mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-03-21 11:13:35 +00:00
* Unit Test rework & Master/Ticker update * Fixes and working unit testing * Fixes * Test fixes and FA update * Fixed runtimes * Radio subsystem * move that glob wherever later * ident * CIBUILDING compile option * Fixed runtimes * Some changes to the workflow * CI Split * More split * Pathing * Linters and Annotators * ci dir fix * Missing undef fixed * Enable grep checks * More test conversions * More split * Correct file * Removes unneeded inputs * oop * More dependency changes * More conversions * Conversion fixes * Fixes * Some assert fixes * Corrects start gate * Converted some README.dms to README.mds * Removes duplicate proc * Removes unused defines * Example configs * fix dll access viol by double calling * Post-rebase fixes * Cleans up names global list * Undef restart counter * More code/game/ cleanup * Statpanel update * Skybox * add * Fix ticker * Roundend fix * Persistence dependency update * Reordering * Reordering * Reordering * Initstage fix * . * . * Reorder * Reorder * Circle * Mobs * Air * Test fix * CI Script Fix * Configs * More ticker stuff * This is now in 'reboot world' * Restart world announcements * no glob in PreInit * to define * Update * Removed old include * Make this file normal again * moved * test * shared unit testing objects * Updates batched_spritesheets and universal_icon * . * job data debug * rm that * init order * show us * . * i wonder * . * . * urg * do we not have a job ID? * . * rm sleep for now * updated rust-g linux binaries * binaries update 2 * binaries update 3 * testing something * change that * test something * . * . * . * locavar * test * move that * . * debug * don't run this test * strack trace it * cleaner * . * . * cras again * also comment this out * return to official rust g * Update robot_icons.dm * monitor the generation * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
/// The debugger instance.
|
|
/// This is a GLOBAL_REAL because it initializes before the MC or GLOB.
|
|
/// Really only used to check to see if the debugger is enabled or not,
|
|
/// and to separate debugger-related code into its own thing.
|
|
GLOBAL_REAL(Debugger, /datum/debugger)
|
|
|
|
/datum/debugger
|
|
/// Is the debugger enabled?
|
|
VAR_FINAL/enabled = FALSE
|
|
/// The error text, if initializing the debugger errored.
|
|
VAR_FINAL/error
|
|
/// The path to the auxtools debug DLL, if it sets.
|
|
/// Defaults to the environmental variable AUXTOOLS_DEBUG_DLL.
|
|
VAR_FINAL/dll_path
|
|
|
|
/datum/debugger/New(dll_path)
|
|
if(!isnull(Debugger))
|
|
CRASH("Attempted to initialize /datum/debugger when global.Debugger is already set!")
|
|
Debugger = src
|
|
#ifndef OPENDREAM_REAL
|
|
src.dll_path = dll_path || world.GetConfig("env", "AUXTOOLS_DEBUG_DLL")
|
|
enable()
|
|
#endif
|
|
|
|
/datum/debugger/Destroy()
|
|
#ifndef OPENDREAM_REAL
|
|
if(enabled)
|
|
call_ext(dll_path, "auxtools_shutdown")()
|
|
#endif
|
|
return ..()
|
|
|
|
/// Attempt to enable the debugger.
|
|
/datum/debugger/proc/enable()
|
|
#ifndef OPENDREAM_REAL
|
|
if(enabled)
|
|
CRASH("Attempted to enable debugger while its already enabled, somehow.")
|
|
if(!dll_path)
|
|
return FALSE
|
|
var/result = call_ext(dll_path, "auxtools_init")()
|
|
if(result != "SUCCESS")
|
|
error = result
|
|
return FALSE
|
|
enable_debugging()
|
|
enabled = TRUE
|
|
return TRUE
|
|
#else
|
|
return FALSE
|
|
#endif
|
|
|
|
/datum/debugger/vv_edit_var(var_name, var_value)
|
|
return FALSE // no.
|
|
|
|
/datum/debugger/CanProcCall(procname)
|
|
return FALSE // double no.
|