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* Unit Test rework & Master/Ticker update * Fixes and working unit testing * Fixes * Test fixes and FA update * Fixed runtimes * Radio subsystem * move that glob wherever later * ident * CIBUILDING compile option * Fixed runtimes * Some changes to the workflow * CI Split * More split * Pathing * Linters and Annotators * ci dir fix * Missing undef fixed * Enable grep checks * More test conversions * More split * Correct file * Removes unneeded inputs * oop * More dependency changes * More conversions * Conversion fixes * Fixes * Some assert fixes * Corrects start gate * Converted some README.dms to README.mds * Removes duplicate proc * Removes unused defines * Example configs * fix dll access viol by double calling * Post-rebase fixes * Cleans up names global list * Undef restart counter * More code/game/ cleanup * Statpanel update * Skybox * add * Fix ticker * Roundend fix * Persistence dependency update * Reordering * Reordering * Reordering * Initstage fix * . * . * Reorder * Reorder * Circle * Mobs * Air * Test fix * CI Script Fix * Configs * More ticker stuff * This is now in 'reboot world' * Restart world announcements * no glob in PreInit * to define * Update * Removed old include * Make this file normal again * moved * test * shared unit testing objects * Updates batched_spritesheets and universal_icon * . * job data debug * rm that * init order * show us * . * i wonder * . * . * urg * do we not have a job ID? * . * rm sleep for now * updated rust-g linux binaries * binaries update 2 * binaries update 3 * testing something * change that * test something * . * . * . * locavar * test * move that * . * debug * don't run this test * strack trace it * cleaner * . * . * cras again * also comment this out * return to official rust g * Update robot_icons.dm * monitor the generation * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
69 lines
2.4 KiB
Plaintext
69 lines
2.4 KiB
Plaintext
SUBSYSTEM_DEF(nightshift)
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name = "Night Shift"
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dependencies = list(
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/datum/controller/subsystem/lighting
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)
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priority = FIRE_PRIORITY_NIGHTSHIFT
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wait = 60 SECONDS
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flags = SS_NO_TICK_CHECK
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var/nightshift_active = FALSE
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var/nightshift_first_check = 30 SECONDS
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var/high_security_mode = FALSE
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/datum/controller/subsystem/nightshift/Initialize()
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if(!CONFIG_GET(flag/enable_night_shifts))
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can_fire = FALSE
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return SS_INIT_SUCCESS
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/datum/controller/subsystem/nightshift/fire(resumed = FALSE)
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if(round_duration_in_ds < nightshift_first_check)
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return
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check_nightshift()
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/datum/controller/subsystem/nightshift/proc/announce(message)
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var/announce_z
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if(using_map.station_levels.len)
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announce_z = pick(using_map.station_levels)
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//VOREStation Edit - TTS
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var/pickedsound
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if(!high_security_mode)
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if(nightshift_active)
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pickedsound = 'sound/AI/dim_lights.ogg'
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else
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pickedsound = 'sound/AI/bright_lights.ogg'
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priority_announcement.Announce(message, new_title = "Automated Lighting System Announcement", new_sound = pickedsound, zlevel = announce_z)
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//VOREStation Edit End
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/datum/controller/subsystem/nightshift/proc/check_nightshift(check_canfire=FALSE) //This is called from elsewhere, like setting the alert levels
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if(check_canfire && !can_fire)
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return
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var/emergency = GLOB.security_level > SEC_LEVEL_GREEN
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var/announcing = TRUE
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var/night_time = using_map.get_nightshift()
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if(high_security_mode != emergency)
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high_security_mode = emergency
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if(night_time)
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announcing = FALSE
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if(!emergency)
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announce("Restoring night lighting configuration to normal operation.")
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else
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announce("Disabling night lighting: Station is in a state of emergency.")
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if(emergency)
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night_time = FALSE
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if(nightshift_active != night_time)
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update_nightshift(night_time, announcing)
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/datum/controller/subsystem/nightshift/proc/update_nightshift(active, announce = TRUE, resumed = FALSE, forced = FALSE)
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nightshift_active = active
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if(announce)
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if(active)
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announce("Good evening, crew. To reduce power consumption and stimulate the circadian rhythms of some species, all of the lights aboard the station have been dimmed for the night.")
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else
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announce("Good morning, crew. As it is now day time, all of the lights aboard the station have been restored to their former brightness.")
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for(var/obj/machinery/power/apc/apc in GLOB.apcs)
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if(apc.z in using_map.station_levels)
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apc.set_nightshift(active, TRUE)
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CHECK_TICK
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