Midweek bugfix release (#16867)

* fix adminjump to area (#16853)

* fix a runtime in the keyloop (#16852)

* fix a runtime in the keyloop

* also fix that

* gloves runtime

* do it proper

* fix stun effect act (#16850)

* fix a runtime and some usr to user (#16849)

* fix a runtimg and some usr to user

* .

* .

* more usr

* fix some bad replaces (#16856)

* fix a lot of map issues (#16857)

* fix a lot of map issues

* fix SM template...

* fix change turf (#16860)

* Fluff item for Beeholddrbeesphb/Evelynn (#16859)

* Fix synth_color not working (#16866)

* Fix synth_color not working

* Fix spawnpoint pref

* living

* oups

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
This commit is contained in:
Selis
2025-01-08 16:05:01 +01:00
committed by GitHub
co-authored by Kashargul ShadowLarkens
parent b586f26e1c
commit 35172fd5eb
51 changed files with 103 additions and 4537 deletions
@@ -159,17 +159,17 @@
/datum/preference/toggle/human/name_is_always_random/apply_to_human(mob/living/carbon/human/target, value)
return // handled in copy_to
/datum/preference/choiced/human/spawnpoint
/datum/preference/choiced/living/spawnpoint
category = PREFERENCE_CATEGORY_MANUALLY_RENDERED
savefile_key = "spawnpoint"
savefile_identifier = PREFERENCE_CHARACTER
can_randomize = FALSE
/datum/preference/choiced/human/spawnpoint/init_possible_values()
/datum/preference/choiced/living/spawnpoint/init_possible_values()
var/list/spawnkeys = list()
for(var/spawntype in spawntypes)
for(var/spawntype in get_spawn_points())
spawnkeys += spawntype
return spawnkeys
/datum/preference/choiced/human/spawnpoint/apply_to_human(mob/living/carbon/human/target, value)
/datum/preference/choiced/living/spawnpoint/apply_to_living(mob/living/target, value)
return // handled in job_controller
@@ -56,7 +56,7 @@
/datum/preference/color/human/synth_color
category = PREFERENCE_CATEGORY_MANUALLY_RENDERED
savefile_identifier = PREFERENCE_CHARACTER
savefile_key = "synth_color"
savefile_key = "synth_color_rgb"
can_randomize = FALSE
/datum/preference/color/human/synth_color/apply_to_human(mob/living/carbon/human/target, value)