Files
VOREStation/code/modules/clothing/under/shorts.dm
T
Cameron Lennox 6a157d8614 Rig glovefix and Clothing protection fix (#17118)
* Fixes RIG gear to not drop your equipped items

Fixes the rig gear to not drop your equipped gear after undeployment

* better fix

* Fixes suits and RIGS

- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var  = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection

* Clothing unit test

* fixes

* oops

* hoods are snowflakes

* hood fix

* path fix

* no nullspace turf

* nullcheck

* don't test devwarning cloths

* ignore this too

* more exclusions

* more exclusions, disabled species test

* Changes So Far

* holding/wearing icons for clothing

* fixed

* more fixes

* lets try this again

* go

* tesh cloak

* some more

* devwarning

* the cursed one

* oops

* fixed species scan

* Update clothing.dm

* restrict this down a bit more, we don't want unit-test to choke

* no more CI killer

* suit defined name twice

* suit

* some more exclusions

* etc

* gwah

* gwah

* clarifying exclusions

* yet more exclusions

* another set of exclusions

* ranger

* compile

* more bitflag

* yet more exclusions

* more

* more missing

* Update sifguard.dm

comment (also to wake up travis)

* more exclusions

* sifguard

* more exclusions

* more

* send help, yes more exclusions

* lost to time

* skrell stuff

* offear is special

* fixes more and unbreaks protean rigs

* The big one

* wrong ifdef

* more

* boots

* Update accessory.dm

* small object fix

* lets be more careful

* Does this fix the signal

* is it the signal?

* FIXES THE REST OF THEM

* wah

* disable test

* the last one

* fix signal check

* fixes

* ignore storage

* teshari blacklist

* tesh

* God speed

* fixed progression removed lizard

* fixes some i guess but what's the point

* disable indepth check

* START ROBOT SPRITE VALIDITY

* Revert "START ROBOT SPRITE VALIDITY"

This reverts commit c9bfb7e9ce.

* consistency with another test

* yuh uh

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-01 11:56:30 -05:00

248 lines
8.4 KiB
Plaintext

//these need item states -S2-
/obj/item/clothing/under/shorts
name = "athletic shorts"
desc = "95% Polyester, 5% Spandex!"
icon_state = "redshorts" // Hackyfix for icon states until someone wants to come do a recolor later.
gender = PLURAL
body_parts_covered = LOWER_TORSO
/obj/item/clothing/under/shorts/red
name = "red athletic shorts"
icon_state = "redshorts"
/obj/item/clothing/under/shorts/green
name = "green athletic shorts"
icon_state = "greenshorts"
/obj/item/clothing/under/shorts/blue
name = "blue athletic shorts"
icon_state = "blueshorts"
/obj/item/clothing/under/shorts/black
name = "black athletic shorts"
icon_state = "blackshorts"
/obj/item/clothing/under/shorts/grey
name = "grey athletic shorts"
icon_state = "greyshorts"
/obj/item/clothing/under/shorts/white
name = "white shorts"
icon_state = "whiteshorts"
/obj/item/clothing/under/shorts/white/female
name = "white short shorts"
icon_state = "whiteshorts_f"
/obj/item/clothing/under/shorts/jeans
name = "jeans shorts"
desc = "Some jeans! Just in short form!"
icon_state = "jeans_shorts"
/obj/item/clothing/under/shorts/jeans/female
name = "jeans short shorts"
icon_state = "jeans_shorts_f"
/obj/item/clothing/under/shorts/jeans/classic
name = "classic jeans shorts"
icon_state = "jeansclassic_shorts"
/obj/item/clothing/under/shorts/jeans/classic/female
name = "classic jeans short shorts"
icon_state = "jeansclassic_shorts_f"
/obj/item/clothing/under/shorts/jeans/mustang
name = "mustang jeans shorts"
icon_state = "jeansmustang_shorts"
/obj/item/clothing/under/shorts/jeans/mustang/female
name = "mustang jeans short shorts"
icon_state = "jeansmustang_shorts_f"
/obj/item/clothing/under/shorts/jeans/youngfolks
name = "young folks jeans shorts"
icon_state = "jeansyoungfolks_shorts"
/obj/item/clothing/under/shorts/jeans/youngfolks/female
name = "young folks jeans short shorts"
icon_state = "jeansyoungfolks_shorts_f"
/obj/item/clothing/under/shorts/jeans/black
name = "black jeans shorts"
icon_state = "blackpants_shorts"
/obj/item/clothing/under/shorts/jeans/black/female
name = "black jeans short shorts"
icon_state = "black_shorts_f"
/obj/item/clothing/under/shorts/black/ripped
name = "black ripped shorts"
icon_state = "black_shorts_ripped"
/obj/item/clothing/under/shorts/jeans/grey
name = "grey jeans shorts"
icon_state = "greyshorts"
/obj/item/clothing/under/shorts/jeans/grey/female
name = "grey jeans short shorts"
icon_state = "greyshorts" //the _f variant was lost to time. Not deleted to keep from messing with maps.
/obj/item/clothing/under/shorts/khaki
name = "khaki shorts"
desc = "For that island getaway. It's five o'clock somewhere, right?"
icon_state = "tanpants_shorts"
/obj/item/clothing/under/shorts/khaki/female
name = "khaki short shorts"
icon_state = "khaki_shorts_f"
//Argh, skirts be below this line -> ------------------------------
/obj/item/clothing/under/skirt
name = "short black skirt"
desc = "A skirt that is a shiny black."
icon_state = "skirt_short_black"
body_parts_covered = LOWER_TORSO
rolled_sleeves = -1
/obj/item/clothing/under/skirt/khaki
name = "khaki skirt"
desc = "A skirt that is a khaki color."
icon_state = "skirt_khaki"
/obj/item/clothing/under/skirt/blue
name = "short blue skirt"
desc = "A skirt that is a shiny blue."
icon_state = "skirt_short_blue"
/obj/item/clothing/under/skirt/red
name = "short red skirt"
desc = "A skirt that is a shiny red."
icon_state = "skirt_short_red"
/obj/item/clothing/under/skirt/denim
name = "short denim skirt"
desc = "A skirt that is made of denim."
icon_state = "skirt_short_denim"
/obj/item/clothing/under/skirt/swept
name = "swept skirt"
desc = "A skirt that is swept to one side."
icon_state = "skirt_swept"
/obj/item/clothing/under/skirt/loincloth
name = "loincloth"
desc = "A piece of cloth wrapped around the waist."
icon_state = "loincloth"
/obj/item/clothing/under/skirt/pleated
name = "pleated skirt"
desc = "A simple pleated skirt. It's like high school all over again."
icon_state = "pleated"
addblends = "pleated_a"
/obj/item/clothing/under/skirt/outfit
name = "black skirt"
desc = "A black skirt, very fancy!"
icon_state = "blackskirt"
body_parts_covered = CHEST|ARMS
/obj/item/clothing/under/skirt/outfit/plaid_blue
name = "blue plaid skirt"
desc = "A preppy blue skirt with a white blouse."
icon_state = "plaid_blue"
item_state_slots = list(slot_r_hand_str = "blue", slot_l_hand_str = "blue")
/obj/item/clothing/under/skirt/outfit/plaid_red
name = "red plaid skirt"
desc = "A preppy red skirt with a white blouse."
icon_state = "plaid_red"
item_state_slots = list(slot_r_hand_str = "red", slot_l_hand_str = "red")
/obj/item/clothing/under/skirt/outfit/plaid_purple
name = "blue purple skirt"
desc = "A preppy purple skirt with a white blouse."
icon_state = "plaid_purple"
item_state_slots = list(slot_r_hand_str = "purple", slot_l_hand_str = "purple")
/obj/item/clothing/under/rank/cargo/skirt
name = "quartermaster's jumpskirt"
desc = "It's a jumpskirt worn by the quartermaster. It's specially designed to prevent back injuries caused by pushing paper."
icon_state = "qmf"
item_state_slots = list(slot_r_hand_str = "qm", slot_l_hand_str = "qm")
/obj/item/clothing/under/rank/cargotech/skirt
name = "cargo technician's jumpskirt"
desc = "Skirrrrrts! They're comfy and easy to wear!"
icon_state = "cargof"
item_state_slots = list(slot_r_hand_str = "cargo", slot_l_hand_str = "cargo")
/obj/item/clothing/under/rank/engineer/skirt
desc = "It's an orange high visibility jumpskirt worn by engineers. It has minor radiation shielding."
name = "engineer's jumpskirt"
icon_state = "enginef"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
item_state_slots = list(slot_r_hand_str = "engine", slot_l_hand_str = "engine")
/obj/item/clothing/under/rank/chief_engineer/skirt
desc = "It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of \"Chief engineer\". It has minor radiation shielding."
name = "chief engineer's jumpskirt"
icon_state = "chieff"
item_state_slots = list(slot_r_hand_str = "chiefengineer", slot_l_hand_str = "chiefengineer")
/obj/item/clothing/under/rank/atmospheric_technician/skirt
desc = "It's a jumpskirt worn by atmospheric technicians."
name = "atmospheric technician's jumpskirt"
icon_state = "atmosf"
item_state_slots = list(slot_r_hand_str = "atmos", slot_l_hand_str = "atmos")
/obj/item/clothing/under/rank/roboticist/skirt
desc = "It's a slimming black jumpskirt with reinforced seams; great for industrial work."
name = "roboticist's jumpskirt"
icon_state = "roboticsf"
item_state_slots = list(slot_r_hand_str = "robotics", slot_l_hand_str = "robotics")
/obj/item/clothing/under/rank/scientist/skirt
name = "scientist's jumpskirt"
icon_state = "sciencef"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
/obj/item/clothing/under/rank/medical/skirt
name = "medical doctor's jumpskirt"
icon_state = "medicalf"
/obj/item/clothing/under/rank/chemist/skirt
name = "chemist's jumpskirt"
icon_state = "chemistryf"
/obj/item/clothing/under/rank/chief_medical_officer/skirt
desc = "It's a jumpskirt worn by those with the experience to be \"" + JOB_CHIEF_MEDICAL_OFFICER + "\". It provides minor biological protection."
name = "chief medical officer's jumpskirt"
icon_state = "cmof"
/obj/item/clothing/under/rank/geneticist/skirt
name = "geneticist's jumpskirt"
icon_state = "geneticsf"
/obj/item/clothing/under/rank/virologist/skirt
name = "virologist's jumpskirt"
icon_state = "virologyf"
/obj/item/clothing/under/rank/security/skirt
name = "security officer's jumpskirt"
desc = "Standard feminine fashion for Security Officers. It's made of sturdier material than the standard jumpskirts."
icon_state = "securityf"
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 0.9
/obj/item/clothing/under/rank/warden/skirt
desc = "Standard feminine fashion for a " + JOB_WARDEN + ". It is made of sturdier material than standard jumpskirts. It has the word \"" + JOB_WARDEN + "\" written on the shoulders."
name = "warden's jumpskirt"
icon_state = "wardenf"
/obj/item/clothing/under/rank/head_of_security/skirt
desc = "It's a fashionable jumpskirt worn by those few with the dedication to achieve the position of \"" + JOB_HEAD_OF_SECURITY + "\". It has additional armor to protect the wearer."
name = "head of security's jumpskirt"
icon_state = "hosf"