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VOREStation
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fcfdcecd3a8bc87dba196ae49aa8c3d93dd47de6
VOREStation
/
code
T
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PsiOmega
fcfdcecd3a
initialize() should now always be called, be it on game starting up or object being created after game start.
...
Partially
fixes
#9036
.
2015-04-30 19:28:35 +02:00
..
__HELPERS
Merge remote-tracking branch 'upstream/dev' into TheSummoning
2015-04-24 17:13:37 +02:00
_onclick
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
ATMOSPHERICS
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
controllers
Merge remote-tracking branch 'upstream/dev' into TheSummoning
2015-04-24 17:13:37 +02:00
datums
Merge remote-tracking branch 'upstream/dev' into BorgModules
2015-04-26 15:52:18 +02:00
defines
Merge remote-tracking branch 'upstream/dev' into TheSummoning
2015-04-24 17:13:37 +02:00
FEA
Adds Destroys.
2015-04-24 17:11:14 +02:00
game
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
js
…
modules
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
TriDimension
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
ZAS
Merge remote-tracking branch 'upstream/dev' into TheSummoning
2015-04-24 17:13:37 +02:00
global.dm
Merge remote-tracking branch 'upstream/dev' into CultPorting
2015-04-14 15:54:22 +02:00
hub.dm
…
names.dm
…
setup.dm
Begins work to remove the need for spawn() in New() procs.
2015-04-27 08:23:54 +02:00
stylesheet.dm
Makes reflex shooting more obvious
2015-04-02 21:54:35 -04:00
world.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00