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https://github.com/VOREStation/VOREStation.git
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6e463de693
* _vr dmi cleanup: backpacks, bags, and belts * _vr dmi cleanup: backpacks, bags, and belts * dmi cleanup: ears/headsets * clothing _vr dmi cleanup: hats and headgear * Update rig_pieces.dm --------- Co-authored-by: Cameron Lennox <killer65311@gmail.com>
242 lines
9.2 KiB
Plaintext
242 lines
9.2 KiB
Plaintext
/obj/item/clothing/head/hood
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name = "hood"
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desc = "A generic hood."
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icon_state = "chaplain_hood" //just default to this, whatever. default_hood never existed.
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flags_inv = HIDEEARS | BLOCKHAIR
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// Winter coats
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/obj/item/clothing/head/hood/winter
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name = "winter hood"
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desc = "A hood attached to a heavy winter jacket."
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icon_state = "winterhood"
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
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/obj/item/clothing/head/hood/winter/captain
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name = "site manager's winter hood"
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desc = "A blue and yellow hood attached to a heavy winter jacket."
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icon_state = "winterhood_captain"
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armor = list(melee = 20, bullet = 15, laser = 20, energy = 10, bomb = 15, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/hop
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name = "head of personnel's winter hood"
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desc = "A cozy winter hood attached to a heavy winter jacket."
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icon_state = "winterhood_hop"
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/obj/item/clothing/head/hood/winter/security
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name = "security winter hood"
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desc = "A red, armor-padded winter hood."
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icon_state = "winterhood_security"
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armor = list(melee = 25, bullet = 20, laser = 20, energy = 15, bomb = 20, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/security/hos
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name = "head of security's winter hood"
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desc = "A red, armor-padded winter hood, lovingly woven with a Kevlar interleave. Definitely not bulletproof, especially not the part where your face goes."
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icon_state = "winterhood_hos"
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armor = list(melee = 25, bullet = 20, laser = 20, energy = 15, bomb = 20, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/medical
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name = "medical winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_medical"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/medical/alt
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name = "medical winter hood, alt"
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desc = "A white winter coat hood. It's warm."
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icon_state = "winterhood_medicalalt"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/medical/viro
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name = "virologist winter hood"
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desc = "A white winter coat hood with green markings."
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icon_state = "winterhood_viro"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/medical/para
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name = "paramedic winter hood"
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desc = "A white winter coat hood with blue markings."
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icon_state = "winterhood_medicalalt" //winterhood_para didn't exist, so...Sorry, paramedic.
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/medical/chemist
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name = "chemist winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_chemist"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/medical/cmo
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name = "chief medical officer's winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_cmo"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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/obj/item/clothing/head/hood/winter/science
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name = "science winter hood"
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desc = "A white winter coat hood. This one will keep your brain warm. About as much as the others, really."
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icon_state = "winterhood_science"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/science/robotics
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name = "science winter hood"
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desc = "A black winter coat hood. You can pull it down over your eyes and pretend that you're an outdated, late 1980s interpretation of a futuristic mechanized police force. They'll fix you. They fix everything."
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icon_state = "winterhood_robotics"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/science/rd
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name = "research director's winter hood"
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desc = "A white winter coat hood. It smells faintly of slightly unethical ideas."
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icon_state = "winterhood_rd"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/engineering
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name = "engineering winter hood"
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desc = "A yellow winter coat hood. Definitely not a replacement for a hard hat."
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icon_state = "winterhood_engineer"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20)
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/obj/item/clothing/head/hood/winter/engineering/atmos
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name = "atmospherics winter hood"
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desc = "A yellow and blue winter coat hood."
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icon_state = "winterhood_atmos"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20)
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/obj/item/clothing/head/hood/winter/engineering/ce
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name = "chief engineer's winter hood"
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desc = "A white winter coat hood. Feels surprisingly heavy. The tag says that it's not child safe."
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icon_state = "winterhood_ce"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20)
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/obj/item/clothing/head/hood/winter/hydro
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name = "hydroponics winter hood"
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desc = "A green winter coat hood."
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icon_state = "winterhood_hydro"
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/obj/item/clothing/head/hood/winter/cargo
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name = "cargo winter hood"
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desc = "A grey hood for a winter coat."
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icon_state = "winterhood_cargo"
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/obj/item/clothing/head/hood/winter/cargo/miner
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name = "mining winter hood"
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desc = "A dusty winter coat hood."
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icon_state = "winterhood_miner"
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armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/hood/winter/cargo/qm
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name = "quartermaster's winter hood"
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desc = "A dark brown winter coat hood."
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icon_state = "winterhood_qm"
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/obj/item/clothing/head/hood/winter/bar
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name = "bartender winter hood"
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desc = "A white winter coat hood."
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icon_state = "winterhood_bar"
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/obj/item/clothing/head/hood/winter/janitor
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name = "janitor winter hood"
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desc = "A purple hood that smells of space cleaner."
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icon_state = "winterhood_janitor"
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/obj/item/clothing/head/hood/winter/aformal
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name = "assistant formal winter hood"
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desc = "A black winter coat hood."
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icon_state = "winterhood_aformal"
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/obj/item/clothing/head/hood/winter/ratvar
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name = "brassy winter hood"
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desc = "A brass-plated winter hood that glows softly, hinting at its divinity."
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icon_state = "winterhood_ratvar"
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light_range = 3
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light_power = 1
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light_color = "#B18B25" //clockwork slab background top color
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light_on = TRUE
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/obj/item/clothing/head/hood/winter/narsie
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name = "runed winter hood"
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desc = "A black winter hood full of whispering secrets that only She shall ever know."
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icon_state = "winterhood_narsie"
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/obj/item/clothing/head/hood/winter/cosmic
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name = "cosmic winter hood"
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desc = "A starry winter hood."
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icon_state = "winterhood_cosmic"
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/obj/item/clothing/head/hood/winter/christmasred
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name = "red christmas winter hood"
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desc = "A red festive winter hood."
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icon_state = "winterhood_christmasr"
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/obj/item/clothing/head/hood/winter/christmasgreen
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name = "green christmas winter hood"
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desc = "A green festive winter hood."
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icon_state = "winterhood_christmasg"
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// Explorer gear
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/obj/item/clothing/head/hood/explorer
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name = "explorer hood"
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desc = "An armoured hood for exploring harsh environments."
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icon_state = "explorer"
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flags = THICKMATERIAL
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
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siemens_coefficient = 0.9
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armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 35, bio = 75, rad = 35)
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// Costumes
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/obj/item/clothing/head/hood/carp_hood
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name = "carp hood"
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desc = "A hood attached to a carp costume."
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icon_state = "carp_casual"
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item_state_slots = list(slot_r_hand_str = "carp_casual", slot_l_hand_str = "carp_casual") //Does not exist -S2-
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min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE //Space carp like space, so you should too
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/obj/item/clothing/head/hood/ian_hood
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name = "corgi hood"
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desc = "A hood that looks just like a corgi's head, it won't guarantee dog biscuits."
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icon_state = "ian"
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item_state_slots = list(slot_r_hand_str = "ian", slot_l_hand_str = "ian") //Does not exist -S2-
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//Techpriest
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/obj/item/clothing/head/hood/techpriest
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name = "techpriest hood"
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desc = "A techpriest hood."
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icon_state = "techpriesthood"
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/obj/item/clothing/head/hood/siffet_hood
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name = "siffet hood"
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desc = "A hood that looks vaguely like a siffet's head. Guaranteed to traumatize your Promethean coworkers."
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icon_state = "siffet"
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item_state_slots = list(slot_r_hand_str = "siffet", slot_l_hand_str = "siffet")
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/obj/item/clothing/head/hood/hoodie
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name = "hood"
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desc = "The hood of a hoodie. Cosy!"
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icon_state = "hood_plain"
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/obj/item/clothing/head/hood/raincoat
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name = "raincoat hood"
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desc = "A hood attached to a raincoat."
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icon_state = "raincoat"
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//hooded cloak hoods
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/obj/item/clothing/head/hood/cloak
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name = "maroon cloak hood"
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desc = "A hood attached to a maroon cloak."
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icon_state = "maroon_cloakhood"
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flags_inv = HIDEEARS|BLOCKHAIR
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/obj/item/clothing/head/hood/cloak/winter
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name = "winter cloak hood"
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desc = "A hood attached to a winter cloak."
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icon_state = "winter_cloakhood"
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/obj/item/clothing/head/hood/cloak/asymmetric
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name = "asymmetric cloak hood"
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desc = "A hood attached to an asymmetric cloak."
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icon_state = "asymmetric_cloakhood"
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/obj/item/clothing/head/hood/cloak/fancy
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name = "fancy cloak hood"
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desc = "A hood attached to a fancy cloak."
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icon_state = "hb_cloakhood"
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