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VOREStation/code/modules/emotes/definitions/audible_cough.dm
T
Kashargul f8333a8d93 Staticpath [MDB ignore] (#19166)
* move those to static paths

* maps

* .

* .

* ugh

* .
2026-02-22 22:10:59 +01:00

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/datum/decl/emote/audible/cough
key = "cough"
emote_message_1p = "You cough!"
emote_message_1p_target = "You cough on TARGET!"
emote_message_3p = "coughs!"
emote_message_3p_target = "coughs on TARGET!"
emote_message_synthetic_1p_target = "You emit a robotic cough towards TARGET."
emote_message_synthetic_1p = "You emit a robotic cough."
emote_message_synthetic_3p_target = "emits a robotic cough towards TARGET."
emote_message_synthetic_3p = "emits a robotic cough."
emote_volume = 120
emote_volume_synthetic = 50
conscious = FALSE
// emote_sound_synthetic = list()
/datum/decl/emote/audible/cough/get_emote_sound(var/atom/user)
if(ishuman(user) && !check_synthetic(user))
var/mob/living/carbon/human/H = user
var/vol = H.species.cough_volume
var/s = get_species_sound(get_gendered_sound(H))["cough"]
if(!s && !(get_species_sound(H.species.species_sounds) == "None")) // Failsafe, so we always use the default cough/etc sounds. None will cancel out anyways.
if(H.identifying_gender == FEMALE)
s = get_species_sound("Human Female")["cough"]
else // Update this if we ever get herm/etc sounds.
s = get_species_sound("Human Male")["cough"]
return list(
"sound" = s,
"vol" = vol,
"volchannel" = VOLUME_CHANNEL_SPECIES_SOUNDS
)
if(check_synthetic(user))
return list(
"sound" = get_species_sound("Robotic")["cough"],
"vol" = emote_volume,
"volchannel" = VOLUME_CHANNEL_SPECIES_SOUNDS
)
return ..()