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* These two are easy * !!!runlevel_flags the fact it was global.runlevel_flags.len has me a bit...iffy on this. * !!!json_cache Same as above. used global. * player_list & observer_mob_list * mechas_list * this wasn't even used * surgery_steps * event_triggers * landmarks_list * dead_mob_list * living_mob_list * ai_list * cable_list * cleanbot_reserved_turfs * listening_objects * silicon_mob_list * human_mob_list * Update global_lists.dm * joblist * mob_list * Update global_lists.dm * holomap_markers * mapping_units * mapping_beacons * hair_styles_list * facial_hair_styles_list * Update global_lists.dm * facial_hair_styles_male_list * facial_hair_styles_female_list * body_marking_styles_list * body_marking_nopersist_list * ear_styles_list * hair_styles_male_list * tail_styles_list * wing_styles_list * escape_list & rune_list & endgame_exits these were all really small * endgame_safespawns * stool_cache * emotes_by_key * random_maps & map_count * item_tf_spawnpoints * narsie_list * active_radio_jammers * unused * paikeys * pai_software_by_key & default_pai_software * plant_seed_sprites * magazine_icondata_keys & magazine_icondata_states * unused * ashtray_cache * light_type_cache * HOLIDAY!!! this one was annoying * faction stuff (red?!) * Update preferences_factions.dm * vs edit removal * backbaglist, pdachoicelist, exclude_jobs * item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access * string_slot_flags and hexdigits->hexNums * possible_changeling_IDs * vr_mob_tf_options * vr_mob_spawner_options * pipe_colors * vr_mob_spawner_options * common_tools * newscaster_standard_feeds * Update periodic_news.dm * changeling_fabricated_clothing * semirandom_mob_spawner_decisions * id_card_states * Update syndicate_ids.dm * overlay_cache & gear_distributed_to * more * radio_channels_by_freq * Update global_lists.dm * proper * default_medbay_channels & default_internal_channels default_internal_channels is weird as it has a mapbased proc() but that proc is never called... * valid_ringtones * move this * possible_plants * more * separate these moves xeno2chemlist from a hook to a new global list. * tube_dir_list * valid_bloodreagents & monitor_states * Junk * valid_bloodtypes * breach_burn_descriptors & burn * more!! appliance_available_recipes seems uber cursed, re-look at later * Appliance code is cursed * wide_chassis & flying_chassis * allows_eye_color * all_tooltip_styles * direction_table * gun_choices * severity_to_string * old event_viruses * description_icons * MOVE_KEY_MAPPINGS * more more * pai & robot modules * Update global_lists.dm * GEOSAMPLES Also swaps a .len to LAZYLEN() * shieldgens * reagent recipies * global ammo types * rad collector * old file and unused global * nif_look_messages * FESH * nifsoft * chamelion * the death of sortAtom * globulins * lazylen that * Update global_lists.dm * LAZY * Theese too * quick fix --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
45 lines
1.1 KiB
Plaintext
45 lines
1.1 KiB
Plaintext
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/*
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* Here for posterity. Moved to game/gamemodes/cult/construct_spells.dm, though it has been disabled there.
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*/
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/*
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/spell/targeted/harvest
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name = "Harvest"
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desc = "Back to where I come from, and you're coming with me."
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school = "transmutation"
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charge_max = 200
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spell_flags = Z2NOCAST | CONSTRUCT_CHECK | INCLUDEUSER
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invocation = ""
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invocation_type = SpI_NONE
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range = 0
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max_targets = 0
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overlay = 1
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overlay_icon = 'icons/effects/effects.dmi'
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overlay_icon_state = "rune_teleport"
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overlay_lifespan = 0
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hud_state = "const_harvest"
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/spell/targeted/harvest/cast(list/targets, mob/user)//because harvest is already a proc
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..()
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var/destination = null
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for(var/obj/singularity/narsie/large/N in GLOB.narsie_list)
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destination = N.loc
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break
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if(destination)
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var/prey = 0
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for(var/mob/living/M in targets)
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if(!findNullRod(M))
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M.forceMove(destination)
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if(M != user)
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prey = 1
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to_chat(user, span_sinister("You warp back to Nar-Sie[prey ? " along with your prey":""]."))
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else
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to_chat(user, span_danger("...something's wrong!"))//There shouldn't be an instance of Harvesters when Nar-Sie isn't in the world.
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*/
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