Files
VOREStation/code/modules/paperwork/folders.dm
T
Cameron Lennox d5849910e5 Begin clickcode attack_self fix (#18797)
* Begin clickcode attack_self fix

Begins the work to make everything call back to parent for attack_self so that signals are sacred.

* Makes MORE things call the attack_self() parent

Yes, I could make special_handling a var on obj/item HOWEVER i want it to be specific so it can be tracked down later and ONLY the objects that use it can be refactored instead of sitting there literally forever and it just becoming 'a thing'.

* Finishes making the rest of attack_self call parent.

As mentioned, things such as 'specialty_goggles' 'special_handling' and the such are only there to help with attack_self until the attack_self is recoded for those items.

* begone foul demon

* some more cleanup

* These

* GOD this was annoying

* yeh

* Fix this

* fLARES

* Thesee too

* toys!

* Even more!

* More fixes

* Even more

* rest of em

* these too

* Update syndie.dm

* hardref clear

* Update code/game/gamemodes/nuclear/pinpointer.dm

* Update code/game/objects/effects/mines.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/contraband_vr.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/weapons/gift_wrappaper.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* these too

* Update maintpanel_stack.dm

* angry warning

* Fixes packaged snacks.

Fixes improper var default.

* Special handling for these

* proper poly types

* Fixes magclaws

Makes the 'features' it had just part  of base magboots that can be adjusted via varswap.

* Fixes jackets

Fixes https://github.com/VOREStation/VOREStation/issues/18941

* Small bugfix

Makes p_Theyre properly capitialize
Makes examine show proper wording

* Update gift_wrappaper.dm
2025-12-29 13:21:10 -05:00

153 lines
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/obj/item/folder
name = "folder"
desc = "A folder."
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "folder"
w_class = ITEMSIZE_SMALL
pressure_resistance = 2
drop_sound = 'sound/items/drop/paper.ogg'
pickup_sound = 'sound/items/pickup/paper.ogg'
slot_flags = SLOT_BELT | SLOT_HOLSTER
/obj/item/folder/blue
desc = "A blue folder."
icon_state = "folder_blue"
/obj/item/folder/red
desc = "A red folder."
icon_state = "folder_red"
/obj/item/folder/yellow
desc = "A yellow folder."
icon_state = "folder_yellow"
/obj/item/folder/white
desc = "A white folder."
icon_state = "folder_white"
/obj/item/folder/blue_captain
desc = "A blue folder with " + JOB_SITE_MANAGER + " markings."
icon_state = "folder_captain"
/obj/item/folder/blue_hop
desc = "A blue folder with HoP markings."
icon_state = "folder_hop"
/obj/item/folder/white_cmo
desc = "A white folder with CMO markings."
icon_state = "folder_cmo"
/obj/item/folder/white_rd
desc = "A white folder with RD markings."
icon_state = "folder_rd"
/obj/item/folder/white_rd/Initialize(mapload)
. = ..()
//add some memos
var/obj/item/paper/P = new()
P.name = "Memo RE: proper analysis procedure"
P.info = "<br>We keep test dummies in pens here for a reason"
src.contents += P
update_icon()
/obj/item/folder/yellow_ce
desc = "A yellow folder with CE markings."
icon_state = "folder_ce"
/obj/item/folder/red_hos
desc = "A red folder with HoS markings."
icon_state = "folder_hos"
/obj/item/folder/update_icon()
cut_overlays()
if(contents.len)
add_overlay("folder_paper")
return
/obj/item/folder/attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/paper) || istype(W, /obj/item/photo) || istype(W, /obj/item/paper_bundle))
user.drop_item()
W.loc = src
to_chat(user, span_notice("You put the [W] into \the [src]."))
update_icon()
else if(istype(W, /obj/item/pen))
var/n_name = sanitizeSafe(tgui_input_text(user, "What would you like to label the folder?", "Folder Labelling", null, MAX_NAME_LEN, encode = FALSE), MAX_NAME_LEN)
if(in_range(user, src) && user.stat == 0)
name = "folder[(n_name ? text("- '[n_name]'") : null)]"
return
/obj/item/folder/afterattack(turf/T as turf, mob/user as mob)
for(var/obj/item/paper/P in T)
P.loc = src
update_icon()
to_chat(user, span_notice("You tuck the [P] into \the [src]."))
/obj/item/folder/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
var/dat = "<title>[name]</title>"
for(var/obj/item/paper/P in src)
dat += "<A href='byond://?src=\ref[src];remove=\ref[P]'>Remove</A> <A href='byond://?src=\ref[src];rename=\ref[P]'>Rename</A> - <A href='byond://?src=\ref[src];read=\ref[P]'>[P.name]</A><BR>"
for(var/obj/item/photo/Ph in src)
dat += "<A href='byond://?src=\ref[src];remove=\ref[Ph]'>Remove</A> <A href='byond://?src=\ref[src];rename=\ref[Ph]'>Rename</A> - <A href='byond://?src=\ref[src];look=\ref[Ph]'>[Ph.name]</A><BR>"
for(var/obj/item/paper_bundle/Pb in src)
dat += "<A href='byond://?src=\ref[src];remove=\ref[Pb]'>Remove</A> <A href='byond://?src=\ref[src];rename=\ref[Pb]'>Rename</A> - <A href='byond://?src=\ref[src];browse=\ref[Pb]'>[Pb.name]</A><BR>"
user << browse("<html>[dat]</html>", "window=folder")
onclose(user, "folder")
add_fingerprint(user)
return
/obj/item/folder/Topic(href, href_list)
..()
if((usr.stat || usr.restrained()))
return
if(src.loc == usr)
if(href_list["remove"])
var/obj/item/P = locate(href_list["remove"])
if(P && (P.loc == src) && istype(P))
P.loc = usr.loc
usr.put_in_hands(P)
else if(href_list["read"])
var/obj/item/paper/P = locate(href_list["read"])
if(P && (P.loc == src) && istype(P))
if(!(ishuman(usr) || isobserver(usr) || issilicon(usr)))
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[stars(P.info)][P.stamps]</BODY></HTML>", "window=[P.name]")
onclose(usr, "[P.name]")
else
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[P.info][P.stamps]</BODY></HTML>", "window=[P.name]")
onclose(usr, "[P.name]")
else if(href_list["look"])
var/obj/item/photo/P = locate(href_list["look"])
if(P && (P.loc == src) && istype(P))
P.show(usr)
else if(href_list["browse"])
var/obj/item/paper_bundle/P = locate(href_list["browse"])
if(P && (P.loc == src) && istype(P))
P.attack_self(usr)
onclose(usr, "[P.name]")
else if(href_list["rename"])
var/obj/item/O = locate(href_list["rename"])
if(O && (O.loc == src))
if(istype(O, /obj/item/paper))
var/obj/item/paper/to_rename = O
to_rename.rename()
else if(istype(O, /obj/item/photo))
var/obj/item/photo/to_rename = O
to_rename.rename()
else if(istype(O, /obj/item/paper_bundle))
var/obj/item/paper_bundle/to_rename = O
to_rename.rename()
//Update everything
attack_self(usr)
update_icon()
return