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* These two are easy * !!!runlevel_flags the fact it was global.runlevel_flags.len has me a bit...iffy on this. * !!!json_cache Same as above. used global. * player_list & observer_mob_list * mechas_list * this wasn't even used * surgery_steps * event_triggers * landmarks_list * dead_mob_list * living_mob_list * ai_list * cable_list * cleanbot_reserved_turfs * listening_objects * silicon_mob_list * human_mob_list * Update global_lists.dm * joblist * mob_list * Update global_lists.dm * holomap_markers * mapping_units * mapping_beacons * hair_styles_list * facial_hair_styles_list * Update global_lists.dm * facial_hair_styles_male_list * facial_hair_styles_female_list * body_marking_styles_list * body_marking_nopersist_list * ear_styles_list * hair_styles_male_list * tail_styles_list * wing_styles_list * escape_list & rune_list & endgame_exits these were all really small * endgame_safespawns * stool_cache * emotes_by_key * random_maps & map_count * item_tf_spawnpoints * narsie_list * active_radio_jammers * unused * paikeys * pai_software_by_key & default_pai_software * plant_seed_sprites * magazine_icondata_keys & magazine_icondata_states * unused * ashtray_cache * light_type_cache * HOLIDAY!!! this one was annoying * faction stuff (red?!) * Update preferences_factions.dm * vs edit removal * backbaglist, pdachoicelist, exclude_jobs * item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access * string_slot_flags and hexdigits->hexNums * possible_changeling_IDs * vr_mob_tf_options * vr_mob_spawner_options * pipe_colors * vr_mob_spawner_options * common_tools * newscaster_standard_feeds * Update periodic_news.dm * changeling_fabricated_clothing * semirandom_mob_spawner_decisions * id_card_states * Update syndicate_ids.dm * overlay_cache & gear_distributed_to * more * radio_channels_by_freq * Update global_lists.dm * proper * default_medbay_channels & default_internal_channels default_internal_channels is weird as it has a mapbased proc() but that proc is never called... * valid_ringtones * move this * possible_plants * more * separate these moves xeno2chemlist from a hook to a new global list. * tube_dir_list * valid_bloodreagents & monitor_states * Junk * valid_bloodtypes * breach_burn_descriptors & burn * more!! appliance_available_recipes seems uber cursed, re-look at later * Appliance code is cursed * wide_chassis & flying_chassis * allows_eye_color * all_tooltip_styles * direction_table * gun_choices * severity_to_string * old event_viruses * description_icons * MOVE_KEY_MAPPINGS * more more * pai & robot modules * Update global_lists.dm * GEOSAMPLES Also swaps a .len to LAZYLEN() * shieldgens * reagent recipies * global ammo types * rad collector * old file and unused global * nif_look_messages * FESH * nifsoft * chamelion * the death of sortAtom * globulins * lazylen that * Update global_lists.dm * LAZY * Theese too * quick fix --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
128 lines
2.9 KiB
Plaintext
128 lines
2.9 KiB
Plaintext
//Augmented reality objects and their associated systems for attaching to things
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/datum/entopic
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var/name
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var/suffix
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var/icon
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var/icon_state
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var/plane
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var/layer
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var/holder
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var/alpha = 200 //Holo-ish
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var/override = FALSE
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var/image/my_image
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var/registered = FALSE // Less expensive to make it a finite state than to use |= on entopic_images or anything like that.
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/datum/entopic/New(var/atom/aholder, var/icon/aicon, var/aicon_state, var/aalpha, var/aplane, var/alayer, var/aoverride, var/aname, var/asuffix)
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ASSERT(aholder && (isicon(aicon) || isicon(icon)))
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//Everything we need to set in the initializer
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var/image/tempimage = image(icon = aicon || icon, loc = aholder, icon_state = aicon_state || icon_state)
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//And everything we don't (order of prescidence: directly passed, datum-specified, then natural byond)
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if(aplane)
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tempimage.plane = plane = aplane
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else if(plane)
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tempimage.plane = plane
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if(alayer)
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tempimage.layer = layer = alayer
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else if(layer)
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tempimage.layer = layer
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if(aalpha)
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tempimage.alpha = alpha = aalpha
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else if(alpha)
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tempimage.alpha = alpha
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if(aoverride)
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tempimage.override = override = aoverride
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else if(override)
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tempimage.override = override
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if(aname)
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tempimage.name = name = aname
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else if(name)
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tempimage.name = name
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if(asuffix)
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tempimage.suffix = suffix = asuffix
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else if(suffix)
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tempimage.suffix = suffix
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//Save these for later
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holder = aholder
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if(aicon)
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icon = aicon
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if(icon_state)
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icon_state = aicon_state
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my_image = tempimage
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register_entopic()
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/datum/entopic/Destroy()
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unregister_entopic()
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my_image = null //Bye!
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return ..()
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/datum/entopic/proc/register_entopic()
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if(registered || !my_image)
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return
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registered = TRUE
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GLOB.entopic_images += my_image
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for(var/mob/M as anything in GLOB.entopic_users)
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if(M.client)
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M.client.images += my_image
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/datum/entopic/proc/unregister_entopic()
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if(!registered || !my_image)
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return
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registered = FALSE
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GLOB.entopic_images -= my_image
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for(var/mob/M as anything in GLOB.entopic_users)
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if(M.client)
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M.client.images -= my_image
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/datum/entopic/proc/show()
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if(!my_image)
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return
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my_image.mouse_opacity = 1
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my_image.invisibility = INVISIBILITY_NONE
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my_image.alpha = alpha
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my_image.override = override
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/datum/entopic/proc/hide()
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if(!my_image)
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return
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my_image.mouse_opacity = 0
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my_image.invisibility = INVISIBILITY_ABSTRACT
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my_image.alpha = 0
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my_image.override = FALSE
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//////////////////////////////////////
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// Debug helper stuff
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/obj/item/entopic_debug
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name = "Entopic Debugger"
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desc = "You shouldn't see this..."
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icon = 'icons/obj/machines/ar_elements.dmi'
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icon_state = "proj0"
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var/datum/entopic/ent_debug
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/obj/item/entopic_debug/Initialize(mapload)
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. = ..()
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ent_debug = new(aholder = src, aicon = icon, aicon_state = "holo_Jin")
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/proc/entopic_icon_helper(var/atom/A,var/holo = TRUE)
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ASSERT(A)
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var/icon/CI = getCompoundIcon(A)
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var/icon/HI = getHologramIcon(CI)
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usr << ftp(holo ? HI : CI,"[A.name].dmi")
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