Midweek bugfix release (#16867)

* fix adminjump to area (#16853)

* fix a runtime in the keyloop (#16852)

* fix a runtime in the keyloop

* also fix that

* gloves runtime

* do it proper

* fix stun effect act (#16850)

* fix a runtime and some usr to user (#16849)

* fix a runtimg and some usr to user

* .

* .

* more usr

* fix some bad replaces (#16856)

* fix a lot of map issues (#16857)

* fix a lot of map issues

* fix SM template...

* fix change turf (#16860)

* Fluff item for Beeholddrbeesphb/Evelynn (#16859)

* Fix synth_color not working (#16866)

* Fix synth_color not working

* Fix spawnpoint pref

* living

* oups

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
This commit is contained in:
Selis
2025-01-08 16:05:01 +01:00
committed by GitHub
co-authored by Kashargul ShadowLarkens
parent b586f26e1c
commit 35172fd5eb
51 changed files with 103 additions and 4537 deletions
@@ -121,6 +121,7 @@
density = FALSE
anchored = TRUE
icon = 'icons/effects/tomatodecal.dmi'
icon_state = "tomato_floor1"
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
/obj/effect/decal/cleanable/egg_smudge
@@ -129,6 +130,7 @@
density = FALSE
anchored = TRUE
icon = 'icons/effects/tomatodecal.dmi'
icon_state = "smashed_egg1"
random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3")
/obj/effect/decal/cleanable/pie_smudge //honk
@@ -137,6 +139,7 @@
density = FALSE
anchored = TRUE
icon = 'icons/effects/tomatodecal.dmi'
icon_state = "smashed_pie"
random_icon_states = list("smashed_pie")
/obj/effect/decal/cleanable/fruit_smudge
@@ -184,7 +184,7 @@
//laser pointer image
icon_state = "pointer_[pointer_icon_state]"
icon_state = "[initial(icon_state)]_[pointer_icon_state]"
var/list/showto = list()
for(var/mob/M in viewers(world.view,targloc))
if(M.client)
@@ -211,7 +211,7 @@
flick_overlay(I, showto, cooldown)
spawn(cooldown)
icon_state = "pointer"
icon_state = initial(icon_state)
/obj/item/laser_pointer/process()
if(prob(20 - recharge_locked*5))
+1 -1
View File
@@ -237,7 +237,7 @@
/obj/random/mob/mouse
name = "Random Mouse"
desc = "This is a random boring maus."
icon_state = "mouse_gray"
icon_state = "animal"
spawn_nothing_percentage = 15
/obj/random/mob/mouse/item_to_spawn()