refactors most spans

This commit is contained in:
Kashargul
2024-10-02 21:10:31 +02:00
parent 5417c7772c
commit a2c673ab7a
1517 changed files with 12436 additions and 12347 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ var/obj/effect/lobby_image = new /obj/effect/lobby_image
/mob/new_player/Login()
update_Login_details() //handles setting lastKnownIP and computer_id for use by the ban systems as well as checking for multikeying
if(join_motd)
join_motd = GLOB.is_valid_url.Replace(join_motd,"<span class='linkify'>$1</span>")
join_motd = GLOB.is_valid_url.Replace(join_motd,span_linkify("$1"))
to_chat(src, "<div class=\"motd\">[join_motd]</div>")
if(has_respawned)
+8 -8
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@@ -179,10 +179,10 @@
close_spawn_windows()
var/obj/O = locate("landmark*Observer-Start")
if(istype(O))
to_chat(src, "<span class='notice'>Now teleporting.</span>")
to_chat(src, span_notice("Now teleporting."))
observer.forceMove(O.loc)
else
to_chat(src, "<span class='danger'>Could not locate an observer spawn point. Use the Teleport verb to jump to the station map.</span>")
to_chat(src, span_danger("Could not locate an observer spawn point. Use the Teleport verb to jump to the station map."))
announce_ghost_joinleave(src)
@@ -206,9 +206,9 @@
var/time_till_respawn = time_till_respawn()
if(time_till_respawn == -1) // Special case, never allowed to respawn
to_chat(usr, "<span class='warning'>Respawning is not allowed!</span>")
to_chat(usr, span_warning("Respawning is not allowed!"))
else if(time_till_respawn) // Nonzero time to respawn
to_chat(usr, "<span class='warning'>You can't respawn yet! You need to wait another [round(time_till_respawn/10/60, 0.1)] minutes.</span>")
to_chat(usr, span_warning("You can't respawn yet! You need to wait another [round(time_till_respawn/10/60, 0.1)] minutes."))
return
/*
if(client.prefs.species != "Human" && !check_rights(R_ADMIN, 0)) //VORESTATION EDITS: THE COMMENTED OUT AREAS FROM LINE 154 TO 178
@@ -229,15 +229,15 @@
for (var/mob/living/carbon/human/C in mob_list)
var/char_name = client.prefs.real_name
if(char_name == C.real_name)
to_chat(usr, "<span class='notice'>There is a character that already exists with the same name - <b>[C.real_name]</b>, please join with a different one, or use Quit the Round with the previous character.</span>") //VOREStation Edit
to_chat(usr, span_notice("There is a character that already exists with the same name - <b>[C.real_name]</b>, please join with a different one, or use Quit the Round with the previous character.")) //VOREStation Edit
return
*/ //Vorestation Removal End
if(!config.enter_allowed)
to_chat(usr, "<span class='notice'>There is an administrative lock on entering the game!</span>")
to_chat(usr, span_notice("There is an administrative lock on entering the game!"))
return
else if(ticker && ticker.mode && ticker.mode.explosion_in_progress)
to_chat(usr, "<span class='danger'>The station is currently exploding. Joining would go poorly.</span>")
to_chat(usr, span_danger("The station is currently exploding. Joining would go poorly."))
return
if(!is_alien_whitelisted(src, GLOB.all_species[client.prefs.species]))
@@ -437,7 +437,7 @@
to_chat(usr, span_red("The round is either not ready, or has already finished..."))
return 0
if(!config.enter_allowed)
to_chat(usr, "<span class='notice'>There is an administrative lock on entering the game!</span>")
to_chat(usr, span_notice("There is an administrative lock on entering the game!"))
return 0
if(!IsJobAvailable(rank))
tgui_alert_async(src,"[rank] is not available. Please try another.")
+9 -9
View File
@@ -8,28 +8,28 @@
//No Flavor Text
if (config.require_flavor && !(J.mob_type & JOB_SILICON) && (!client?.prefs?.flavor_texts["general"] || length(client.prefs.flavor_texts["general"]) < 30))
to_chat(src,"<span class='warning'>Please set your general flavor text to give a basic description of your character. Set it using the 'Set Flavor text' button on the 'General' tab in character setup, and choosing 'General' category.</span>")
to_chat(src,span_warning("Please set your general flavor text to give a basic description of your character. Set it using the 'Set Flavor text' button on the 'General' tab in character setup, and choosing 'General' category."))
pass = FALSE
//No OOC notes
if (config.allow_Metadata && (!client?.prefs?.metadata || length(client.prefs.metadata) < 15))
to_chat(src,"<span class='warning'>Please set informative OOC notes related to RP/ERP preferences. Set them using the 'OOC Notes' button on the 'General' tab in character setup.</span>")
to_chat(src,span_warning("Please set informative OOC notes related to RP/ERP preferences. Set them using the 'OOC Notes' button on the 'General' tab in character setup."))
pass = FALSE
//Are they on the VERBOTEN LIST?
if (prevent_respawns.Find(client?.prefs?.real_name))
to_chat(src,"<span class='warning'>You've already quit the round as this character. You can't go back now that you've free'd your job slot. Play another character, or wait for the next round.</span>")
to_chat(src,span_warning("You've already quit the round as this character. You can't go back now that you've free'd your job slot. Play another character, or wait for the next round."))
pass = FALSE
//Do they have their scale properly setup?
if(!client?.prefs?.size_multiplier)
pass = FALSE
to_chat(src,"<span class='warning'>You have not set your scale yet. Do this on the VORE tab in character setup.</span>")
to_chat(src,span_warning("You have not set your scale yet. Do this on the VORE tab in character setup."))
//Can they play?
if(!is_alien_whitelisted(src,GLOB.all_species[client?.prefs?.species]) && !check_rights(R_ADMIN, 0))
pass = FALSE
to_chat(src,"<span class='warning'>You are not allowed to spawn in as this species.</span>")
to_chat(src,span_warning("You are not allowed to spawn in as this species."))
//Custom species checks
if (client?.prefs?.species == "Custom Species")
@@ -37,7 +37,7 @@
//Didn't name it
if(!client?.prefs?.custom_species)
pass = FALSE
to_chat(src,"<span class='warning'>You have to name your custom species. Do this on the VORE tab in character setup.</span>")
to_chat(src,span_warning("You have to name your custom species. Do this on the VORE tab in character setup."))
//Check traits/costs
var/list/megalist = client.prefs.pos_traits + client.prefs.neu_traits + client.prefs.neg_traits
@@ -54,7 +54,7 @@
//A trait was removed from the game
if(isnull(cost))
pass = FALSE
to_chat(src,"<span class='warning'>Your species is not playable. One or more traits appear to have been removed from the game or renamed. Enter character setup to correct this.</span>")
to_chat(src,span_warning("Your species is not playable. One or more traits appear to have been removed from the game or renamed. Enter character setup to correct this."))
break
else
points_left -= traits_costs[T]
@@ -62,12 +62,12 @@
var/take_flags = initial(T.can_take)
if((pref_synth && !(take_flags & SYNTHETICS)) || (pref_meat && !(take_flags & ORGANICS)))
pass = FALSE
to_chat(src, "<span class='warning'>Some of your traits are not usable by your character type (synthetic traits on organic, or vice versa).</span>")
to_chat(src, span_warning("Some of your traits are not usable by your character type (synthetic traits on organic, or vice versa)."))
//Went into negatives
if(points_left < 0 || traits_left < 0)
pass = FALSE
to_chat(src,"<span class='warning'>Your species is not playable. Reconfigure your traits on the VORE tab. Trait points: [points_left]. Traits left: [traits_left].</span>")
to_chat(src,span_warning("Your species is not playable. Reconfigure your traits on the VORE tab. Trait points: [points_left]. Traits left: [traits_left]."))
//Final popup notice
if (!pass)
@@ -28,7 +28,7 @@
/datum/riding/taur/force_dismount(mob/M)
. = ..()
ridden.visible_message("<span class='notice'>[M] stops riding [ridden]!</span>")
ridden.visible_message(span_notice("[M] stops riding [ridden]!"))
//Hoooo boy.
/datum/riding/taur/get_offsets(pass_index) // list(dir = x, y, layer)
@@ -68,7 +68,7 @@
if(M in buckled_mobs)
return FALSE
// if(M.size_multiplier > size_multiplier * 1.2)
// to_chat(M,"<span class='warning'>This isn't a pony show! You need to be bigger for them to ride.</span>")
// to_chat(M,span_warning("This isn't a pony show! You need to be bigger for them to ride."))
// return FALSE
if(M.loc != src.loc)
if(M.Adjacent(src))
@@ -77,7 +77,7 @@
var/mob/living/carbon/human/H = M
if(istaurtail(H.tail_style))
to_chat(src,"<span class='warning'>Too many legs. TOO MANY LEGS!!</span>")
to_chat(src,span_warning("Too many legs. TOO MANY LEGS!!"))
return FALSE
. = ..()
@@ -103,7 +103,7 @@
if(!can_buckle || !istype(M) || !M.Adjacent(src) || M.buckled)
return
if(buckle_mob(M))
visible_message("<span class='notice'>[M] starts riding [name]!</span>")
visible_message(span_notice("[M] starts riding [name]!"))
/mob/living/carbon/human/attack_hand(mob/user as mob)
if(LAZYLEN(buckled_mobs))