Files
VOREStation/code/modules/clothing/suits/utility_vr.dm
T
Killian 6e463de693 clothing _vr dmi cleanup: hats and headwear [IDB IGNORE] (#18348)
* _vr dmi cleanup: backpacks, bags, and belts

* _vr dmi cleanup: backpacks, bags, and belts

* dmi cleanup: ears/headsets

* clothing _vr dmi cleanup: hats and headgear

* Update rig_pieces.dm

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-10 21:47:18 -04:00

30 lines
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/obj/item/clothing/head/bomb_hood/security
icon_state = "bombsuitsec"
body_parts_covered = HEAD
/obj/item/clothing/suit/storage/toggle/paramedic
name = "paramedic vest"
desc = "A vest that protects against minor chemical spills."
icon_state = "paramedic-vest"
item_state = "paramedic-vest"
item_state_slots = list(slot_r_hand_str = "blue_labcoat", slot_l_hand_str = "blue_labcoat")
blood_overlay_type = "coat"
body_parts_covered = UPPER_TORSO
flags_inv = HIDEHOLSTER
allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_MEDICAL)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
/obj/item/clothing/head/radiation
sprite_sheets = list(
SPECIES_TESHARI = 'icons/inventory/head/mob_teshari.dmi',
SPECIES_VOX = 'icons/inventory/head/mob_vox.dmi',
SPECIES_WEREBEAST = 'icons/inventory/head/mob_werebeast.dmi'
)
/obj/item/clothing/suit/radiation
sprite_sheets = list(
SPECIES_TESHARI = 'icons/inventory/suit/mob_teshari.dmi',
SPECIES_VOX = 'icons/inventory/suit/mob_vox.dmi',
SPECIES_WEREBEAST = 'icons/inventory/suit/mob_werebeast.dmi'
)