diff --git a/code/_helpers/global_lists_vr.dm b/code/_helpers/global_lists_vr.dm
index b2dfae0544..0406099616 100644
--- a/code/_helpers/global_lists_vr.dm
+++ b/code/_helpers/global_lists_vr.dm
@@ -3,6 +3,7 @@
*/
var/global/list/ear_styles_list = list() // Stores /datum/sprite_accessory/ears indexed by type
+var/global/list/hair_accesories_list= list()// Stores /datum/sprite_accessory/hair_accessory indexed by type
var/global/list/tail_styles_list = list() // Stores /datum/sprite_accessory/tail indexed by type
var/global/list/wing_styles_list = list() // Stores /datum/sprite_accessory/wing indexed by type
var/global/list/negative_traits = list() // Negative custom species traits, indexed by path
@@ -451,6 +452,12 @@ var/global/list/remainless_species = list(SPECIES_PROMETHEAN,
var/datum/sprite_accessory/wing/instance = new path()
wing_styles_list[path] = instance
+ // Custom Hair Accessories
+ paths = typesof(/datum/sprite_accessory/hair_accessory) - /datum/sprite_accessory/hair_accessory
+ for(var/path in paths)
+ var/datum/sprite_accessory/hair_accessory/instance = new path()
+ hair_accesories_list[path] = instance
+
// Custom species traits
paths = typesof(/datum/trait) - /datum/trait
for(var/path in paths)
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 1176e870a6..f47566279a 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -78,21 +78,22 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
#define SUIT_STORE_LAYER 17 //Suit storage-slot item
#define BACK_LAYER 18 //Back-slot item
#define HAIR_LAYER 19 //The human's hair
-#define EARS_LAYER 20 //Both ear-slot items (combined image)
-#define EYES_LAYER 21 //Mob's eyes (used for glowing eyes)
-#define FACEMASK_LAYER 22 //Mask-slot item
-#define HEAD_LAYER 23 //Head-slot item
-#define HANDCUFF_LAYER 24 //Handcuffs, if the human is handcuffed, in a secret inv slot
-#define LEGCUFF_LAYER 25 //Same as handcuffs, for legcuffs
-#define L_HAND_LAYER 26 //Left-hand item
-#define R_HAND_LAYER 27 //Right-hand item
-#define WING_LAYER 28 //VOREStation edit. Simply move this up a number if things are added.
-#define TAIL_LAYER_ALT 29 //VOREStation edit. Simply move this up a number if things are added.
-#define MODIFIER_EFFECTS_LAYER 30 //Effects drawn by modifiers
-#define FIRE_LAYER 31 //'Mob on fire' overlay layer
-#define WATER_LAYER 32 //'Mob submerged' overlay layer
-#define TARGETED_LAYER 33 //'Aimed at' overlay layer
-#define TOTAL_LAYERS 33 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
+#define HAIR_ACCESSORY_LAYER 20 //VOREStation edit. Simply move this up a number if things are added.
+#define EARS_LAYER 21 //Both ear-slot items (combined image)
+#define EYES_LAYER 22 //Mob's eyes (used for glowing eyes)
+#define FACEMASK_LAYER 23 //Mask-slot item
+#define HEAD_LAYER 24 //Head-slot item
+#define HANDCUFF_LAYER 25 //Handcuffs, if the human is handcuffed, in a secret inv slot
+#define LEGCUFF_LAYER 26 //Same as handcuffs, for legcuffs
+#define L_HAND_LAYER 27 //Left-hand item
+#define R_HAND_LAYER 28 //Right-hand item
+#define WING_LAYER 29 //VOREStation edit. Simply move this up a number if things are added.
+#define TAIL_LAYER_ALT 30 //VOREStation edit. Simply move this up a number if things are added.
+#define MODIFIER_EFFECTS_LAYER 31 //Effects drawn by modifiers
+#define FIRE_LAYER 32 //'Mob on fire' overlay layer
+#define WATER_LAYER 33 //'Mob submerged' overlay layer
+#define TARGETED_LAYER 34 //'Aimed at' overlay layer
+#define TOTAL_LAYERS 34 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
//////////////////////////////////
/mob/living/carbon/human
@@ -407,6 +408,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
//Reset our hair
remove_layer(HAIR_LAYER)
+ remove_layer(HAIR_ACCESSORY_LAYER) //VOREStation Edit
update_eyes() //Pirated out of here, for glowing eyes.
var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
@@ -464,10 +466,26 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
if(head_organ.transparent) //VOREStation Edit. For better slime limbs.
face_standing += rgb(,,,120)
-
+
overlays_standing[HAIR_LAYER] = image(face_standing, layer = BODY_LAYER+HAIR_LAYER)
apply_layer(HAIR_LAYER)
+ // VOREStation Edit - START
+ var/icon/hair_acc_s = get_hair_accessory_overlay()
+ var/image/hair_acc_s_image = null
+ if(hair_acc_s)
+ if(hair_accessory_style.ignores_lighting)
+ hair_acc_s_image = image(hair_acc_s)
+ hair_acc_s_image.plane = PLANE_LIGHTING_ABOVE
+ hair_acc_s_image.appearance_flags = appearance_flags
+ if (hair_acc_s_image)
+ overlays_standing[HAIR_ACCESSORY_LAYER] = hair_acc_s_image
+ apply_layer(HAIR_ACCESSORY_LAYER)
+ return
+ overlays_standing[HAIR_ACCESSORY_LAYER] = image(hair_acc_s, layer = BODY_LAYER+HAIR_ACCESSORY_LAYER)
+ apply_layer(HAIR_ACCESSORY_LAYER)
+ // VOREStation Edit - END
+
/mob/living/carbon/human/update_eyes()
if(QDESTROYING(src))
return
diff --git a/code/modules/vore/appearance/preferences_vr.dm b/code/modules/vore/appearance/preferences_vr.dm
index e362f51b3e..5897cb2a48 100644
--- a/code/modules/vore/appearance/preferences_vr.dm
+++ b/code/modules/vore/appearance/preferences_vr.dm
@@ -10,6 +10,16 @@
/mob/living/carbon/human
// Horray Furries!
+ var/datum/sprite_accessory/hair_accessory/hair_accessory_style = null
+ var/r_acc = 30
+ var/g_acc = 30
+ var/b_acc = 30
+ var/r_acc2 = 30
+ var/g_acc2 = 30
+ var/b_acc2 = 30
+ var/r_acc3 = 30
+ var/g_acc3 = 30
+ var/b_acc3 = 30
var/datum/sprite_accessory/ears/ear_style = null
var/r_ears = 30
var/g_ears = 30
diff --git a/code/modules/vore/appearance/sprite_accessories_vr.dm b/code/modules/vore/appearance/sprite_accessories_vr.dm
index 2a2d7592d9..0bf9514763 100644
--- a/code/modules/vore/appearance/sprite_accessories_vr.dm
+++ b/code/modules/vore/appearance/sprite_accessories_vr.dm
@@ -2022,3 +2022,30 @@
icon_state = "xenotailalt_fullcolour"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
+
+/*
+////////////////////////////
+/ =--------------------= /
+/ == Misc Definitions == /
+/ =--------------------= /
+////////////////////////////
+*/
+
+// Yes, I have to add all of this just to make some glowy hair.
+// No, this isn't a character creation option, but... I guess in the future it could be, if anyone wants that?
+
+/datum/sprite_accessory/hair_accessory
+ name = "You should not see this..."
+ icon = 'icons/mob/vore/hair_accessories_vr.dmi'
+ do_colouration = 0 // Set to 1 to blend (ICON_ADD) hair color
+
+ var/ignores_lighting = 0 // Whether or not this hair accessory will ignore lighting and glow in the dark.
+ var/color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
+ var/desc = "You should not see this..."
+
+/datum/sprite_accessory/hair_accessory/verie_hair_glow
+ name = "verie's hair glow"
+ desc = ""
+ icon_state = "verie_hair_glow"
+ ignores_lighting = 1
+ //ckeys_allowed = list("vitoras") // This probably won't come into play EVER but better safe than sorry
\ No newline at end of file
diff --git a/code/modules/vore/appearance/update_icons_vr.dm b/code/modules/vore/appearance/update_icons_vr.dm
index ab470c6af6..9185db35f3 100644
--- a/code/modules/vore/appearance/update_icons_vr.dm
+++ b/code/modules/vore/appearance/update_icons_vr.dm
@@ -20,6 +20,15 @@ var/global/list/wing_icon_cache = list()
return ears_s
return null
+/mob/living/carbon/human/proc/get_hair_accessory_overlay()
+ if(hair_accessory_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
+ var/icon/hair_acc_s = icon(hair_accessory_style.icon, hair_accessory_style.icon_state)
+ if(hair_accessory_style.do_colouration)
+ hair_acc_s.Blend(rgb(src.r_ears, src.g_ears, src.b_ears), hair_accessory_style.color_blend_mode)
+ return hair_acc_s
+ return null
+
+
/mob/living/carbon/human/proc/get_tail_image()
//If you are FBP with tail style and didn't set a custom one
var/datum/robolimb/model = isSynthetic()
@@ -103,6 +112,7 @@ var/global/list/wing_icon_cache = list()
return image(wing_s)
+
// TODO - Move this to where it should go ~Leshana
/mob/proc/stop_flying()
if(QDESTROYING(src))
diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index 328609cfed..9fde531d69 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -2240,3 +2240,50 @@ Departamental Swimsuits, for general use
add_attack_logs(user, target, "Teleported [target] with via \the [src]'s [translocator]!")
else ..()
+
+//Vitoras: Verie
+/obj/item/clothing/suit/storage/hooded/fluff/verie
+ name = "distressingly cyan hoodie"
+ desc = "A cute, brightly colored hoodie perfect for occasional concealment of a verie silly nerd. A little tag inside \
+ the collar bears only the letters \"VW.\""
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "verie_hoodie"
+
+ icon_override = 'icons/vore/custom_onmob_vr.dmi'
+ item_state = "verie_hoodie"
+
+ hoodtype = /obj/item/clothing/head/hood/winter/fluff/verie
+
+ var/owner = "vitoras"
+
+/obj/item/clothing/suit/storage/hooded/fluff/verie/ToggleHood()
+ // If you ain't the robutt, you probably don't have the hair style that the hooded icon states are made for. sorry!
+ var/mob/living/carbon/human/H = src.loc
+ if (H.ckey != owner)
+ to_chat(H, "Strange... the hood doesn't go over your head no matter how you try to put it up.")
+ return
+ ..()
+
+/obj/item/clothing/head/hood/winter/fluff/verie
+ name = "not-so-cyan hood"
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "verie_hood"
+
+ icon_override = 'icons/vore/custom_onmob_vr.dmi'
+ item_state = "verie_hood"
+
+/obj/item/clothing/under/fluff/verie
+ name = "salaciously stylised suit"
+ desc = "It's kind of difficult to identify the type of material that makes up this form-fitting suit. It is stretchy and flexible, but \
+ is firm in its toughness, and clings tightly to the skin. Come to think of it, it glistens quite a bit in the light and- \
+ oh god it's latex.\
+ \n... A Verie appropriate material choice indeed." //the wordplay never ends
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "veriesuit"
+
+ icon_override = 'icons/vore/custom_onmob_vr.dmi'
+ item_state = "veriesuit"
+
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET|ARMS|HANDS
+
+
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index f76afcb2e0..3b71faa6ab 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -1354,4 +1354,53 @@
/obj/item/weapon/reagent_containers/food/drinks/glass2/fluff/claraflask/update_icon()
..()
name = initial(name)
- desc = initial(desc)
\ No newline at end of file
+ desc = initial(desc)
+
+//Vitoras: Verie
+/obj/item/weapon/fluff/verie
+ name = "glowy hairbrush"
+ desc = "A pulse of light periodically zips across the top of this blue brush. This... is not an ordinary hair care tool. \
+ A small inscription can be seen in one side of the brush: \"THIS DEVICE IS ONLY COMPATIBLE WITH MODEL RI \
+ POSITRONICS IN A MODEL E CHASSIS.\""
+ icon = 'icons/vore/custom_items_vr.dmi'
+ icon_state = "verie_brush"
+ w_class = ITEMSIZE_TINY
+
+ var/owner = "vitoras"
+
+/obj/item/weapon/fluff/verie/attack_self(mob/living/carbon/human/user)
+ if (istype(user))
+ // It's only made for Verie's chassis silly!
+ if (user.ckey != owner)
+ to_chat(user, "The brush's teeth are far too rough to even comb your hair. Apparently, \
+ this device was not made for people like you.")
+ return
+
+ if (!user.hair_accessory_style)
+ var/datum/sprite_accessory/hair_accessory/verie_hair_glow/V = new(user)
+ user.hair_accessory_style = V
+ user.update_hair()
+ user.visible_message("[user] combs her hair. \The [src] leaves behind glowing cyan highlights as it passes through \
+ her black strands.", \
+ "You brush your hair. \The [src]'s teeth begin to vibrate and glow as they react to your nanites. \
+ The teeth stimulate the nanites in your hair strands until your hair give off a brilliant, faintly pulsing \
+ cyan glow!")
+
+ else
+ user.visible_message("[user] combs her hair. \The [src] brushes away her glowing cyan highlights. Neat!", \
+ "You brush your hair. \The [src]'s teeth wipe away the glowing streaks in your hair \
+ like a sponge scrubbing away a stain.")
+ user.hair_accessory_style = null
+ for(var/datum/sprite_accessory/hair_accessory/verie_hair_glow/V in user)
+ to_chat(user, "found a V to delete!")
+ qdel(V)
+ user.update_hair()
+
+
+ else
+ to_chat(user, "\The [src] isn't compatible with your body as it is now.")
+
+
+
+
+
diff --git a/icons/mob/vore/hair_accessories_vr.dmi b/icons/mob/vore/hair_accessories_vr.dmi
new file mode 100644
index 0000000000..4411f5c00c
Binary files /dev/null and b/icons/mob/vore/hair_accessories_vr.dmi differ
diff --git a/icons/vore/custom_clothes_vr.dmi b/icons/vore/custom_clothes_vr.dmi
index e9b58a4c7f..3e3d53b3db 100644
Binary files a/icons/vore/custom_clothes_vr.dmi and b/icons/vore/custom_clothes_vr.dmi differ
diff --git a/icons/vore/custom_items_vr.dmi b/icons/vore/custom_items_vr.dmi
index 4856d6c311..10580ec71f 100644
Binary files a/icons/vore/custom_items_vr.dmi and b/icons/vore/custom_items_vr.dmi differ
diff --git a/icons/vore/custom_onmob_vr.dmi b/icons/vore/custom_onmob_vr.dmi
index 0c723da5e8..aaf141e83f 100644
Binary files a/icons/vore/custom_onmob_vr.dmi and b/icons/vore/custom_onmob_vr.dmi differ