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3735a31e05
* selection target * ugh * fix deadmin * larger * fix paper icons * those are inverted * don't miss that * fix all * point transfer * add nostrip flag to items * un.... teppi * . * end life proc after qdel * this could be null in very rare cases * this has a lot of sleeps, someday should be refactored and check for qdeleted * needs to be an object * qdel check this * use the rsc properly * wtf? * . * fix narrate * . * push * inform user, null it * . * can be null * fix maint lurkers * . * spans * . * fix that too * urg * fix distillery * don't wrap them * needs usr * Update cash_register.dm * quick hook cleanup * lots of fixes * . * clean that up for reasons
35 lines
1008 B
Plaintext
35 lines
1008 B
Plaintext
/obj/machinery/giga_drill
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name = "alien drill"
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desc = "A giant, alien drill mounted on long treads."
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icon = 'icons/obj/mining.dmi'
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icon_state = "gigadrill"
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var/active = 0
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var/drill_time = 10
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var/turf/drilling_turf
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density = TRUE
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layer = ABOVE_JUNK_LAYER
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/obj/machinery/giga_drill/attack_hand(mob/user as mob)
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if(active)
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active = 0
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icon_state = "gigadrill"
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to_chat(user, span_notice("You press a button and \the [src] slowly spins down."))
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else
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active = 1
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icon_state = "gigadrill_mov"
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to_chat(user, span_notice("You press a button and \the [src] shudders to life."))
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/obj/machinery/giga_drill/Bump(atom/A)
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if(active && !drilling_turf)
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if(ismineralturf(A))
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var/turf/simulated/mineral/M = A
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drilling_turf = get_turf(src)
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src.visible_message(span_bold("\The [src]") + " begins to drill into \the [M].")
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anchored = TRUE
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spawn(drill_time)
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if(get_turf(src) == drilling_turf && active)
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M.GetDrilled()
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src.loc = M
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drilling_turf = null
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anchored = FALSE
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