Files
VOREStation/tgui/packages/common/perf.ts
T
Cameron Lennox c42610c5ae Have you bingled that (#17407)
* Initial wiki system

* wiki organization and spoilers

* hide belly chems

* move ads to tgui

* add search

* .

* load screen

* error screen

* 8

* center

* .

* .

* make this more realistic

* tgui errro col

* move search to top

* .

* non NT theme

* logo to common

* base custom theme

* .

* wip refactor

* almost halfway

* reworked wiki data

* easy fix

* get data fix

* Material Page in tgui

* catch null supply points

* .

* forward crash

* reset pages

* .

* canvas prep

* fix icon stacking

* .

* colored outlined images

* fix sm datum

* fix material names

* subType prep

* only on crash

* fix null crash

* .

* fix solgov

* clean hiding

* .

* implement catalog page

* .

* particle smasher page

* I'm lazy

* unfuck some sins

* ore page

* botany page

* allergen list

* allergen returns null too

* slime injection var

* slime core data

* fixed warning

* wip

* proper data list for chems

* pass is_slime as null

* chems

* split that

* .

* .

* .

* .

* donation for bingle, some cleanup

* return types

* partially colord icons for chemistry

* .

* more sillies

* donation page

* thaler

* needs some variation

* .

* this will crash until implemented

* handle it

* fix that

* dismiss donation banner button

* .

* fix that

* donating procs

* donation stuff for comp

* -

* drink glass for drinks

* illegal iconstate pass

* fixes

* .

* nuke drink fix

* .

* .

* .

* Drink reagent fix

* more cleanup

* adjust

* .

* simple food

* .

* food list

* sending nulls, removed flavor from recipes

* .

* .

* get_donation_current added

* .

* missing key

* .

* duped recipes fixed

* .

* .

* wiki food reagent recipes

* double list add

* properly forbid remaining bad reagent

* hide this too

* stacky

* enable eslint const

* fix typing

* update that

* use proper donation proc

* printing fixes

* grinding

* .

* beaker fill volume

* plant ore and mat grinding results

* duped recipes fixed, unit test tweak

* yes this is terrible

* .

* .

* .

* chem analyzer tgui mode, some subsystem changes to support it

* redoce

* .

* ,

* .

* small fixes, missing reagent volume

* push

* sort

* catalog entries unlocked by explo

* new chem stuff

* .

* fix byond code

* fix scroll tracking

* comment

* alphabetical

* also this

* .

* fallback icon

* .

* ...

* rel path

* that too

* to defines

* organ to define

* .

* .

* .

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:00:50 +01:00

73 lines
1.7 KiB
TypeScript

/**
* Ghetto performance measurement tools.
*
* Uses NODE_ENV to remove itself from production builds.
*
* @file
* @copyright 2020 Aleksej Komarov
* @license MIT
*/
const FPS = 60;
const FRAME_DURATION = 1000 / FPS;
// True if Performance API is supported
const supportsPerf = !!window.performance?.now;
// High precision markers
const hpMarkersByName: Record<string, number> = {};
// Low precision markers
const lpMarkersByName: Record<string, number> = {};
/**
* Marks a certain spot in the code for later measurements.
*/
function mark(name: string, timestamp?: number): void {
if (process.env.NODE_ENV !== 'production') {
if (supportsPerf && !timestamp) {
hpMarkersByName[name] = performance.now();
}
lpMarkersByName[name] = timestamp || Date.now();
}
}
/**
* Calculates and returns the difference between two markers as a string.
*
* Use logger.log() to print the measurement.
*/
function measure(markerNameA: string, markerNameB: string): string | undefined {
if (process.env.NODE_ENV === 'production') return;
let markerA = hpMarkersByName[markerNameA];
let markerB = hpMarkersByName[markerNameB];
if (!markerA || !markerB) {
markerA = lpMarkersByName[markerNameA];
markerB = lpMarkersByName[markerNameB];
}
const duration = Math.abs(markerB - markerA);
return formatDuration(duration);
}
/**
* Formats a duration in milliseconds and frames.
*/
function formatDuration(duration: number): string {
const durationInFrames = duration / FRAME_DURATION;
return (
duration.toFixed(duration < 10 ? 1 : 0) +
'ms ' +
'(' +
durationInFrames.toFixed(2) +
' frames)'
);
}
export const perf = {
mark,
measure,
};