diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm index 1fb199748e..3fece6ccc6 100644 --- a/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm +++ b/code/modules/mob/living/simple_mob/subtypes/animal/alien animals/catslug.dm @@ -287,6 +287,7 @@ makes_dirt = 0 digestable = 0 humanoid_hands = 1 //These should all be ones requiring admin-intervention to play as, so they can get decent tool-usage, as a treat. + var/siemens_coefficient = 1 //Referenced later by others. /mob/living/simple_mob/vore/alienanimals/catslug/custom/Initialize() . = ..() @@ -424,6 +425,7 @@ holder_type = /obj/item/weapon/holder/catslug/custom/engislug say_list_type = /datum/say_list/catslug/custom/engislug mobcard_access = list(access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_construction, access_atmospherics) + siemens_coefficient = 0 //Noodly fella's gone and built up an immunity from many small shocks minbodytemp = 200 maxbodytemp = 600 //engislug can survive a little heat, as a treat @@ -529,6 +531,7 @@ say_list_type = /datum/say_list/catslug/custom/gatslug melee_damage_lower = 5 melee_damage_upper = 10 //"Trained" security member, so they can hit that little bit harder + taser_kill = 0 //Shouldn't be weak to accidental friendly fire from other officers armor = list( "melee" = 15, "bullet" = 0,