mirror of
https://github.com/VOREStation/VOREStation.git
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6a157d8614
* Fixes RIG gear to not drop your equipped items
Fixes the rig gear to not drop your equipped gear after undeployment
* better fix
* Fixes suits and RIGS
- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection
* Clothing unit test
* fixes
* oops
* hoods are snowflakes
* hood fix
* path fix
* no nullspace turf
* nullcheck
* don't test devwarning cloths
* ignore this too
* more exclusions
* more exclusions, disabled species test
* Changes So Far
* holding/wearing icons for clothing
* fixed
* more fixes
* lets try this again
* go
* tesh cloak
* some more
* devwarning
* the cursed one
* oops
* fixed species scan
* Update clothing.dm
* restrict this down a bit more, we don't want unit-test to choke
* no more CI killer
* suit defined name twice
* suit
* some more exclusions
* etc
* gwah
* gwah
* clarifying exclusions
* yet more exclusions
* another set of exclusions
* ranger
* compile
* more bitflag
* yet more exclusions
* more
* more missing
* Update sifguard.dm
comment (also to wake up travis)
* more exclusions
* sifguard
* more exclusions
* more
* send help, yes more exclusions
* lost to time
* skrell stuff
* offear is special
* fixes more and unbreaks protean rigs
* The big one
* wrong ifdef
* more
* boots
* Update accessory.dm
* small object fix
* lets be more careful
* Does this fix the signal
* is it the signal?
* FIXES THE REST OF THEM
* wah
* disable test
* the last one
* fix signal check
* fixes
* ignore storage
* teshari blacklist
* tesh
* God speed
* fixed progression removed lizard
* fixes some i guess but what's the point
* disable indepth check
* START ROBOT SPRITE VALIDITY
* Revert "START ROBOT SPRITE VALIDITY"
This reverts commit c9bfb7e9ce.
* consistency with another test
* yuh uh
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
289 lines
13 KiB
Plaintext
289 lines
13 KiB
Plaintext
/*
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* SolGov Uniform Hats
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* Contents:
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* Utility
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* Service
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* Dress
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* Berets
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* Ushanka
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* Terran
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*/
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/*
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* Utility
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*/
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/obj/item/clothing/head/soft/solgov
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name = "\improper SolCom cap"
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desc = "It's a blue ballcap in Terran Commonwealth Government colors."
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/obj/item/clothing/head/soft/solgov/veteranhat
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name = "veteran hat"
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desc = "It's a tacky black ballcap bearing the yellow service ribbon of the Gaia Conflict."
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/obj/item/clothing/head/soft/solgov/sifguard
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name = "\improper NDF cap"
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desc = "It's a black ballcap bearing a Nanotrasen Defense Force crest."
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/obj/item/clothing/head/soft/solgov/sifguard/co
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name = "\improper NDF captain's cap"
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desc = "It's a black ballcap bearing the Nanotrasen Defense Force crest. The brim has gold trim."
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/obj/item/clothing/head/soft/solgov/fleet
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name = "fleet cap"
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desc = "It's a navy blue ballcap with a TCG Fleet crest."
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/obj/item/clothing/head/utility/fleet
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name = "fleet utility cover"
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desc = "A navy blue utility cover bearing the crest of a TCG Fleet."
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/obj/item/clothing/head/utility/army
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name = "marine utility cover"
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desc = "A green utility cover bearing the crest of the TCG Marines."
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/obj/item/clothing/head/utility/army/tan
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name = "tan utility cover"
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desc = "A tan utility cover bearing the crest of the TCG Marines."
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/obj/item/clothing/head/utility/army/urban
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name = "urban utility cover"
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desc = "A grey utility cover bearing the crest of the TCG Marines."
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/*
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* Service
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*/
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/obj/item/clothing/head/service/sifguard
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name = "\improper NDF peaked cap"
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desc = "A peaked black uniform cap belonging to the Nanotrasen Defense Force Corps."
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/obj/item/clothing/head/service/sifguard/command
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name = "\improper NDF officer's peaked cap"
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desc = "A peaked black uniform cap belonging to the Nanotrasen Defense Force. This one is trimmed in gold."
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/obj/item/clothing/head/service/sifguard/captain
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name = "\improper NDF captain's peaked cap"
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desc = "A gold-trimmed peaked black uniform cap belonging to a Captain of the Nanotrasen Defense Force."
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/obj/item/clothing/head/service/sifguard/senior_command
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name = "senior NDF officer's peaked cap"
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desc = "A peaked grey uniform cap belonging to the Nanotrasen Defense Force. This one is trimmed in gold and blue."
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/obj/item/clothing/head/service/army
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name = "marine wheel cover"
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desc = "A green service uniform cover with an TCG Marine crest."
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/obj/item/clothing/head/service/army/command
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name = "marine officer's wheel cover"
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desc = "A green service uniform cover with an TCG Marine crest and gold stripe."
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/obj/item/clothing/head/service/army/garrison
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name = "marine garrison cap"
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desc = "A green garrison cap belonging to the TCG Marine."
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/obj/item/clothing/head/service/army/garrison/command
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name = "marine officer's garrison cap"
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desc = "A green garrison cap belonging to the TCG Marine. This one has a gold pin."
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/obj/item/clothing/head/service/army/campaign
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name = "campaign cover"
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desc = "A green campaign cover with an TCG Marine crest. Only found on the heads of Drill Sergeants."
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/*
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* Dress
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*/
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/obj/item/clothing/head/dress/fleet/garrison
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name = "fleet garrison cap"
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desc = "A white dress uniform cap. The classic sailor's choice."
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/obj/item/clothing/head/dress/fleet
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name = "fleet dress wheel cover"
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desc = "A white dress uniform cover. This one has an TCG Fleet crest."
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/obj/item/clothing/head/dress/fleet/command
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name = "fleet officer's dress wheel cover"
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desc = "A white dress uniform cover. This one has a gold stripe and an TCG Fleet crest."
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/obj/item/clothing/head/dress/army
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name = "marine dress wheel cover"
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desc = "A white dress uniform cover with an TCG Marine crest."
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/obj/item/clothing/head/dress/army/command
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name = "marine officer's dress wheel cover"
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desc = "A white dress uniform cover with an TCG Marine crest and gold stripe."
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/*
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* Berets
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*/
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/obj/item/clothing/head/beret/solgov
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name = "peacekeeper beret"
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desc = "A beret in Terran Commonwealth Government colors. For peacekeepers that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/homeguard
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name = "home guard beret"
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desc = "A red beret denoting service in the Sol Home Guard. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/gateway
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name = "gateway administration beret"
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desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/customs
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name = "customs and trade beret"
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desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/orbital
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name = "orbital assault beret"
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desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/research
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name = "government research beret"
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desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/health
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name = "health service beret"
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desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/marcom
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name = "\improper MARSCOM beret"
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desc = "A red beret with a gold insignia, denoting service in the TCGDF Mars Central Command. For brass who are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/stratcom
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name = "\improper STRATCOM beret"
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desc = "A grey beret with a silver insignia, denoting service in the TCGDF Strategic Command. For intelligence personnel who are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/diplomatic
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name = "diplomatic security beret"
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desc = "A tan beret denoting service in the TCG Marines Diplomatic Security Group. For security personnel who are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/borderguard
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name = "border security beret"
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desc = "A green beret with a silver emblem, denoting service in the Bureau of Border Security. For border guards who are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard
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name = "\improper NDF beret"
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desc = "A black beret belonging to the Nanotrasen Defense Force. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/security
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name = "\improper NDF security beret"
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desc = "A Nanotrasen Defense Force beret with a security crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/medical
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name = "\improper NDF medical beret"
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desc = "A Nanotrasen Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/engineering
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name = "\improper NDF engineering beret"
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desc = "A Nanotrasen Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/supply
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name = "\improper NDF supply beret"
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desc = "A Nanotrasen Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/service
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name = "\improper NDF service beret"
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desc = "An Nanotrasen Defense Force beret with a service crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/command
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name = "\improper NDF command beret"
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desc = "A Nanotrasen Defense Force beret with a command crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/branch
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name = "\improper Field Operations beret"
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desc = "An Nanotrasen Defense Force beret carrying insignia of the Field Operations section of the Nanotrasen Defense Force. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/sifguard/branch/observatory
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name = "\improper Observatory beret"
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desc = "An Nanotrasen Defense Force beret carrying insignia of the Observatory section of the Nanotrasen Defense Force. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet
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name = "fleet beret"
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desc = "A navy blue beret belonging to the TCG Fleet. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/security
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name = "fleet security beret"
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desc = "An TCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/medical
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name = "fleet medical beret"
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desc = "An TCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/engineering
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name = "fleet engineering beret"
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desc = "An TCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/supply
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name = "fleet supply beret"
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desc = "An TCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/service
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name = "fleet service beret"
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desc = "An TCG Fleet beret with a service crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/exploration
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name = "fleet exploration beret"
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desc = "An TCG Fleet beret with an exploration crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/command
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name = "fleet command beret"
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desc = "An TCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/dress
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name = "fleet dress beret"
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desc = "A white TCG Fleet beret. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/dress/command
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name = "fleet officer's dress beret"
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desc = "A white TCG Fleet beret with a golden crest. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/branch
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name = "first fleet beret"
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desc = "An TCG Fleet beret carrying insignia of First Fleet, the Sol Guard, stationed in Sol. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_first"
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/obj/item/clothing/head/beret/solgov/fleet/branch/second
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name = "second fleet beret"
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desc = "An TCG Fleet beret carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/branch/third
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name = "third fleet beret"
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desc = "An TCG Fleet beret carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/branch/fourth
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name = "fourth fleet beret"
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desc = "An TCG Fleet beret carrying insignia of Fourth Fleet, stationed on Skrell border. For personnel that are more inclined towards style than safety."
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/obj/item/clothing/head/beret/solgov/fleet/branch/fifth
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name = "fifth fleet beret"
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desc = "An TCG Fleet beret carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech. For personnel that are more inclined towards style than safety."
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/*
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* Ushanka
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*/
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/obj/item/clothing/head/ushanka/solgov
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name = "\improper NDF fur hat"
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desc = "An Nanotrasen Defense Force synthfur-lined hat for operating in cold environments."
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icon_state = "ntguardushankadown"
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/obj/item/clothing/head/ushanka/solgov/fleet
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name = "fleet fur hat"
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desc = "An TCG Fleet synthfur-lined hat for operating in cold environments."
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/obj/item/clothing/head/ushanka/solgov/marine
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name = "marine fur hat"
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desc = "An TCG Marine synthfur-lined hat for operating in cold environments."
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/obj/item/clothing/head/ushanka/solgov/marine/green
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name = "green marine fur hat"
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desc = "An TCG Marine synthfur-lined hat for operating in cold environments."
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/*
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* Terran
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*/
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/obj/item/clothing/head/terran/navy/service
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name = "Ares service cover"
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desc = "A service uniform cover, worn by low-ranking crew within the Ares Confederation Navy."
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icon_state = "beret_navy_service"
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/obj/item/clothing/head/terran/navy/service/command
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name = "Ares command service cover"
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desc = "A service uniform cover, worn by high-ranking crew within the Ares Confederation Navy."
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icon_state = "beret_navy_service"
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