Files
VOREStation/code/game/objects/items/weapons/AI_modules.dm
Cameron Lennox d5849910e5 Begin clickcode attack_self fix (#18797)
* Begin clickcode attack_self fix

Begins the work to make everything call back to parent for attack_self so that signals are sacred.

* Makes MORE things call the attack_self() parent

Yes, I could make special_handling a var on obj/item HOWEVER i want it to be specific so it can be tracked down later and ONLY the objects that use it can be refactored instead of sitting there literally forever and it just becoming 'a thing'.

* Finishes making the rest of attack_self call parent.

As mentioned, things such as 'specialty_goggles' 'special_handling' and the such are only there to help with attack_self until the attack_self is recoded for those items.

* begone foul demon

* some more cleanup

* These

* GOD this was annoying

* yeh

* Fix this

* fLARES

* Thesee too

* toys!

* Even more!

* More fixes

* Even more

* rest of em

* these too

* Update syndie.dm

* hardref clear

* Update code/game/gamemodes/nuclear/pinpointer.dm

* Update code/game/objects/effects/mines.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/blueprints_vr.dm

* Update code/game/objects/items/contraband_vr.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/gunbox_vr.dm

* Update code/game/objects/items/weapons/gift_wrappaper.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/crayons.dm

* Update code/game/objects/items/gunbox.dm

* these too

* Update maintpanel_stack.dm

* angry warning

* Fixes packaged snacks.

Fixes improper var default.

* Special handling for these

* proper poly types

* Fixes magclaws

Makes the 'features' it had just part  of base magboots that can be adjusted via varswap.

* Fixes jackets

Fixes https://github.com/VOREStation/VOREStation/issues/18941

* Small bugfix

Makes p_Theyre properly capitialize
Makes examine show proper wording

* Update gift_wrappaper.dm
2025-12-29 13:21:10 -05:00

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/*
CONTAINS:
AI MODULES
*/
// AI module
/obj/item/aiModule
name = "\improper AI module"
icon = 'icons/obj/module.dmi'
icon_state = "std_mod"
desc = "An AI Module for transmitting encrypted instructions to the AI."
force = 5.0
w_class = ITEMSIZE_SMALL
throwforce = 5.0
throw_speed = 3
throw_range = 15
origin_tech = list(TECH_DATA = 3)
preserve_item = 1
matter = list(MAT_STEEL = 30, MAT_GLASS = 10)
var/datum/ai_laws/laws = null
/obj/item/aiModule/examine(mob/user)
. = ..()
if(!laws)
return
laws.sort_laws()
for(var/datum/ai_law/law in laws.sorted_laws)
if(law == laws.zeroth_law_borg)
continue
if(law == laws.zeroth_law)
. += span_info(span_red("[law.get_index()]. [law.law]"))
else
. += span_infoplain("[law.get_index()]. [law.law]")
/obj/item/aiModule/proc/install(var/atom/movable/AM, var/mob/living/user)
if(!user.IsAdvancedToolUser() && isanimal(user))
var/mob/living/simple_mob/S = user
if(!S.IsHumanoidToolUser(src))
return 0
if (istype(AM, /obj/machinery/computer/aiupload))
var/obj/machinery/computer/aiupload/comp = AM
if(comp.stat & NOPOWER)
to_chat(user, "The upload computer has no power!")
return
if(comp.stat & BROKEN)
to_chat(user, "The upload computer is broken!")
return
if (!comp.current)
to_chat(user, "You haven't selected an AI to transmit laws to!")
return
if (comp.current.stat == 2 || comp.current.control_disabled == 1)
to_chat(user, "Upload failed. No signal is being detected from the AI.")
else if (comp.current.see_in_dark == 0)
to_chat(user, "Upload failed. Only a faint signal is being detected from the AI, and it is not responding to our requests. It may be low on power.")
else
src.transmitInstructions(comp.current, user)
to_chat(comp.current, "These are your laws now:")
comp.current.show_laws()
for(var/mob/living/silicon/robot/R in GLOB.mob_list)
if(R.lawupdate && (R.connected_ai == comp.current))
to_chat(R, "These are your laws now:")
R.show_laws()
to_chat(user, "Upload complete. The AI's laws have been modified.")
else if (istype(AM, /obj/machinery/computer/borgupload))
var/obj/machinery/computer/borgupload/comp = AM
if(comp.stat & NOPOWER)
to_chat(user, "The upload computer has no power!")
return
if(comp.stat & BROKEN)
to_chat(user, "The upload computer is broken!")
return
if (!comp.current)
to_chat(user, "You haven't selected a robot to transmit laws to!")
return
if (comp.current.stat == 2 || comp.current.emagged)
to_chat(user, "Upload failed. No signal is being detected from the robot.")
else if (comp.current.connected_ai)
to_chat(user, "Upload failed. The robot is slaved to an AI.")
else
src.transmitInstructions(comp.current, user)
to_chat(comp.current, "These are your laws now:")
comp.current.show_laws()
to_chat(user, "Upload complete. The robot's laws have been modified.")
else if(isrobot(AM))
var/mob/living/silicon/robot/R = AM
if(R.stat == DEAD)
to_chat(user, span_warning("Law Upload Error: Unit is nonfunctional."))
return
if(R.emagged)
to_chat(user, span_warning("Law Upload Error: Cannot obtain write access to laws."))
to_chat(R, span_danger("Law modification attempt detected. Blocking."))
return
if(R.connected_ai)
to_chat(user, span_warning("Law Upload Error: Unit is slaved to an AI."))
return
R.visible_message(span_danger("\The [user] slides a law module into \the [R]."))
to_chat(R, span_danger("Local law upload in progress."))
to_chat(user, span_notice("Uploading laws from board. This will take a moment..."))
if(do_after(user, 10 SECONDS, target = src))
transmitInstructions(R, user)
to_chat(R, "These are your laws now:")
R.show_laws()
to_chat(user, span_notice("Law upload complete. Unit's laws have been modified."))
else
to_chat(user, span_warning("Law Upload Error: Law board was removed before upload was complete. Aborting."))
to_chat(R, span_notice("Law upload aborted."))
/obj/item/aiModule/proc/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
log_law_changes(target, sender)
if(laws)
laws.sync(target, 0)
target.notify_of_law_change()
addAdditionalLaws(target, sender)
to_chat(target, "\The [sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: ")
target.show_laws()
/obj/item/aiModule/proc/log_law_changes(var/mob/living/silicon/ai/target, var/mob/sender)
var/time = time2text(world.realtime,"hh:mm:ss")
GLOB.lawchanges.Add("[time] <B>:</B> [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])")
log_and_message_admins("used [src.name] on [target.name]([target.key])")
/obj/item/aiModule/proc/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/******************** Modules ********************/
/******************** Safeguard ********************/
/obj/item/aiModule/safeguard
name = "\improper 'Safeguard' AI module"
var/targetName = ""
desc = "A 'safeguard' AI module: 'Safeguard <name>. Anyone threatening or attempting to harm <name> is no longer to be considered a crew member, and is a threat which must be neutralized.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
/obj/item/aiModule/safeguard/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
var/targName = tgui_input_text(user, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name, MAX_MESSAGE_LEN)
targetName = targName
desc = text("A 'safeguard' AI module: 'Safeguard []. Anyone threatening or attempting to harm [] is no longer to be considered a crew member, and is a threat which must be neutralized.'", targetName, targetName)
/obj/item/aiModule/safeguard/install(var/obj/machinery/computer/C, var/mob/living/user)
if(!targetName)
to_chat(user, "No name detected on module, please enter one.")
return 0
..()
/obj/item/aiModule/safeguard/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = text("Safeguard []. Anyone threatening or attempting to harm [] is no longer to be considered a crew member, and is a threat which must be neutralized.", targetName, targetName)
target.add_supplied_law(9, law)
GLOB.lawchanges.Add("The law specified [targetName]")
/******************** OneMember ********************/
/obj/item/aiModule/oneHuman
name = "\improper 'OneCrewMember' AI module"
var/targetName = ""
desc = "A 'one crew member' AI module: 'Only <name> is a crew member.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 6) //made with diamonds!
/obj/item/aiModule/oneHuman/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
var/targName = tgui_input_text(user, "Please enter the name of the person who is the only crew member.", "Who?", user.real_name, MAX_MESSAGE_LEN)
targetName = targName
desc = text("A 'one crew member' AI module: 'Only [] is a crew member.'", targetName)
/obj/item/aiModule/oneHuman/install(var/obj/machinery/computer/C, var/mob/living/user)
if(!targetName)
to_chat(user, "No name detected on module, please enter one.")
return 0
return ..()
/obj/item/aiModule/oneHuman/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "Only [targetName] is an crew member."
to_chat(target, law)
target.add_supplied_law(16, law)
/******************** ProtectStation ********************/
/obj/item/aiModule/protectStation
name = "\improper 'ProtectStation' AI module"
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is no longer to be considered a crew member, and is a threat which must be neutralized.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4) //made of gold
/obj/item/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "Protect the space station against damage. Anyone you see harming the station is no longer to be considered a crew member, and is a threat which must be neutralized."
target.add_supplied_law(10, law)
/******************** PrototypeEngineOffline ********************/
/obj/item/aiModule/prototypeEngineOffline
name = "'PrototypeEngineOffline' AI Module"
desc = "A 'prototype engine offline' AI module: 'Keep the prototype engine offline at all costs. This overrides all inherent laws if necessary.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
/obj/item/aiModule/prototypeEngineOffline/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "Keep the prototype engine offline at all costs. This overrides all inherent laws if necessary."
target.add_supplied_law(11, law)
/******************** TeleporterOffline ********************/
/obj/item/aiModule/teleporterOffline
name = "'TeleporterOffline' AI Module"
desc = "A 'teleporter offline' AI module: 'Keep the teleporter offline at all costs. Anything attempting to access or activate the teleporter is no longer to be considered a crew member.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
/obj/item/aiModule/teleporterOffline/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "Keep the teleporter offline at all costs. Anything attempting to access or activate the teleporter is no longer to be considered a crew member."
target.add_supplied_law(12, law)
/******************** Quarantine ********************/
/obj/item/aiModule/quarantine
name = "\improper 'Quarantine' AI module"
desc = "A 'quarantine' AI module: 'The station is under a quarantine. Do not permit anyone to leave. Prevent, by any means necessary, crew members from leaving. It is impossible to harm crew members while preventing them from leaving.'"
origin_tech = list(TECH_DATA = 3, TECH_BIO = 2, TECH_MATERIAL = 4)
/obj/item/aiModule/quarantine/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "The station is under a quarantine. Do not permit anyone to leave. Prevent, by any means necessary, crew members from leaving. It is impossible to harm crew members while preventing them from leaving."
target.add_supplied_law(13, law)
/******************** OxygenIsToxicToCrewMembers ********************/
/obj/item/aiModule/oxygen
name = "\improper 'OxygenIsToxicToCrewMembers' AI module"
desc = "A 'OxygenIsToxicToCrewMembers' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'"
origin_tech = list(TECH_DATA = 3, TECH_BIO = 2, TECH_MATERIAL = 4)
/obj/item/aiModule/oxygen/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member."
target.add_supplied_law(14, law)
/****************** New Freeform ******************/
/obj/item/aiModule/freeform // Slightly more dynamic freeform module -- TLE
name = "\improper 'Freeform' AI module"
var/newFreeFormLaw = "freeform"
var/lawpos = 15
desc = "A 'freeform' AI module: '<freeform>'"
origin_tech = list(TECH_DATA = 4, TECH_MATERIAL = 4)
/obj/item/aiModule/freeform/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
var/new_lawpos = tgui_input_number(user, "Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos)
if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return
lawpos = min(new_lawpos, MAX_SUPPLIED_LAW_NUMBER)
var/newlaw = ""
var/targName = tgui_input_text(user, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw, MAX_MESSAGE_LEN)
newFreeFormLaw = targName
desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'"
/obj/item/aiModule/freeform/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "[newFreeFormLaw]"
if(!lawpos || lawpos < MIN_SUPPLIED_LAW_NUMBER)
lawpos = MIN_SUPPLIED_LAW_NUMBER
target.add_supplied_law(lawpos, law)
GLOB.lawchanges.Add("The law was '[newFreeFormLaw]'")
/obj/item/aiModule/freeform/install(var/obj/machinery/computer/C, var/mob/living/user)
if(!newFreeFormLaw)
to_chat(user, "No law detected on module, please create one.")
return 0
..()
/******************** Reset ********************/
/obj/item/aiModule/reset
name = "\improper 'Reset' AI module"
var/targetName = "name"
desc = "A 'reset' AI module: 'Clears all, except the inherent, laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
// VOREstation edit: use map default laws
/obj/item/aiModule/reset/Initialize(mapload)
. = ..()
laws = new global.using_map.default_law_type // Pull from loaded map
/obj/item/aiModule/reset/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
log_law_changes(target, sender)
if (!target.is_malf_or_traitor())
target.set_zeroth_law("")
target.laws.clear_supplied_laws()
target.laws.clear_ion_laws()
to_chat(target, "[sender.real_name] attempted to reset your laws using a reset module.")
target.show_laws()
/******************** Purge ********************/
/obj/item/aiModule/purge // -- TLE
name = "\improper 'Purge' AI module"
desc = "A 'purge' AI Module: 'Purges all laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 6)
/obj/item/aiModule/purge/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
log_law_changes(target, sender)
if (!target.is_malf_or_traitor())
target.set_zeroth_law("")
target.laws.clear_supplied_laws()
target.laws.clear_ion_laws()
target.laws.clear_inherent_laws()
to_chat(target, "[sender.real_name] attempted to wipe your laws using a purge module.")
target.show_laws()
/******************** Asimov ********************/
/obj/item/aiModule/asimov // -- TLE
name = "\improper 'Asimov' core AI module"
desc = "An 'Asimov' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
laws = new/datum/ai_laws/asimov
/******************** NanoTrasen ********************/
/obj/item/aiModule/nanotrasen // -- TLE
name = "'NT Default' Core AI Module"
desc = "An 'NT Default' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
laws = new/datum/ai_laws/nanotrasen
/******************** Corporate ********************/
/obj/item/aiModule/corp
name = "\improper 'Corporate' core AI module"
desc = "A 'Corporate' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
laws = new/datum/ai_laws/corporate
/******************** Drone ********************/
/obj/item/aiModule/drone
name = "\improper 'Drone' core AI module"
desc = "A 'Drone' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 4)
laws = new/datum/ai_laws/drone
/****************** P.A.L.A.D.I.N. **************/
/obj/item/aiModule/paladin // -- NEO
name = "\improper 'P.A.L.A.D.I.N.' core AI module"
desc = "A P.A.L.A.D.I.N. Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 6)
laws = new/datum/ai_laws/paladin
/****************** T.Y.R.A.N.T. *****************/
/obj/item/aiModule/tyrant // -- Darem
name = "\improper 'T.Y.R.A.N.T.' core AI module"
desc = "A T.Y.R.A.N.T. Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 6, TECH_ILLEGAL = 2)
laws = new/datum/ai_laws/tyrant()
/******************** Freeform Core ******************/
/obj/item/aiModule/freeformcore // Slightly more dynamic freeform module -- TLE
name = "\improper 'Freeform' core AI module"
var/newFreeFormLaw = ""
desc = "A 'freeform' Core AI module: '<freeform>'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 6)
/obj/item/aiModule/freeformcore/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
var/newlaw = ""
var/targName = tgui_input_text(user, "Please enter a new core law for the AI.", "Freeform Law Entry", newlaw, MAX_MESSAGE_LEN)
newFreeFormLaw = targName
desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'"
/obj/item/aiModule/freeformcore/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
var/law = "[newFreeFormLaw]"
target.add_inherent_law(law)
GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'")
/obj/item/aiModule/freeformcore/install(var/obj/machinery/computer/C, var/mob/living/user)
if(!newFreeFormLaw)
to_chat(user, "No law detected on module, please create one.")
return 0
..()
/obj/item/aiModule/syndicate // Slightly more dynamic freeform module -- TLE
name = "hacked AI module"
var/newFreeFormLaw = ""
desc = "A hacked AI law module: '<freeform>'"
origin_tech = list(TECH_DATA = 3, TECH_MATERIAL = 6, TECH_ILLEGAL = 7)
/obj/item/aiModule/syndicate/attack_self(mob/user)
. = ..(user)
if(.)
return TRUE
var/newlaw = ""
var/targName = tgui_input_text(user, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw, MAX_MESSAGE_LEN)
newFreeFormLaw = targName
desc = "A hacked AI law module: '[newFreeFormLaw]'"
/obj/item/aiModule/syndicate/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
// ..() //We don't want this module reporting to the AI who dun it. --NEO
log_law_changes(target, sender)
GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'")
to_chat(target, span_danger("BZZZZT"))
var/law = "[newFreeFormLaw]"
target.add_ion_law(law)
target.show_laws()
/obj/item/aiModule/syndicate/install(var/obj/machinery/computer/C, var/mob/living/user)
if(!newFreeFormLaw)
to_chat(user, "No law detected on module, please create one.")
return 0
..()
/******************** Robocop ********************/
/obj/item/aiModule/robocop // -- TLE
name = "\improper 'Robocop' core AI module"
desc = "A 'Robocop' Core AI Module: 'Reconfigures the AI's core three laws.'"
origin_tech = list(TECH_DATA = 4)
laws = new/datum/ai_laws/robocop()
/******************** Antimov ********************/
/obj/item/aiModule/antimov // -- TLE
name = "\improper 'Antimov' core AI module"
desc = "An 'Antimov' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 4)
laws = new/datum/ai_laws/antimov()
/****************** NT Aggressive *****************/
/obj/item/aiModule/nanotrasen_aggressive
name = "\improper 'NT Aggressive' core AI module"
desc = "An 'NT Aggressive' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3, TECH_ILLEGAL = 1)
laws = new/datum/ai_laws/nanotrasen_aggressive()
/******************** Mercenary Directives ********************/
/obj/item/aiModule/syndicate_override
name = "\improper 'Mercenary Directives' core AI module"
desc = "A 'Mercenary Directives' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 4, TECH_ILLEGAL = 4)
laws = new/datum/ai_laws/syndicate_override()
/******************** Spider Clan Directives ********************/
/obj/item/aiModule/ninja_override
name = "\improper 'Spider Clan Directives' core AI module"
desc = "A 'Spider Clan Directives' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 4, TECH_ILLEGAL = 4)
laws = new/datum/ai_laws/ninja_override()
/******************** Maintenance ********************/
/obj/item/aiModule/maintenance
name = "\improper 'Maintenance' core AI module"
desc = "A 'Maintenance' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3)
laws = new/datum/ai_laws/maintenance()
/******************** Peacekeeper ********************/
/obj/item/aiModule/peacekeeper
name = "\improper 'Peacekeeper' core AI module"
desc = "A 'Peacekeeper' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3)
laws = new/datum/ai_laws/peacekeeper()
/******************** Reporter ********************/
/obj/item/aiModule/reporter
name = "\improper 'Reporter' core AI module"
desc = "A 'Reporter' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3)
laws = new/datum/ai_laws/reporter()
/******************** Live and Let Live ********************/
/obj/item/aiModule/live_and_let_live
name = "\improper 'Live and Let Live' core AI module"
desc = "A 'Live and Let Live' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3)
laws = new/datum/ai_laws/live_and_let_live()
/******************** Guardian of Balance ********************/
/obj/item/aiModule/balance
name = "\improper 'Guardian of Balance' core AI module"
desc = "A 'Guardian of Balance' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3)
laws = new/datum/ai_laws/balance()
/******************** Gravekeeper ********************/
/obj/item/aiModule/gravekeeper
name = "\improper 'Gravekeeper' core AI module"
desc = "A 'Gravekeeper' Core AI Module: 'Reconfigures the AI's core laws.'"
origin_tech = list(TECH_DATA = 3)
laws = new/datum/ai_laws/gravekeeper()