!GM.loc == get_turf(src))
|
||
to_chat(user, span_notice("[GM.name] needs to be on the toilet."))
|
||
return
|
||
if(open && !swirlie)
|
||
user.visible_message(span_danger("[user] starts to give [GM.name] a swirlie!"), span_notice("You start to give [GM.name] a swirlie!"))
|
||
swirlie = GM
|
||
if(do_after(user, 3 SECONDS, target = GM))
|
||
user.visible_message(span_danger("[user] gives [GM.name] a swirlie!"), span_notice("You give [GM.name] a swirlie!"), "You hear a toilet flushing.")
|
||
if(!GM.internal)
|
||
GM.adjustOxyLoss(5)
|
||
swirlie = null
|
||
else
|
||
user.visible_message(span_danger("[user] slams [GM.name] into the [src]!"), span_notice("You slam [GM.name] into the [src]!"))
|
||
GM.adjustBruteLoss(5)
|
||
else
|
||
to_chat(user, span_notice("You need a tighter grip."))
|
||
|
||
/obj/structure/urinal
|
||
name = "urinal"
|
||
desc = "The HU-452, an experimental urinal."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "urinal"
|
||
density = FALSE
|
||
anchored = TRUE
|
||
|
||
/obj/structure/urinal/attackby(obj/item/I as obj, mob/user as mob)
|
||
if(istype(I, /obj/item/grab))
|
||
var/obj/item/grab/G = I
|
||
if(isliving(G.affecting))
|
||
var/mob/living/GM = G.affecting
|
||
if(G.state>1)
|
||
if(!GM.loc == get_turf(src))
|
||
to_chat(user, span_notice("[GM.name] needs to be on the urinal."))
|
||
return
|
||
user.visible_message(span_danger("[user] slams [GM.name] into the [src]!"), span_notice("You slam [GM.name] into the [src]!"))
|
||
GM.adjustBruteLoss(8)
|
||
else
|
||
to_chat(user, span_notice("You need a tighter grip."))
|
||
|
||
|
||
|
||
/obj/machinery/shower
|
||
name = "shower"
|
||
desc = "The HS-451. Installed in the 2250s by the Hygiene Division."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "shower"
|
||
density = FALSE
|
||
anchored = TRUE
|
||
use_power = USE_POWER_OFF
|
||
var/on = 0
|
||
var/current_temperature = SHOWER_NORMAL //SHOWER_FREEZING, SHOWER_NORMAL, or SHOWER_BOILING
|
||
var/datum/looping_sound/showering/soundloop
|
||
var/reagent_id = REAGENT_ID_WATER
|
||
var/reaction_volume = 200
|
||
|
||
/obj/machinery/shower/Initialize(mapload)
|
||
. = ..()
|
||
create_reagents(reaction_volume)
|
||
reagents.add_reagent(reagent_id, reaction_volume)
|
||
soundloop = new(list(src), FALSE)
|
||
|
||
/obj/machinery/shower/Destroy()
|
||
QDEL_NULL(soundloop)
|
||
QDEL_NULL(reagents)
|
||
STOP_MACHINE_PROCESSING(src)
|
||
return ..()
|
||
|
||
//add heat controls? when emagged, you can freeze to death in it?
|
||
|
||
/obj/machinery/shower/attack_hand(mob/M as mob)
|
||
on = !on
|
||
update_icon()
|
||
handle_mist()
|
||
add_fingerprint(M)
|
||
if(on)
|
||
START_MACHINE_PROCESSING(src)
|
||
process()
|
||
soundloop.start()
|
||
else
|
||
soundloop.stop()
|
||
|
||
/obj/machinery/shower/attackby(obj/item/I as obj, mob/user as mob)
|
||
if(istype(I, /obj/item/analyzer)) //Lol? Why...
|
||
to_chat(user, span_notice("The water temperature seems to be [current_temperature]."))
|
||
|
||
/obj/machinery/shower/allow_pai_interaction(mob/living/silicon/pai/user, proximity_flag)
|
||
return proximity_flag
|
||
|
||
/obj/machinery/shower/click_alt(mob/user)
|
||
..()
|
||
var/list/temperature_settings = list(SHOWER_NORMAL, SHOWER_BOILING, SHOWER_FREEZING)
|
||
var/newtemp = tgui_input_list(user, "What setting would you like to set the temperature valve to?", "Water Temperature Valve", temperature_settings)
|
||
to_chat(user, span_notice("You begin to adjust the temperature..."))
|
||
if(do_after(user, 5 SECONDS, src))
|
||
current_temperature = newtemp
|
||
user.visible_message(span_notice("[user] adjusts the shower."), span_notice("You adjust the shower to [current_temperature] temperature."))
|
||
add_fingerprint(user)
|
||
handle_mist()
|
||
|
||
/obj/machinery/shower/examine(mob/user)
|
||
. = ..()
|
||
. += span_notice("You can <b>alt-click</b> to change the temperature.")
|
||
|
||
/obj/machinery/shower/update_icon()
|
||
cut_overlays()
|
||
if(on)
|
||
if(reagent_id == REAGENT_ID_WATER)
|
||
add_overlay(image('icons/obj/watercloset.dmi', src, "water", MOB_LAYER + 1, dir))
|
||
else
|
||
var/mutable_appearance/colorful_shower = image('icons/obj/watercloset.dmi', src, "water", MOB_LAYER + 1, dir)
|
||
colorful_shower.color = reagents.get_color() //Whatever the fuck happens to be spewing out of here.
|
||
add_overlay(colorful_shower)
|
||
|
||
/obj/machinery/shower/proc/handle_mist()
|
||
// If there is no mist, and the shower was turned on (on a non-freezing temp): make mist in 5 seconds
|
||
// If there was already mist, and the shower was turned off (or made cold): remove the existing mist in 25 sec
|
||
var/obj/effect/mist/mist = locate() in loc
|
||
if(!mist && on && current_temperature != SHOWER_FREEZING)
|
||
addtimer(CALLBACK(src, PROC_REF(make_mist)), 5 SECONDS, TIMER_DELETE_ME)
|
||
|
||
if(mist && (!on || current_temperature == SHOWER_FREEZING))
|
||
addtimer(CALLBACK(src, PROC_REF(clear_mist)), 25 SECONDS, TIMER_DELETE_ME)
|
||
|
||
/obj/machinery/shower/proc/make_mist()
|
||
PRIVATE_PROC(TRUE)
|
||
SHOULD_NOT_OVERRIDE(TRUE)
|
||
var/obj/effect/mist/mist = locate() in loc
|
||
if(!mist && on && current_temperature != SHOWER_FREEZING)
|
||
new /obj/effect/mist(loc)
|
||
|
||
/obj/machinery/shower/proc/clear_mist()
|
||
PRIVATE_PROC(TRUE)
|
||
SHOULD_NOT_OVERRIDE(TRUE)
|
||
var/obj/effect/mist/mist = locate() in loc
|
||
if(mist && (!on || current_temperature == SHOWER_FREEZING))
|
||
qdel(mist)
|
||
|
||
|
||
/obj/machinery/shower/Crossed(atom/movable/AM)
|
||
..()
|
||
if(on)
|
||
wash_atom(AM)
|
||
|
||
//Yes, showers are super powerful as far as washing goes.
|
||
/obj/machinery/shower/proc/wash_atom(atom/A)
|
||
A.wash(CLEAN_RAD | CLEAN_TYPE_WEAK) // Clean radiation non-instantly
|
||
A.wash(CLEAN_WASH)
|
||
A.wash(CLEAN_SCRUB)
|
||
reagents.splash(A, reaction_volume / 20, 1, TRUE, min_spill = 0, max_spill = 0) //Reaction volume needs to be divided by 20 due to a larger internal volume
|
||
|
||
if(!isliving(A))
|
||
return
|
||
var/mob/living/L = A
|
||
check_heat(L)
|
||
L.extinguish_mob()
|
||
L.adjust_fire_stacks(-20) //Douse ourselves with water to avoid fire more easily
|
||
L.radiation = CLAMP(L.radiation - 5, 0, RADIATION_CAP)
|
||
|
||
if(!iscarbon(A))
|
||
return
|
||
//flush away reagents on the skin
|
||
var/mob/living/carbon/C = A
|
||
if(C.touching)
|
||
var/remove_amount = C.touching.maximum_volume * C.reagent_permeability() //take off your suit first
|
||
C.touching.remove_any(remove_amount)
|
||
|
||
/obj/machinery/shower/process()
|
||
if(on)
|
||
if(isturf(loc)) //Wash the turf.
|
||
wash_atom(loc)
|
||
for(var/AM in loc) //Wash everything in the same loc (technically doesnt need to be a turf.)
|
||
wash_atom(AM)
|
||
else
|
||
return PROCESS_KILL
|
||
|
||
/obj/machinery/shower/proc/check_heat(mob/living/L)
|
||
var/list/temperature_settings = list(SHOWER_FREEZING = SHOWER_TEMP_FREEZING, SHOWER_NORMAL = SHOWER_TEMP_NORMAL, SHOWER_BOILING = SHOWER_TEMP_BOILING)
|
||
var/temperature = temperature_settings[current_temperature]
|
||
switch(current_temperature)
|
||
if(SHOWER_FREEZING)
|
||
/* // We dont have adjust_bodytemperature()
|
||
if(iscarbon(L))
|
||
L.adjust_bodytemperature(-80, temperature)
|
||
*/
|
||
L.bodytemperature = max(L.bodytemperature - 80, temperature)
|
||
if(ishuman(L))
|
||
var/mob/living/carbon/human/H = L
|
||
if(temperature <= H.species.cold_level_1)
|
||
to_chat(L, span_warning("The water is freezing cold!"))
|
||
else
|
||
to_chat(L, span_warning("The water is freezing cold!"))
|
||
if(SHOWER_BOILING)
|
||
/* // We dont have adjust_bodytemperature()
|
||
if(iscarbon(L))
|
||
L.adjust_bodytemperature(35, 0, temperature)
|
||
*/
|
||
L.bodytemperature = min(L.bodytemperature + 35, temperature)
|
||
if(ishuman(L))
|
||
var/mob/living/carbon/human/H = L
|
||
if(temperature >= H.species.heat_level_1)
|
||
to_chat(L, span_danger("The water is searing hot!"))
|
||
L.adjustFireLoss(5)
|
||
else //Sorry, simplemobs just get Burnt
|
||
to_chat(L, span_danger("The water is searing hot!"))
|
||
L.adjustFireLoss(5)
|
||
else
|
||
if(L.bodytemperature < 288) // 15C
|
||
L.bodytemperature = min(L.bodytemperature + 10, SHOWER_TEMP_NORMAL)
|
||
//L.adjust_bodytemperature(10)
|
||
if(L.bodytemperature > 298) // 25C
|
||
L.bodytemperature = max(L.bodytemperature - 10, SHOWER_TEMP_NORMAL)
|
||
//L.adjust_bodytemperature(-10)
|
||
|
||
/obj/effect/mist
|
||
name = "mist"
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "mist"
|
||
plane = MOB_PLANE
|
||
layer = ABOVE_MOB_LAYER
|
||
anchored = TRUE
|
||
mouse_opacity = 0
|
||
|
||
////////////////////////RUBBER DUCKIES//////////////////////////////
|
||
|
||
/obj/item/bikehorn/rubberducky
|
||
name = "rubber ducky"
|
||
desc = "Rubber ducky you're so fine, you make bathtime lots of fuuun. Rubber ducky I'm awfully fooooond of yooooouuuu~" //thanks doohl
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky"
|
||
item_state = "rubberducky"
|
||
item_icons = list(
|
||
slot_l_hand_str = 'icons/mob/items/lefthand.dmi',
|
||
slot_r_hand_str = 'icons/mob/items/righthand.dmi',
|
||
)
|
||
honk_sound = 'sound/voice/quack.ogg'
|
||
|
||
//Admin spawn duckies
|
||
|
||
/obj/item/bikehorn/rubberducky/red
|
||
name = "rubber ducky"
|
||
desc = "From the depths of hell it arose, feathers glistening with crimson, a honk that struck fear into all men." //thanks doohl
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_red"
|
||
item_state = "rubberducky_red"
|
||
honk_sound = 'sound/effects/adminhelp.ogg'
|
||
var/honk_count = 0
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/red/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(honk_count >= 3)
|
||
var/turf/epicenter = get_turf(src)
|
||
explosion(epicenter, 0, 0, 1, 3)
|
||
qdel(src)
|
||
return
|
||
else if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
honk_count++
|
||
return
|
||
|
||
/obj/item/bikehorn/rubberducky/blue
|
||
name = "rubber ducky"
|
||
desc = "The see me rollin', they hatin'." //thanks doohl
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_blue"
|
||
item_state = "rubberducky_blue"
|
||
honk_sound = 'sound/effects/bubbles.ogg'
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/blue/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
var/turf/simulated/whereweare = get_turf(src)
|
||
whereweare.wet_floor(2)
|
||
return
|
||
|
||
/obj/item/bikehorn/rubberducky/pink
|
||
name = "rubber ducky"
|
||
desc = "It's extra squishy!"
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_pink"
|
||
item_state = "rubberducky_pink"
|
||
honk_sound = 'sound/vore/sunesound/pred/insertion_01.ogg'
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/pink/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
if(!user.devourable)
|
||
to_chat(user, span_vnotice("You can't bring yourself to squeeze it..."))
|
||
return
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
user.drop_item()
|
||
user.forceMove(src)
|
||
to_chat(user, span_vnotice("You have been swallowed alive by the rubber ducky. Your entire body compacted up and squeezed into the tiny space that makes up the oddly realistic and not at all rubbery stomach. The walls themselves are kneading over you, grinding some sort of fluids into your trapped body. You can even hear the sound of bodily functions echoing around you..."))
|
||
|
||
/obj/item/bikehorn/rubberducky/pink/container_resist(var/mob/living/escapee)
|
||
if(isdisposalpacket(loc))
|
||
escapee.forceMove(loc)
|
||
else
|
||
escapee.forceMove(get_turf(src))
|
||
to_chat(escapee, span_vnotice("You managed to crawl out of the rubber ducky!"))
|
||
|
||
/obj/item/bikehorn/rubberducky/grey
|
||
name = "rubber ducky"
|
||
desc = "There's something otherworldly about this particular duck..."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_grey"
|
||
item_state = "rubberducky_grey"
|
||
honk_sound = 'sound/effects/ghost.ogg'
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/grey/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
for(var/obj/machinery/light/L in GLOB.machines)
|
||
if(L.z != user.z || get_dist(user,L) > 10)
|
||
continue
|
||
else
|
||
L.flicker(10)
|
||
user.drop_item()
|
||
var/turf/T = locate(rand(1, 140), rand(1, 140), user.z)
|
||
forceMove(T)
|
||
return
|
||
|
||
/obj/item/bikehorn/rubberducky/green
|
||
name = "rubber ducky"
|
||
desc = "Like a true Nature’s child, we were born, born to be wild."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_green"
|
||
item_state = "rubberducky_green"
|
||
honk_sound = 'sound/arcade/mana.ogg'
|
||
var/list/flora = list(/obj/structure/flora/ausbushes,
|
||
/obj/structure/flora/ausbushes/reedbush,
|
||
/obj/structure/flora/ausbushes/leafybush,
|
||
/obj/structure/flora/ausbushes/palebush,
|
||
/obj/structure/flora/ausbushes/stalkybush,
|
||
/obj/structure/flora/ausbushes/grassybush,
|
||
/obj/structure/flora/ausbushes/fernybush,
|
||
/obj/structure/flora/ausbushes/sunnybush,
|
||
/obj/structure/flora/ausbushes/genericbush,
|
||
/obj/structure/flora/ausbushes/pointybush,
|
||
/obj/structure/flora/ausbushes/lavendergrass,
|
||
/obj/structure/flora/ausbushes/ywflowers,
|
||
/obj/structure/flora/ausbushes/brflowers,
|
||
/obj/structure/flora/ausbushes/ppflowers,
|
||
/obj/structure/flora/ausbushes/sparsegrass,
|
||
/obj/structure/flora/ausbushes/fullgrass)
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/green/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
var/turf/simulated/whereweare = get_turf(src)
|
||
var/obj/P = pick(flora)
|
||
new P(whereweare)
|
||
return
|
||
|
||
/obj/item/bikehorn/rubberducky/white
|
||
name = "rubber ducky"
|
||
desc = "It's so full of energy, such a happy little guy, I just wanna give him a squeeze." //thanks doohl
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_white"
|
||
item_state = "rubberducky_white"
|
||
honk_sound = 'sound/effects/lightningshock.ogg'
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/white/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
lightning_strike(get_turf(src), 1)
|
||
qdel(src)
|
||
return
|
||
|
||
/obj/item/grenade/anti_photon/rubberducky/black
|
||
desc = "Good work NanoTrasen Employee, you struck fear within the Syndicate."
|
||
name = "rubber ducky"
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_black"
|
||
item_state = "rubberducky_black"
|
||
light_sound = 'sound/voice/quack.ogg'
|
||
blast_sound = 'sound/voice/quack.ogg'
|
||
|
||
/obj/item/bikehorn/rubberducky/gold
|
||
name = "rubber ducky"
|
||
desc = "You could give your very life for this duck."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_gold"
|
||
item_state = "rubberducky_gold"
|
||
honk_sound = 'sound/voice/quack_reverb.ogg'
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/gold/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
if(isliving(user))
|
||
var/mob/living/U = user
|
||
U.dust()
|
||
user.drop_item()
|
||
qdel(src)
|
||
return
|
||
|
||
/obj/item/bikehorn/rubberducky/viking
|
||
name = "rubber ducky"
|
||
desc = "Honking is a duckie exclusive power."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_viking"
|
||
item_state = "rubberducky_viking"
|
||
honk_sound = 'sound/voice/scream_jelly_m1.ogg'
|
||
honk_text = "DUK ROH DAH!"
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/viking/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
user.drop_item()
|
||
user.throw_at_random(FALSE,9,2)
|
||
return
|
||
|
||
/obj/item/bikehorn/rubberducky/galaxy
|
||
name = "rubber ducky"
|
||
desc = "In the vastness of space all things center around thing, somewhere, a core."
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "rubberducky_galaxy"
|
||
item_state = "rubberducky_galaxy"
|
||
honk_sound = 'sound/effects/teleport.ogg'
|
||
special_handling = TRUE
|
||
|
||
/obj/item/bikehorn/rubberducky/galaxy/attack_self(mob/user)
|
||
. = ..(user)
|
||
if(.)
|
||
return TRUE
|
||
if(cooldown <= world.time)
|
||
cooldown = (world.time + 2 SECONDS)
|
||
playsound(src, honk_sound, 50, 1)
|
||
add_fingerprint(user)
|
||
if(honk_text)
|
||
audible_message(span_maroon("[honk_text]"))
|
||
var/list/possible_orbiters = list()
|
||
for(var/obj/item/I in oview(7,user))
|
||
possible_orbiters += I
|
||
for(var/mob/living/M in oview(7,user))
|
||
possible_orbiters += M
|
||
var/atom/movable/selected_orbiter = pick(possible_orbiters)
|
||
selected_orbiter.orbit(user,32,TRUE,20,36)
|
||
return
|
||
|
||
//////////////////////////////SINKS//////////////////////////////
|
||
|
||
/obj/structure/sink
|
||
name = "sink"
|
||
icon = 'icons/obj/watercloset.dmi'
|
||
icon_state = "sink"
|
||
desc = "A sink used for washing one's hands and face."
|
||
anchored = TRUE
|
||
var/busy = 0 //Something's being washed at the moment
|
||
|
||
/obj/structure/sink/Initialize(mapload)
|
||
. = ..()
|
||
AddComponent(/datum/component/hose_connector/endless_source/water)
|
||
AddComponent(/datum/component/hose_connector/endless_drain)
|
||
|
||
/obj/structure/sink/MouseDrop_T(var/obj/item/thing, var/mob/user)
|
||
..()
|
||
if(!istype(thing) || !thing.is_open_container())
|
||
return ..()
|
||
if(!user.Adjacent(src))
|
||
return ..()
|
||
if(!thing.reagents || thing.reagents.total_volume == 0)
|
||
to_chat(user, span_warning("\The [thing] is empty."))
|
||
return
|
||
// Clear the vessel.
|
||
visible_message(span_infoplain(span_bold("\The [user]") + " tips the contents of \the [thing] into \the [src]."))
|
||
thing.reagents.clear_reagents()
|
||
thing.update_icon()
|
||
|
||
/obj/structure/sink/attack_hand(mob/user as mob)
|
||
if(ishuman(user))
|
||
var/mob/living/carbon/human/H = user
|
||
var/obj/item/organ/external/temp = H.organs_by_name[BP_R_HAND]
|
||
if (H.hand)
|
||
temp = H.organs_by_name[BP_L_HAND]
|
||
if(temp && !temp.is_usable())
|
||
to_chat(user, span_notice("You try to move your [temp.name], but cannot!"))
|
||
return
|
||
|
||
if(isrobot(user) || isAI(user))
|
||
return
|
||
|
||
if(!Adjacent(user))
|
||
return
|
||
|
||
if(busy)
|
||
to_chat(user, span_warning("Someone's already washing here."))
|
||
return
|
||
|
||
to_chat(user, span_notice("You start washing your hands."))
|
||
playsound(src, 'sound/effects/sink_long.ogg', 75, 1)
|
||
|
||
busy = 1
|
||
if(!do_after(user, 4 SECONDS, target = src))
|
||
busy = 0
|
||
to_chat(user, span_notice("You stop washing your hands."))
|
||
return
|
||
busy = 0
|
||
|
||
if(ishuman(user))
|
||
var/mob/living/carbon/human/H = user
|
||
if(H.gloves)
|
||
H.gloves.wash(CLEAN_SCRUB)
|
||
H.update_inv_gloves()
|
||
H.gloves.germ_level = 0
|
||
else
|
||
if(H.r_hand)
|
||
H.r_hand.wash(CLEAN_SCRUB)
|
||
if(H.l_hand)
|
||
H.l_hand.wash(CLEAN_SCRUB)
|
||
H.bloody_hands = 0
|
||
H.germ_level = 0
|
||
H.hand_blood_color = null
|
||
H.forensic_data?.wash(CLEAN_SCRUB)
|
||
H.update_bloodied()
|
||
else
|
||
user.wash(CLEAN_SCRUB)
|
||
for(var/mob/V in viewers(src, null))
|
||
V.show_message(span_notice("[user] washes their hands using \the [src]."))
|
||
|
||
/obj/structure/sink/attackby(obj/item/O as obj, mob/user as mob)
|
||
if(busy)
|
||
to_chat(user, span_warning("Someone's already washing here."))
|
||
return
|
||
|
||
var/obj/item/reagent_containers/RG = O
|
||
if (istype(RG) && RG.is_open_container())
|
||
RG.reagents.add_reagent(REAGENT_ID_WATER, min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this))
|
||
user.visible_message(span_notice("[user] fills \the [RG] using \the [src]."),span_notice("You fill \the [RG] using \the [src]."))
|
||
playsound(src, 'sound/effects/sink.ogg', 75, 1)
|
||
return 1
|
||
|
||
else if (istype(O, /obj/item/melee/baton))
|
||
var/obj/item/melee/baton/B = O
|
||
if(B.bcell)
|
||
if(B.bcell.charge > 0 && B.status == 1)
|
||
flick("baton_active", src)
|
||
user.Stun(10)
|
||
user.stuttering = 10
|
||
user.Weaken(10)
|
||
if(isrobot(user))
|
||
var/mob/living/silicon/robot/R = user
|
||
R.cell.charge -= 20
|
||
else
|
||
B.deductcharge(B.hitcost)
|
||
user.visible_message( \
|
||
span_danger("[user] was stunned by [user.p_their()] wet [O]!"), \
|
||
span_userdanger("[user] was stunned by [user.p_their()] wet [O]!"))
|
||
return 1
|
||
else if(istype(O, /obj/item/mop))
|
||
O.reagents.add_reagent(REAGENT_ID_WATER, 5)
|
||
to_chat(user, span_notice("You wet \the [O] in \the [src]."))
|
||
playsound(src, 'sound/effects/slosh.ogg', 25, 1)
|
||
return
|
||
else if(istype(O, /obj/item/soap))
|
||
var/obj/item/soap/soap = O
|
||
to_chat(user, span_notice("You wet \the [O] in \the [src]"))
|
||
soap.wet()
|
||
O.wash(CLEAN_SCRUB)
|
||
return
|
||
|
||
var/turf/location = user.loc
|
||
if(!isturf(location)) return
|
||
|
||
var/obj/item/I = O
|
||
if(!I || !istype(I,/obj/item)) return
|
||
|
||
to_chat(user, span_notice("You start washing \the [I]."))
|
||
|
||
busy = 1
|
||
if(!do_after(user, 4 SECONDS, target = src))
|
||
busy = 0
|
||
to_chat(user, span_notice("You stop washing \the [I]."))
|
||
return
|
||
busy = 0
|
||
|
||
O.wash(CLEAN_SCRUB)
|
||
O.water_act(rand(1,10))
|
||
user.visible_message( \
|
||
span_notice("[user] washes \a [I] using \the [src]."), \
|
||
span_notice("You wash \a [I] using \the [src]."))
|
||
|
||
/obj/structure/sink/kitchen
|
||
name = "kitchen sink"
|
||
icon_state = "sink2"
|
||
|
||
/obj/structure/sink/countertop
|
||
name = "countertop sink"
|
||
icon_state = "sink3"
|
||
|
||
/obj/structure/sink/puddle //splishy splashy ^_^
|
||
name = "puddle"
|
||
icon_state = "puddle"
|
||
desc = "A small pool of some liquid, ostensibly water."
|
||
|
||
/obj/structure/sink/puddle/attack_hand(mob/M as mob)
|
||
icon_state = "puddle-splash"
|
||
..()
|
||
icon_state = "puddle"
|
||
|
||
/obj/structure/sink/puddle/attackby(obj/item/O as obj, mob/user as mob)
|
||
icon_state = "puddle-splash"
|
||
..()
|
||
icon_state = "puddle"
|
||
|
||
#undef SHOWER_FREEZING
|
||
#undef SHOWER_TEMP_FREEZING
|
||
#undef SHOWER_NORMAL
|
||
#undef SHOWER_TEMP_NORMAL
|
||
#undef SHOWER_BOILING
|
||
#undef SHOWER_TEMP_BOILING
|