mirror of
https://github.com/VOREStation/VOREStation.git
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f4bf017921
* Unit Test rework & Master/Ticker update * Fixes and working unit testing * Fixes * Test fixes and FA update * Fixed runtimes * Radio subsystem * move that glob wherever later * ident * CIBUILDING compile option * Fixed runtimes * Some changes to the workflow * CI Split * More split * Pathing * Linters and Annotators * ci dir fix * Missing undef fixed * Enable grep checks * More test conversions * More split * Correct file * Removes unneeded inputs * oop * More dependency changes * More conversions * Conversion fixes * Fixes * Some assert fixes * Corrects start gate * Converted some README.dms to README.mds * Removes duplicate proc * Removes unused defines * Example configs * fix dll access viol by double calling * Post-rebase fixes * Cleans up names global list * Undef restart counter * More code/game/ cleanup * Statpanel update * Skybox * add * Fix ticker * Roundend fix * Persistence dependency update * Reordering * Reordering * Reordering * Initstage fix * . * . * Reorder * Reorder * Circle * Mobs * Air * Test fix * CI Script Fix * Configs * More ticker stuff * This is now in 'reboot world' * Restart world announcements * no glob in PreInit * to define * Update * Removed old include * Make this file normal again * moved * test * shared unit testing objects * Updates batched_spritesheets and universal_icon * . * job data debug * rm that * init order * show us * . * i wonder * . * . * urg * do we not have a job ID? * . * rm sleep for now * updated rust-g linux binaries * binaries update 2 * binaries update 3 * testing something * change that * test something * . * . * . * locavar * test * move that * . * debug * don't run this test * strack trace it * cleaner * . * . * cras again * also comment this out * return to official rust g * Update robot_icons.dm * monitor the generation * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
310 lines
14 KiB
Plaintext
310 lines
14 KiB
Plaintext
#define AUTOHISS_OFF 0
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#define AUTOHISS_BASIC 1
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#define AUTOHISS_FULL 2
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/datum/preferences
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var/biological_gender = MALE
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var/identifying_gender = MALE
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var/vore_egg_type = "Egg" //The egg type they have.
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var/autohiss = "Full" // VOREStation Add: Whether we have Autohiss on. I'm hijacking the egg panel bc this one has a shitton of unused space.
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/datum/preferences/proc/set_biological_gender(var/gender)
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biological_gender = gender
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identifying_gender = gender
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/datum/category_item/player_setup_item/general/basic
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name = "Basic"
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sort_order = 1
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/datum/category_item/player_setup_item/general/basic/load_character(list/save_data)
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pref.real_name = save_data["real_name"]
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pref.nickname = save_data["nickname"]
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pref.biological_gender = save_data["gender"]
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pref.identifying_gender = save_data["id_gender"]
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pref.vore_egg_type = save_data["vore_egg_type"]
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pref.autohiss = save_data["autohiss"]
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/datum/category_item/player_setup_item/general/basic/save_character(list/save_data)
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save_data["real_name"] = pref.real_name
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save_data["nickname"] = pref.nickname
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save_data["gender"] = pref.biological_gender
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save_data["id_gender"] = pref.identifying_gender
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save_data["vore_egg_type"] = pref.vore_egg_type
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save_data["autohiss"] = pref.autohiss
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/datum/category_item/player_setup_item/general/basic/sanitize_character()
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pref.biological_gender = sanitize_inlist(pref.biological_gender, get_genders(), pick(get_genders()))
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pref.identifying_gender = (pref.identifying_gender in all_genders_define_list) ? pref.identifying_gender : pref.biological_gender
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pref.real_name = sanitize_name(pref.real_name, pref.species, is_FBP())
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if(!pref.real_name)
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pref.real_name = random_name(pref.identifying_gender, pref.species)
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pref.nickname = sanitize_name(pref.nickname)
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pref.vore_egg_type = sanitize_inlist(pref.vore_egg_type, GLOB.global_vore_egg_types, initial(pref.vore_egg_type))
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pref.autohiss = sanitize_inlist(pref.autohiss, list("Off", "Basic", "Full"), initial(pref.autohiss))
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// Moved from /datum/preferences/proc/copy_to()
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/datum/category_item/player_setup_item/general/basic/copy_to_mob(var/mob/living/carbon/human/character)
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if(CONFIG_GET(flag/humans_need_surnames))
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var/firstspace = findtext(pref.real_name, " ")
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var/name_length = length(pref.real_name)
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if(!firstspace) //we need a surname
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pref.real_name += " [pick(GLOB.last_names)]"
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else if(firstspace == name_length)
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pref.real_name += "[pick(GLOB.last_names)]"
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character.real_name = pref.real_name
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character.name = character.real_name
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if(character.dna)
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character.dna.real_name = character.real_name
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character.nickname = pref.nickname
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character.gender = pref.biological_gender
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character.identifying_gender = pref.identifying_gender
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character.vore_egg_type = pref.vore_egg_type
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// VOREStation Add
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if(pref.client) // Safety, just in case so we don't runtime.
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if(!pref.autohiss)
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pref.client.autohiss_mode = AUTOHISS_FULL
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else
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switch(pref.autohiss)
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if("Full")
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pref.client.autohiss_mode = AUTOHISS_FULL
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if("Basic")
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pref.client.autohiss_mode = AUTOHISS_BASIC
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if("Off")
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pref.client.autohiss_mode = AUTOHISS_OFF
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/datum/category_item/player_setup_item/general/basic/tgui_data(mob/user)
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var/list/data = ..()
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data["real_name"] = pref.real_name
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data["be_random_name"] = pref.read_preference(/datum/preference/toggle/human/name_is_always_random)
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data["nickname"] = pref.nickname
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data["biological_sex"] = gender2text(pref.biological_gender)
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data["identifying_gender"] = gender2text(pref.identifying_gender)
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data["age"] = pref.read_preference(/datum/preference/numeric/human/age)
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data["bday_month"] = pref.read_preference(/datum/preference/numeric/human/bday_month)
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data["bday_day"] = pref.read_preference(/datum/preference/numeric/human/bday_day)
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data["bday_announce"] = pref.read_preference(/datum/preference/toggle/human/bday_announce)
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data["spawnpoint"] = pref.read_preference(/datum/preference/choiced/living/spawnpoint)
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data["ooc_notes_length"] = LAZYLEN(pref.read_preference(/datum/preference/text/living/ooc_notes))
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data["vore_egg_type"] = pref.vore_egg_type
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data["autohiss"] = pref.autohiss
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data["emote_sound_mode"] = pref.read_preference(/datum/preference/choiced/living/emote_sound_mode)
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return data
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/datum/category_item/player_setup_item/general/basic/tgui_static_data(mob/user)
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var/list/data = ..()
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data["allow_metadata"] = CONFIG_GET(flag/allow_metadata)
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return data
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/datum/category_item/player_setup_item/general/basic/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
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. = ..()
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if(.)
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return
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var/mob/user = ui.user
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switch(action)
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if("rename")
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var/raw_name = tgui_input_text(user, "Choose your character's name:", "Character Name", pref.real_name)
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if(!isnull(raw_name))
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var/new_name = sanitize_name(raw_name, pref.species, is_FBP())
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if(new_name)
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pref.real_name = new_name
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return TOPIC_REFRESH
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else
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to_chat(user, span_warning("Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and ."))
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return TOPIC_NOACTION
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if("random_name")
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pref.real_name = random_name(pref.identifying_gender, pref.species)
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return TOPIC_REFRESH
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if("always_random_name")
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pref.update_preference_by_type(/datum/preference/toggle/human/name_is_always_random, !pref.read_preference(/datum/preference/toggle/human/name_is_always_random))
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return TOPIC_REFRESH
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if("nickname")
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var/raw_nickname = tgui_input_text(user, "Choose your character's nickname:", "Character Nickname", pref.nickname)
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if(!isnull(raw_nickname))
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var/new_nickname = sanitize_name(raw_nickname, pref.species, is_FBP())
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if(new_nickname)
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pref.nickname = new_nickname
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return TOPIC_REFRESH
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else
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to_chat(user, span_warning("Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and ."))
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return TOPIC_NOACTION
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if("reset_nickname")
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var/nick_choice = tgui_alert(user, "Wipe your Nickname? This will completely remove any chosen nickname(s).","Wipe Nickname",list("Yes","No"))
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if(nick_choice == "Yes")
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pref.nickname = null
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return TOPIC_REFRESH
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if("bio_gender")
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var/new_gender = lowertext(params["gender"])
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if(new_gender in get_genders())
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pref.set_biological_gender(new_gender)
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return TOPIC_REFRESH_UPDATE_PREVIEW
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if("id_gender")
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var/new_gender = lowertext(params["gender"])
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if(new_gender in all_genders_define_list)
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pref.identifying_gender = new_gender
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return TOPIC_REFRESH
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if("age")
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var/min_age = get_min_age()
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var/max_age = get_max_age()
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var/new_age = tgui_input_number(user, "Choose your character's age:\n([min_age]-[max_age])", "Character Preference", pref.read_preference(/datum/preference/numeric/human/age), max_age, min_age)
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if(new_age)
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pref.update_preference_by_type(/datum/preference/numeric/human/age, max(min(round(text2num(new_age)), max_age), min_age))
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return TOPIC_REFRESH
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if("bday_month")
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var/new_month = tgui_input_number(user, "Choose your character's birth month (number)", "Birthday Month", pref.read_preference(/datum/preference/numeric/human/bday_month), 12, 0)
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if(new_month)
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pref.update_preference_by_type(/datum/preference/numeric/human/bday_month, new_month)
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else if((tgui_alert(user, "Would you like to clear the birthday entry?","Clear?",list("No","Yes")) == "Yes"))
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pref.update_preference_by_type(/datum/preference/numeric/human/bday_month, 0)
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pref.update_preference_by_type(/datum/preference/numeric/human/bday_day, 0)
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if("bday_day")
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if(!pref.read_preference(/datum/preference/numeric/human/bday_month))
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tgui_alert(user,"You must set a birth month before you can set a day.", "Error", list("Okay"))
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return
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var/max_days
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switch(pref.read_preference(/datum/preference/numeric/human/bday_month))
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if(1)
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max_days = 31
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if(2)
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max_days = 29
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if(3)
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max_days = 31
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if(4)
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max_days = 30
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if(5)
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max_days = 31
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if(6)
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max_days = 30
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if(7)
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max_days = 31
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if(8)
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max_days = 31
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if(9)
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max_days = 30
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if(10)
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max_days = 31
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if(11)
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max_days = 30
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if(12)
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max_days = 31
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var/new_day = tgui_input_number(user, "Choose your character's birth day (number, 1-[max_days])", "Birthday Day", pref.read_preference(/datum/preference/numeric/human/bday_day), max_days, 0)
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if(new_day)
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pref.update_preference_by_type(/datum/preference/numeric/human/bday_day, new_day)
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else if((tgui_alert(user, "Would you like to clear the birthday entry?","Clear?",list("No","Yes")) == "Yes"))
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pref.update_preference_by_type(/datum/preference/numeric/human/bday_month, 0)
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pref.update_preference_by_type(/datum/preference/numeric/human/bday_day, 0)
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return TOPIC_REFRESH
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if("bday_announce")
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pref.update_preference_by_type(/datum/preference/toggle/human/bday_announce, !pref.read_preference(/datum/preference/toggle/human/bday_announce))
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return TOPIC_REFRESH
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if("spawnpoint")
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var/list/spawnkeys = list()
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for(var/spawntype in spawntypes)
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spawnkeys += spawntype
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var/choice = tgui_input_list(user, "Where would you like to spawn when late-joining?", "Late-Join Choice", spawnkeys)
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if(!choice || !spawntypes[choice])
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return TOPIC_NOACTION
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pref.update_preference_by_type(/datum/preference/choiced/living/spawnpoint, choice)
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return TOPIC_REFRESH
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if("edit_ooc_notes")
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var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see, such as Roleplay-preferences. This will not be saved permanently unless you click save in the Character Setup panel!", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes)), multiline = TRUE, prevent_enter = TRUE))
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if(new_metadata)
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pref.update_preference_by_type(/datum/preference/text/living/ooc_notes, new_metadata)
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if("edit_ooc_note_favs")
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var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your FAVOURITE roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_favs)), multiline = TRUE, prevent_enter = TRUE))
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if(new_metadata)
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if(new_metadata == "!clear")
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new_metadata = ""
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pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_favs, new_metadata)
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if("edit_ooc_note_likes")
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var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your LIKED roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_likes)), multiline = TRUE, prevent_enter = TRUE))
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if(new_metadata)
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if(new_metadata == "!clear")
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new_metadata = ""
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pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_likes, new_metadata)
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if("edit_ooc_note_maybes")
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var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your MAYBE roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_maybes)), multiline = TRUE, prevent_enter = TRUE))
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if(new_metadata && CanUseTopic(user))
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if(new_metadata == "!clear")
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new_metadata = ""
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pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_maybes, new_metadata)
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if("edit_ooc_note_dislikes")
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var/new_metadata = strip_html_simple(tgui_input_text(user, "Enter any information you'd like others to see relating to your DISLIKED roleplay preferences. This will not be saved permanently unless you click save in the Character Setup panel! Type \"!clear\" to empty.", "Game Preference" , html_decode(pref.read_preference(/datum/preference/text/living/ooc_notes_dislikes)), multiline = TRUE, prevent_enter = TRUE))
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if(new_metadata)
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if(new_metadata == "!clear")
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new_metadata = ""
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pref.update_preference_by_type(/datum/preference/text/living/ooc_notes_dislikes, new_metadata)
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if("edit_ooc_note_style")
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pref.update_preference_by_type(/datum/preference/toggle/living/ooc_notes_style, !pref.read_preference(/datum/preference/toggle/living/ooc_notes_style))
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return TOPIC_REFRESH
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if("vore_egg_type")
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var/list/vore_egg_types = GLOB.global_vore_egg_types
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var/selection = tgui_input_list(user, "Choose your character's egg type:", "Character Preference", vore_egg_types, pref.vore_egg_type)
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if(selection)
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pref.vore_egg_type = selection
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return TOPIC_REFRESH
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if("autohiss")
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var/list/autohiss_selection = list("Full", "Basic", "Off")
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var/selection = tgui_input_list(user, "Choose your default autohiss setting:", "Character Preference", autohiss_selection, pref.autohiss)
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if(selection)
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pref.autohiss = selection
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else if(!selection)
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pref.autohiss = "Full"
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return TOPIC_REFRESH
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if("emote_sound_mode")
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var/datum/preference/choiced/living/emote_sound_mode = GLOB.preference_entries_by_key["emote_sound_mode"]
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var/selection = tgui_input_list(user, "Choose your emote sound mode", "Emote Sound Mode", emote_sound_mode.get_choices())
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if(selection)
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pref.update_preference(emote_sound_mode, selection)
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return TOPIC_REFRESH
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return ..()
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/datum/category_item/player_setup_item/general/basic/proc/get_genders()
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var/datum/species/S
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if(pref.species)
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S = GLOB.all_species[pref.species]
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else
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S = GLOB.all_species[SPECIES_HUMAN]
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var/list/possible_genders = S.genders
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if(!pref.organ_data || pref.organ_data[BP_TORSO] != "cyborg")
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return possible_genders
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possible_genders = possible_genders.Copy()
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possible_genders |= NEUTER
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return possible_genders
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#undef AUTOHISS_OFF
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#undef AUTOHISS_BASIC
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#undef AUTOHISS_FULL
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