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VOREStation/code/modules/reagents/reagent_containers/_reagent_containers.dm
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Cameron Lennox d5849910e5 Begin clickcode attack_self fix (#18797)
* Begin clickcode attack_self fix

Begins the work to make everything call back to parent for attack_self so that signals are sacred.

* Makes MORE things call the attack_self() parent

Yes, I could make special_handling a var on obj/item HOWEVER i want it to be specific so it can be tracked down later and ONLY the objects that use it can be refactored instead of sitting there literally forever and it just becoming 'a thing'.

* Finishes making the rest of attack_self call parent.

As mentioned, things such as 'specialty_goggles' 'special_handling' and the such are only there to help with attack_self until the attack_self is recoded for those items.

* begone foul demon

* some more cleanup

* These

* GOD this was annoying

* yeh

* Fix this

* fLARES

* Thesee too

* toys!

* Even more!

* More fixes

* Even more

* rest of em

* these too

* Update syndie.dm

* hardref clear

* Update code/game/gamemodes/nuclear/pinpointer.dm

* Update code/game/objects/effects/mines.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/contraband_vr.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/weapons/gift_wrappaper.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* these too

* Update maintpanel_stack.dm

* angry warning

* Fixes packaged snacks.

Fixes improper var default.

* Special handling for these

* proper poly types

* Fixes magclaws

Makes the 'features' it had just part  of base magboots that can be adjusted via varswap.

* Fixes jackets

Fixes https://github.com/VOREStation/VOREStation/issues/18941

* Small bugfix

Makes p_Theyre properly capitialize
Makes examine show proper wording

* Update gift_wrappaper.dm
2025-12-29 13:21:10 -05:00

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/obj/item/reagent_containers
name = "Container"
desc = "..."
icon = 'icons/obj/chemical.dmi'
icon_state = null
w_class = ITEMSIZE_SMALL
var/amount_per_transfer_from_this = 5
var/max_transfer_amount = 30
var/min_transfer_amount = 5
var/volume = 30
var/list/starts_with
/obj/item/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this
set name = "Set transfer amount"
set category = "Object"
set src in range(0)
var/N = tgui_input_number(usr, "Amount per transfer from this: ([min_transfer_amount]-[max_transfer_amount])","[src]",amount_per_transfer_from_this,max_transfer_amount,min_transfer_amount)
if(N)
amount_per_transfer_from_this = N
/obj/item/reagent_containers/Initialize(mapload)
. = ..()
if(!max_transfer_amount)
src.verbs -= /obj/item/reagent_containers/verb/set_APTFT
create_reagents(volume)
if(starts_with)
var/total_so_far = 0
for(var/string in starts_with)
var/amt = starts_with[string] || 1
total_so_far += amt
reagents.add_reagent(string, amt)
if(total_so_far > volume)
WARNING("[src]([src.type]) starts with more reagents than it has total volume")
starts_with = null // it should gc, since it's just strings and numbers
/obj/item/reagent_containers/afterattack(obj/target, mob/user, flag)
return
/obj/item/reagent_containers/proc/reagentlist() // For attack logs
if(reagents)
return reagents.get_reagents()
return "No reagent holder"
/obj/item/reagent_containers/proc/standard_dispenser_refill(var/mob/user, var/obj/structure/reagent_dispensers/target) // This goes into afterattack
if(!istype(target))
return 0
if(target.open_top)
return 0
if(!target.reagents || !target.reagents.total_volume)
balloon_alert(user, "[target] is empty.")
return 1
if(reagents && !reagents.get_free_space())
balloon_alert(user, "[src] is full.")
return 1
var/trans = target.reagents.trans_to_obj(src, target:amount_per_transfer_from_this)
balloon_alert(user, "[trans] units transfered to \the [src]")
return 1
/obj/item/reagent_containers/proc/standard_splash_mob(var/mob/user, var/mob/target) // This goes into afterattack
if(!istype(target))
return
if(!reagents || !reagents.total_volume)
balloon_alert(user, "[src] is empty!")
return 1
if(target.reagents && !target.reagents.get_free_space())
balloon_alert(user, "\the [target] is full!")
return 1
var/contained = reagentlist()
add_attack_logs(user,target,"Splashed with [src.name] containing [contained]")
balloon_alert_visible("[target] is splashed with something by [user]!", "splashed the solution onto [target]")
reagents.splash(target, reagents.total_volume)
return 1
/obj/item/reagent_containers/proc/self_feed_message(var/mob/user)
balloon_alert(user, "you eat \the [src]")
/obj/item/reagent_containers/proc/other_feed_message_start(var/mob/user, var/mob/target)
balloon_alert_visible(user, "[user] is trying to feed [target] \the [src]!")
/obj/item/reagent_containers/proc/other_feed_message_finish(var/mob/user, var/mob/target)
balloon_alert_visible(user, "[user] has fed [target] \the [src]!")
/obj/item/reagent_containers/proc/feed_sound(var/mob/user)
return
/obj/item/reagent_containers/proc/standard_feed_mob(var/mob/user, var/mob/target) // This goes into attack
if(!istype(target) || !target.can_feed())
return FALSE
if(!reagents || !reagents.total_volume)
balloon_alert(user, "\the [src] is empty.")
return TRUE
if(!target.consume_liquid_belly)
if(liquid_belly_check())
to_chat(user, span_infoplain("[user == target ? "you can't" : "\The [target] can't"] consume that, it contains something produced from a belly!"))
return FALSE
if(ishuman(target))
var/mob/living/carbon/human/H = target
if(!H.check_has_mouth())
balloon_alert(user, "[user == target ? "you don't" : "\the [H] doesn't"] have a mouth!")
return FALSE
var/obj/item/blocked = H.check_mouth_coverage()
if(blocked)
balloon_alert(user, "\the [blocked] is in the way!")
return FALSE
user.setClickCooldown(user.get_attack_speed(src)) //puts a limit on how fast people can eat/drink things
SEND_SIGNAL(src, COMSIG_GLASS_DRANK, target, user)
if(user == target)
self_feed_message(user)
reagents.trans_to_mob(user, issmall(user) ? CEILING(amount_per_transfer_from_this/2, 1) : amount_per_transfer_from_this, CHEM_INGEST)
feed_sound(user)
return TRUE
else
other_feed_message_start(user, target)
if(!do_after(user, 3 SECONDS, target))
return FALSE
other_feed_message_finish(user, target)
var/contained = reagentlist()
add_attack_logs(user,target,"Fed from [src.name] containing [contained]")
reagents.trans_to_mob(target, amount_per_transfer_from_this, CHEM_INGEST)
feed_sound(user)
return TRUE
/obj/item/reagent_containers/proc/standard_pour_into(var/mob/user, var/atom/target) // This goes into afterattack and yes, it's atom-level
if(!target.is_open_container() || !target.reagents)
return 0
if(!reagents || !reagents.total_volume)
balloon_alert(usr, "[src] is empty!")
return 1
if(!target.reagents.get_free_space())
balloon_alert(usr, "[target] is full!")
return 1
var/trans = reagents.trans_to(target, amount_per_transfer_from_this)
balloon_alert(user, "transfered [trans] units to [target]")
return 1
/obj/item/reagent_containers/proc/liquid_belly_check()
if(!reagents)
return FALSE
for(var/datum/reagent/R in reagents.reagent_list)
if(R.from_belly)
return TRUE
return FALSE
/obj/item/reagent_containers/extrapolator_act(mob/living/user, obj/item/extrapolator/extrapolator, dry_run = FALSE)
. = ..()
EXTRAPOLATOR_ACT_SET(., EXTRAPOLATOR_ACT_PRIORITY_ISOLATE)
var/datum/reagent/blood/blood = reagents.get_reagent(REAGENT_ID_BLOOD)
EXTRAPOLATOR_ACT_ADD_DISEASES(., blood?.get_diseases())
/obj/item/reagent_containers/proc/attempt_changeling_test(var/obj/item/W,var/mob/user)
if(is_open_container() && W.is_hot())
var/datum/reagent/blood/B = reagents.get_reagent("blood")
if(B)
balloon_alert(user, "\The [W] burns the blood in \the [src].")
B.changling_blood_test(reagents)
/obj/item/reagent_containers/click_alt(mob/user)
. = ..()
if(!Adjacent(user))
return
if(!max_transfer_amount)
return
var/N = tgui_input_number(user, "Amount per transfer from this: ([min_transfer_amount]-[max_transfer_amount])","[src]",amount_per_transfer_from_this,max_transfer_amount,min_transfer_amount)
if(N)
amount_per_transfer_from_this = N