Midweek bugfix release (#16867)

* fix adminjump to area (#16853)

* fix a runtime in the keyloop (#16852)

* fix a runtime in the keyloop

* also fix that

* gloves runtime

* do it proper

* fix stun effect act (#16850)

* fix a runtime and some usr to user (#16849)

* fix a runtimg and some usr to user

* .

* .

* more usr

* fix some bad replaces (#16856)

* fix a lot of map issues (#16857)

* fix a lot of map issues

* fix SM template...

* fix change turf (#16860)

* Fluff item for Beeholddrbeesphb/Evelynn (#16859)

* Fix synth_color not working (#16866)

* Fix synth_color not working

* Fix spawnpoint pref

* living

* oups

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
This commit is contained in:
Selis
2025-01-08 16:05:01 +01:00
committed by GitHub
co-authored by Kashargul ShadowLarkens
parent b586f26e1c
commit 35172fd5eb
51 changed files with 103 additions and 4537 deletions
@@ -571,10 +571,11 @@ emp_act
/mob/living/carbon/human/proc/bloody_hands(var/mob/living/source, var/amount = 2)
if (gloves)
gloves.add_blood(source)
gloves:transfer_blood = amount
gloves:bloody_hands_mob = source
if (istype(gloves, /obj/item/clothing/gloves))
var/obj/item/clothing/gloves/gl = gloves
gl.add_blood(source)
gl.transfer_blood = amount
gl.bloody_hands_mob = source
else
add_blood(source)
bloody_hands = amount
+1 -1
View File
@@ -150,7 +150,7 @@
apply_effect(EYE_BLUR, stun_amount)
if (agony_amount)
apply_damage(agony_amount, HALLOSS, def_zone, 0, used_weapon)
apply_damage(agony_amount, HALLOSS, def_zone, 0, used_weapon=used_weapon)
apply_effect(STUTTER, agony_amount/10)
apply_effect(EYE_BLUR, agony_amount/10)