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1def015bad
* end of file Fix * fix those lints too
393 lines
15 KiB
Plaintext
393 lines
15 KiB
Plaintext
/*
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* SolGov Uniform Hats
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* Contents:
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* Utility
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* Service
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* Dress
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* Government Departments (Berets)
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* SifGuard (Berets)
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* Fleet (Berets)
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* Ushanka
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* Almachi
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* Unused Baylore Stuff
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*/
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/*
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* Utility
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*/
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/obj/item/clothing/head/soft/solgov
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name = "\improper SolGov cap"
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desc = "It's a blue ballcap in Solar Confederate Government colors."
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icon_state = "solsoft"
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item_state_slots = list(
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slot_l_hand_str = "lightbluesoft",
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slot_r_hand_str = "lightbluesoft",
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)
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/obj/item/clothing/head/soft/solgov/veteranhat
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name = "veteran cap"
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desc = "It's a tacky black ballcap bearing the yellow service ribbon of the Almach War."
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icon_state = "cap_veteran"
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/obj/item/clothing/head/soft/solgov/sifguard
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name = "\improper SifGuard cap"
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desc = "It's a black ballcap bearing a Sif Defense Force crest."
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icon_state = "sifguardsoft"
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item_state_slots = list(
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slot_l_hand_str = "blacksoft",
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slot_r_hand_str = "blacksoft",
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)
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/obj/item/clothing/head/soft/solgov/sifguard/co
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name = "\improper SifGuard captain's cap"
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desc = "It's a black ballcap bearing the Sif Defense Force crest. The brim has gold trim."
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icon_state = "sifguardcomsoft"
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/obj/item/clothing/head/soft/solgov/fleet
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name = "fleet cap"
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desc = "It's a navy blue ballcap with a SCG Fleet crest."
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icon_state = "fleetsoft"
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item_state_slots = list(
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slot_l_hand_str = "darkbluesoft",
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slot_r_hand_str = "darkbluesoft",
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)
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/obj/item/clothing/head/utility
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name = "utility cover"
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desc = "An eight-point utility cover."
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icon_state = "greyutility"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet",
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)
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/utility/fleet
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name = "fleet utility cover"
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desc = "A navy blue utility cover bearing the crest of a SCG Fleet."
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icon_state = "navyutility"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.7
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/obj/item/clothing/head/utility/army
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name = "marine utility cover"
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desc = "A green utility cover bearing the crest of the SCG Marines."
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icon_state = "greenutility"
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armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/utility/army/tan
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name = "tan utility cover"
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desc = "A tan utility cover bearing the crest of the SCG Marines."
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icon_state = "tanutility"
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/obj/item/clothing/head/utility/army/urban
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name = "urban utility cover"
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desc = "A grey utility cover bearing the crest of the SCG Marines."
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icon_state = "greyutility"
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/*
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* Service
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*/
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/obj/item/clothing/head/service
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name = "service cover"
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desc = "A service uniform cover."
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icon_state = "greenwheelcap"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet",
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)
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/service/sifguard
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name = "\improper SifGuard peaked cap"
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desc = "A peaked black uniform cap belonging to the Sif Defense Force Corps."
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icon_state = "sifguarddresscap"
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/obj/item/clothing/head/service/sifguard/command
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name = "\improper SifGuard officer's peaked cap"
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desc = "A peaked black uniform cap belonging to the Sif Defense Force. This one is trimmed in gold."
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icon_state = "sifguarddresscap_ofcr"
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/obj/item/clothing/head/service/sifguard/captain
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name = "\improper SifGuard captain's peaked cap"
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desc = "A gold-trimmed peaked black uniform cap belonging to a Captain of the Sif Defense Force."
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icon_state = "sifguarddresscap_capt"
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/obj/item/clothing/head/service/sifguard/senior_command
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name = "senior SifGuard officer's peaked cap"
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desc = "A peaked grey uniform cap belonging to the Sif Defense Force. This one is trimmed in gold and blue."
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icon_state = "greydresscap_senior"
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/obj/item/clothing/head/service/army
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name = "marine wheel cover"
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desc = "A green service uniform cover with an SCG Marine crest."
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icon_state = "greenwheelcap"
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/obj/item/clothing/head/service/army/command
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name = "marine officer's wheel cover"
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desc = "A green service uniform cover with an SCG Marine crest and gold stripe."
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icon_state = "greenwheelcap_com"
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/obj/item/clothing/head/service/army/garrison
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name = "marine garrison cap"
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desc = "A green garrison cap belonging to the SCG Marine."
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icon_state = "greengarrisoncap"
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/obj/item/clothing/head/service/army/garrison/command
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name = "marine officer's garrison cap"
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desc = "A green garrison cap belonging to the SCG Marine. This one has a gold pin."
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icon_state = "greengarrisoncap_com"
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/obj/item/clothing/head/service/army/campaign
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name = "campaign cover"
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desc = "A green campaign cover with an SCG Marine crest. Typically found on the heads of Drill Sergeants."
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icon_state = "greendrill"
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/*
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* Dress
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*/
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/obj/item/clothing/head/dress
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name = "dress cover"
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desc = "A dress uniform cover."
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icon_state = "greenwheelcap"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet",
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)
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/dress/fleet/garrison
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name = "fleet garrison cap"
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desc = "A white dress uniform cap. The classic sailor's choice."
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icon_state = "whitegarrisoncap"
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/obj/item/clothing/head/dress/fleet
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name = "fleet dress wheel cover"
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desc = "A white dress uniform cover. This one has an SCG Fleet crest."
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icon_state = "whitepeakcap"
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/obj/item/clothing/head/dress/fleet/command
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name = "fleet officer's dress wheel cover"
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desc = "A white dress uniform cover. This one has a gold stripe and an SCG Fleet crest."
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icon_state = "whitepeakcap_com"
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/obj/item/clothing/head/dress/army
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name = "marine dress wheel cover"
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desc = "A white dress uniform cover with an SCG Marine crest."
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icon_state = "whitewheelcap"
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/obj/item/clothing/head/dress/army/command
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name = "marine officer's dress wheel cover"
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desc = "A white dress uniform cover with an SCG Marine crest and gold stripe."
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icon_state = "whitewheelcap_com"
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/*
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* Government Departments (Berets)
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*/
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/obj/item/clothing/head/beret/solgov
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name = "\improper SCG beret"
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desc = "A beret in basic Solar Confederate Government colors. For peacekeepers that are more inclined towards style than safety."
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icon_state = "beret_lightblue"
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/obj/item/clothing/head/beret/solgov/ttc
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name = "transgressive technologies beret"
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desc = "A purple beret denoting service in the Transgressive Technologies Commission. For g-men that are more inclined towards style than safety."
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icon_state = "beret_purpleyellow"
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/obj/item/clothing/head/beret/solgov/eio
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name = "intelligence oversight beret"
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desc = "A blue beret denoting service in Emergent Intelligent Oversight. For g-men that are more inclined towards style than safety."
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icon_state = "beret_blue"
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/obj/item/clothing/head/beret/solgov/survey
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name = "government survey beret"
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desc = "A green beret denoting service in the SCG Galactic Survey Administration. For explorers that are more inclined towards style than safety."
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icon_state = "beret_green"
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/obj/item/clothing/head/beret/solgov/survey/extraplanar
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name = "extraplanar survey beret"
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desc = "A green beret with a silver emblem, denoting service in the Extraplanar Discovery Division of the GSA. For extraplanar explorers who are more inclined towards style than safety."
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icon_state = "beret_greensilver"
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/obj/item/clothing/head/beret/solgov/inspector
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name = "\improper Solar Inspection Group beret"
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desc = "A grey beret with a silver insignia, denoting service in the Solar Inspection Group. For Almach-inspection personnel who are more inclined towards style than safety."
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icon_state = "beret_graysilver"
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/obj/item/clothing/head/beret/solgov/health
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name = "health service beret"
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desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
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icon_state = "beret_white"
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/*
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* SifGuard (Berets)
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*/
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/obj/item/clothing/head/beret/solgov/sifguard
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name = "\improper SifGuard beret"
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desc = "A black beret belonging to the Sif Defense Force. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black"
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/obj/item/clothing/head/beret/solgov/sifguard/security
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name = "\improper SifGuard security beret"
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desc = "A Sif Defense Force beret with a security crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_security"
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/obj/item/clothing/head/beret/solgov/sifguard/medical
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name = "\improper SifGuard medical beret"
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desc = "A Sif Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_medical"
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/obj/item/clothing/head/beret/solgov/sifguard/engineering
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name = "\improper SifGuard engineering beret"
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desc = "A Sif Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_engineering"
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/obj/item/clothing/head/beret/solgov/sifguard/supply
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name = "\improper SifGuard supply beret"
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desc = "A Sif Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_supply"
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/obj/item/clothing/head/beret/solgov/sifguard/service
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name = "\improper SifGuard service beret"
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desc = "An Sif Defense Force beret with a service crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_service"
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/obj/item/clothing/head/beret/solgov/sifguard/command
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name = "\improper SifGuard command beret"
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desc = "A Sif Defense Force beret with a command crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_command"
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/obj/item/clothing/head/beret/solgov/sifguard/patrol
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name = "\improper SifGuard Anti-piracy beret"
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desc = "An Sif Defense Force beret carrying insignia of the Anti-Piracy taskforce. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_patrol"
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/*
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* Fleet (Berets)
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*/
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/obj/item/clothing/head/beret/solgov/fleet
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name = "fleet beret"
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desc = "A navy blue beret belonging to the SCG Fleet. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy"
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/obj/item/clothing/head/beret/solgov/fleet/security
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name = "fleet security beret"
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desc = "An SCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_security"
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/obj/item/clothing/head/beret/solgov/fleet/medical
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name = "fleet medical beret"
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desc = "An SCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_medical"
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/obj/item/clothing/head/beret/solgov/fleet/engineering
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name = "fleet engineering beret"
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desc = "An SCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_engineering"
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/obj/item/clothing/head/beret/solgov/fleet/supply
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name = "fleet supply beret"
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desc = "An SCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_supply"
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/obj/item/clothing/head/beret/solgov/fleet/service
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name = "fleet service beret"
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desc = "An SCG Fleet beret with a service crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_service"
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/obj/item/clothing/head/beret/solgov/fleet/exploration
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name = "fleet exploration beret"
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desc = "An SCG Fleet beret with an exploration crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_exploration"
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/obj/item/clothing/head/beret/solgov/fleet/command
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name = "fleet command beret"
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desc = "An SCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_command"
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/obj/item/clothing/head/beret/solgov/fleet/dress
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name = "fleet dress beret"
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desc = "A white SCG Fleet beret. For personnel that are more inclined towards style than safety."
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icon_state = "beret_whiterim"
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/obj/item/clothing/head/beret/solgov/fleet/dress/command
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name = "fleet officer's dress beret"
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desc = "A white SCG Fleet beret with a golden crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_whiterim_com"
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/*
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* Ushanka
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*/
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/obj/item/clothing/head/ushanka/solgov
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name = "\improper SifGuard fur hat"
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desc = "An Sif Defense Force synthfur-lined hat for operating in cold environments."
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icon_state = "sifguardushankadown"
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/obj/item/clothing/head/ushanka/solgov/fleet
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name = "fleet fur hat"
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desc = "An SCG Fleet synthfur-lined hat for operating in cold environments."
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icon_state = "flushankadown"
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/obj/item/clothing/head/ushanka/solgov/marine
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name = "marine fur hat"
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desc = "An SCG Marine synthfur-lined hat for operating in cold environments."
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icon_state = "mar1ushankadown"
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/obj/item/clothing/head/ushanka/solgov/marine/green
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name = "green marine fur hat"
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desc = "An SCG Marine synthfur-lined hat for operating in cold environments."
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icon_state = "mar2ushankadown"
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/*
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* Almachi
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*/
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/obj/item/clothing/head/almach
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name = "\improper Almach Militia service cover"
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desc = "A service uniform cover, occasionally worn by crew within the defunct Almach Militia."
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icon_state = "almachhat"
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item_state = "almachhat"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet")
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body_parts_covered = 0
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/obj/item/clothing/head/terran/navy/service/command
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name = "\improper Almach Militia command service cover"
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desc = "A service uniform cover, occasionally worn by command crew within the defunct Almach Militia."
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icon_state = "almachhat_comm"
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item_state = "almachhat_comm"
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/*
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* Unused Baylore Stuff
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*
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/obj/item/clothing/head/beret/solgov/fleet/branch
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name = "first fleet beret"
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desc = "An SCG Fleet beret carrying insignia of First Fleet, the Sol Guard, stationed in Sol. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_first"
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/obj/item/clothing/head/beret/solgov/fleet/branch/second
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name = "second fleet beret"
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desc = "An SCG Fleet beret carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_second"
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/obj/item/clothing/head/beret/solgov/fleet/branch/third
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name = "third fleet beret"
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desc = "An SCG Fleet beret carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_third"
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/obj/item/clothing/head/beret/solgov/fleet/branch/fourth
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name = "fourth fleet beret"
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desc = "An SCG Fleet beret carrying insignia of Fourth Fleet, stationed on Skrell border. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_fourth"
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/obj/item/clothing/head/beret/solgov/fleet/branch/fifth
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name = "fifth fleet beret"
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desc = "An SCG Fleet beret carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_fifth"
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*
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*/
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