mirror of
https://github.com/Yawn-Wider/YWPolarisVore.git
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Merge branch 'master' of https://github.com/VOREStation/VOREStation
# Conflicts: # code/game/objects/items/weapons/tools.dm # code/modules/mob/living/silicon/robot/robot_modules/station.dm # config/custom_items.txt # vorestation.dme
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@@ -115,7 +115,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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else
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O.robotize()
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for(var/name in list(O_HEART,O_EYES,O_LUNGS,O_BRAIN))
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for(var/name in list(O_HEART,O_EYES,O_LUNGS,O_LIVER,O_KIDNEYS,O_BRAIN))
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var/status = pref.organ_data[name]
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if(!status)
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continue
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@@ -198,6 +198,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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organ_name = "brain"
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if(O_LUNGS)
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organ_name = "lungs"
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if(O_LIVER)
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organ_name = "liver"
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if(O_KIDNEYS)
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organ_name = "kidneys"
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if(status == "cyborg")
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++ind
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@@ -386,8 +390,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
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if(!(pref.species in S.species_allowed) && (!pref.custom_base || !(pref.custom_base in S.species_allowed))) //VOREStation Edit - Custom species base species allowance
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continue
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if((!S.ckeys_allowed) || (usr.ckey in S.ckeys_allowed)) //VOREStation Edit, allows ckey locked hairstyles.
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valid_hairstyles[S.name] = hairstyle //VOREStation Edit, allows ckey locked hairstyles.
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valid_hairstyles[hairstyle] = hair_styles_list[hairstyle]
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//valid_hairstyles[hairstyle] = hair_styles_list[hairstyle] //VOREStation Edit. Replaced by above.
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var/new_h_style = input(user, "Choose your character's hair style:", "Character Preference", pref.h_style) as null|anything in valid_hairstyles
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if(new_h_style && CanUseTopic(user))
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@@ -603,7 +609,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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else if(href_list["organs"])
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var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes", "Lungs", "Brain")
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var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes", "Lungs", "Liver", "Kidneys", "Brain")
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if(!organ_name) return
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var/organ = null
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@@ -614,6 +620,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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organ = O_EYES
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if("Lungs")
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organ = O_LUNGS
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if("Liver")
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organ = O_LIVER
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if("Kidneys")
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organ = O_KIDNEYS
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if("Brain")
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if(pref.organ_data[BP_HEAD] != "cyborg")
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user << "<span class='warning'>You may only select a cybernetic or synthetic brain if you have a full prosthetic body.</span>"
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@@ -204,6 +204,7 @@ var/list/gear_datums = list()
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var/whitelisted //Term to check the whitelist for..
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var/sort_category = "General"
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var/list/gear_tweaks = list() //List of datums which will alter the item after it has been spawned.
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var/exploitable = 0 //Does it go on the exploitable information list?
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/datum/gear/New()
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..()
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@@ -15,9 +15,14 @@
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/datum/gear/utility/codex
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display_name = "the traveler's guide to vir"
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path = /obj/item/weapon/book/codex
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path = /obj/item/weapon/book/codex //VOREStation Edit
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cost = 0
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/* //VORESTATION REMOVAL
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/datum/gear/utility/corp_regs
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display_name = "corporate regulations and legal code"
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path = /obj/item/weapon/book/codex/corp_regs
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cost = 0
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*/
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/datum/gear/utility/folder_blue
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display_name = "folder, blue"
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path = /obj/item/weapon/folder/blue
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@@ -76,12 +81,20 @@
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display_name = "cell, device"
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path = /obj/item/weapon/cell/device
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/datum/gear/utility/implant //This does nothing if you don't actually know EAL.
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/datum/gear/utility/implant
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exploitable = 1
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/datum/gear/utility/implant/eal //This does nothing if you don't actually know EAL.
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display_name = "implant, language, EAL"
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path = /obj/item/weapon/implant/language/eal
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cost = 2
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slot = "implant"
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var/implant_type = "EAL"
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/datum/gear/utility/implant/tracking
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display_name = "implant, tracking"
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path = /obj/item/weapon/implant/tracking/weak
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cost = 10
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slot = "implant"
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/datum/gear/utility/translator
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display_name = "universal translator"
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