Files
VOREStation/code/modules/clothing/suits/solgov_vr.dm
T
Cameron Lennox 6a157d8614 Rig glovefix and Clothing protection fix (#17118)
* Fixes RIG gear to not drop your equipped items

Fixes the rig gear to not drop your equipped gear after undeployment

* better fix

* Fixes suits and RIGS

- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var  = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection

* Clothing unit test

* fixes

* oops

* hoods are snowflakes

* hood fix

* path fix

* no nullspace turf

* nullcheck

* don't test devwarning cloths

* ignore this too

* more exclusions

* more exclusions, disabled species test

* Changes So Far

* holding/wearing icons for clothing

* fixed

* more fixes

* lets try this again

* go

* tesh cloak

* some more

* devwarning

* the cursed one

* oops

* fixed species scan

* Update clothing.dm

* restrict this down a bit more, we don't want unit-test to choke

* no more CI killer

* suit defined name twice

* suit

* some more exclusions

* etc

* gwah

* gwah

* clarifying exclusions

* yet more exclusions

* another set of exclusions

* ranger

* compile

* more bitflag

* yet more exclusions

* more

* more missing

* Update sifguard.dm

comment (also to wake up travis)

* more exclusions

* sifguard

* more exclusions

* more

* send help, yes more exclusions

* lost to time

* skrell stuff

* offear is special

* fixes more and unbreaks protean rigs

* The big one

* wrong ifdef

* more

* boots

* Update accessory.dm

* small object fix

* lets be more careful

* Does this fix the signal

* is it the signal?

* FIXES THE REST OF THEM

* wah

* disable test

* the last one

* fix signal check

* fixes

* ignore storage

* teshari blacklist

* tesh

* God speed

* fixed progression removed lizard

* fixes some i guess but what's the point

* disable indepth check

* START ROBOT SPRITE VALIDITY

* Revert "START ROBOT SPRITE VALIDITY"

This reverts commit c9bfb7e9ce.

* consistency with another test

* yuh uh

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-01 11:56:30 -05:00

166 lines
6.5 KiB
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/obj/item/clothing/suit/storage/solgov/service/sifguard
name = "\improper NDF jacket"
desc = "A uniform service jacket belonging to the Nanotrasen Defense Force."
/obj/item/clothing/suit/storage/solgov/service/fleet
name = "fleet service jacket"
desc = "A navy blue TCG Fleet service jacket."
/obj/item/clothing/suit/storage/solgov/service/fleet/snco
name = "fleet SNCO service jacket"
desc = "A navy blue TCG Fleet service jacket with silver cuffs."
/obj/item/clothing/suit/storage/solgov/service/fleet/officer
name = "fleet officer's service jacket"
desc = "A navy blue TCG Fleet dress jacket with silver accents."
/obj/item/clothing/suit/storage/solgov/service/fleet/command
name = "fleet senior officer's service jacket"
desc = "A navy blue TCG Fleet dress jacket with gold accents."
/obj/item/clothing/suit/storage/solgov/service/fleet/flag
name = "fleet flag officer's service jacket"
desc = "A navy blue TCG Fleet dress jacket with red accents."
/obj/item/clothing/suit/storage/solgov/service/army
name = "marine coat"
desc = "An TCG Marine service coat. Green and undecorated."
/obj/item/clothing/suit/storage/solgov/service/army/medical
name = "marine medical jacket"
desc = "An TCG Marine service coat. This one has blue markings."
/obj/item/clothing/suit/storage/solgov/service/army/medical/command
name = "marine medical command jacket"
desc = "An TCG Marine service coat. This one has blue and gold markings."
/obj/item/clothing/suit/storage/solgov/service/army/engineering
name = "marine engineering jacket"
desc = "An TCG Marine service coat. This one has orange markings."
/obj/item/clothing/suit/storage/solgov/service/army/engineering/command
name = "marine engineering command jacket"
desc = "An TCG Marine service coat. This one has orange and gold markings."
/obj/item/clothing/suit/storage/solgov/service/army/supply
name = "marine supply jacket"
desc = "An TCG Marine service coat. This one has brown markings."
/obj/item/clothing/suit/storage/solgov/service/army/security
name = "marine security jacket"
desc = "An TCG Marine service coat. This one has red markings."
/obj/item/clothing/suit/storage/solgov/service/army/security/command
name = "marine security command jacket"
desc = "An TCG Marine service coat. This one has red and gold markings."
/obj/item/clothing/suit/storage/solgov/service/army/service
name = "marine service jacket"
desc = "An TCG Marine service coat. This one has green markings."
/obj/item/clothing/suit/storage/solgov/service/army/service/command
name = "marine service command jacket"
desc = "An TCG Marine service coat. This one has green and gold markings."
/obj/item/clothing/suit/storage/solgov/service/army/exploration
name = "marine exploration jacket"
desc = "An TCG Marine service coat. This one has purple markings."
/obj/item/clothing/suit/storage/solgov/service/army/exploration/command
name = "marine exploration command jacket"
desc = "An TCG Marine service coat. This one has purple and gold markings."
/obj/item/clothing/suit/storage/solgov/service/army/command
name = "marine command jacket"
desc = "An TCG Marine Corps service coat. This one has gold markings."
/obj/item/clothing/suit/storage/solgov/dress/fleet
name = "fleet dress jacket"
desc = "A navy blue TCG Fleet dress jacket. Don't get near pasta sauce or vox."
/obj/item/clothing/suit/storage/solgov/dress/fleet/snco
name = "fleet dress SNCO jacket"
desc = "A navy blue TCG Fleet dress jacket with silver cuffs. Don't get near pasta sauce or vox."
/obj/item/clothing/suit/storage/solgov/dress/fleet/officer
name = "fleet officer's dress jacket"
desc = "A navy blue TCG Fleet dress jacket with silver accents. Don't get near pasta sauce or vox."
/obj/item/clothing/suit/storage/solgov/dress/fleet/command
name = "fleet senior officer's dress jacket"
desc = "A navy blue TCG Fleet dress jacket with gold accents. Don't get near pasta sauce or vox."
/obj/item/clothing/suit/storage/solgov/dress/fleet/flag
name = "fleet flag officer's dress jacket"
desc = "A navy blue TCG Fleet dress jacket with red accents. Don't get near pasta sauce or vox."
/obj/item/clothing/suit/dress/solgov/fleet/sailor
name = "fleet dress overwear"
desc = "A navy blue TCG Fleet dress suit. Almost looks like a school-girl outfit."
/obj/item/clothing/suit/dress/solgov/army
name = "marine dress jacket"
desc = "A tailored black TCG Marines dress jacket with red trim. So sexy it hurts."
/obj/item/clothing/suit/dress/solgov/army/command
name = "marine officer's dress jacket"
desc = "A tailored black TCG Marines dress jacket with gold trim. Smells like ceremony."
//Misc
/obj/item/clothing/suit/storage/hooded/wintercoat/solgov
name = "\improper NDF winter coat"
/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/army
name = "marine winter coat"
/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/fleet
name = "fleet winter coat"
/obj/item/clothing/suit/storage/toggle/dress
name = "clasped dress jacket"
desc = "A uniform dress jacket with gold toggles."
/obj/item/clothing/suit/storage/toggle/dress/fleet
name = "fleet dress jacket"
desc = "A crisp white TCG Fleet dress jacket with blue and gold accents. Don't get near pasta sauce or vox."
/obj/item/clothing/suit/storage/toggle/dress/fleet/command
name = "fleet command dress jacket"
desc = "A crisp white TCG Fleet dress jacket dripping with gold accents. So bright it's blinding."
/obj/item/clothing/suit/storage/marshal_jacket
name = "colonial marshal jacket"
desc = "A black synthleather jacket. The word 'MARSHAL' is stenciled onto the back in gold lettering."
icon_state = "marshal_jacket"
//Terrans
//Service
/obj/item/clothing/suit/storage/terran
name = DEVELOPER_WARNING_NAME
/* //Could not find the icon_state anywhere.
/obj/item/clothing/suit/storage/terran/service/navy
name = "Ares coat"
desc = "A Ares Navy service coat. Black and undecorated."
*/
/* //Could not find the icon_state anywhere.
/obj/item/clothing/suit/storage/terran/service/navy/command
name = "Ares command coat"
desc = "An Ares Navy service command coat. White and undecorated."
*/
//Dress
/obj/item/clothing/suit/dress/terran/navy
name = "Ares dress cloak"
desc = "A black Ares Navy dress cloak with red detailing. So sexy it hurts."
/obj/item/clothing/suit/dress/terran/navy/officer
name = "Ares officer's dress cloak"
desc = "A black Ares Navy dress cloak with gold detailing. Smells like ceremony."
/obj/item/clothing/suit/dress/terran/navy/command
name = "Ares command dress cloak"
desc = "A black Ares Navy dress cloak with royal detailing. Smells like ceremony."