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3b4bcef49b
* Combines all the engineering borg tools into one multitool Sprites from /tg/ Combines: Wirecutters, Crowbar, Welder, Wrench, Crowbar, Screwdriver * this is a WAY better way to do it * a * dont worry about overlays anymore * Better grippers and better lists In which I go insane having to continually patch exploit after exploit in gripper code, resulting in it looking like a mad man's scribbles. * No deleting shoes when putting them on someone * empty pocket is now empty * RENAMING stuff instead of copypaste * MORE borg stuff * more bugproofing * Admin proc * this * this * Framework for TGUI * Update robot_simple_items.dm * Fix * Framework v2 * Update ModifyRobotMultiBelt.tsx * goooo * Update modify_robot.dm * modify * sub category * . * string to define * some globs * more * . * . * . * add sanely * push that real quick * . * sanity * . * . * . * . * . * . * . * Cut * . * gives to those that need * push * clean up * auto fix * . * . * . * getmodule * Update robot_simple_items.dm * . * untyped * Update stack.dm * . * . * . * . * - * . * Update _map_selection.dm * Update _map_selection.dm --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
16 lines
641 B
Plaintext
16 lines
641 B
Plaintext
/obj/belly/proc/put_in_egg(var/atom/movable/M, message=0)
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var/mob/living/carbon/human/O = owner
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var/egg_path = /obj/structure/closet/secure_closet/egg
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var/egg_name = "odd egg"
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if(O.vore_egg_type in GLOB.tf_vore_egg_types)
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egg_path = GLOB.tf_vore_egg_types[O.vore_egg_type]
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egg_name = "[O.vore_egg_type] egg"
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var/obj/structure/closet/secure_closet/egg/egg = new egg_path(src)
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M.forceMove(egg)
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egg.name = egg_name
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if(message)
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to_chat(M, span_vnotice("You lose sensation of your body, feeling only the warmth around you as you're encased in an egg."))
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to_chat(O, span_vnotice("Your body shifts as you encase [M] in an egg."))
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