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* up ports a bunch of TGS commands * . * needing this * ... * Update datacore.dm * fix that * at least stack that * rework all user name handling * urg * urg * . * . * . * up port this * make this clearer * . * . * . * fix that * . * add returns * player ticket chat * this * . * . * umm * adjust messages * clean smitecode up * . * ummm * . * command filter
21 lines
989 B
Plaintext
21 lines
989 B
Plaintext
/mob/Logout()
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SEND_SIGNAL(src, COMSIG_MOB_LOGOUT)
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SStgui.on_logout(src) // Cleanup any TGUIs the user has open
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player_list -= src
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disconnect_time = world.realtime //VOREStation Addition: logging when we disappear.
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update_client_z(null)
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log_access_out(src)
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unset_machine()
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var/datum/admins/is_admin = GLOB.admin_datums[src.ckey]
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if(is_admin && is_admin.check_for_rights(R_HOLDER))
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message_admins("Staff logout: [key_name(src)]") // Staff logout notice displays no matter what
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if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
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var/admins_number = GLOB.admins.len
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if(admins_number == 0) //Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell.
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send2adminirc("[key_name(src)] logged out - no more admins online.")
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set_listening(NON_LISTENING_ATOM) //maybe remove this, even if it will cause a teensy bit more lag
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..()
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return 1
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