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https://github.com/Yawn-Wider/YWPolarisVore.git
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Voreupdate
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@@ -0,0 +1,117 @@
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#define MAX_PROGRESS 100
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/obj/structure/alien/egg //Gurg Addition, working alien egg structure.
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desc = "It looks like a weird egg."
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name = "egg"
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icon_state = "egg_growing"
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density = 0
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anchored = 1
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var/progress = 0
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/obj/structure/alien/egg/Initialize()
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/structure/alien/egg/Destroy()
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STOP_PROCESSING(SSobj, src)
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. = ..()
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/obj/structure/alien/egg/CanUseTopic(var/mob/user)
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return isobserver(user) ? STATUS_INTERACTIVE : STATUS_CLOSE
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/obj/structure/alien/egg/Topic(href, href_list)
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if(..())
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return 1
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if(href_list["spawn"])
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attack_ghost(usr)
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/obj/structure/alien/egg/process()
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progress++
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if(progress >= MAX_PROGRESS)
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for(var/mob/observer/dead/O in observer_mob_list)
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if(O.client)
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to_chat(O, "<span class='notice'>An alien is ready to hatch at [get_area(src.loc)]! (<a href='byond://?src=\ref[src];spawn=1'>spawn</a>)</span>")
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STOP_PROCESSING(SSobj, src)
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update_icon()
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/obj/structure/alien/egg/update_icon()
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if(progress == -1)
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icon_state = "egg_opened"
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else if(progress < MAX_PROGRESS)
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icon_state = "egg_growing"
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else
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icon_state = "egg"
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// Ghostjoinable icon
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var/static/image/I
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if(!I)
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I = image('icons/mob/hud_vr.dmi', "ghostjoin")
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I.invisibility = INVISIBILITY_OBSERVER
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I.plane = PLANE_GHOSTS
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I.appearance_flags = KEEP_APART|RESET_TRANSFORM
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if(progress >= MAX_PROGRESS)
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add_overlay(I)
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else
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cut_overlay(I)
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/obj/structure/alien/egg/attack_ghost(var/mob/observer/dead/user)
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// Still a ghost?
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if(!istype(user))
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tgui_alert_async(user, "You have to be an observer to join as this Xenomorph larva.")
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return
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// Check for bans properly.
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if(jobban_isbanned(user, "Xenomorph"))
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tgui_alert_async(user, "You are banned from playing a Xenomorph, so you can't join as this Xenomorph larva.")
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return
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// Check for respawn
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if(!user.MayRespawn(1))
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tgui_alert_async(user, "You aren't allowed to respawn, so you can't join as this Xenomorph larva.")
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return
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if(progress == -1)
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tgui_alert_async(user, "That egg has already hatched.")
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else if(progress >= MAX_PROGRESS)
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tgui_alert_async(user, "Are you sure you want to join as a Xenomorph larva?", "Become Larva", list("Yes","No"), CALLBACK(src, .proc/ghost_dunk), 20 SECONDS)
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else
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tgui_alert_async(user, "\The [src] has not yet matured.")
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/obj/structure/alien/egg/proc/ghost_dunk(choice)
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if(choice != "Yes")
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return
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var/mob/observer/dead/user = usr
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if(progress < MAX_PROGRESS || !istype(user))
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return
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progress = -1 // No harvesting pls.
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flick("egg_opening",src)
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sleep(5) //5ds animation
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if(!src || !istype(user))
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visible_message("<span class='alium'>\The [src] writhes with internal motion, but nothing comes out.</span>")
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progress = MAX_PROGRESS // Someone else can have a go.
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return // What a pain.
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// Create the mob, transfer over key.
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var/mob/living/carbon/alien/larva/larva = new(get_turf(src))
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// Move the ghost in
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if(user.mind)
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user.mind.active = TRUE
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user.mind.transfer_to(larva)
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else
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larva.ckey = user.ckey
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qdel(user)
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visible_message("<span class='alium'>\The [src] splits open with a wet slithering noise, and \the [larva] writhes free!</span>")
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// Turn us into a hatched egg.
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name = "hatched alien egg"
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desc += " This one has hatched."
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update_icon()
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#undef MAX_PROGRESS
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@@ -0,0 +1,62 @@
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/obj/structure/alien //Gurg Addition, framework for alien eggs.
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name = "alien thing"
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desc = "There's something alien about this."
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icon = 'icons/mob/alien.dmi'
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layer = ABOVE_JUNK_LAYER
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var/health = 50
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/obj/structure/alien/proc/healthcheck()
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if(health <=0)
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set_density(0)
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qdel(src)
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return
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/obj/structure/alien/bullet_act(var/obj/item/projectile/Proj)
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health -= Proj.damage
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..()
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healthcheck()
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return
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/obj/structure/alien/ex_act(severity)
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switch(severity)
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if(1.0)
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health-=50
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if(2.0)
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health-=50
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if(3.0)
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if (prob(50))
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health-=50
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else
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health-=25
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healthcheck()
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return
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/obj/structure/alien/hitby(AM as mob|obj)
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..()
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visible_message("<span class='danger'>\The [src] was hit by \the [AM].</span>")
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var/tforce = 0
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if(ismob(AM))
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tforce = 10
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else
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tforce = AM:throwforce
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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health = max(0, health - tforce)
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healthcheck()
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..()
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return
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/obj/structure/alien/attack_generic()
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attack_hand(usr)
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/obj/structure/alien/attackby(var/obj/item/weapon/W, var/mob/user)
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health = max(0, health - W.force)
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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healthcheck()
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..()
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return
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/obj/structure/alien/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if(air_group) return 0
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if(istype(mover) && mover.checkpass(PASSGLASS))
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return !opacity
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return !density
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