Files
VOREStation/maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm
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Drulikar ac8f3d5dd0 Fixes
2025-01-07 06:52:06 -06:00

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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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/obj/structure/window/reinforced/full,
/obj/machinery/door/blast/regular{
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icon_state = "pdoor0";
id = "EngineRadiatorViewport";
name = "Engine Radiator Viewport Shutter";
opacity = 0
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/obj/machinery/door/firedoor/glass,
/obj/structure/cable/yellow{
icon_state = "4-8"
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/obj/structure/window/reinforced{
dir = 8
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/turf/simulated/floor,
/area/submap/pa_room)
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/area/submap/pa_room)
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/turf/simulated/floor/tiled/techfloor,
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/turf/simulated/floor/tiled/techfloor,
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/turf/simulated/floor/tiled,
/area/submap/pa_room)
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/obj/machinery/door/firedoor/glass,
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/obj/structure/cable/yellow{
icon_state = "0-4"
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/turf/simulated/floor,
/area/submap/pa_room)
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/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
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icon_state = "2-8"
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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id = "SupermatterPort";
name = "Radiation Collector Blast Doors";
pixel_x = -6;
pixel_y = 7;
req_access = list(10)
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/obj/machinery/button/remote/blast_door{
desc = "A remote control-switch for the engine control room blast doors.";
id = "EngineBlast";
name = "Engine Monitoring Room Blast Doors";
pixel_x = 5;
pixel_y = 7;
req_access = list(10)
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/turf/template_noop,
/area/template_noop)
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/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "EngineRadiatorViewport";
name = "Engine Radiator Viewport Shutter";
opacity = 0
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/obj/structure/window/reinforced{
dir = 1
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/turf/simulated/floor,
/area/submap/pa_room)
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icon_state = "2-8"
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/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/pa_room)
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/obj/effect/floor_decal/techfloor/orange,
/turf/simulated/floor/tiled/techfloor,
/area/submap/pa_room)
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/obj/effect/floor_decal/techfloor/orange,
/obj/effect/floor_decal/techfloor/hole,
/turf/simulated/floor/tiled/techfloor,
/area/submap/pa_room)
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/obj/effect/floor_decal/techfloor/orange{
dir = 6
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/turf/simulated/floor/tiled/techfloor,
/area/submap/pa_room)
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/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
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/turf/simulated/floor/tiled,
/area/submap/pa_room)
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/obj/effect/floor_decal/techfloor/orange/corner,
/obj/structure/cable/yellow{
icon_state = "1-2"
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/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/pa_room)
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/obj/effect/floor_decal/techfloor/orange{
dir = 6
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/obj/structure/cable/yellow{
icon_state = "1-4"
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/turf/simulated/floor/tiled/techfloor/grid,
/area/submap/pa_room)
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/obj/machinery/alarm{
dir = 8;
pixel_x = 25
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/obj/effect/floor_decal/steeldecal/steel_decals8,
/obj/structure/table/standard,
/obj/item/book/manual/tesla_engine,
/obj/item/book/manual/engineering_particle_accelerator{
pixel_x = 5;
pixel_y = 5
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/turf/simulated/floor/tiled,
/area/submap/pa_room)
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/obj/structure/cable/yellow{
icon_state = "0-2"
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/obj/machinery/power/tesla_coil,
/obj/structure/cable/yellow,
/turf/simulated/floor/airless,
/area/space)
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/obj/structure/cable/yellow{
icon_state = "4-8"
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/turf/simulated/floor/tiled,
/area/submap/pa_room)
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icon_state = "1-2"
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/obj/machinery/light{
dir = 4
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dir = 4
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/obj/effect/floor_decal/corner/yellow/border{
dir = 4
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/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
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/obj/effect/floor_decal/corner/yellow/bordercorner2{
dir = 5
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 6
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
"cd" = (
/obj/machinery/light,
/obj/machinery/button/remote/blast_door{
desc = "A remote control-switch for the engine charging port.";
dir = 1;
id = "EngineRadiatorViewport";
name = "Viewport Blast Doors";
pixel_x = -4;
pixel_y = -24;
req_access = list(10)
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/obj/structure/cable/yellow{
icon_state = "4-8"
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/turf/simulated/floor/tiled,
/area/submap/pa_room)
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/obj/machinery/camera/network/engine,
/obj/effect/floor_decal/borderfloor{
dir = 1
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/obj/effect/floor_decal/borderfloor/corner2{
dir = 4
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/obj/effect/floor_decal/borderfloor{
dir = 1
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/area/engineering/engine_room)
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/effect/floor_decal/borderfloor/corner{
dir = 1
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/area/engineering/engine_room)
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dir = 4
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/obj/structure/cable/yellow{
icon_state = "1-4"
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/obj/effect/floor_decal/industrial/warning/corner{
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icon_state = "1-8"
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/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9
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/area/engineering/engine_room)
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icon_state = "1-2"
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/obj/effect/floor_decal/borderfloor{
dir = 4
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/obj/effect/floor_decal/corner/yellow/border{
dir = 4
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/obj/effect/floor_decal/corner/yellow/bordercorner2{
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/obj/structure/window/reinforced/full,
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "EngineRadiatorViewport";
name = "Engine Radiator Viewport Shutter";
opacity = 0
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/obj/structure/window/reinforced,
/turf/simulated/floor,
/area/submap/pa_room)
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/obj/effect/floor_decal/corner/yellow/bordercorner,
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icon_state = "4-8"
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dir = 1
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pixel_y = -22
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/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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icon_state = "1-8"
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dir = 6
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dir = 6
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/obj/structure/reagent_dispensers/fueltank,
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/turf/simulated/floor/airless,
/area/space)
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frequency = 1379;
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name = "exterior access button";
pixel_x = -5;
pixel_y = 26;
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/obj/machinery/door/airlock/glass_external{
frequency = 1379;
icon_state = "door_locked";
id_tag = "eng_south_outer";
locked = 1;
name = "Engine South Airlock Exterior"
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icon_state = "4-8"
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/area/engineering/engine_room)
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frequency = 1379;
id_tag = "eng_south_pump"
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pixel_y = 25
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icon_state = "4-8"
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/obj/machinery/light/small{
dir = 1
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/turf/simulated/floor/tiled/dark,
/area/engineering/engine_room)
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frequency = 1379;
icon_state = "door_locked";
id_tag = "eng_south_inner";
locked = 1;
name = "Engine South Airlock Interior"
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dir = 4
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icon_state = "4-8"
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/obj/machinery/access_button{
command = "cycle_interior";
frequency = 1379;
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name = "interior access button";
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pixel_y = -26;
req_one_access = list(10,11)
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icon_state = "4-8"
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desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
pixel_y = -32
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/obj/effect/floor_decal/borderfloor/corner2,
/obj/effect/floor_decal/corner/yellow/bordercorner2,
/obj/effect/floor_decal/industrial/warning{
dir = 8
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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dir = 6
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/obj/effect/floor_decal/corner/yellow/border{
dir = 6
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/area/engineering/engine_room)
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/turf/simulated/floor/airless,
/area/space)
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/area/space)
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/area/engineering/engine_room)
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/area/space)
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/obj/effect/floor_decal/techfloor/orange{
dir = 5
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/turf/simulated/floor/tiled/techfloor,
/area/submap/pa_room)
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/obj/machinery/door/blast/regular{
density = 0;
dir = 2;
icon_state = "pdoor0";
id = "SupermatterPort";
name = "Reactor Blast Door";
opacity = 0
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/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
dir = 8
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/turf/simulated/floor,
/area/engineering/engine_room)
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/obj/structure/cable/yellow{
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/turf/simulated/floor/airless,
/area/space)
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/obj/structure/cable/yellow{
icon_state = "2-8"
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/turf/simulated/floor/tiled,
/area/submap/pa_room)
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/obj/structure/cable/yellow{
icon_state = "1-2"
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/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
/area/submap/pa_room)
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/obj/structure/cable/yellow{
icon_state = "1-2"
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/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/turf/simulated/floor/airless,
/area/space)
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/obj/structure/cable/yellow{
icon_state = "4-8"
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/turf/simulated/floor/airless,
/area/space)
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dir = 1;
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/area/space)
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icon_state = "4-8"
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/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
/turf/simulated/floor/tiled,
/area/engineering/engine_room)
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/obj/structure/cable/yellow{
icon_state = "1-2"
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icon_state = "1-8"
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/turf/simulated/floor/airless,
/area/space)
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/obj/structure/particle_accelerator/particle_emitter/left{
dir = 8
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/turf/simulated/floor/tiled/techfloor,
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/obj/effect/floor_decal/techfloor/orange{
dir = 1
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/obj/structure/particle_accelerator/particle_emitter/right{
dir = 8
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