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https://github.com/Yawn-Wider/YWPolarisVore.git
synced 2026-08-24 13:37:16 +01:00
some moire
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@@ -190,7 +190,7 @@
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var/obj/effect/effect/water/splash = new(T)
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splash.create_reagents(15)
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splash.reagents.add_reagent("stomacid", 5)
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splash.reagents.add_reagent("blood", 10,list("blood_colour" = "#ec4940"))
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splash.reagents.add_reagent(REAGENT_ID_BLOOD, 10,list("blood_colour" = "#ec4940"))
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splash.set_color()
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splash.set_up(F, 2, 3)
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@@ -510,8 +510,8 @@
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if(M.health < M.maxHealth)
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var/obj/effect/overlay/pulse = new /obj/effect/overlay(get_turf(M))
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pulse.icon = 'icons/effects/effects.dmi'
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pulse.icon_state = "heal"
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pulse.name = "heal"
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pulse.icon_state = XENO_CHEM_HEAL
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pulse.name = XENO_CHEM_HEAL
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pulse.anchored = TRUE
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spawn(20)
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qdel(pulse)
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@@ -53,7 +53,7 @@
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/obj/item/projectile/energy/blob/acid
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damage_type = BURN
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check_armour = "bio"
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my_chems = list("sacid", "mold")
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my_chems = list(REAGENT_ID_SACID, "mold")
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/obj/item/projectile/energy/blob/acid/splattering
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splatter = TRUE
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@@ -61,7 +61,7 @@
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/obj/item/projectile/energy/blob/combustible
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splatter = TRUE
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flammability = 0.25
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my_chems = list("fuel", "mold")
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my_chems = list(REAGENT_ID_FUEL, "mold")
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/obj/item/projectile/energy/blob/freezing
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my_chems = list("frostoil")
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