Files
VOREStation/maps/groundbase/groundbase_defines.dm
SatinIsle ee1baecdba New redgate Islands map
Added a new redgate islands map. This consists of two Z-levels: An ocean with a few islands to visit, many with vore mobs on them. An underwater Z-level with lots of things to find hidden around the ocean floor, a little more sparse on vore mobs.

Added a new underwater turf. Standing on this turf feeds you CO2 instead of air, suffocating you. It is a subset of water turfs, and therefore interacts with aquatic, which also allows you to breathe on these turfs. This does mean that you can use the "dive" ability of aquatic under the water too, but it can be treated as though you are swimming up above the sea floor.

Added a "diving" subset of the ocean turf, which allows you to dive down to the turf beneath it, or to swim up from below. Uses normal move up/down verbs.

Added a bunch of underwater flora.

Added a collapsed ships mast prop.

Added a new variation of Fake_Sun that applies a new underwater weather effect and has only one option for the colour and brightness.

Added a new "vorny" variation of the great white carp. This one is very hard to escape from and digests quickly, but is stunned if you manage to do so to give you a chance to flee.

Added a new water resistant and friendly hiveless hivebot called Harry.

Added a couple of creative commons 0 sound effects for the ocean and underwater areas.
2023-08-30 14:51:00 +01:00

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//Normal map defs
#define Z_LEVEL_GB_BOTTOM 1
#define Z_LEVEL_GB_MIDDLE 2
#define Z_LEVEL_GB_TOP 3
#define Z_LEVEL_GB_WILD_N 4
#define Z_LEVEL_GB_WILD_S 5
#define Z_LEVEL_GB_WILD_E 6
#define Z_LEVEL_GB_WILD_W 7
#define Z_LEVEL_CENTCOM 8
#define Z_LEVEL_MISC 9
#define Z_LEVEL_MINING 10
#define Z_LEVEL_BEACH 11
#define Z_LEVEL_BEACH_CAVE 12
#define Z_LEVEL_AEROSTAT 13
#define Z_LEVEL_AEROSTAT_SURFACE 14
#define Z_LEVEL_DEBRISFIELD 15
#define Z_LEVEL_FUELDEPOT 16
#define Z_LEVEL_OFFMAP1 17
#define Z_LEVEL_GATEWAY 18
#define Z_LEVEL_OM_ADVENTURE 19
#define Z_LEVEL_REDGATE 20
//Camera networks
#define NETWORK_HALLS "Halls"
/datum/map/groundbase/New()
..()
var/choice = pickweight(list(
"virgo3C" = 200,
"rp2" = 200,
"logo1" = 20,
"logo2" = 20,
"gateway" = 5
))
if(choice)
lobby_screens = list(choice)
/datum/map/groundbase
name = "RascalsPass"
full_name = "NSB Rascal's Pass"
path = "groundbase"
use_overmap = TRUE
overmap_z = Z_LEVEL_MISC
overmap_size = 62
overmap_event_areas = 100
usable_email_tlds = list("virgo.nt")
zlevel_datum_type = /datum/map_z_level/groundbase
lobby_icon = 'icons/misc/title_vr.dmi'
lobby_screens = list("logo1")
id_hud_icons = 'icons/mob/hud_jobs_vr.dmi'
holomap_smoosh = list(list(
Z_LEVEL_GB_BOTTOM,
Z_LEVEL_GB_MIDDLE,
Z_LEVEL_GB_TOP))
station_name = "NSB Rascal's Pass"
station_short = "Rascal's Pass"
facility_type = "base"
dock_name = "Virgo-3B Colony"
dock_type = "surface"
boss_name = "Central Command"
boss_short = "CentCom"
company_name = "NanoTrasen"
company_short = "NT"
starsys_name = "Virgo-Erigone"
shuttle_docked_message = "The scheduled shuttle to the %dock_name% has arrived. It will depart in approximately %ETD%."
shuttle_leaving_dock = "The shuttle has departed. Estimate %ETA% until arrival at %dock_name%."
shuttle_called_message = "A scheduled crew transfer to the %dock_name% is occuring. The shuttle will arrive shortly. Those departing should proceed to the upper level on the west side of the main facility within %ETA%."
shuttle_recall_message = "The scheduled crew transfer has been cancelled."
shuttle_name = "Crew Transport"
emergency_shuttle_docked_message = "The evacuation shuttle has arrived. You have approximately %ETD% to board the shuttle."
emergency_shuttle_leaving_dock = "The emergency shuttle has departed. Estimate %ETA% until arrival at %dock_name%."
emergency_shuttle_called_message = "An emergency evacuation has begun, and an off-schedule shuttle has been called. It will arrive at the upper level on the west side of the main facility in approximately %ETA%."
emergency_shuttle_recall_message = "The evacuation shuttle has been recalled."
station_networks = list(
NETWORK_CARGO,
NETWORK_CIRCUITS,
NETWORK_CIVILIAN,
NETWORK_COMMAND,
NETWORK_ENGINE,
NETWORK_ENGINEERING,
NETWORK_EXPLORATION,
NETWORK_MEDICAL,
NETWORK_MINE,
NETWORK_RESEARCH,
NETWORK_RESEARCH_OUTPOST,
NETWORK_ROBOTS,
NETWORK_SECURITY,
NETWORK_TELECOM,
NETWORK_HALLS
)
secondary_networks = list(
NETWORK_ERT,
NETWORK_MERCENARY,
NETWORK_THUNDER,
NETWORK_COMMUNICATORS,
NETWORK_ALARM_ATMOS,
NETWORK_ALARM_POWER,
NETWORK_ALARM_FIRE,
NETWORK_TALON_HELMETS,
NETWORK_TALON_SHIP
)
bot_patrolling = FALSE
allowed_spawns = list("Gateway","Cryogenic Storage","Cyborg Storage","ITV Talon Cryo")
spawnpoint_died = /datum/spawnpoint/cryo
spawnpoint_left = /datum/spawnpoint/gateway
spawnpoint_stayed = /datum/spawnpoint/cryo
meteor_strike_areas = list(
/area/groundbase/level3,
/area/groundbase/level2,
/area/groundbase/level1
)
default_skybox = /datum/skybox_settings/groundbase
unit_test_exempt_areas = list( //These are all outside
/area/groundbase/cargo/bay,
/area/groundbase/civilian/bar/upper,
/area/groundbase/exploration/shuttlepad,
/area/groundbase/level1,
/area/groundbase/level1/ne,
/area/groundbase/level1/nw,
/area/groundbase/level1/se,
/area/groundbase/level1/sw,
/area/groundbase/level1/centsquare,
/area/groundbase/level1/northspur,
/area/groundbase/level1/eastspur,
/area/groundbase/level1/westspur,
/area/groundbase/level1/southeastspur,
/area/groundbase/level1/southwestspur,
/area/groundbase/level2,
/area/groundbase/level2/ne,
/area/groundbase/level2/nw,
/area/groundbase/level2/se,
/area/groundbase/level2/sw,
/area/groundbase/level2/northspur,
/area/groundbase/level2/eastspur,
/area/groundbase/level2/westspur,
/area/groundbase/level2/southeastspur,
/area/groundbase/level2/southwestspur,
/area/groundbase/level3,
/area/groundbase/level3/ne,
/area/groundbase/level3/nw,
/area/groundbase/level3/se,
/area/groundbase/level3/sw,
/area/groundbase/level3/ne/open,
/area/groundbase/level3/nw/open,
/area/groundbase/level3/se/open,
/area/groundbase/level3/sw/open,
/area/maintenance/groundbase/level1/netunnel,
/area/maintenance/groundbase/level1/nwtunnel,
/area/maintenance/groundbase/level1/setunnel,
/area/maintenance/groundbase/level1/stunnel,
/area/maintenance/groundbase/level1/swtunnel,
/area/groundbase/science/picnic,
/area/groundbase/medical/patio,
/area/groundbase/civilian/hydroponics/out,
/area/groundbase/level3/escapepad,
/area/maintenance/groundbase/poi/caves,
/area/submap/groundbase/poi,
/area/maintenance/groundbase/poi/caves,
/area/groundbase/unexplored/outdoors,
/area/groundbase/unexplored/rock,
/area/groundbase/engineering/solarshed,
/area/groundbase/engineering/solarfield
)
unit_test_exempt_from_atmos = list()
unit_test_z_levels = list(
Z_LEVEL_GB_BOTTOM,
Z_LEVEL_GB_MIDDLE,
Z_LEVEL_GB_TOP
)
lateload_z_levels = list(
list("Groundbase - Central Command"),
list("Groundbase - Misc"), //Shuttle transit zones, holodeck templates, OM
list("V3c Underground"),
list("Desert Planet - Z1 Beach","Desert Planet - Z2 Cave"),
list("Remmi Aerostat - Z1 Aerostat","Remmi Aerostat - Z2 Surface"),
list("Debris Field - Z1 Space"),
list("Fuel Depot - Z1 Space"),
list("Offmap Ship - Talon V2")
)
lateload_gateway = list(
list("Gateway - Carp Farm"),
list("Gateway - Snow Field"),
list("Gateway - Listening Post"),
list(list("Gateway - Honleth Highlands A", "Gateway - Honleth Highlands B")),
list("Gateway - Arynthi Lake Underground A","Gateway - Arynthi Lake A"),
list("Gateway - Arynthi Lake Underground B","Gateway - Arynthi Lake B"),
list("Gateway - Wild West")
)
lateload_overmap = list(
list("Grass Cave")
)
lateload_redgate = list(
list("Redgate - Teppi Ranch"),
list("Redgate - Innland"),
// list("Redgate - Abandoned Island"), //This will come back later
list("Redgate - Dark Adventure"),
list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
list("Redgate - Star Dog"),
list("Redgate - Hotsprings"),
list("Redgate - Rain City"),
list("Redgate - Islands Underwater","Redgate - Islands")
)
lateload_gb_north = list(
list("Northern Wilds 1"),
list("Northern Wilds 2")
)
lateload_gb_south = list(
list("Southern Wilds 1"),
list("Southern Wilds 2"),
list("Southern Wilds 3")
)
lateload_gb_east = list(
list("Eastern Wilds 1"),
list("Eastern Wilds 2")
)
lateload_gb_west = list(
list("Western Wilds 1"),
list("Western Wilds 2")
)
ai_shell_restricted = TRUE
ai_shell_allowed_levels = list(
Z_LEVEL_GB_BOTTOM,
Z_LEVEL_GB_MIDDLE,
Z_LEVEL_GB_TOP,
Z_LEVEL_MISC,
Z_LEVEL_BEACH,
Z_LEVEL_AEROSTAT
)
planet_datums_to_make = list(
/datum/planet/virgo3b,
/datum/planet/virgo3c,
/datum/planet/virgo4)
/datum/map/groundbase/get_map_info()
. = list()
. += "[full_name] is a recently established base on one of Virgo 3's moons."
return jointext(., "<br>")
/datum/map/groundbase/perform_map_generation() //Z_LEVEL_GB_BOTTOM,Z_LEVEL_GB_MIDDLE,Z_LEVEL_GB_TOP
seed_submaps(list(Z_LEVEL_GB_BOTTOM,Z_LEVEL_GB_MIDDLE,Z_LEVEL_GB_TOP), 100, /area/groundbase/unexplored/outdoors, /datum/map_template/groundbase/outdoor) //Outdoor POIs
seed_submaps(list(Z_LEVEL_GB_BOTTOM,Z_LEVEL_GB_MIDDLE), 200, /area/groundbase/unexplored/rock, /datum/map_template/groundbase/maintcaves) //Cave POIs
new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_MINING, world.maxx, world.maxy) // Create the mining Z-level.
new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_MINING, 64, 64) // Create the mining ore distribution map.
return 1
/datum/skybox_settings/groundbase
icon_state = "space5"
use_stars = FALSE
/datum/planet/virgo3c
expected_z_levels = list(
Z_LEVEL_GB_BOTTOM,
Z_LEVEL_GB_MIDDLE,
Z_LEVEL_GB_TOP,
Z_LEVEL_GB_WILD_N,
Z_LEVEL_GB_WILD_S,
Z_LEVEL_GB_WILD_E,
Z_LEVEL_GB_WILD_W
)
/datum/planet/virgo3b
expected_z_levels = list(
Z_LEVEL_CENTCOM
)
/datum/planet/virgo4
expected_z_levels = list(
Z_LEVEL_BEACH
)
/obj/effect/landmark/map_data/groundbase
height = 3
/obj/effect/overmap/visitable/sector/virgo3b
name = "Virgo 3B"
desc = "Full of phoron, and home to the NSB Adephagia."
scanner_desc = @{"[i]Registration[/i]: NSB Adephagia
[i]Class[/i]: Installation
[i]Transponder[/i]: Transmitting (CIV), NanoTrasen IFF
[b]Notice[/b]: NanoTrasen Base, authorized personnel only"}
known = TRUE
in_space = TRUE
icon = 'icons/obj/overmap_vr.dmi'
icon_state = "virgo3b"
skybox_icon = 'icons/skybox/virgo3b.dmi'
skybox_icon_state = "small"
skybox_pixel_x = 0
skybox_pixel_y = 0
initial_generic_waypoints = list()
initial_restricted_waypoints = list()
extra_z_levels = list()
/obj/effect/overmap/visitable/sector/virgo3c
name = "Virgo 3C"
desc = "A small, volcanically active moon."
scanner_desc = @{"[i]Registration[/i]: NSB Rascal's Pass
[i]Class[/i]: Installation
[i]Transponder[/i]: Transmitting (CIV), NanoTrasen IFF
[b]Notice[/b]: NanoTrasen Base, authorized personnel only"}
known = TRUE
in_space = TRUE
icon = 'icons/obj/overmap.dmi'
icon_state = "lush"
skybox_icon = null
skybox_icon_state = null
skybox_pixel_x = 0
skybox_pixel_y = 0
initial_generic_waypoints = list("groundbase", "gb_excursion_pad","omship_axolotl")
initial_restricted_waypoints = list()
extra_z_levels = list(
Z_LEVEL_MINING,
Z_LEVEL_GB_WILD_N,
Z_LEVEL_GB_WILD_S,
Z_LEVEL_GB_WILD_E,
Z_LEVEL_GB_WILD_W
)
// For making the 6-in-1 holomap, we calculate some offsets
#define SHIP_MAP_SIZE 140 // Width and height of compiled in tether z levels.
#define SHIP_HOLOMAP_CENTER_GUTTER 40 // 40px central gutter between columns
#define SHIP_HOLOMAP_MARGIN_X ((HOLOMAP_ICON_SIZE - (2*SHIP_MAP_SIZE) - SHIP_HOLOMAP_CENTER_GUTTER) / 2) // 80
#define SHIP_HOLOMAP_MARGIN_Y ((HOLOMAP_ICON_SIZE - (2*SHIP_MAP_SIZE)) / 2) // 30
// We have a bunch of stuff common to the station z levels
/datum/map_z_level/groundbase
flags = MAP_LEVEL_STATION|MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_CONSOLES|MAP_LEVEL_XENOARCH_EXEMPT|MAP_LEVEL_PERSIST
holomap_legend_x = 220
holomap_legend_y = 160
/datum/map_z_level/groundbase/level_one
z = Z_LEVEL_GB_BOTTOM
name = "Level 1"
base_turf = /turf/simulated/floor/outdoors/newdirt_nograss/virgo3c
transit_chance = 0
holomap_offset_x = SHIP_HOLOMAP_MARGIN_X
holomap_offset_y = SHIP_HOLOMAP_MARGIN_Y
/datum/map_z_level/groundbase/deck_two
z = Z_LEVEL_GB_MIDDLE
name = "Level 2"
base_turf = /turf/simulated/open/virgo3c
transit_chance = 0
holomap_offset_x = SHIP_HOLOMAP_MARGIN_X
holomap_offset_y = SHIP_HOLOMAP_MARGIN_Y + SHIP_MAP_SIZE
/datum/map_z_level/groundbase/deck_three
z = Z_LEVEL_GB_TOP
name = "Level 3"
base_turf = /turf/simulated/open/virgo3c
transit_chance = 0
holomap_offset_x = HOLOMAP_ICON_SIZE - SHIP_HOLOMAP_MARGIN_X - SHIP_MAP_SIZE
holomap_offset_y = SHIP_HOLOMAP_MARGIN_Y + SHIP_MAP_SIZE
/datum/map_template/gb_lateload
allow_duplicates = FALSE
var/associated_map_datum
/////STATIC LATELOAD/////
/datum/map_template/gb_lateload/on_map_loaded(z)
if(!associated_map_datum || !ispath(associated_map_datum))
log_game("Extra z-level [src] has no associated map datum")
return
new associated_map_datum(using_map, z)
/datum/map_template/gb_lateload/gb_centcom
name = "Groundbase - Central Command"
desc = "Central Command lives here!"
mappath = 'gb-centcomm.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_centcom
/datum/map_z_level/gb_lateload/gb_centcom
z = Z_LEVEL_CENTCOM
name = "Centcom"
flags = MAP_LEVEL_ADMIN|MAP_LEVEL_SEALED|MAP_LEVEL_CONTACT|MAP_LEVEL_XENOARCH_EXEMPT
base_turf = /turf/simulated/floor/outdoors/rocks
/area/centcom //Just to try to make sure there's not space!!!
base_turf = /turf/simulated/floor/outdoors/rocks
/datum/map_template/gb_lateload/gb_misc
name = "Groundbase - Misc"
desc = "Misc areas, like some transit areas, holodecks, merc area."
mappath = 'gb-misc.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/misc
/datum/map_z_level/gb_lateload/misc
z = Z_LEVEL_MISC
name = "Misc"
flags = MAP_LEVEL_ADMIN|MAP_LEVEL_SEALED|MAP_LEVEL_CONTACT|MAP_LEVEL_XENOARCH_EXEMPT
#include "groundbase_mining.dm"
/datum/map_template/gb_lateload/mining
name = "V3c Underground"
desc = "The caves underneath the survace of Virgo 3C"
mappath = 'maps/groundbase/gb-mining.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/mining
/datum/map_template/gb_lateload/mining/on_map_loaded(z)
. = ..()
// seed_submaps(list(Z_LEVEL_MINING), 60, /area/gb_mine/unexplored, /datum/map_template/space_rocks) //POI seeding
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_MINING, world.maxx - 4, world.maxy - 4)
new /datum/random_map/noise/ore/gb_mining(null, 1, 1, Z_LEVEL_MINING, 64, 64)
/datum/map_z_level/gb_lateload/mining
z = Z_LEVEL_MINING
name = "V3c Underground"
base_turf = /turf/simulated/floor/outdoors/newdirt_nograss/virgo3c
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
#include "../expedition_vr/aerostat/_aerostat.dm"
/datum/map_template/common_lateload/away_aerostat
name = "Remmi Aerostat - Z1 Aerostat"
desc = "The Virgo 2 Aerostat away mission."
mappath = 'maps/expedition_vr/aerostat/aerostat.dmm'
associated_map_datum = /datum/map_z_level/common_lateload/away_aerostat
////////////////////////////////////////////////////////////////////////
/datum/map_template/gb_lateload/wilds
name = "GB Wilderness Submap"
desc = "Please do not use this."
mappath = null
associated_map_datum = null
/datum/map_z_level/gb_lateload/gb_north_wilds
name = "GB North Wilderness"
z = Z_LEVEL_GB_WILD_N
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
/datum/map_z_level/gb_lateload/gb_south_wilds
name = "GB South Wilderness"
z = Z_LEVEL_GB_WILD_S
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
/datum/map_z_level/gb_lateload/gb_east_wilds
name = "GB East Wilderness"
z = Z_LEVEL_GB_WILD_E
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
/datum/map_z_level/gb_lateload/gb_west_wilds
name = "GB West Wilderness"
z = Z_LEVEL_GB_WILD_W
flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
/datum/map_template/gb_lateload/wilds/north/on_map_loaded(z)
. = ..()
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_N, world.maxx, world.maxy)
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
/datum/map_template/gb_lateload/wilds/south/on_map_loaded(z)
. = ..()
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_S, world.maxx, world.maxy)
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
/datum/map_template/gb_lateload/wilds/east/on_map_loaded(z)
. = ..()
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_E, world.maxx, world.maxy)
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
/datum/map_template/gb_lateload/wilds/west/on_map_loaded(z)
. = ..()
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_W, world.maxx, world.maxy)
new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
/datum/map_template/gb_lateload/wilds/north/type1
name = "Northern Wilds 1"
desc = "Wilderness"
mappath = 'maps/groundbase/northwilds/northwilds1.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
/datum/map_template/gb_lateload/wilds/north/type2
name = "Northern Wilds 2"
desc = "Wilderness"
mappath = 'maps/groundbase/northwilds/northwilds2.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
/datum/map_template/gb_lateload/wilds/south/type1
name = "Southern Wilds 1"
desc = "Wilderness"
mappath = 'maps/groundbase/southwilds/southwilds1.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
/datum/map_template/gb_lateload/wilds/south/type2
name = "Southern Wilds 2"
desc = "Wilderness"
mappath = 'maps/groundbase/southwilds/southwilds2.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
/datum/map_template/gb_lateload/wilds/south/type3
name = "Southern Wilds 3"
desc = "Wilderness"
mappath = 'maps/groundbase/southwilds/southwilds3.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
/datum/map_template/gb_lateload/wilds/south/type3/on_map_loaded(z)
. = ..()
// Using landmarks for this now.
//seed_submaps(list(Z_LEVEL_GB_WILD_S), 6, /area/submap/groundbase/poi/wildvillage/plot/square, /datum/map_template/groundbase/wildvillage/square) //POI seeding
//seed_submaps(list(Z_LEVEL_GB_WILD_S), 2, /area/submap/groundbase/poi/wildvillage/plot/wide, /datum/map_template/groundbase/wildvillage/wide)
//seed_submaps(list(Z_LEVEL_GB_WILD_S), 1, /area/submap/groundbase/poi/wildvillage/plot/long, /datum/map_template/groundbase/wildvillage/long)
/datum/map_template/gb_lateload/wilds/east/type1
name = "Eastern Wilds 1"
desc = "Wilderness"
mappath = 'maps/groundbase/eastwilds/eastwilds1.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
/datum/map_template/gb_lateload/wilds/east/type2
name = "Eastern Wilds 2"
desc = "Wilderness"
mappath = 'maps/groundbase/eastwilds/eastwilds2.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
/datum/map_template/gb_lateload/wilds/west/type1
name = "Western Wilds 1"
desc = "Wilderness"
mappath = 'maps/groundbase/westwilds/westwilds1.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
/datum/map_template/gb_lateload/wilds/west/type2
name = "Western Wilds 2"
desc = "Wilderness"
mappath = 'maps/groundbase/westwilds/westwilds2.dmm'
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
/*
/datum/map_template/gb_lateload/wilds/north1/on_map_loaded(z)
. = ..()
seed_submaps(list(z), 60, /area/om_adventure/grasscave/unexplored, /datum/map_template/om_adventure/outdoor)
seed_submaps(list(z), 60, /area/om_adventure/grasscave/rocks, /datum/map_template/om_adventure/cave)
new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx - 4, world.maxy - 4)
new /datum/random_map/noise/ore/grasscave(null, 1, 1, z, 64, 64)
*/
////////////////////////////////////////////////////////////////////////