mirror of
https://github.com/Yawn-Wider/YWPolarisVore.git
synced 2026-08-24 13:37:16 +01:00
Merge branch 'voreupdate' of https://github.com/Yawn-Wider/YWPolarisVore; branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate
This commit is contained in:
@@ -237,6 +237,8 @@ var/list/admin_verbs_debug = list(
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/client/proc/show_gm_status,
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/datum/admins/proc/change_weather,
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/datum/admins/proc/change_time,
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/client/proc/cmd_regenerate_asset_cache,
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/client/proc/cmd_clear_smart_asset_cache,
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/client/proc/admin_give_modifier,
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/client/proc/simple_DPS,
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/datum/admins/proc/view_feedback,
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@@ -391,6 +393,8 @@ var/list/admin_verbs_event_manager = list(
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/proc/release,
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/datum/admins/proc/change_weather,
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/datum/admins/proc/change_time,
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/client/proc/cmd_regenerate_asset_cache,
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/client/proc/cmd_clear_smart_asset_cache,
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/client/proc/admin_give_modifier,
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/client/proc/Jump,
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/client/proc/jumptomob,
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@@ -418,6 +422,8 @@ var/list/admin_verbs_event_manager = list(
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/client/proc/show_gm_status,
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/datum/admins/proc/change_weather,
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/datum/admins/proc/change_time,
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/client/proc/cmd_regenerate_asset_cache,
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/client/proc/cmd_clear_smart_asset_cache,
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/client/proc/admin_give_modifier,
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/datum/admins/proc/cmd_admin_dress,
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/client/proc/cmd_admin_gib_self,
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@@ -283,6 +283,8 @@ var/list/admin_verbs_debug = list(
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/datum/admins/proc/set_uplink, //VOREStation Add,
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/datum/admins/proc/change_weather,
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/datum/admins/proc/change_time,
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/client/proc/cmd_regenerate_asset_cache,
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/client/proc/cmd_clear_smart_asset_cache,
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/client/proc/admin_give_modifier,
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/client/proc/simple_DPS,
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/datum/admins/proc/view_feedback,
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@@ -455,6 +457,8 @@ var/list/admin_verbs_event_manager = list(
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/proc/release,
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/datum/admins/proc/change_weather,
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/datum/admins/proc/change_time,
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/client/proc/cmd_regenerate_asset_cache,
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/client/proc/cmd_clear_smart_asset_cache,
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/client/proc/admin_give_modifier,
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/client/proc/Jump,
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/client/proc/jumptomob,
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@@ -482,6 +486,8 @@ var/list/admin_verbs_event_manager = list(
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// /client/proc/show_gm_status, // VOREStation Edit - We don't use SSgame_master yet.
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/datum/admins/proc/change_weather,
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/datum/admins/proc/change_time,
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/client/proc/cmd_regenerate_asset_cache,
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/client/proc/cmd_clear_smart_asset_cache,
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/client/proc/admin_give_modifier,
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/datum/admins/proc/cmd_admin_dress,
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/client/proc/cmd_admin_gib_self,
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@@ -614,6 +614,12 @@
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add_verb(Tar, /mob/living/proc/eat_trash)
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add_verb(Tar, /mob/living/proc/toggle_trash_catching)
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if("active_cloaking")
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var/mob/living/Tar = target
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if(!istype(Tar))
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return
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add_verb(Tar, /mob/living/proc/toggle_active_cloaking)
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////////INVENTORY//////////////
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@@ -695,3 +695,36 @@
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var/log = "[key_name(src)] changed [planet.name]'s time to [planet.current_time.show_time("hh:mm")]."
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message_admins(log)
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log_admin(log)
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/client/proc/cmd_regenerate_asset_cache()
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set category = "Debug.Assets"
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set name = "Regenerate Asset Cache"
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set desc = "Clears the asset cache and regenerates it immediately."
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if(!CONFIG_GET(flag/cache_assets))
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to_chat(usr, span_warning("Asset caching is disabled in the config!"))
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return
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var/regenerated = 0
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for(var/datum/asset/A as() in subtypesof(/datum/asset))
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if(!initial(A.cross_round_cachable))
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continue
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if(A == initial(A._abstract))
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continue
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var/datum/asset/asset_datum = GLOB.asset_datums[A]
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asset_datum.regenerate()
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regenerated++
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to_chat(usr, span_notice("Regenerated [regenerated] asset\s."))
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/client/proc/cmd_clear_smart_asset_cache()
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set category = "Debug.Assets"
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set name = "Clear Smart Asset Cache"
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set desc = "Clears the smart asset cache."
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if(!CONFIG_GET(flag/smart_cache_assets))
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to_chat(usr, span_warning("Smart asset caching is disabled in the config!"))
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return
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var/cleared = 0
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for(var/datum/asset/spritesheet_batched/A as() in subtypesof(/datum/asset/spritesheet_batched))
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if(A == initial(A._abstract))
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continue
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fdel("[ASSET_CROSS_ROUND_SMART_CACHE_DIRECTORY]/spritesheet_cache.[initial(A.name)].json")
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cleared++
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to_chat(usr, span_notice("Cleared [cleared] asset\s."))
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@@ -411,14 +411,18 @@
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else if(href_list["addverb"])
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if(!check_rights(R_DEBUG)) return
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var/mob/living/H = locate(href_list["addverb"])
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var/mob/H = locate(href_list["addverb"])
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if(!istype(H))
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to_chat(usr, "This can only be done to instances of type /mob/living")
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if(!ismob(H))
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to_chat(usr, "This can only be done to instances of type /mob")
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return
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var/list/possibleverbs = list()
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possibleverbs += "Cancel" // One for the top...
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possibleverbs += typesof(/mob/proc,/mob/verb,/mob/living/proc,/mob/living/verb)
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possibleverbs += typesof(/mob/proc, /mob/verb)
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if(istype(H,/mob/observer/dead))
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possibleverbs += typesof(/mob/observer/dead/proc,/mob/observer/dead/verb)
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if(istype(H,/mob/living))
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possibleverbs += typesof(/mob/living/proc,/mob/living/verb)
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if(istype(H,/mob/living/carbon/human))
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possibleverbs += typesof(/mob/living/carbon/proc,/mob/living/carbon/verb,/mob/living/carbon/human/verb,/mob/living/carbon/human/proc)
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if(istype(H,/mob/living/silicon/robot))
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@@ -28,22 +28,28 @@
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///pass in a valid file_hash if you have one to save it from needing to do it again.
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///pass in a valid dmi file path string e.g. "icons/path/to/dmi_file.dmi" to make generating the hash less expensive
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/datum/asset_cache_item/New(name, file, file_hash, dmi_file_path)
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if (!isfile(file))
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if(!isfile(file))
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file = fcopy_rsc(file)
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hash = file_hash
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if(length(file) == 0)
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log_asset("WARNING: [name] is an empty file, this is almost certainly not intended and could indicate a bad boot!")
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message_admins("ASSET WARNING: [name] is an empty file, this is almost certainly not intended and could indicate a bad boot!")
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hash = file_hash
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//the given file is directly from a dmi file and is thus in the rsc already, we know that its file_hash will be correct
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if(!hash)
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if(dmi_file_path)
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hash = md5(file)
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else
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hash = md5asfile(file) //icons sent to the rsc md5 incorrectly when theyre given incorrect data
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if (!hash)
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CRASH("invalid asset sent to asset cache")
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if(!hash)
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hash = md5(fcopy_rsc(file))
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if (!hash)
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CRASH("invalid asset sent to asset cache")
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log_debug("asset cache unexpected success of second fcopy_rsc")
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src.name = name
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var/extstart = findlasttext(name, ".")
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if (extstart)
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if(extstart)
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ext = ".[copytext(name, extstart+1)]"
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resource = file
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@@ -1,5 +1,3 @@
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#define ASSET_CROSS_ROUND_CACHE_DIRECTORY "cache/assets"
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//These datums are used to populate the asset cache, the proc "register()" does this.
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//Place any asset datums you create in asset_list_items.dm
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@@ -20,15 +18,15 @@ GLOBAL_LIST_EMPTY(asset_datums)
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var/cached_serialized_url_mappings
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var/cached_serialized_url_mappings_transport_type
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/// Whether or not this asset should be loaded in the "early assets" SS
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var/early = FALSE
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/// Whether or not this asset can be cached across rounds of the same commit under the `CACHE_ASSETS` config.
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/// This is not a *guarantee* the asset will be cached. Not all asset subtypes respect this field, and the
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/// config can, of course, be disabled.
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/// Disable this if your asset can change between rounds on the same exact version of the code.
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var/cross_round_cachable = FALSE
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/// Whether or not this asset should be loaded in the "early assets" SS
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var/early = FALSE
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/datum/asset/New()
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GLOB.asset_datums[type] = src
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register()
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@@ -63,6 +61,19 @@ GLOBAL_LIST_EMPTY(asset_datums)
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/datum/asset/proc/should_refresh()
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return !cross_round_cachable || !CONFIG_GET(flag/cache_assets)
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/// Immediately regenerate the asset, overwriting any cache.
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/datum/asset/proc/regenerate()
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SHOULD_CALL_PARENT(FALSE)
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unregister()
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cached_serialized_url_mappings = null
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cached_serialized_url_mappings_transport_type = null
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register()
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/// Unregisters any assets from the transport.
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/datum/asset/proc/unregister()
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SHOULD_CALL_PARENT(FALSE)
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CRASH("unregister() not implemented for asset [type]!")
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/// Simply takes any generated file and saves it to the round-specific /logs folder. Useful for debugging potential issues with spritesheet generation/display.
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/// Only called when the SAVE_SPRITESHEETS config option is uncommented.
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/datum/asset/proc/save_to_logs(file_name, file_location)
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@@ -86,12 +97,12 @@ GLOBAL_LIST_EMPTY(asset_datums)
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/datum/asset/simple/register()
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for(var/asset_name in assets)
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var/datum/asset_cache_item/ACI = SSassets.transport.register_asset(asset_name, assets[asset_name])
|
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if (!ACI)
|
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if(!istype(ACI))
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
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continue
|
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if (legacy)
|
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if(legacy)
|
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ACI.legacy = legacy
|
||||
if (keep_local_name)
|
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if(keep_local_name)
|
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ACI.keep_local_name = keep_local_name
|
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assets[asset_name] = ACI
|
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|
||||
@@ -103,6 +114,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
for (var/asset_name in assets)
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.[asset_name] = SSassets.transport.get_asset_url(asset_name, assets[asset_name])
|
||||
|
||||
|
||||
// For registering or sending multiple others at once
|
||||
/datum/asset/group
|
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_abstract = /datum/asset/group
|
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@@ -123,6 +135,11 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
var/datum/asset/A = get_asset_datum(type)
|
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. += A.get_url_mappings()
|
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|
||||
/datum/asset/group/unregister()
|
||||
for(var/type in children)
|
||||
var/datum/asset/A = get_asset_datum(type)
|
||||
A.unregister()
|
||||
|
||||
// spritesheet implementation - coalesces various icons into a single .png file
|
||||
// and uses CSS to select icons out of that file - saves on transferring some
|
||||
// 1400-odd individual PNG files
|
||||
@@ -147,9 +164,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
/// If this asset should be fully loaded on new
|
||||
/// Defaults to false so we can process this stuff nicely
|
||||
var/load_immediately = FALSE
|
||||
VAR_PRIVATE
|
||||
// Kept in state so that the result is the same, even when the files are created, for this run
|
||||
should_refresh = null
|
||||
/// Allows resizing all icons it comes across by a multiplier (32x32 * 2 = 64x64)
|
||||
var/resize = 1
|
||||
/// If this asset should CRASH or ignore when duplicate sprite keys are added
|
||||
var/duplicates_allowed = FALSE
|
||||
|
||||
/datum/asset/spritesheet/proc/should_load_immediately()
|
||||
#ifdef DO_NOT_DEFER_ASSETS
|
||||
@@ -158,28 +176,58 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
return load_immediately
|
||||
#endif
|
||||
|
||||
|
||||
/datum/asset/spritesheet/should_refresh()
|
||||
if (..())
|
||||
return TRUE
|
||||
|
||||
// Static so that the result is the same, even when the files are created, for this run
|
||||
var/static/should_refresh = null
|
||||
|
||||
if (isnull(should_refresh))
|
||||
// `fexists` seems to always fail on static-time
|
||||
should_refresh = !fexists(css_cache_filename()) || !fexists(data_cache_filename())
|
||||
should_refresh = !fexists("[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name].css")
|
||||
|
||||
return should_refresh
|
||||
|
||||
/datum/asset/spritesheet/unregister()
|
||||
SSassets.transport.unregister_asset("spritesheet_[name].css")
|
||||
if(length(sizes))
|
||||
for(var/size_id in sizes)
|
||||
SSassets.transport.unregister_asset("[name]_[size_id].png")
|
||||
else
|
||||
for(var/sheet in cached_spritesheets_needed)
|
||||
SSassets.transport.unregister_asset(sheet)
|
||||
|
||||
/datum/asset/spritesheet/regenerate()
|
||||
unregister()
|
||||
sprites = list()
|
||||
fdel("[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name].css")
|
||||
for(var/sheet in cached_spritesheets_needed)
|
||||
fdel("[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[sheet].png")
|
||||
fdel("data/spritesheets/spritesheet_[name].css")
|
||||
for(var/size_id in sizes)
|
||||
fdel("data/spritesheets/[name]_[size_id].png")
|
||||
sizes = list()
|
||||
to_generate = list()
|
||||
cached_serialized_url_mappings = null
|
||||
cached_serialized_url_mappings_transport_type = null
|
||||
fully_generated = FALSE
|
||||
var/old_load = load_immediately
|
||||
load_immediately = TRUE
|
||||
create_spritesheets()
|
||||
realize_spritesheets(yield = FALSE)
|
||||
load_immediately = old_load
|
||||
|
||||
/datum/asset/spritesheet/register()
|
||||
SHOULD_NOT_OVERRIDE(TRUE)
|
||||
|
||||
if (!name)
|
||||
if(!name)
|
||||
CRASH("spritesheet [type] cannot register without a name")
|
||||
|
||||
if (!should_refresh() && read_from_cache())
|
||||
if(!should_refresh() && read_from_cache())
|
||||
fully_generated = TRUE
|
||||
return
|
||||
|
||||
// If it's cached, may as well load it now, while the loading is cheap
|
||||
if(CONFIG_GET(flag/cache_assets) && cross_round_cachable)
|
||||
load_immediately = TRUE
|
||||
|
||||
@@ -202,17 +250,19 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
ensure_stripped()
|
||||
for(var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
SSassets.transport.register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED])
|
||||
var/css_name = "spritesheet_[name].css"
|
||||
var/file_directory = "data/spritesheets/[css_name]"
|
||||
fdel(file_directory)
|
||||
text2file(generate_css(), file_directory)
|
||||
SSassets.transport.register_asset(css_name, fcopy_rsc(file_directory))
|
||||
|
||||
var/file_path = size[SPRSZ_STRIPPED]
|
||||
var/file_hash = rustg_hash_file("md5", file_path)
|
||||
SSassets.transport.register_asset("[name]_[size_id].png", file_path, file_hash=file_hash)
|
||||
var/res_name = "spritesheet_[name].css"
|
||||
var/fname = "data/spritesheets/[res_name]"
|
||||
fdel(fname)
|
||||
var/css = generate_css()
|
||||
rustg_file_write(css, fname)
|
||||
var/css_hash = rustg_hash_string("md5", css)
|
||||
SSassets.transport.register_asset(res_name, fcopy_rsc(fname), file_hash=css_hash)
|
||||
if(CONFIG_GET(flag/save_spritesheets))
|
||||
save_to_logs(file_name = css_name, file_location = file_directory)
|
||||
|
||||
fdel(file_directory)
|
||||
save_to_logs(file_name = res_name, file_location = fname)
|
||||
fdel(fname)
|
||||
|
||||
if (CONFIG_GET(flag/cache_assets) && cross_round_cachable)
|
||||
write_to_cache()
|
||||
@@ -229,10 +279,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
return ..()
|
||||
|
||||
/datum/asset/spritesheet/send(client/client)
|
||||
if (!name)
|
||||
if(!name)
|
||||
return
|
||||
|
||||
if (!should_refresh())
|
||||
if(!should_refresh())
|
||||
return send_from_cache(client)
|
||||
|
||||
var/all = list("spritesheet_[name].css")
|
||||
@@ -254,33 +304,46 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
/datum/asset/spritesheet/proc/ensure_stripped(sizes_to_strip = sizes)
|
||||
for(var/size_id in sizes_to_strip)
|
||||
var/size = sizes[size_id]
|
||||
if (size[SPRSZ_STRIPPED])
|
||||
if(size[SPRSZ_STRIPPED])
|
||||
continue
|
||||
|
||||
// save flattened version
|
||||
var/png_name = "[name]_[size_id].png"
|
||||
var/file_directory = "data/spritesheets/[png_name]"
|
||||
fcopy(size[SPRSZ_ICON], file_directory)
|
||||
var/error = rustg_dmi_strip_metadata(file_directory)
|
||||
var/fname = "data/spritesheets/[name]_[size_id].png"
|
||||
fcopy(size[SPRSZ_ICON], fname)
|
||||
var/error = rustg_dmi_strip_metadata(fname)
|
||||
if(length(error))
|
||||
stack_trace("Failed to strip [png_name]: [error]")
|
||||
size[SPRSZ_STRIPPED] = icon(file_directory)
|
||||
stack_trace("Failed to strip [name]_[size_id].png: [error]")
|
||||
|
||||
// Difference from Beestation: Resizing handling
|
||||
var/icon/stripped = icon(fname)
|
||||
if(resize != 1)
|
||||
var/new_width = round(stripped.Width() * resize)
|
||||
var/new_height = round(stripped.Height() * resize)
|
||||
// Note: arguments MUST be strings or they don't make it past ffi
|
||||
var/error_two = rustg_dmi_resize_png(fname, "[new_width]", "[new_height]", "nearest")
|
||||
if(error_two)
|
||||
stack_trace("Failed to resize [name]_[size_id].png to [new_width]x[new_height]: [error_two]")
|
||||
|
||||
size[SPRSZ_STRIPPED] = icon(fname)
|
||||
else
|
||||
size[SPRSZ_STRIPPED] = stripped
|
||||
|
||||
// this is useful here for determining if weird sprite issues (like having a white background) are a cause of what we're doing DM-side or not since we can see the full flattened thing at-a-glance.
|
||||
if(CONFIG_GET(flag/save_spritesheets))
|
||||
save_to_logs(file_name = png_name, file_location = file_directory)
|
||||
save_to_logs(file_name = "[name]_[size_id].png", file_location = fname)
|
||||
|
||||
fdel(file_directory)
|
||||
fdel(fname)
|
||||
|
||||
/datum/asset/spritesheet/proc/generate_css()
|
||||
var/list/out = list()
|
||||
|
||||
for (var/size_id in sizes)
|
||||
for(var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[get_background_url("[name]_[size_id].png")]') no-repeat;}"
|
||||
// Difference from Beestation: * resize on width and height
|
||||
out += ".[name][size_id]{display:inline-block;width:[round(tiny.Width() * resize)]px;height:[round(tiny.Height() * resize)]px;background:url('[get_background_url("[name]_[size_id].png")]') no-repeat;}"
|
||||
|
||||
for (var/sprite_id in sprites)
|
||||
for(var/sprite_id in sprites)
|
||||
var/sprite = sprites[sprite_id]
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
var/idx = sprite[SPR_IDX]
|
||||
@@ -288,9 +351,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
var/icon/big = size[SPRSZ_STRIPPED]
|
||||
var/per_line = big.Width() / tiny.Width()
|
||||
var/x = (idx % per_line) * tiny.Width()
|
||||
var/y = round(idx / per_line) * tiny.Height()
|
||||
// Difference from Beestation: Resizing handling
|
||||
var/per_line = big.Width() / round(tiny.Width() * resize)
|
||||
var/x = (idx % per_line) * round(tiny.Width() * resize)
|
||||
var/y = round(idx / per_line) * round(tiny.Height() * resize)
|
||||
|
||||
out += ".[name][size_id].[sprite_id]{background-position:-[x]px -[y]px;}"
|
||||
|
||||
@@ -303,39 +367,31 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
return "[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name].json"
|
||||
|
||||
/datum/asset/spritesheet/proc/read_from_cache()
|
||||
return read_css_from_cache() && read_data_from_cache()
|
||||
|
||||
/datum/asset/spritesheet/proc/read_css_from_cache()
|
||||
var/replaced_css = file2text(css_cache_filename())
|
||||
var/replaced_css = rustg_file_read("[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name].css")
|
||||
|
||||
var/regex/find_background_urls = regex(@"background:url\('%(.+?)%'\)", "g")
|
||||
while (find_background_urls.Find(replaced_css))
|
||||
var/asset_id = find_background_urls.group[1]
|
||||
var/asset_cache_item = SSassets.transport.register_asset(asset_id, "[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[asset_id]")
|
||||
var/file_path = "[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[asset_id]"
|
||||
// Hashing it here is a *lot* faster.
|
||||
var/hash = rustg_hash_file("md5", file_path)
|
||||
var/asset_cache_item = SSassets.transport.register_asset(asset_id, file_path, file_hash=hash)
|
||||
var/asset_url = SSassets.transport.get_asset_url(asset_cache_item = asset_cache_item)
|
||||
replaced_css = replacetext(replaced_css, find_background_urls.match, "background:url('[asset_url]')")
|
||||
LAZYADD(cached_spritesheets_needed, asset_id)
|
||||
|
||||
var/finalized_name = "spritesheet_[name].css"
|
||||
var/replaced_css_filename = "data/spritesheets/[finalized_name]"
|
||||
var/replaced_css_filename = "data/spritesheets/spritesheet_[name].css"
|
||||
var/css_hash = rustg_hash_string("md5", replaced_css)
|
||||
rustg_file_write(replaced_css, replaced_css_filename)
|
||||
SSassets.transport.register_asset(finalized_name, replaced_css_filename)
|
||||
SSassets.transport.register_asset("spritesheet_[name].css", replaced_css_filename, file_hash=css_hash)
|
||||
|
||||
if(CONFIG_GET(flag/save_spritesheets))
|
||||
save_to_logs(file_name = finalized_name, file_location = replaced_css_filename)
|
||||
save_to_logs(file_name = "spritesheet_[name].css", file_location = replaced_css_filename)
|
||||
|
||||
fdel(replaced_css_filename)
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/asset/spritesheet/proc/read_data_from_cache()
|
||||
var/json = json_decode(file2text(data_cache_filename()))
|
||||
|
||||
if (islist(json["sprites"]))
|
||||
sprites = json["sprites"]
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/asset/spritesheet/proc/send_from_cache(client/client)
|
||||
if (isnull(cached_spritesheets_needed))
|
||||
stack_trace("cached_spritesheets_needed was null when sending assets from [type] from cache")
|
||||
@@ -351,23 +407,15 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
return SSassets.transport.get_asset_url(asset)
|
||||
|
||||
/datum/asset/spritesheet/proc/write_to_cache()
|
||||
write_css_to_cache()
|
||||
write_data_to_cache()
|
||||
|
||||
/datum/asset/spritesheet/proc/write_css_to_cache()
|
||||
for (var/size_id in sizes)
|
||||
fcopy(SSassets.cache["[name]_[size_id].png"].resource, "[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name]_[size_id].png")
|
||||
var/datum/asset_cache_item/temp = SSassets.cache["[name]_[size_id].png"]
|
||||
fcopy(temp.resource, "[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name]_[size_id].png")
|
||||
|
||||
generating_cache = TRUE
|
||||
var/mock_css = generate_css()
|
||||
generating_cache = FALSE
|
||||
|
||||
rustg_file_write(mock_css, css_cache_filename())
|
||||
|
||||
/datum/asset/spritesheet/proc/write_data_to_cache()
|
||||
rustg_file_write(json_encode(list(
|
||||
"sprites" = sprites,
|
||||
)), data_cache_filename())
|
||||
rustg_file_write(mock_css, "[ASSET_CROSS_ROUND_CACHE_DIRECTORY]/spritesheet.[name].css")
|
||||
|
||||
/datum/asset/spritesheet/proc/get_cached_url_mappings()
|
||||
var/list/mappings = list()
|
||||
@@ -392,20 +440,17 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
/datum/asset/spritesheet/proc/queuedInsert(sprite_name, icon/I, icon_state="", dir=SOUTH, frame=1, moving=FALSE)
|
||||
I = icon(I, icon_state=icon_state, dir=dir, frame=frame, moving=moving)
|
||||
if (!I || !length(icon_states(I))) // that direction or state doesn't exist
|
||||
if(!I || !length(icon_states(I))) // that direction or state doesn't exist
|
||||
return
|
||||
|
||||
//var/start_usage = world.tick_usage
|
||||
|
||||
//any sprite modifications we want to do (aka, coloring a greyscaled asset)
|
||||
I = ModifyInserted(I)
|
||||
var/size_id = "[I.Width()]x[I.Height()]"
|
||||
var/size = sizes[size_id]
|
||||
|
||||
if (sprites[sprite_name])
|
||||
if(sprites[sprite_name])
|
||||
if(duplicates_allowed)
|
||||
return // No crash
|
||||
CRASH("duplicate sprite \"[sprite_name]\" in sheet [name] ([type])")
|
||||
|
||||
if (size)
|
||||
if(size)
|
||||
var/position = size[SPRSZ_COUNT]++
|
||||
// Icons are essentially representations of files + modifications
|
||||
// Because of this, byond keeps them in a cache. It does this in a really dumb way tho
|
||||
@@ -424,26 +469,15 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
sizes[size_id] = size = list(1, I, null)
|
||||
sprites[sprite_name] = list(size_id, 0)
|
||||
|
||||
//SSblackbox.record_feedback("tally", "spritesheet_queued_insert_time", TICK_USAGE_TO_MS(start_usage), name)
|
||||
|
||||
/**
|
||||
* A simple proc handing the Icon for you to modify before it gets turned into an asset.
|
||||
*
|
||||
* Arguments:
|
||||
* * I: icon being turned into an asset
|
||||
*/
|
||||
/datum/asset/spritesheet/proc/ModifyInserted(icon/pre_asset)
|
||||
return pre_asset
|
||||
|
||||
/datum/asset/spritesheet/proc/InsertAll(prefix, icon/I, list/directions)
|
||||
if (length(prefix))
|
||||
if(length(prefix))
|
||||
prefix = "[prefix]-"
|
||||
|
||||
if (!directions)
|
||||
if(!directions)
|
||||
directions = list(SOUTH)
|
||||
|
||||
for (var/icon_state_name in icon_states(I))
|
||||
for (var/direction in directions)
|
||||
for(var/icon_state_name in icon_states(I))
|
||||
for(var/direction in directions)
|
||||
var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]-" : ""
|
||||
Insert("[prefix][prefix2][icon_state_name]", I, icon_state=icon_state_name, dir=direction)
|
||||
|
||||
@@ -455,10 +489,10 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
/datum/asset/spritesheet/proc/icon_tag(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
if(!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return {"<span class='[name][size_id] [sprite_name]'></span>"}
|
||||
return {"<span class="[name][size_id] [sprite_name]"></span>"}
|
||||
|
||||
/datum/asset/spritesheet/proc/icon_class_name(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
@@ -486,6 +520,13 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
#undef SPRSZ_ICON
|
||||
#undef SPRSZ_STRIPPED
|
||||
|
||||
/datum/asset/spritesheet/simple
|
||||
_abstract = /datum/asset/spritesheet/simple
|
||||
var/list/assets
|
||||
|
||||
/datum/asset/spritesheet/simple/create_spritesheets()
|
||||
for(var/key in assets)
|
||||
Insert(key, assets[key])
|
||||
|
||||
/datum/asset/changelog_item
|
||||
_abstract = /datum/asset/changelog_item
|
||||
@@ -505,14 +546,6 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
return
|
||||
. = list("[item_filename]" = SSassets.transport.get_asset_url(item_filename))
|
||||
|
||||
/datum/asset/spritesheet/simple
|
||||
_abstract = /datum/asset/spritesheet/simple
|
||||
var/list/assets
|
||||
|
||||
/datum/asset/spritesheet/simple/create_spritesheets()
|
||||
for (var/key in assets)
|
||||
Insert(key, assets[key])
|
||||
|
||||
//Generates assets based on iconstates of a single icon
|
||||
/datum/asset/simple/icon_states
|
||||
_abstract = /datum/asset/simple/icon_states
|
||||
@@ -528,7 +561,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
for(var/icon_state_name in icon_states(_icon))
|
||||
for(var/direction in directions)
|
||||
var/asset = icon(_icon, icon_state_name, direction, frame, movement_states)
|
||||
if (!asset)
|
||||
if(!asset)
|
||||
continue
|
||||
asset = fcopy_rsc(asset) //dedupe
|
||||
var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]." : ""
|
||||
@@ -558,36 +591,37 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
var/list/parents = list()
|
||||
|
||||
/datum/asset/simple/namespaced/register()
|
||||
if (legacy)
|
||||
if(legacy)
|
||||
assets |= parents
|
||||
var/list/hashlist = list()
|
||||
var/list/sorted_assets = sortList(assets)
|
||||
var/list/created_items = list()
|
||||
|
||||
for (var/asset_name in sorted_assets)
|
||||
var/list/sorted_assets = sortList(assets)
|
||||
for(var/asset_name in sorted_assets)
|
||||
var/datum/asset_cache_item/ACI = new(asset_name, sorted_assets[asset_name])
|
||||
if (!ACI?.hash)
|
||||
if (!istype(ACI) || !ACI.hash)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
hashlist += ACI.hash
|
||||
sorted_assets[asset_name] = ACI
|
||||
created_items[asset_name] = ACI
|
||||
var/namespace = md5(hashlist.Join())
|
||||
|
||||
for (var/asset_name in parents)
|
||||
for(var/asset_name in parents)
|
||||
var/datum/asset_cache_item/ACI = new(asset_name, parents[asset_name])
|
||||
if (!ACI?.hash)
|
||||
if (!istype(ACI) || !ACI.hash)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
ACI.namespace_parent = TRUE
|
||||
sorted_assets[asset_name] = ACI
|
||||
created_items[asset_name] = ACI
|
||||
|
||||
for (var/asset_name in sorted_assets)
|
||||
var/datum/asset_cache_item/ACI = sorted_assets[asset_name]
|
||||
if (!ACI?.hash)
|
||||
for(var/asset_name in created_items)
|
||||
var/datum/asset_cache_item/ACI = created_items[asset_name]
|
||||
if (!istype(ACI) || !ACI.hash)
|
||||
log_asset("ERROR: Invalid asset: [type]:[asset_name]:[ACI]")
|
||||
continue
|
||||
ACI.namespace = namespace
|
||||
|
||||
assets = sorted_assets
|
||||
assets = created_items
|
||||
..()
|
||||
|
||||
/// Get a html string that will load a html asset.
|
||||
@@ -612,7 +646,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
/datum/asset/json/register()
|
||||
var/filename = "data/[name].json"
|
||||
fdel(filename)
|
||||
text2file(json_encode(generate()), filename)
|
||||
rustg_file_write(json_encode(generate()), filename)
|
||||
SSassets.transport.register_asset("[name].json", fcopy_rsc(filename))
|
||||
fdel(filename)
|
||||
|
||||
@@ -621,4 +655,5 @@ GLOBAL_LIST_EMPTY(asset_datums)
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
CRASH("generate() not implemented for [type]!")
|
||||
|
||||
#undef ASSET_CROSS_ROUND_CACHE_DIRECTORY
|
||||
/datum/asset/json/unregister()
|
||||
SSassets.transport.unregister_asset("[name].json")
|
||||
|
||||
@@ -1,544 +0,0 @@
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
/datum/asset/simple/headers
|
||||
assets = list(
|
||||
"alarm_green.gif" = 'icons/program_icons/alarm_green.gif',
|
||||
"alarm_red.gif" = 'icons/program_icons/alarm_red.gif',
|
||||
"batt_5.gif" = 'icons/program_icons/batt_5.gif',
|
||||
"batt_20.gif" = 'icons/program_icons/batt_20.gif',
|
||||
"batt_40.gif" = 'icons/program_icons/batt_40.gif',
|
||||
"batt_60.gif" = 'icons/program_icons/batt_60.gif',
|
||||
"batt_80.gif" = 'icons/program_icons/batt_80.gif',
|
||||
"batt_100.gif" = 'icons/program_icons/batt_100.gif',
|
||||
"charging.gif" = 'icons/program_icons/charging.gif',
|
||||
"downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif',
|
||||
"downloader_running.gif" = 'icons/program_icons/downloader_running.gif',
|
||||
"ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif',
|
||||
"ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif',
|
||||
"power_norm.gif" = 'icons/program_icons/power_norm.gif',
|
||||
"power_warn.gif" = 'icons/program_icons/power_warn.gif',
|
||||
"sig_high.gif" = 'icons/program_icons/sig_high.gif',
|
||||
"sig_low.gif" = 'icons/program_icons/sig_low.gif',
|
||||
"sig_lan.gif" = 'icons/program_icons/sig_lan.gif',
|
||||
"sig_none.gif" = 'icons/program_icons/sig_none.gif',
|
||||
"smmon_0.gif" = 'icons/program_icons/smmon_0.gif',
|
||||
"smmon_1.gif" = 'icons/program_icons/smmon_1.gif',
|
||||
"smmon_2.gif" = 'icons/program_icons/smmon_2.gif',
|
||||
"smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
"smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
"smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
// "borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
)
|
||||
|
||||
// /datum/asset/simple/radar_assets
|
||||
// assets = list(
|
||||
// "ntosradarbackground.png" = 'icons/UI_Icons/tgui/ntosradar_background.png',
|
||||
// "ntosradarpointer.png" = 'icons/UI_Icons/tgui/ntosradar_pointer.png',
|
||||
// "ntosradarpointerS.png" = 'icons/UI_Icons/tgui/ntosradar_pointer_S.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/pda
|
||||
// name = "pda"
|
||||
// assets = list(
|
||||
// "atmos" = 'icons/pda_icons/pda_atmos.png',
|
||||
// "back" = 'icons/pda_icons/pda_back.png',
|
||||
// "bell" = 'icons/pda_icons/pda_bell.png',
|
||||
// "blank" = 'icons/pda_icons/pda_blank.png',
|
||||
// "boom" = 'icons/pda_icons/pda_boom.png',
|
||||
// "bucket" = 'icons/pda_icons/pda_bucket.png',
|
||||
// "medbot" = 'icons/pda_icons/pda_medbot.png',
|
||||
// "floorbot" = 'icons/pda_icons/pda_floorbot.png',
|
||||
// "cleanbot" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
// "crate" = 'icons/pda_icons/pda_crate.png',
|
||||
// "cuffs" = 'icons/pda_icons/pda_cuffs.png',
|
||||
// "eject" = 'icons/pda_icons/pda_eject.png',
|
||||
// "flashlight" = 'icons/pda_icons/pda_flashlight.png',
|
||||
// "honk" = 'icons/pda_icons/pda_honk.png',
|
||||
// "mail" = 'icons/pda_icons/pda_mail.png',
|
||||
// "medical" = 'icons/pda_icons/pda_medical.png',
|
||||
// "menu" = 'icons/pda_icons/pda_menu.png',
|
||||
// "mule" = 'icons/pda_icons/pda_mule.png',
|
||||
// "notes" = 'icons/pda_icons/pda_notes.png',
|
||||
// "power" = 'icons/pda_icons/pda_power.png',
|
||||
// "rdoor" = 'icons/pda_icons/pda_rdoor.png',
|
||||
// "reagent" = 'icons/pda_icons/pda_reagent.png',
|
||||
// "refresh" = 'icons/pda_icons/pda_refresh.png',
|
||||
// "scanner" = 'icons/pda_icons/pda_scanner.png',
|
||||
// "signaler" = 'icons/pda_icons/pda_signaler.png',
|
||||
// "skills" = 'icons/pda_icons/pda_skills.png',
|
||||
// "status" = 'icons/pda_icons/pda_status.png',
|
||||
// "dronephone" = 'icons/pda_icons/pda_dronephone.png',
|
||||
// "emoji" = 'icons/pda_icons/pda_emoji.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/paper
|
||||
// name = "paper"
|
||||
// assets = list(
|
||||
// "stamp-clown" = 'icons/stamp_icons/large_stamp-clown.png',
|
||||
// "stamp-deny" = 'icons/stamp_icons/large_stamp-deny.png',
|
||||
// "stamp-ok" = 'icons/stamp_icons/large_stamp-ok.png',
|
||||
// "stamp-hop" = 'icons/stamp_icons/large_stamp-hop.png',
|
||||
// "stamp-cmo" = 'icons/stamp_icons/large_stamp-cmo.png',
|
||||
// "stamp-ce" = 'icons/stamp_icons/large_stamp-ce.png',
|
||||
// "stamp-hos" = 'icons/stamp_icons/large_stamp-hos.png',
|
||||
// "stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png',
|
||||
// "stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png',
|
||||
// "stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png',
|
||||
// "stamp-law" = 'icons/stamp_icons/large_stamp-law.png',
|
||||
// "stamp-chap" = 'icons/stamp_icons/large_stamp-chap.png',
|
||||
// "stamp-mime" = 'icons/stamp_icons/large_stamp-mime.png',
|
||||
// "stamp-centcom" = 'icons/stamp_icons/large_stamp-centcom.png',
|
||||
// "stamp-syndicate" = 'icons/stamp_icons/large_stamp-syndicate.png'
|
||||
// )
|
||||
|
||||
|
||||
// /datum/asset/simple/irv
|
||||
// assets = list(
|
||||
// "jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',
|
||||
// )
|
||||
|
||||
// /datum/asset/group/irv
|
||||
// children = list(
|
||||
// /datum/asset/simple/jquery,
|
||||
// /datum/asset/simple/irv
|
||||
// )
|
||||
|
||||
/datum/asset/simple/generic
|
||||
assets = list(
|
||||
"search.js" = 'html/search.js',
|
||||
"panels.css" = 'html/panels.css',
|
||||
"loading.gif" = 'html/images/loading.gif',
|
||||
"ntlogo.png" = 'html/images/ntlogo.png',
|
||||
"sglogo.png" = 'html/images/sglogo.png',
|
||||
"talisman.png" = 'html/images/talisman.png',
|
||||
"paper_bg.png" = 'html/images/paper_bg.png',
|
||||
"no_image32.png" = 'html/images/no_image32.png',
|
||||
)
|
||||
|
||||
/datum/asset/simple/changelog
|
||||
assets = list(
|
||||
"88x31.png" = 'html/88x31.png',
|
||||
"bug-minus.png" = 'html/bug-minus.png',
|
||||
"cross-circle.png" = 'html/cross-circle.png',
|
||||
"hard-hat-exclamation.png" = 'html/hard-hat-exclamation.png',
|
||||
"image-minus.png" = 'html/image-minus.png',
|
||||
"image-plus.png" = 'html/image-plus.png',
|
||||
"map-pencil.png" = 'html/map-pencil.png',
|
||||
"music-minus.png" = 'html/music-minus.png',
|
||||
"music-plus.png" = 'html/music-plus.png',
|
||||
"tick-circle.png" = 'html/tick-circle.png',
|
||||
"wrench-screwdriver.png" = 'html/wrench-screwdriver.png',
|
||||
"spell-check.png" = 'html/spell-check.png',
|
||||
"burn-exclamation.png" = 'html/burn-exclamation.png',
|
||||
"chevron.png" = 'html/chevron.png',
|
||||
"chevron-expand.png" = 'html/chevron-expand.png',
|
||||
"changelog.css" = 'html/changelog.css',
|
||||
"changelog.js" = 'html/changelog.js',
|
||||
"changelog.html" = 'html/changelog.html'
|
||||
)
|
||||
|
||||
// /datum/asset/group/goonchat
|
||||
// children = list(
|
||||
// /datum/asset/simple/jquery,
|
||||
// /datum/asset/simple/goonchat,
|
||||
// /datum/asset/spritesheet/goonchat,
|
||||
// /datum/asset/simple/fontawesome
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/goonchat
|
||||
// assets = list(
|
||||
// "json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js',
|
||||
// "browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js',
|
||||
// "browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css',
|
||||
// "browserOutput_white.css" = 'code/modules/goonchat/browserassets/css/browserOutput_white.css',
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/goonchat
|
||||
// name = "chat"
|
||||
|
||||
// /datum/asset/spritesheet/goonchat/register()
|
||||
// InsertAll("emoji", 'icons/emoji.dmi')
|
||||
|
||||
// // pre-loading all lanugage icons also helps to avoid meta
|
||||
// InsertAll("language", 'icons/misc/language.dmi')
|
||||
// // catch languages which are pulling icons from another file
|
||||
// for(var/path in typesof(/datum/language))
|
||||
// var/datum/language/L = path
|
||||
// var/icon = initial(L.icon)
|
||||
// if (icon != 'icons/misc/language.dmi')
|
||||
// var/icon_state = initial(L.icon_state)
|
||||
// Insert("language-[icon_state]", icon, icon_state=icon_state)
|
||||
|
||||
// ..()
|
||||
|
||||
// /datum/asset/simple/permissions
|
||||
// assets = list(
|
||||
// "padlock.png" = 'html/padlock.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/notes
|
||||
// assets = list(
|
||||
// "high_button.png" = 'html/high_button.png',
|
||||
// "medium_button.png" = 'html/medium_button.png',
|
||||
// "minor_button.png" = 'html/minor_button.png',
|
||||
// "none_button.png" = 'html/none_button.png',
|
||||
// )
|
||||
|
||||
/datum/asset/simple/arcade
|
||||
assets = list(
|
||||
"boss1.gif" = 'icons/UI_Icons/Arcade/boss1.gif',
|
||||
"boss2.gif" = 'icons/UI_Icons/Arcade/boss2.gif',
|
||||
"boss3.gif" = 'icons/UI_Icons/Arcade/boss3.gif',
|
||||
"boss4.gif" = 'icons/UI_Icons/Arcade/boss4.gif',
|
||||
"boss5.gif" = 'icons/UI_Icons/Arcade/boss5.gif',
|
||||
"boss6.gif" = 'icons/UI_Icons/Arcade/boss6.gif',
|
||||
)
|
||||
|
||||
// /datum/asset/spritesheet/simple/achievements
|
||||
// name ="achievements"
|
||||
// assets = list(
|
||||
// "default" = 'icons/UI_Icons/Achievements/default.png',
|
||||
// "basemisc" = 'icons/UI_Icons/Achievements/basemisc.png',
|
||||
// "baseboss" = 'icons/UI_Icons/Achievements/baseboss.png',
|
||||
// "baseskill" = 'icons/UI_Icons/Achievements/baseskill.png',
|
||||
// "bbgum" = 'icons/UI_Icons/Achievements/Boss/bbgum.png',
|
||||
// "colossus" = 'icons/UI_Icons/Achievements/Boss/colossus.png',
|
||||
// "hierophant" = 'icons/UI_Icons/Achievements/Boss/hierophant.png',
|
||||
// "legion" = 'icons/UI_Icons/Achievements/Boss/legion.png',
|
||||
// "miner" = 'icons/UI_Icons/Achievements/Boss/miner.png',
|
||||
// "swarmer" = 'icons/UI_Icons/Achievements/Boss/swarmer.png',
|
||||
// "tendril" = 'icons/UI_Icons/Achievements/Boss/tendril.png',
|
||||
// "featofstrength" = 'icons/UI_Icons/Achievements/Misc/featofstrength.png',
|
||||
// "helbital" = 'icons/UI_Icons/Achievements/Misc/helbital.png',
|
||||
// "jackpot" = 'icons/UI_Icons/Achievements/Misc/jackpot.png',
|
||||
// "meteors" = 'icons/UI_Icons/Achievements/Misc/meteors.png',
|
||||
// "timewaste" = 'icons/UI_Icons/Achievements/Misc/timewaste.png',
|
||||
// "upgrade" = 'icons/UI_Icons/Achievements/Misc/upgrade.png',
|
||||
// "clownking" = 'icons/UI_Icons/Achievements/Misc/clownking.png',
|
||||
// "clownthanks" = 'icons/UI_Icons/Achievements/Misc/clownthanks.png',
|
||||
// "rule8" = 'icons/UI_Icons/Achievements/Misc/rule8.png',
|
||||
// "snail" = 'icons/UI_Icons/Achievements/Misc/snail.png',
|
||||
// "mining" = 'icons/UI_Icons/Achievements/Skills/mining.png',
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/simple/pills
|
||||
// name ="pills"
|
||||
// assets = list(
|
||||
// "pill1" = 'icons/UI_Icons/Pills/pill1.png',
|
||||
// "pill2" = 'icons/UI_Icons/Pills/pill2.png',
|
||||
// "pill3" = 'icons/UI_Icons/Pills/pill3.png',
|
||||
// "pill4" = 'icons/UI_Icons/Pills/pill4.png',
|
||||
// "pill5" = 'icons/UI_Icons/Pills/pill5.png',
|
||||
// "pill6" = 'icons/UI_Icons/Pills/pill6.png',
|
||||
// "pill7" = 'icons/UI_Icons/Pills/pill7.png',
|
||||
// "pill8" = 'icons/UI_Icons/Pills/pill8.png',
|
||||
// "pill9" = 'icons/UI_Icons/Pills/pill9.png',
|
||||
// "pill10" = 'icons/UI_Icons/Pills/pill10.png',
|
||||
// "pill11" = 'icons/UI_Icons/Pills/pill11.png',
|
||||
// "pill12" = 'icons/UI_Icons/Pills/pill12.png',
|
||||
// "pill13" = 'icons/UI_Icons/Pills/pill13.png',
|
||||
// "pill14" = 'icons/UI_Icons/Pills/pill14.png',
|
||||
// "pill15" = 'icons/UI_Icons/Pills/pill15.png',
|
||||
// "pill16" = 'icons/UI_Icons/Pills/pill16.png',
|
||||
// "pill17" = 'icons/UI_Icons/Pills/pill17.png',
|
||||
// "pill18" = 'icons/UI_Icons/Pills/pill18.png',
|
||||
// "pill19" = 'icons/UI_Icons/Pills/pill19.png',
|
||||
// "pill20" = 'icons/UI_Icons/Pills/pill20.png',
|
||||
// "pill21" = 'icons/UI_Icons/Pills/pill21.png',
|
||||
// "pill22" = 'icons/UI_Icons/Pills/pill22.png',
|
||||
// )
|
||||
|
||||
// //this exists purely to avoid meta by pre-loading all language icons.
|
||||
// /datum/asset/language/register()
|
||||
// for(var/path in typesof(/datum/language))
|
||||
// set waitfor = FALSE
|
||||
// var/datum/language/L = new path ()
|
||||
// L.get_icon()
|
||||
|
||||
/datum/asset/spritesheet/pipes
|
||||
name = "pipes"
|
||||
|
||||
/datum/asset/spritesheet/pipes/create_spritesheets()
|
||||
for(var/each in list('icons/obj/pipe-item.dmi', 'icons/obj/pipes/disposal.dmi'))
|
||||
InsertAll("", each, global.alldirs)
|
||||
|
||||
//VOREStation Add
|
||||
/datum/asset/spritesheet/vore
|
||||
name = "vore"
|
||||
|
||||
/datum/asset/spritesheet/vore/create_spritesheets()
|
||||
var/icon/downscaled = icon('icons/mob/screen_full_vore.dmi')
|
||||
downscaled.Scale(240, 240)
|
||||
InsertAll("", downscaled)
|
||||
|
||||
/datum/asset/spritesheet/vore_colorized //This should be getting loaded in the TGUI vore panel but the game refuses to do so, for some reason. It only loads the vore spritesheet.
|
||||
name = "colorizedvore"
|
||||
|
||||
/datum/asset/spritesheet/vore_colorized/create_spritesheets()
|
||||
var/icon/downscaledVC = icon('icons/mob/screen_full_colorized_vore.dmi')
|
||||
downscaledVC.Scale(240, 240)
|
||||
InsertAll("", downscaledVC)
|
||||
|
||||
//VOREStation Add End
|
||||
|
||||
// // Representative icons for each research design
|
||||
// /datum/asset/spritesheet/research_designs
|
||||
// name = "design"
|
||||
|
||||
// /datum/asset/spritesheet/research_designs/register()
|
||||
// for (var/path in subtypesof(/datum/design))
|
||||
// var/datum/design/D = path
|
||||
|
||||
// var/icon_file
|
||||
// var/icon_state
|
||||
// var/icon/I
|
||||
|
||||
// if(initial(D.research_icon) && initial(D.research_icon_state)) //If the design has an icon replacement skip the rest
|
||||
// icon_file = initial(D.research_icon)
|
||||
// icon_state = initial(D.research_icon_state)
|
||||
// if(!(icon_state in icon_states(icon_file)))
|
||||
// warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
// continue
|
||||
// I = icon(icon_file, icon_state, SOUTH)
|
||||
|
||||
// else
|
||||
// // construct the icon and slap it into the resource cache
|
||||
// var/atom/item = initial(D.build_path)
|
||||
// if (!ispath(item, /atom))
|
||||
// // biogenerator outputs to beakers by default
|
||||
// if (initial(D.build_type) & BIOGENERATOR)
|
||||
// item = /obj/item/reagent_containers/glass/beaker/large
|
||||
// else
|
||||
// continue // shouldn't happen, but just in case
|
||||
|
||||
// // circuit boards become their resulting machines or computers
|
||||
// if (ispath(item, /obj/item/circuitboard))
|
||||
// var/obj/item/circuitboard/C = item
|
||||
// var/machine = initial(C.build_path)
|
||||
// if (machine)
|
||||
// item = machine
|
||||
|
||||
// icon_file = initial(item.icon)
|
||||
// icon_state = initial(item.icon_state)
|
||||
|
||||
// if(!(icon_state in icon_states(icon_file)))
|
||||
// warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
// continue
|
||||
// I = icon(icon_file, icon_state, SOUTH)
|
||||
|
||||
// // computers (and snowflakes) get their screen and keyboard sprites
|
||||
// if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))
|
||||
// var/obj/machinery/computer/C = item
|
||||
// var/screen = initial(C.icon_screen)
|
||||
// var/keyboard = initial(C.icon_keyboard)
|
||||
// var/all_states = icon_states(icon_file)
|
||||
// if (screen && (screen in all_states))
|
||||
// I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY)
|
||||
// if (keyboard && (keyboard in all_states))
|
||||
// I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY)
|
||||
|
||||
// Insert(initial(D.id), I)
|
||||
// return ..()
|
||||
|
||||
/datum/asset/spritesheet/vending
|
||||
name = "vending"
|
||||
|
||||
/datum/asset/spritesheet/vending/create_spritesheets()
|
||||
populate_vending_products()
|
||||
for(var/atom/item as anything in GLOB.vending_products)
|
||||
if(!ispath(item, /atom))
|
||||
continue
|
||||
|
||||
var/icon_file = initial(item.icon)
|
||||
var/icon_state = initial(item.icon_state)
|
||||
|
||||
// I really don't like the fact that I have to do this, but what the hell else *can* I do to make all of these
|
||||
// random special items work?
|
||||
if(ispath(item, /obj/item/reagent_containers/food/drinks/glass2) && !ispath(item, /obj/item/reagent_containers/food/drinks/glass2/fitnessflask))
|
||||
var/obj/item/reagent_containers/food/drinks/glass2/G = item
|
||||
icon_state = initial(G.base_icon)
|
||||
if(ispath(item, /obj/item/reagent_containers/hypospray/autoinjector))
|
||||
icon_state += "0"
|
||||
|
||||
var/icon/I
|
||||
|
||||
var/icon_states_list = icon_states(icon_file)
|
||||
if(icon_state in icon_states_list)
|
||||
I = icon(icon_file, icon_state, SOUTH)
|
||||
var/c = initial(item.color)
|
||||
if(!isnull(c) && c != "#FFFFFF")
|
||||
I.Blend(c, ICON_MULTIPLY)
|
||||
else
|
||||
var/icon_states_string
|
||||
for(var/an_icon_state in icon_states_list)
|
||||
if(!icon_states_string)
|
||||
icon_states_string = "[json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
else
|
||||
icon_states_string += ", [json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
stack_trace("[item] does not have a valid icon state, icon=[icon_file], icon_state=[json_encode(icon_state)](\ref[icon_state]), icon_states=[icon_states_string]")
|
||||
I = icon('icons/turf/floors.dmi', "", SOUTH)
|
||||
|
||||
var/imgid = replacetext(replacetext("[item]", "/obj/item/", ""), "/", "-")
|
||||
|
||||
Insert(imgid, I)
|
||||
|
||||
// this is cursed but necessary or else vending product icons can be missing
|
||||
// basically, if there's any vending machines that aren't already mapped in, our register() will not know
|
||||
// that they exist, and therefore can't generate the entries in the spritesheet for them
|
||||
// and since assets are unique and can't be reloaded later, we have to make sure that GLOB.vending_products
|
||||
// is populated with every single type of vending machine
|
||||
// As this is only done at runtime, we have to create all the vending machines in existence and force them
|
||||
// to register their products when this asset initializes.
|
||||
/datum/asset/spritesheet/vending/proc/populate_vending_products()
|
||||
SSatoms.map_loader_begin()
|
||||
for(var/path in subtypesof(/obj/machinery/vending))
|
||||
var/obj/machinery/vending/x = new path(null)
|
||||
// force an inventory build; with map_loader_begin active, init isn't called
|
||||
x.build_inventory()
|
||||
qdel(x)
|
||||
SSatoms.map_loader_stop()
|
||||
|
||||
// /datum/asset/simple/genetics
|
||||
// assets = list(
|
||||
// "dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
// "dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
// "dna_extra.gif" = 'html/dna_extra.gif'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/orbit
|
||||
// assets = list(
|
||||
// "ghost.png" = 'html/ghost.png'
|
||||
// )
|
||||
|
||||
// /datum/asset/simple/vv
|
||||
// assets = list(
|
||||
// "view_variables.css" = 'html/admin/view_variables.css'
|
||||
// )
|
||||
|
||||
// /datum/asset/spritesheet/sheetmaterials
|
||||
// name = "sheetmaterials"
|
||||
|
||||
// /datum/asset/spritesheet/sheetmaterials/register()
|
||||
// InsertAll("", 'icons/obj/stack_objects.dmi')
|
||||
|
||||
// // Special case to handle Bluespace Crystals
|
||||
// Insert("polycrystal", 'icons/obj/telescience.dmi', "polycrystal")
|
||||
// ..()
|
||||
|
||||
//Pill sprites for UIs
|
||||
/datum/asset/spritesheet/chem_master
|
||||
name = "chem_master"
|
||||
|
||||
/datum/asset/spritesheet/chem_master/create_spritesheets()
|
||||
for(var/i = 1 to 24)
|
||||
Insert("pill[i]", 'icons/obj/chemical.dmi', "pill[i]")
|
||||
|
||||
for(var/i = 1 to 4)
|
||||
Insert("bottle-[i]", 'icons/obj/chemical.dmi', "bottle-[i]")
|
||||
|
||||
|
||||
// Robot UI sprites
|
||||
/datum/asset/spritesheet/robot_icons
|
||||
name = "robot_icons"
|
||||
|
||||
/datum/asset/spritesheet/robot_icons/create_spritesheets()
|
||||
for(var/datum/robot_sprite/S as anything in typesof(/datum/robot_sprite))
|
||||
if(!S.name || !S.sprite_icon_state) // snowflake out those customs... they suck
|
||||
continue
|
||||
var/icon/I_N = icon(S.sprite_icon, S.sprite_icon_state, NORTH)
|
||||
var/icon/I_S = icon(S.sprite_icon, S.sprite_icon_state, SOUTH)
|
||||
var/icon/I_W = icon(S.sprite_icon, S.sprite_icon_state, WEST)
|
||||
var/icon/I_E = icon(S.sprite_icon, S.sprite_icon_state, EAST)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_NE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", NORTH)
|
||||
if(I_NE)
|
||||
I_N.Blend(I_NE, ICON_OVERLAY)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_SE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", SOUTH)
|
||||
if(I_SE)
|
||||
I_S.Blend(I_SE, ICON_OVERLAY)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_WE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", WEST)
|
||||
if(I_WE)
|
||||
I_W.Blend(I_WE, ICON_OVERLAY)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_EE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", EAST)
|
||||
if(I_EE)
|
||||
I_E.Blend(I_EE, ICON_OVERLAY)
|
||||
var/imgid = sanitize_css_class_name("[S.type]")
|
||||
I_N.Scale(120, 120)
|
||||
I_S.Scale(120, 120)
|
||||
I_W.Scale(120, 120)
|
||||
I_E.Scale(120, 120)
|
||||
Insert(imgid + "N", I_N)
|
||||
Insert(imgid + "S", I_S)
|
||||
Insert(imgid + "W", I_W)
|
||||
Insert(imgid + "E", I_E)
|
||||
|
||||
|
||||
//Cloning pod sprites for UIs
|
||||
/datum/asset/simple/cloning
|
||||
assets = list(
|
||||
"pod_idle.gif" = 'icons/UI_Icons/synthprinter.gif',
|
||||
"pod_cloning.gif" = 'icons/UI_Icons/synthprinter_working.gif',
|
||||
)
|
||||
|
||||
// VOREStation Add
|
||||
/datum/asset/simple/cloning/resleeving
|
||||
assets = list(
|
||||
"sleeve_empty.gif" = 'icons/UI_Icons/sleeve_empty.gif',
|
||||
"sleeve_occupied.gif" = 'icons/UI_Icons/sleeve_occupied.gif',
|
||||
"synthprinter.gif" = 'icons/UI_Icons/synthprinter.gif',
|
||||
"synthprinter_working.gif" = 'icons/UI_Icons/synthprinter_working.gif',
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/sheetmaterials
|
||||
name = "sheetmaterials"
|
||||
|
||||
/datum/asset/spritesheet/sheetmaterials/create_spritesheets()
|
||||
InsertAll("", 'icons/obj/stacks.dmi')
|
||||
|
||||
// Nanomaps
|
||||
/datum/asset/simple/nanomaps
|
||||
// It REALLY doesnt matter too much if these arent up to date
|
||||
// They are relatively big
|
||||
assets = list(
|
||||
// YW Edit: We don't need Southern Cross, groundbase or tether
|
||||
// "southern_cross_nanomap_z1.png" = 'icons/_nanomaps/southern_cross_nanomap_z1.png',
|
||||
// "southern_cross_nanomap_z10.png" = 'icons/_nanomaps/southern_cross_nanomap_z10.png',
|
||||
// "southern_cross_nanomap_z2.png" = 'icons/_nanomaps/southern_cross_nanomap_z2.png',
|
||||
// "southern_cross_nanomap_z3.png" = 'icons/_nanomaps/southern_cross_nanomap_z3.png',
|
||||
// "southern_cross_nanomap_z5.png" = 'icons/_nanomaps/southern_cross_nanomap_z5.png',
|
||||
// "southern_cross_nanomap_z6.png" = 'icons/_nanomaps/southern_cross_nanomap_z6.png',
|
||||
//"tether_nanomap_z1.png" = 'icons/_nanomaps/tether_nanomap_z1.png',
|
||||
//"tether_nanomap_z2.png" = 'icons/_nanomaps/tether_nanomap_z2.png',
|
||||
//"tether_nanomap_z3.png" = 'icons/_nanomaps/tether_nanomap_z3.png',
|
||||
//"tether_nanomap_z4.png" = 'icons/_nanomaps/tether_nanomap_z4.png',
|
||||
//"tether_nanomap_z5.png" = 'icons/_nanomaps/tether_nanomap_z5.png',
|
||||
//"tether_nanomap_z6.png" = 'icons/_nanomaps/tether_nanomap_z6.png',
|
||||
//"tether_nanomap_z7.png" = 'icons/_nanomaps/tether_nanomap_z7.png',
|
||||
//"tether_nanomap_z8.png" = 'icons/_nanomaps/tether_nanomap_z8.png',
|
||||
//"tether_nanomap_z9.png" = 'icons/_nanomaps/tether_nanomap_z9.png',
|
||||
//"tether_nanomap_z10.png" = 'icons/_nanomaps/tether_nanomap_z10.png',
|
||||
//"tether_nanomap_z13.png" = 'icons/_nanomaps/tether_nanomap_z13.png',
|
||||
//"tether_nanomap_z14.png" = 'icons/_nanomaps/tether_nanomap_z14.png',
|
||||
//"stellardelight_nanomap_z1.png" = 'icons/_nanomaps/sd_deck1.png',
|
||||
//"stellardelight_nanomap_z2.png" = 'icons/_nanomaps/sd_deck2.png',
|
||||
//"stellardelight_nanomap_z3.png" = 'icons/_nanomaps/sd_deck3.png',
|
||||
//"groundbase_nanomap_z1.png" = 'icons/_nanomaps/gb1.png',
|
||||
//"groundbase_nanomap_z2.png" = 'icons/_nanomaps/gb2.png',
|
||||
//"groundbase_nanomap_z3.png" = 'icons/_nanomaps/gb3.png',
|
||||
//"groundbase_nanomap_z4.png" = 'icons/_nanomaps/gbnorth.png',
|
||||
//"groundbase_nanomap_z5.png" = 'icons/_nanomaps/gbsouth.png',
|
||||
//"groundbase_nanomap_z6.png" = 'icons/_nanomaps/gbeast.png',
|
||||
//"groundbase_nanomap_z7.png" = 'icons/_nanomaps/gbwest.png',
|
||||
//"groundbase_nanomap_z10.png" = 'icons/_nanomaps/gbmining.png',
|
||||
"cryogaia_nanomap_z2.png" = 'icons/_nanomaps/cryogaia_nanomap_z2.png',
|
||||
"cryogaia_nanomap_z3.png" = 'icons/_nanomaps/cryogaia_nanomap_z3.png',
|
||||
"cryogaia_nanomap_z4.png" = 'icons/_nanomaps/cryogaia_nanomap_z4.png',
|
||||
"cryogaia_nanomap_z5.png" = 'icons/_nanomaps/cryogaia_nanomap_z5.png',
|
||||
"cryogaia_nanomap_z6.png" = 'icons/_nanomaps/cryogaia_nanomap_z6.png',
|
||||
"cryogaia_nanomap_z13.png" = 'icons/_nanomaps/cryogaia_nanomap_z13.png',
|
||||
// YW Edit End
|
||||
|
||||
)
|
||||
@@ -0,0 +1,43 @@
|
||||
/datum/asset/simple/generic
|
||||
assets = list(
|
||||
"search.js" = 'html/search.js',
|
||||
"panels.css" = 'html/panels.css',
|
||||
"loading.gif" = 'html/images/loading.gif',
|
||||
"ntlogo.png" = 'html/images/ntlogo.png',
|
||||
"sglogo.png" = 'html/images/sglogo.png',
|
||||
"talisman.png" = 'html/images/talisman.png',
|
||||
"paper_bg.png" = 'html/images/paper_bg.png',
|
||||
"no_image32.png" = 'html/images/no_image32.png',
|
||||
)
|
||||
|
||||
/datum/asset/simple/changelog
|
||||
assets = list(
|
||||
"88x31.png" = 'html/88x31.png',
|
||||
"bug-minus.png" = 'html/bug-minus.png',
|
||||
"cross-circle.png" = 'html/cross-circle.png',
|
||||
"hard-hat-exclamation.png" = 'html/hard-hat-exclamation.png',
|
||||
"image-minus.png" = 'html/image-minus.png',
|
||||
"image-plus.png" = 'html/image-plus.png',
|
||||
"map-pencil.png" = 'html/map-pencil.png',
|
||||
"music-minus.png" = 'html/music-minus.png',
|
||||
"music-plus.png" = 'html/music-plus.png',
|
||||
"tick-circle.png" = 'html/tick-circle.png',
|
||||
"wrench-screwdriver.png" = 'html/wrench-screwdriver.png',
|
||||
"spell-check.png" = 'html/spell-check.png',
|
||||
"burn-exclamation.png" = 'html/burn-exclamation.png',
|
||||
"chevron.png" = 'html/chevron.png',
|
||||
"chevron-expand.png" = 'html/chevron-expand.png',
|
||||
"changelog.css" = 'html/changelog.css',
|
||||
"changelog.js" = 'html/changelog.js',
|
||||
"changelog.html" = 'html/changelog.html'
|
||||
)
|
||||
|
||||
/datum/asset/simple/arcade
|
||||
assets = list(
|
||||
"boss1.gif" = 'icons/UI_Icons/Arcade/boss1.gif',
|
||||
"boss2.gif" = 'icons/UI_Icons/Arcade/boss2.gif',
|
||||
"boss3.gif" = 'icons/UI_Icons/Arcade/boss3.gif',
|
||||
"boss4.gif" = 'icons/UI_Icons/Arcade/boss4.gif',
|
||||
"boss5.gif" = 'icons/UI_Icons/Arcade/boss5.gif',
|
||||
"boss6.gif" = 'icons/UI_Icons/Arcade/boss6.gif',
|
||||
)
|
||||
@@ -0,0 +1,14 @@
|
||||
//Cloning pod sprites for UIs
|
||||
/datum/asset/simple/cloning
|
||||
assets = list(
|
||||
"pod_idle.gif" = 'icons/UI_Icons/synthprinter.gif',
|
||||
"pod_cloning.gif" = 'icons/UI_Icons/synthprinter_working.gif',
|
||||
)
|
||||
|
||||
/datum/asset/simple/cloning/resleeving
|
||||
assets = list(
|
||||
"sleeve_empty.gif" = 'icons/UI_Icons/sleeve_empty.gif',
|
||||
"sleeve_occupied.gif" = 'icons/UI_Icons/sleeve_occupied.gif',
|
||||
"synthprinter.gif" = 'icons/UI_Icons/synthprinter.gif',
|
||||
"synthprinter_working.gif" = 'icons/UI_Icons/synthprinter_working.gif',
|
||||
)
|
||||
@@ -1,26 +0,0 @@
|
||||
/datum/asset/spritesheet/kitchen_recipes
|
||||
name = "kitchen_recipes"
|
||||
|
||||
/datum/asset/spritesheet/kitchen_recipes/create_spritesheets()
|
||||
for(var/datum/recipe/R as anything in subtypesof(/datum/recipe))
|
||||
add_atom_icon(R.result, sanitize_css_class_name("[R.type]"))
|
||||
|
||||
/datum/asset/spritesheet/kitchen_recipes/proc/add_atom_icon(typepath, id)
|
||||
var/icon_file
|
||||
var/icon_state
|
||||
var/obj/preview_item = typepath
|
||||
|
||||
// if(ispath(ingredient_typepath, /datum/reagent))
|
||||
// var/datum/reagent/reagent = ingredient_typepath
|
||||
// preview_item = initial(reagent.default_container)
|
||||
// var/datum/glass_style/style = GLOB.glass_style_singletons[preview_item]?[reagent]
|
||||
// if(istype(style))
|
||||
// icon_file = style.icon
|
||||
// icon_state = style.icon_state
|
||||
|
||||
// icon_file ||= initial(preview_item.icon_preview) || initial(preview_item.icon)
|
||||
// icon_state ||= initial(preview_item.icon_state_preview) || initial(preview_item.icon_state)
|
||||
icon_file = initial(preview_item.icon)
|
||||
icon_state = initial(preview_item.icon_state)
|
||||
|
||||
Insert("[id]", icon_file, icon_state)
|
||||
@@ -0,0 +1,30 @@
|
||||
/datum/asset/simple/headers
|
||||
assets = list(
|
||||
"alarm_green.gif" = 'icons/program_icons/alarm_green.gif',
|
||||
"alarm_red.gif" = 'icons/program_icons/alarm_red.gif',
|
||||
"batt_5.gif" = 'icons/program_icons/batt_5.gif',
|
||||
"batt_20.gif" = 'icons/program_icons/batt_20.gif',
|
||||
"batt_40.gif" = 'icons/program_icons/batt_40.gif',
|
||||
"batt_60.gif" = 'icons/program_icons/batt_60.gif',
|
||||
"batt_80.gif" = 'icons/program_icons/batt_80.gif',
|
||||
"batt_100.gif" = 'icons/program_icons/batt_100.gif',
|
||||
"charging.gif" = 'icons/program_icons/charging.gif',
|
||||
"downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif',
|
||||
"downloader_running.gif" = 'icons/program_icons/downloader_running.gif',
|
||||
"ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif',
|
||||
"ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif',
|
||||
"power_norm.gif" = 'icons/program_icons/power_norm.gif',
|
||||
"power_warn.gif" = 'icons/program_icons/power_warn.gif',
|
||||
"sig_high.gif" = 'icons/program_icons/sig_high.gif',
|
||||
"sig_low.gif" = 'icons/program_icons/sig_low.gif',
|
||||
"sig_lan.gif" = 'icons/program_icons/sig_lan.gif',
|
||||
"sig_none.gif" = 'icons/program_icons/sig_none.gif',
|
||||
"smmon_0.gif" = 'icons/program_icons/smmon_0.gif',
|
||||
"smmon_1.gif" = 'icons/program_icons/smmon_1.gif',
|
||||
"smmon_2.gif" = 'icons/program_icons/smmon_2.gif',
|
||||
"smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
"smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
"smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
// "borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
)
|
||||
@@ -0,0 +1,10 @@
|
||||
//Pill sprites for UIs
|
||||
/datum/asset/spritesheet/chem_master
|
||||
name = "chem_master"
|
||||
|
||||
/datum/asset/spritesheet/chem_master/create_spritesheets()
|
||||
for(var/i = 1 to 24)
|
||||
Insert("pill[i]", 'icons/obj/chemical.dmi', "pill[i]")
|
||||
|
||||
for(var/i = 1 to 4)
|
||||
Insert("bottle-[i]", 'icons/obj/chemical.dmi', "bottle-[i]")
|
||||
@@ -0,0 +1,13 @@
|
||||
/datum/asset/spritesheet_batched/kitchen_recipes
|
||||
name = "kitchen_recipes"
|
||||
|
||||
/datum/asset/spritesheet_batched/kitchen_recipes/create_spritesheets()
|
||||
for(var/datum/recipe/R as anything in subtypesof(/datum/recipe))
|
||||
var/key = sanitize_css_class_name("[R.type]")
|
||||
|
||||
var/atom/item = R.result
|
||||
var/datum/universal_icon/icon = get_display_icon_for(item)
|
||||
if(!icon || !icon.icon_file)
|
||||
continue
|
||||
|
||||
insert_icon(key, icon)
|
||||
@@ -0,0 +1,38 @@
|
||||
/datum/asset/simple/nanomaps
|
||||
// It REALLY doesnt matter too much if these arent up to date
|
||||
// They are relatively big
|
||||
assets = list(
|
||||
// VOREStation Edit: We don't need Southern Cross
|
||||
// "southern_cross_nanomap_z1.png" = 'icons/_nanomaps/southern_cross_nanomap_z1.png',
|
||||
// "southern_cross_nanomap_z10.png" = 'icons/_nanomaps/southern_cross_nanomap_z10.png',
|
||||
// "southern_cross_nanomap_z2.png" = 'icons/_nanomaps/southern_cross_nanomap_z2.png',
|
||||
// "southern_cross_nanomap_z3.png" = 'icons/_nanomaps/southern_cross_nanomap_z3.png',
|
||||
// "southern_cross_nanomap_z5.png" = 'icons/_nanomaps/southern_cross_nanomap_z5.png',
|
||||
// "southern_cross_nanomap_z6.png" = 'icons/_nanomaps/southern_cross_nanomap_z6.png',
|
||||
"tether_nanomap_z1.png" = 'icons/_nanomaps/tether_nanomap_z1.png',
|
||||
"tether_nanomap_z2.png" = 'icons/_nanomaps/tether_nanomap_z2.png',
|
||||
"tether_nanomap_z3.png" = 'icons/_nanomaps/tether_nanomap_z3.png',
|
||||
"tether_nanomap_z4.png" = 'icons/_nanomaps/tether_nanomap_z4.png',
|
||||
"tether_nanomap_z5.png" = 'icons/_nanomaps/tether_nanomap_z5.png',
|
||||
"tether_nanomap_z6.png" = 'icons/_nanomaps/tether_nanomap_z6.png',
|
||||
"tether_nanomap_z7.png" = 'icons/_nanomaps/tether_nanomap_z7.png',
|
||||
"tether_nanomap_z8.png" = 'icons/_nanomaps/tether_nanomap_z8.png',
|
||||
"tether_nanomap_z9.png" = 'icons/_nanomaps/tether_nanomap_z9.png',
|
||||
"tether_nanomap_z10.png" = 'icons/_nanomaps/tether_nanomap_z10.png',
|
||||
"tether_nanomap_z13.png" = 'icons/_nanomaps/tether_nanomap_z13.png',
|
||||
"tether_nanomap_z14.png" = 'icons/_nanomaps/tether_nanomap_z14.png',
|
||||
"stellardelight_nanomap_z1.png" = 'icons/_nanomaps/sd_deck1.png',
|
||||
"stellardelight_nanomap_z2.png" = 'icons/_nanomaps/sd_deck2.png',
|
||||
"stellardelight_nanomap_z3.png" = 'icons/_nanomaps/sd_deck3.png',
|
||||
"groundbase_nanomap_z1.png" = 'icons/_nanomaps/gb1.png',
|
||||
"groundbase_nanomap_z2.png" = 'icons/_nanomaps/gb2.png',
|
||||
"groundbase_nanomap_z3.png" = 'icons/_nanomaps/gb3.png',
|
||||
"groundbase_nanomap_z4.png" = 'icons/_nanomaps/gbnorth.png',
|
||||
"groundbase_nanomap_z5.png" = 'icons/_nanomaps/gbsouth.png',
|
||||
"groundbase_nanomap_z6.png" = 'icons/_nanomaps/gbeast.png',
|
||||
"groundbase_nanomap_z7.png" = 'icons/_nanomaps/gbwest.png',
|
||||
"groundbase_nanomap_z10.png" = 'icons/_nanomaps/gbmining.png',
|
||||
|
||||
|
||||
// VOREStation Edit End
|
||||
)
|
||||
@@ -0,0 +1,6 @@
|
||||
/datum/asset/spritesheet/pipes
|
||||
name = "pipes"
|
||||
|
||||
/datum/asset/spritesheet/pipes/create_spritesheets()
|
||||
for(var/each in list('icons/obj/pipe-item.dmi', 'icons/obj/pipes/disposal.dmi'))
|
||||
InsertAll("", each, global.alldirs)
|
||||
@@ -0,0 +1,36 @@
|
||||
/datum/asset/spritesheet/robot_icons
|
||||
name = "robot_icons"
|
||||
|
||||
/datum/asset/spritesheet/robot_icons/create_spritesheets()
|
||||
for(var/datum/robot_sprite/S as anything in typesof(/datum/robot_sprite))
|
||||
if(!S.name || !S.sprite_icon_state) // snowflake out those customs... they suck
|
||||
continue
|
||||
var/icon/I_N = icon(S.sprite_icon, S.sprite_icon_state, NORTH)
|
||||
var/icon/I_S = icon(S.sprite_icon, S.sprite_icon_state, SOUTH)
|
||||
var/icon/I_W = icon(S.sprite_icon, S.sprite_icon_state, WEST)
|
||||
var/icon/I_E = icon(S.sprite_icon, S.sprite_icon_state, EAST)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_NE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", NORTH)
|
||||
if(I_NE)
|
||||
I_N.Blend(I_NE, ICON_OVERLAY)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_SE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", SOUTH)
|
||||
if(I_SE)
|
||||
I_S.Blend(I_SE, ICON_OVERLAY)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_WE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", WEST)
|
||||
if(I_WE)
|
||||
I_W.Blend(I_WE, ICON_OVERLAY)
|
||||
if(S.has_eye_sprites)
|
||||
var/icon/I_EE = icon(S.sprite_icon, "[S.sprite_icon_state]-eyes", EAST)
|
||||
if(I_EE)
|
||||
I_E.Blend(I_EE, ICON_OVERLAY)
|
||||
var/imgid = sanitize_css_class_name("[S.type]")
|
||||
I_N.Scale(120, 120)
|
||||
I_S.Scale(120, 120)
|
||||
I_W.Scale(120, 120)
|
||||
I_E.Scale(120, 120)
|
||||
Insert(imgid + "N", I_N)
|
||||
Insert(imgid + "S", I_S)
|
||||
Insert(imgid + "W", I_W)
|
||||
Insert(imgid + "E", I_E)
|
||||
@@ -0,0 +1,5 @@
|
||||
/datum/asset/spritesheet/sheetmaterials
|
||||
name = "sheetmaterials"
|
||||
|
||||
/datum/asset/spritesheet/sheetmaterials/create_spritesheets()
|
||||
InsertAll("", 'icons/obj/stacks.dmi')
|
||||
@@ -0,0 +1,57 @@
|
||||
/datum/asset/spritesheet/vending
|
||||
name = "vending"
|
||||
|
||||
/datum/asset/spritesheet/vending/create_spritesheets()
|
||||
populate_vending_products()
|
||||
for(var/atom/item as anything in GLOB.vending_products)
|
||||
if(!ispath(item, /atom))
|
||||
continue
|
||||
|
||||
var/icon_file = initial(item.icon)
|
||||
var/icon_state = initial(item.icon_state)
|
||||
|
||||
// I really don't like the fact that I have to do this, but what the hell else *can* I do to make all of these
|
||||
// random special items work?
|
||||
if(ispath(item, /obj/item/reagent_containers/food/drinks/glass2) && !ispath(item, /obj/item/reagent_containers/food/drinks/glass2/fitnessflask))
|
||||
var/obj/item/reagent_containers/food/drinks/glass2/G = item
|
||||
icon_state = initial(G.base_icon)
|
||||
if(ispath(item, /obj/item/reagent_containers/hypospray/autoinjector))
|
||||
icon_state += "0"
|
||||
|
||||
var/icon/I
|
||||
|
||||
var/icon_states_list = icon_states(icon_file)
|
||||
if(icon_state in icon_states_list)
|
||||
I = icon(icon_file, icon_state, SOUTH)
|
||||
var/c = initial(item.color)
|
||||
if(!isnull(c) && c != "#FFFFFF")
|
||||
I.Blend(c, ICON_MULTIPLY)
|
||||
else
|
||||
var/icon_states_string
|
||||
for(var/an_icon_state in icon_states_list)
|
||||
if(!icon_states_string)
|
||||
icon_states_string = "[json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
else
|
||||
icon_states_string += ", [json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
stack_trace("[item] does not have a valid icon state, icon=[icon_file], icon_state=[json_encode(icon_state)](\ref[icon_state]), icon_states=[icon_states_string]")
|
||||
I = icon('icons/turf/floors.dmi', "", SOUTH)
|
||||
|
||||
var/imgid = replacetext(replacetext("[item]", "/obj/item/", ""), "/", "-")
|
||||
|
||||
Insert(imgid, I)
|
||||
|
||||
// this is cursed but necessary or else vending product icons can be missing
|
||||
// basically, if there's any vending machines that aren't already mapped in, our register() will not know
|
||||
// that they exist, and therefore can't generate the entries in the spritesheet for them
|
||||
// and since assets are unique and can't be reloaded later, we have to make sure that GLOB.vending_products
|
||||
// is populated with every single type of vending machine
|
||||
// As this is only done at runtime, we have to create all the vending machines in existence and force them
|
||||
// to register their products when this asset initializes.
|
||||
/datum/asset/spritesheet/vending/proc/populate_vending_products()
|
||||
SSatoms.map_loader_begin()
|
||||
for(var/path in subtypesof(/obj/machinery/vending))
|
||||
var/obj/machinery/vending/x = new path(null)
|
||||
// force an inventory build; with map_loader_begin active, init isn't called
|
||||
x.build_inventory()
|
||||
qdel(x)
|
||||
SSatoms.map_loader_stop()
|
||||
@@ -0,0 +1,15 @@
|
||||
/datum/asset/spritesheet/vore
|
||||
name = "vore"
|
||||
|
||||
/datum/asset/spritesheet/vore/create_spritesheets()
|
||||
var/icon/downscaled = icon('icons/mob/screen_full_vore.dmi')
|
||||
downscaled.Scale(240, 240)
|
||||
InsertAll("", downscaled)
|
||||
|
||||
/datum/asset/spritesheet/vore_colorized //This should be getting loaded in the TGUI vore panel but the game refuses to do so, for some reason. It only loads the vore spritesheet.
|
||||
name = "colorizedvore"
|
||||
|
||||
/datum/asset/spritesheet/vore_colorized/create_spritesheets()
|
||||
var/icon/downscaledVC = icon('icons/mob/screen_full_colorized_vore.dmi')
|
||||
downscaledVC.Scale(240, 240)
|
||||
InsertAll("", downscaledVC)
|
||||
@@ -0,0 +1,356 @@
|
||||
#define SPR_SIZE "size_id"
|
||||
#define SPR_IDX "position"
|
||||
#define CACHE_WAIT "wait"
|
||||
#define CACHE_INVALID TRUE
|
||||
#define CACHE_VALID FALSE
|
||||
|
||||
#define WHATTHEFUCKAMIDOING_FILE "data/WHATTHEFUCKFILE.json"
|
||||
|
||||
/datum/asset/spritesheet_batched
|
||||
_abstract = /datum/asset/spritesheet_batched
|
||||
var/name
|
||||
/// list("32x32")
|
||||
var/list/sizes = list()
|
||||
/// "foo_bar" -> list("32x32", 5, entry_obj)
|
||||
var/list/sprites = list()
|
||||
|
||||
// "foo_bar" -> entry_obj
|
||||
var/list/entries = list()
|
||||
|
||||
/// JSON encoded version of entries.
|
||||
var/entries_json = null
|
||||
|
||||
/// If this spritesheet exists in a completed state.
|
||||
var/fully_generated = FALSE
|
||||
|
||||
/// If this asset should be fully loaded on new
|
||||
/// Defaults to false so we can process this stuff nicely
|
||||
var/load_immediately = FALSE
|
||||
/// If we should avoid propogating 'invalid dir' errors from rust-g. Because sometimes, you just don't know what dirs are valid.
|
||||
var/ignore_dir_errors = FALSE
|
||||
/// Avoid propogating 'Could not find associated icon state' errors because we know our input data fucking sucks
|
||||
var/ignore_associated_icon_state_errors = FALSE
|
||||
|
||||
/// Forces use of the smart cache. This is for unit tests, please respect the config <3
|
||||
var/force_cache = FALSE
|
||||
|
||||
/// If there is currently an async job, its ID
|
||||
var/job_id = null
|
||||
/// If there is currently an async cache job, its ID.
|
||||
var/cache_job_id = null
|
||||
|
||||
// Fields to store async cache task inputs.
|
||||
var/cache_data = null
|
||||
var/cache_sizes_data = null
|
||||
var/cache_sprites_data = null
|
||||
var/cache_input_hash = null
|
||||
var/cache_dmi_hashes = null
|
||||
var/cache_dmi_hashes_json = null
|
||||
/// Used to prevent async cache refresh jobs from looping on failure.
|
||||
var/cache_result = null
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/should_load_immediately()
|
||||
#ifdef DO_NOT_DEFER_ASSETS
|
||||
return TRUE
|
||||
#else
|
||||
return load_immediately
|
||||
#endif
|
||||
|
||||
/// Returns true if the cache should be invalidated/doesn't exist.
|
||||
/datum/asset/spritesheet_batched/should_refresh(yield)
|
||||
. = CACHE_INVALID // in the case of any errors, we need to regenerate.
|
||||
if(!fexists("[ASSET_CROSS_ROUND_SMART_CACHE_DIRECTORY]/spritesheet_cache.[name].json"))
|
||||
return CACHE_INVALID
|
||||
if(!fexists("data/spritesheets/spritesheet_[name].css"))
|
||||
return CACHE_INVALID
|
||||
if(isnull(cache_data) || isnull(cache_dmi_hashes_json))
|
||||
cache_data = rustg_file_read("[ASSET_CROSS_ROUND_SMART_CACHE_DIRECTORY]/spritesheet_cache.[name].json")
|
||||
if(!findtext(cache_data, "{", 1, 2)) // cache isn't valid JSON
|
||||
log_asset("Cache for spritesheet_[name] was not valid JSON. This is abnormal. Likely tampered with or IO failure.")
|
||||
return CACHE_INVALID
|
||||
var/cache_json = json_decode(cache_data)
|
||||
// Best to invalidate if rustg updates, since the way icons are handled can change.
|
||||
var/cached_rustg_version = cache_json["rustg_version"]
|
||||
if(isnull(cached_rustg_version))
|
||||
log_asset("Cache for spritesheet_[name] did not contain a rustg_version!")
|
||||
return CACHE_INVALID
|
||||
var/rustg_version = rustg_get_version()
|
||||
if(cached_rustg_version != rustg_version)
|
||||
log_asset("Invalidated cache for spritesheet_[name] due to rustg updating from [cached_rustg_version] to [rustg_version].")
|
||||
return CACHE_INVALID
|
||||
cache_sizes_data = cache_json["sizes"]
|
||||
cache_sprites_data = cache_json["sprites"]
|
||||
cache_input_hash = cache_json["input_hash"]
|
||||
cache_dmi_hashes = cache_json["dmi_hashes"]
|
||||
if(!length(cache_dmi_hashes) || !length(cache_input_hash) || !length(cache_sizes_data) || !length(cache_sprites_data))
|
||||
log_asset("Cache for spritesheet_[name] did not contain the correct data. This is abnormal. Likely tampered with.")
|
||||
return CACHE_INVALID
|
||||
cache_dmi_hashes_json = json_encode(cache_dmi_hashes)
|
||||
var/data_out
|
||||
|
||||
if(yield || !isnull(cache_job_id))
|
||||
if(isnull(cache_job_id))
|
||||
cache_job_id = rustg_iconforge_cache_valid_async(cache_input_hash, cache_dmi_hashes_json, entries_json)
|
||||
. = CACHE_WAIT // if we return during this, WAIT!!
|
||||
UNTIL((data_out = rustg_iconforge_check(cache_job_id)) != RUSTG_JOB_NO_RESULTS_YET)
|
||||
cache_job_id = null
|
||||
. = CACHE_INVALID // reset back to normal, invalid on CRASH
|
||||
else
|
||||
data_out = rustg_iconforge_cache_valid(cache_input_hash, cache_dmi_hashes_json, entries_json)
|
||||
if (data_out == RUSTG_JOB_ERROR)
|
||||
CRASH("Spritesheet [name] cache JOB PANIC")
|
||||
else if(!findtext(data_out, "{", 1, 2))
|
||||
rustg_file_write(cache_data, "[log_path]-spritesheet_cache_debug.[name].json")
|
||||
rustg_file_write(entries_json, "[log_path]-spritesheet_debug_[name].json")
|
||||
CRASH("Spritesheet [name] cache check UNKNOWN ERROR: [data_out]")
|
||||
var/result = json_decode(data_out)
|
||||
var/fail = result["fail_reason"]
|
||||
if(length(fail) || result["result"] != "1")
|
||||
if(findtextEx(fail, "ERROR:"))
|
||||
CRASH("Spritesheet [name] cache check UNKNOWN [fail]")
|
||||
log_asset("Invalidated cache for spritesheet_[name]: [fail]")
|
||||
return CACHE_INVALID
|
||||
// Populate the sizes and sprites list.
|
||||
sizes = cache_sizes_data
|
||||
sprites = cache_sprites_data
|
||||
log_asset("Validated cache for spritesheet_[name]!")
|
||||
return CACHE_VALID
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/insert_icon(sprite_name, datum/universal_icon/entry)
|
||||
if(!istext(sprite_name) || !length(sprite_name))
|
||||
CRASH("Invalid sprite_name \"[sprite_name]\" given to insert_icon()! Providing non-strings will break icon generation.")
|
||||
entries[sprite_name] = entry.to_list()
|
||||
|
||||
/datum/asset/spritesheet_batched/register()
|
||||
SHOULD_NOT_OVERRIDE(TRUE)
|
||||
|
||||
if (!name)
|
||||
CRASH("spritesheet [type] cannot register without a name")
|
||||
|
||||
// Create our input data first, so we can compare to the cache.
|
||||
create_spritesheets()
|
||||
|
||||
if(should_load_immediately())
|
||||
realize_spritesheets(yield = FALSE)
|
||||
else
|
||||
SSasset_loading.queue_asset(src)
|
||||
|
||||
/datum/asset/spritesheet_batched/unregister()
|
||||
CRASH("unregister() called on batched spritesheet! Bad!")
|
||||
|
||||
/// Call insert_icon or insert_all_icons here, building a spritesheet!
|
||||
/datum/asset/spritesheet_batched/proc/create_spritesheets()
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
CRASH("create_spritesheets() not implemented for [type]!")
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/insert_all_icons(prefix, icon/I, list/directions, prefix_with_dirs = TRUE)
|
||||
if (length(prefix))
|
||||
prefix = "[prefix]-"
|
||||
|
||||
if (!directions)
|
||||
directions = list(SOUTH)
|
||||
|
||||
for (var/icon_state_name in icon_states(I))
|
||||
if(icon_state_name == "")
|
||||
icon_state_name = "byond-default"
|
||||
for (var/direction in directions)
|
||||
var/prefix2 = (directions.len > 1 && prefix_with_dirs) ? "[dir2text(direction)]-" : ""
|
||||
insert_icon("[prefix][prefix2][icon_state_name]", uni_icon(I, icon_state_name, direction))
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/realize_spritesheets(yield)
|
||||
if(fully_generated)
|
||||
return
|
||||
if(!length(entries))
|
||||
CRASH("Spritesheet [name] ([type]) is empty! What are you doing?")
|
||||
|
||||
if(isnull(entries_json))
|
||||
entries_json = json_encode(entries)
|
||||
|
||||
if(isnull(cache_result))
|
||||
cache_result = should_refresh(yield)
|
||||
if(cache_result == CACHE_WAIT) // sleep interrupted by MC. We'll get queried again later.
|
||||
cache_result = null
|
||||
return
|
||||
|
||||
// read_from_cache returns false if config is disabled, otherwise it fully loads the spritesheet.
|
||||
if (cache_result == CACHE_VALID && read_from_cache())
|
||||
SSasset_loading.dequeue_asset(src)
|
||||
fully_generated = TRUE
|
||||
return
|
||||
// Remove the cache, since it's invalid if we get to this point.
|
||||
fdel("[ASSET_CROSS_ROUND_SMART_CACHE_DIRECTORY]/spritesheet_cache.[name].json")
|
||||
|
||||
var/do_cache = CONFIG_GET(flag/smart_cache_assets) || force_cache
|
||||
var/data_out
|
||||
if(yield || !isnull(job_id))
|
||||
if(isnull(job_id))
|
||||
job_id = rustg_iconforge_generate_async("data/spritesheets/", name, entries_json, do_cache)
|
||||
UNTIL((data_out = rustg_iconforge_check(job_id)) != RUSTG_JOB_NO_RESULTS_YET)
|
||||
else
|
||||
//rustg_file_write(entries_json, "fuckoff.json")
|
||||
data_out = rustg_iconforge_generate("data/spritesheets/", name, entries_json, do_cache)
|
||||
if (data_out == RUSTG_JOB_ERROR)
|
||||
CRASH("Spritesheet [name] JOB PANIC")
|
||||
else if(!findtext(data_out, "{", 1, 2))
|
||||
rustg_file_write(entries_json, "[log_path]-spritesheet_debug_[name].json")
|
||||
CRASH("Spritesheet [name] UNKNOWN ERROR: [data_out]")
|
||||
var/data = json_decode(data_out)
|
||||
sizes = data["sizes"]
|
||||
sprites = data["sprites"]
|
||||
var/input_hash = data["sprites_hash"]
|
||||
var/dmi_hashes = data["dmi_hashes"] // this only contains values if do_cache is TRUE.
|
||||
|
||||
for(var/size_id in sizes)
|
||||
var/file_path = "data/spritesheets/[name]_[size_id].png"
|
||||
var/file_hash = rustg_hash_file("md5", file_path)
|
||||
SSassets.transport.register_asset("[name]_[size_id].png", fcopy_rsc(file_path), file_hash)
|
||||
var/res_name = "spritesheet_[name].css"
|
||||
var/fname = "data/spritesheets/[res_name]"
|
||||
|
||||
fdel(fname)
|
||||
var/css = generate_css()
|
||||
rustg_file_write(css, fname)
|
||||
var/css_hash = rustg_hash_string("md5", css)
|
||||
SSassets.transport.register_asset(res_name, fcopy_rsc(fname), file_hash=css_hash)
|
||||
|
||||
if (do_cache)
|
||||
write_cache_meta(input_hash, dmi_hashes)
|
||||
fully_generated = TRUE
|
||||
// If we were ever in there, remove ourselves
|
||||
SSasset_loading.dequeue_asset(src)
|
||||
if(data["error"])
|
||||
var/err = data["error"]
|
||||
if(ignore_dir_errors && findtext(err, "is not in the set of valid dirs"))
|
||||
return
|
||||
if(ignore_associated_icon_state_errors && findtext(err, "Could not find associated icon state"))
|
||||
return
|
||||
CRASH("Error during spritesheet generation for [name]: [err]")
|
||||
|
||||
/datum/asset/spritesheet_batched/queued_generation()
|
||||
realize_spritesheets(yield = TRUE)
|
||||
|
||||
/datum/asset/spritesheet_batched/ensure_ready()
|
||||
if(!fully_generated)
|
||||
realize_spritesheets(yield = FALSE)
|
||||
return ..()
|
||||
|
||||
/datum/asset/spritesheet_batched/send(client/client)
|
||||
if (!name)
|
||||
return
|
||||
|
||||
var/all = list("spritesheet_[name].css")
|
||||
for(var/size_id in sizes)
|
||||
all += "[name]_[size_id].png"
|
||||
. = SSassets.transport.send_assets(client, all)
|
||||
|
||||
/datum/asset/spritesheet_batched/get_url_mappings()
|
||||
if (!name)
|
||||
return
|
||||
|
||||
. = list("spritesheet_[name].css" = SSassets.transport.get_asset_url("spritesheet_[name].css"))
|
||||
for(var/size_id in sizes)
|
||||
.["[name]_[size_id].png"] = SSassets.transport.get_asset_url("[name]_[size_id].png")
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/generate_css()
|
||||
var/list/out = list()
|
||||
|
||||
for (var/size_id in sizes)
|
||||
var/size_split = splittext(size_id, "x")
|
||||
var/width = text2num(size_split[1])
|
||||
var/height = text2num(size_split[2])
|
||||
out += ".[name][size_id]{display:inline-block;width:[width]px;height:[height]px;background:url('[get_background_url("[name]_[size_id].png")]') no-repeat;}"
|
||||
|
||||
for (var/sprite_id in sprites)
|
||||
var/sprite = sprites[sprite_id]
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
var/idx = sprite[SPR_IDX]
|
||||
|
||||
var/size_split = splittext(size_id, "x")
|
||||
var/width = text2num(size_split[1])
|
||||
var/x = idx * width
|
||||
var/y = 0
|
||||
|
||||
out += ".[name][size_id].[sprite_id]{background-position:-[x]px -[y]px;}"
|
||||
|
||||
return out.Join("\n")
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/read_from_cache()
|
||||
if(!CONFIG_GET(flag/smart_cache_assets) && !force_cache)
|
||||
return FALSE
|
||||
// this is already guaranteed to exist.
|
||||
var/css_fname = "data/spritesheets/spritesheet_[name].css"
|
||||
|
||||
// sizes gets filled during should_refresh()
|
||||
for(var/size_id in sizes)
|
||||
var/fname = "data/spritesheets/[name]_[size_id].png"
|
||||
if(!fexists(fname))
|
||||
return FALSE
|
||||
|
||||
var/css_hash = rustg_hash_file("md5", css_fname)
|
||||
SSassets.transport.register_asset("spritesheet_[name].css", fcopy_rsc(css_fname), file_hash=css_hash)
|
||||
for(var/size_id in sizes)
|
||||
var/fname = "data/spritesheets/[name]_[size_id].png"
|
||||
var/hash = rustg_hash_file("md5", fname)
|
||||
SSassets.transport.register_asset("[name]_[size_id].png", fcopy_rsc(fname), file_hash=hash)
|
||||
|
||||
return TRUE
|
||||
|
||||
/// Returns the URL to put in the background:url of the CSS asset
|
||||
/datum/asset/spritesheet_batched/proc/get_background_url(asset)
|
||||
return SSassets.transport.get_asset_url(asset)
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/write_cache_meta(input_hash, dmi_hashes)
|
||||
var/list/cache_data = list(
|
||||
"input_hash" = input_hash,
|
||||
"dmi_hashes" = dmi_hashes,
|
||||
"sizes" = sizes,
|
||||
"sprites" = sprites,
|
||||
"rustg_version" = rustg_get_version()
|
||||
)
|
||||
rustg_file_write(json_encode(cache_data), "[ASSET_CROSS_ROUND_SMART_CACHE_DIRECTORY]/spritesheet_cache.[name].json")
|
||||
|
||||
/**
|
||||
* Third party helpers
|
||||
* ===================
|
||||
*/
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/css_tag()
|
||||
return {"<link rel="stylesheet" href="[css_filename()]" />"}
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/css_filename()
|
||||
return SSassets.transport.get_asset_url("spritesheet_[name].css")
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/icon_tag(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return "<span class='[name][size_id] [sprite_name]'></span>"
|
||||
|
||||
/datum/asset/spritesheet_batched/proc/icon_class_name(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return "[name][size_id] [sprite_name]"
|
||||
|
||||
/**
|
||||
* Returns the size class (ex design32x32) for a given sprite's icon
|
||||
*
|
||||
* Arguments:
|
||||
* * sprite_name - The sprite to get the size of
|
||||
*/
|
||||
/datum/asset/spritesheet_batched/proc/icon_size_id(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return "[name][size_id]"
|
||||
|
||||
#undef SPR_SIZE
|
||||
#undef SPR_IDX
|
||||
#undef CACHE_WAIT
|
||||
#undef CACHE_INVALID
|
||||
#undef CACHE_VALID
|
||||
|
||||
#undef WHATTHEFUCKAMIDOING_FILE
|
||||
@@ -0,0 +1,186 @@
|
||||
/// This is intended to replace /icon, allowing rustg to generate icons much faster than DM can at scale.
|
||||
/// Construct these with the uni_icon() proc, in the same manner as BYOND's icon() proc.
|
||||
/// Additionally supports a number of transform procs (lowercase, rather than BYOND's uppercase)
|
||||
/// such as Crop, Scale, and Blend (as blend_icon/blend_color).
|
||||
/datum/universal_icon
|
||||
var/icon/icon_file
|
||||
var/icon_state
|
||||
var/dir
|
||||
var/frame
|
||||
var/datum/icon_transformer/transform
|
||||
|
||||
/// Don't instantiate these yourself, use uni_icon.
|
||||
/datum/universal_icon/New(icon/icon_file, icon_state="", dir=SOUTH, frame=1, datum/icon_transformer/transform=null, color=null)
|
||||
#ifdef UNIT_TESTS
|
||||
// This check is kinda slow and shouldn't fail unless a developer makes a mistake. So it'll get caught in unit tests.
|
||||
if(!isicon(icon_file) || !isfile(icon_file) || "[icon_file]" == "/icon")
|
||||
// bad! use 'icons/path_to_dmi.dmi' format only
|
||||
CRASH("FATAL: universal_icon was provided icon_file: [icon_file] - icons provided to batched spritesheets MUST be DMI files, they cannot be /image, /icon, or other runtime generated icons.")
|
||||
#endif
|
||||
src.icon_file = icon_file
|
||||
src.icon_state = icon_state
|
||||
src.dir = dir
|
||||
src.frame = frame
|
||||
if(isnull(transform) && !isnull(color) && uppertext(color) != "#FFFFFF")
|
||||
var/datum/icon_transformer/T = new()
|
||||
if(color)
|
||||
T.blend_color(color, ICON_MULTIPLY)
|
||||
src.transform = T
|
||||
else if(!isnull(transform))
|
||||
src.transform = transform
|
||||
else // null = empty list
|
||||
src.transform = null
|
||||
|
||||
/datum/universal_icon/proc/copy()
|
||||
RETURN_TYPE(/datum/universal_icon)
|
||||
var/datum/universal_icon/new_icon = new(icon_file, icon_state, dir, frame)
|
||||
if(!isnull(src.transform))
|
||||
new_icon.transform = src.transform.copy()
|
||||
return new_icon
|
||||
|
||||
/datum/universal_icon/proc/blend_color(color, blend_mode)
|
||||
if(!transform)
|
||||
transform = new
|
||||
transform.blend_color(color, blend_mode)
|
||||
return src
|
||||
|
||||
/datum/universal_icon/proc/blend_icon(datum/universal_icon/icon_object, blend_mode)
|
||||
if(!transform)
|
||||
transform = new
|
||||
transform.blend_icon(icon_object, blend_mode)
|
||||
return src
|
||||
|
||||
/datum/universal_icon/proc/scale(width, height)
|
||||
if(!transform)
|
||||
transform = new
|
||||
transform.scale(width, height)
|
||||
return src
|
||||
|
||||
/datum/universal_icon/proc/crop(x1, y1, x2, y2)
|
||||
if(!transform)
|
||||
transform = new
|
||||
transform.crop(x1, y1, x2, y2)
|
||||
return src
|
||||
|
||||
/datum/universal_icon/proc/to_list()
|
||||
RETURN_TYPE(/list)
|
||||
return list("icon_file" = "[icon_file]", "icon_state" = icon_state, "dir" = dir, "frame" = frame, "transform" = !isnull(transform) ? transform.to_list() : list())
|
||||
|
||||
/proc/universal_icon_from_list(list/input_in)
|
||||
RETURN_TYPE(/datum/universal_icon)
|
||||
var/list/input = input_in.Copy() // copy, since icon_transformer_from_list will mutate the list.
|
||||
return uni_icon(input["icon_file"], input["icon_state"], input["dir"], input["frame"], icon_transformer_from_list(input["transform"]))
|
||||
|
||||
/datum/universal_icon/proc/to_json()
|
||||
return json_encode(to_list())
|
||||
|
||||
/datum/universal_icon/proc/to_icon()
|
||||
RETURN_TYPE(/icon)
|
||||
var/icon/self = icon(src.icon_file, src.icon_state, dir=src.dir, frame=src.frame)
|
||||
if(istype(src.transform))
|
||||
src.transform.apply(self)
|
||||
return self
|
||||
|
||||
/datum/icon_transformer
|
||||
var/list/transforms = null
|
||||
|
||||
/datum/icon_transformer/New()
|
||||
transforms = list()
|
||||
|
||||
/// Applies the contained set of transforms to an icon
|
||||
/datum/icon_transformer/proc/apply(icon/target)
|
||||
RETURN_TYPE(/icon)
|
||||
for(var/transform in src.transforms)
|
||||
switch(transform["type"])
|
||||
if(RUSTG_ICONFORGE_BLEND_COLOR)
|
||||
target.Blend(target["color"], target["blend_mode"])
|
||||
if(RUSTG_ICONFORGE_BLEND_ICON)
|
||||
var/datum/universal_icon/icon_object = target["icon"]
|
||||
if(!istype(icon_object))
|
||||
stack_trace("Invalid icon found in icon transformer during apply()! [icon_object]")
|
||||
continue
|
||||
target.Blend(icon_object.to_icon(), target["blend_mode"])
|
||||
if(RUSTG_ICONFORGE_SCALE)
|
||||
target.Scale(target["width"], target["height"])
|
||||
if(RUSTG_ICONFORGE_CROP)
|
||||
target.Crop(target["x1"], target["y1"], target["x2"], target["y2"])
|
||||
return target
|
||||
|
||||
/datum/icon_transformer/proc/copy()
|
||||
RETURN_TYPE(/datum/icon_transformer)
|
||||
var/datum/icon_transformer/new_transformer = new()
|
||||
new_transformer.transforms = list()
|
||||
for(var/transform in src.transforms)
|
||||
new_transformer.transforms += list(deep_copy_list_alt(transform))
|
||||
return new_transformer
|
||||
|
||||
/datum/icon_transformer/proc/blend_color(color, blend_mode)
|
||||
transforms += list(list("type" = RUSTG_ICONFORGE_BLEND_COLOR, "color" = color, "blend_mode" = blend_mode))
|
||||
|
||||
/datum/icon_transformer/proc/blend_icon(datum/universal_icon/icon_object, blend_mode)
|
||||
transforms += list(list("type" = RUSTG_ICONFORGE_BLEND_ICON, "icon" = icon_object, "blend_mode" = blend_mode))
|
||||
|
||||
/datum/icon_transformer/proc/scale(width, height)
|
||||
transforms += list(list("type" = RUSTG_ICONFORGE_SCALE, "width" = width, "height" = height))
|
||||
|
||||
/datum/icon_transformer/proc/crop(x1, y1, x2, y2)
|
||||
transforms += list(list("type" = RUSTG_ICONFORGE_CROP, "x1" = x1, "y1" = y1, "x2" = x2, "y2" = y2))
|
||||
|
||||
/datum/icon_transformer/proc/to_list()
|
||||
RETURN_TYPE(/list)
|
||||
var/list/transforms_out = list()
|
||||
for(var/transform in src.transforms.Copy())
|
||||
var/this_transform = transform
|
||||
if(transform["type"] == RUSTG_ICONFORGE_BLEND_ICON)
|
||||
var/datum/universal_icon/icon_object = this_transform["icon"]
|
||||
if(!istype(icon_object))
|
||||
stack_trace("Invalid icon found in icon transformer during to_list()! [icon_object]")
|
||||
continue
|
||||
this_transform["icon"] = icon_object.to_list()
|
||||
transforms_out += list(this_transform)
|
||||
return transforms_out
|
||||
|
||||
/proc/icon_transformer_from_list(list/input)
|
||||
RETURN_TYPE(/datum/icon_transformer)
|
||||
var/list/transforms = list()
|
||||
for(var/transform in input)
|
||||
var/this_transform = transform
|
||||
if(transform["type"] == RUSTG_ICONFORGE_BLEND_ICON)
|
||||
this_transform["icon"] = universal_icon_from_list(transform["icon"])
|
||||
transforms += list(this_transform)
|
||||
var/datum/icon_transformer/transformer = new()
|
||||
transformer.transforms = transforms
|
||||
return transformer
|
||||
|
||||
/// Constructs a transformer, with optional color multiply pre-added.
|
||||
/proc/color_transform(color=null)
|
||||
RETURN_TYPE(/datum/icon_transformer)
|
||||
var/datum/icon_transformer/transform = new()
|
||||
if(color)
|
||||
transform.blend_color(color, ICON_MULTIPLY)
|
||||
return transform
|
||||
|
||||
/// Converts a GAGS item to a universal icon by generating blend operations.
|
||||
// /proc/gags_to_universal_icon(obj/item/path)
|
||||
// RETURN_TYPE(/datum/universal_icon)
|
||||
// if(!ispath(path, /obj/item) || !initial(path.greyscale_config) || !initial(path.greyscale_colors))
|
||||
// CRASH("gags_to_universal_icon() received an invalid path!")
|
||||
// var/datum/greyscale_config/config = initial(path.greyscale_config)
|
||||
// var/colors = initial(path.greyscale_colors)
|
||||
// var/datum/universal_icon/entry = SSgreyscale.GetColoredIconEntryByType(config, colors, initial(path.icon_state))
|
||||
// return entry
|
||||
|
||||
/// Gets the relevant universal icon for an atom, when displayed in TGUI. (see: icon_state_preview)
|
||||
/// Supports GAGS items and colored items.
|
||||
/proc/get_display_icon_for(atom/A)
|
||||
if (!ispath(A, /atom))
|
||||
return FALSE
|
||||
var/icon_file = initial(A.icon)
|
||||
var/icon_state = initial(A.icon_state)
|
||||
// if(ispath(A, /obj/item))
|
||||
// var/obj/item/I = A
|
||||
// if(initial(I.icon_state_preview))
|
||||
// icon_state = initial(I.icon_state_preview)
|
||||
// if(initial(I.greyscale_config) && initial(I.greyscale_colors))
|
||||
// return gags_to_universal_icon(I)
|
||||
return uni_icon(icon_file, icon_state, color=initial(A.color))
|
||||
@@ -1,6 +1,3 @@
|
||||
/// When sending mutiple assets, how many before we give the client a quaint little sending resources message
|
||||
#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
|
||||
|
||||
/// Base browse_rsc asset transport
|
||||
/datum/asset_transport
|
||||
var/name = "Simple browse_rsc asset transport"
|
||||
@@ -59,6 +56,10 @@
|
||||
SSassets.cache[asset_name] = ACI
|
||||
return ACI
|
||||
|
||||
/// Immediately removes an asset from the asset cache.
|
||||
/datum/asset_transport/proc/unregister_asset(asset_name)
|
||||
SSassets.cache[asset_name] = null
|
||||
SSassets.cache.Remove(null)
|
||||
|
||||
/// Returns a url for a given asset.
|
||||
/// asset_name - Name of the asset.
|
||||
@@ -66,6 +67,8 @@
|
||||
/datum/asset_transport/proc/get_asset_url(asset_name, datum/asset_cache_item/asset_cache_item)
|
||||
if (!istype(asset_cache_item))
|
||||
asset_cache_item = SSassets.cache[asset_name]
|
||||
if (!istype(asset_cache_item))
|
||||
return null
|
||||
// To ensure code that breaks on cdns breaks in local testing, we only
|
||||
// use the normal filename on legacy assets and name space assets.
|
||||
var/keep_local_name = dont_mutate_filenames \
|
||||
@@ -82,6 +85,9 @@
|
||||
/// asset_list - A list of asset filenames to be sent to the client. Can optionally be assoicated with the asset's asset_cache_item datum.
|
||||
/// Returns TRUE if any assets were sent.
|
||||
/datum/asset_transport/proc/send_assets(client/client, list/asset_list)
|
||||
#if defined(UNIT_TESTS)
|
||||
return
|
||||
#endif
|
||||
if (!istype(client))
|
||||
if (ismob(client))
|
||||
var/mob/M = client
|
||||
@@ -143,7 +149,7 @@
|
||||
|
||||
|
||||
/// Precache files without clogging up the browse() queue, used for passively sending files on connection start.
|
||||
/datum/asset_transport/proc/send_assets_slow(client/client, list/files, filerate = 6)
|
||||
/datum/asset_transport/proc/send_assets_slow(client/client, list/files, filerate = SLOW_ASSET_SEND_RATE)
|
||||
var/startingfilerate = filerate
|
||||
for (var/file in files)
|
||||
if (!client)
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
/// We also save it to the CDN webroot at this step instead of waiting for send_assets()
|
||||
/// asset_name - the identifier of the asset
|
||||
/// asset - the actual asset file or an asset_cache_item datum.
|
||||
/datum/asset_transport/webroot/register_asset(asset_name, asset)
|
||||
/datum/asset_transport/webroot/register_asset(asset_name, asset, file_hash, dmi_file_path)
|
||||
. = ..()
|
||||
var/datum/asset_cache_item/ACI = .
|
||||
|
||||
|
||||
@@ -44,6 +44,7 @@
|
||||
|
||||
/obj/item/clothing/suit/storage/hooded/dropped()
|
||||
RemoveHood()
|
||||
..()
|
||||
|
||||
/obj/item/clothing/suit/storage/hooded/proc/ToggleHood()
|
||||
if(!hood_up)
|
||||
|
||||
@@ -253,7 +253,7 @@
|
||||
|
||||
/obj/machinery/microwave/ui_assets(mob/user)
|
||||
return list(
|
||||
get_asset_datum(/datum/asset/spritesheet/kitchen_recipes)
|
||||
get_asset_datum(/datum/asset/spritesheet_batched/kitchen_recipes)
|
||||
)
|
||||
|
||||
/obj/machinery/microwave/tgui_static_data(mob/user)
|
||||
|
||||
@@ -13,10 +13,12 @@
|
||||
/datum/modifier/feysight/on_applied()
|
||||
holder.see_invisible = 60
|
||||
holder.see_invisible_default = 60
|
||||
holder.plane_holder.set_vis(VIS_GHOSTS,TRUE)
|
||||
|
||||
/datum/modifier/feysight/on_expire()
|
||||
holder.see_invisible_default = initial(holder.see_invisible_default)
|
||||
holder.see_invisible = holder.see_invisible_default
|
||||
holder.plane_holder.set_vis(VIS_GHOSTS,FALSE)
|
||||
|
||||
/datum/modifier/feysight/can_apply(var/mob/living/L)
|
||||
if(L.stat)
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
incorporeal_move = 1
|
||||
|
||||
var/is_manifest = 0 //If set to 1, the ghost is able to whisper. Usually only set if a cultist drags them through the veil.
|
||||
var/toggled_invisible = 0
|
||||
var/ghost_sprite = null
|
||||
var/global/list/possible_ghost_sprites = list(
|
||||
"Clear" = "blank",
|
||||
@@ -841,15 +842,19 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
|
||||
/mob/observer/dead/proc/manifest(mob/user)
|
||||
is_manifest = TRUE
|
||||
add_verb(src, /mob/observer/dead/proc/toggle_visibility)
|
||||
add_verb(src, /mob/observer/dead/proc/ghost_whisper)
|
||||
// Allows them to use the 'toggle_visibility' verb add_verb(src, /mob/observer/dead/verb/toggle_visibility)
|
||||
// Allows them to use the 'ghost whisper' verb add_verb(src, /mob/observer/dead/verb/ghost_whisper)
|
||||
to_chat(src, span_filter_notice(span_purple("As you are now in the realm of the living, you can whisper to the living with the " + span_bold("Spectral Whisper") + " verb, inside the IC tab.")))
|
||||
if(!user)
|
||||
visible_message(span_deadsay("The ghost of \the [src] is dragged back in to our plane of reality!"))
|
||||
toggle_ghost_visibility(TRUE)
|
||||
return
|
||||
if(plane != PLANE_WORLD)
|
||||
user.visible_message( \
|
||||
span_warning("\The [user] drags ghost, [src], to our plane of reality!"), \
|
||||
span_warning("You drag [src] to our plane of reality!") \
|
||||
)
|
||||
toggle_visibility(TRUE)
|
||||
toggle_ghost_visibility(TRUE)
|
||||
else
|
||||
var/datum/gender/T = gender_datums[user.get_visible_gender()]
|
||||
user.visible_message ( \
|
||||
@@ -871,12 +876,17 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
var/image/J = image('icons/mob/mob.dmi', loc = src, icon_state = icon)
|
||||
client.images += J
|
||||
|
||||
/mob/observer/dead/proc/toggle_visibility(var/forced = 0)
|
||||
set category = "Ghost.Settings"
|
||||
/mob/observer/dead/verb/toggle_visibility()
|
||||
|
||||
set name = "Toggle Visibility"
|
||||
set desc = "Allows you to turn (in)visible (almost) at will."
|
||||
set category = "Ghost.Settings"
|
||||
toggle_ghost_visibility()
|
||||
|
||||
var/toggled_invisible
|
||||
/mob/observer/dead/proc/toggle_ghost_visibility(var/forced = FALSE)
|
||||
if(!is_manifest)
|
||||
to_chat(src, span_filter_notice("You are not strong enough to pierce the veil..."))
|
||||
return
|
||||
if(!forced && plane == PLANE_GHOSTS && world.time < toggled_invisible + 600)
|
||||
to_chat(src, span_filter_notice("You must gather strength before you can turn visible again..."))
|
||||
return
|
||||
@@ -972,7 +982,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
|
||||
//Culted Ghosts
|
||||
|
||||
/mob/observer/dead/proc/ghost_whisper()
|
||||
/mob/observer/dead/verb/ghost_whisper()
|
||||
set name = "Spectral Whisper"
|
||||
set category = "IC.Subtle"
|
||||
|
||||
@@ -992,7 +1002,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
return
|
||||
return 1
|
||||
else
|
||||
to_chat(src, span_danger("You have not been pulled past the veil!"))
|
||||
to_chat(src, span_danger("You have not been pulled past the veil! You can not whisper to the living."))
|
||||
|
||||
/mob/observer/dead/verb/choose_ghost_sprite()
|
||||
set category = "Ghost.Settings"
|
||||
|
||||
@@ -60,3 +60,23 @@
|
||||
else
|
||||
to_chat(src, span_warning("You do not have enough chemicals stored to reproduce."))
|
||||
return
|
||||
|
||||
/mob/living/proc/toggle_active_cloaking() // Borrowed from Rogue Star, thanks guys!
|
||||
set category = "Abilities.General"
|
||||
set name = "Toggle Active Cloaking"
|
||||
|
||||
if(invisibility == INVISIBILITY_OBSERVER)
|
||||
invisibility = initial(invisibility)
|
||||
to_chat(src, span_notice("You are now visible."))
|
||||
alpha = max(alpha + 100, 255)
|
||||
else
|
||||
invisibility = INVISIBILITY_OBSERVER
|
||||
to_chat(src, span_notice("You are now invisible."))
|
||||
alpha = max(alpha - 100, 0)
|
||||
|
||||
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
|
||||
sparks.set_up(5, 0, src)
|
||||
sparks.attach(loc)
|
||||
sparks.start()
|
||||
visible_message(span_warning("Electrical sparks manifest around \the [src] as they suddenly appear!"))
|
||||
qdel(sparks)
|
||||
|
||||
@@ -302,3 +302,4 @@
|
||||
. = ..()
|
||||
if(. && (species.tail || tail_style))
|
||||
update_tail_showing()
|
||||
update_inv_wear_suit()
|
||||
|
||||
@@ -1631,7 +1631,11 @@
|
||||
|
||||
else //We aren't dead
|
||||
sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS)
|
||||
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : see_invisible_default
|
||||
|
||||
if(see_invisible_default > SEE_INVISIBLE_LEVEL_ONE)
|
||||
see_invisible = see_invisible_default
|
||||
else
|
||||
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : see_invisible_default
|
||||
|
||||
// Do this early so certain stuff gets turned off before vision is assigned.
|
||||
var/area/A = get_area(src)
|
||||
@@ -1659,7 +1663,10 @@
|
||||
else
|
||||
sight = species.get_vision_flags(src)
|
||||
see_in_dark = species.darksight
|
||||
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : see_invisible_default
|
||||
if(see_invisible_default > SEE_INVISIBLE_LEVEL_ONE)
|
||||
see_invisible = see_invisible_default
|
||||
else
|
||||
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : see_invisible_default
|
||||
|
||||
var/glasses_processed = 0
|
||||
var/obj/item/rig/rig = get_rig()
|
||||
@@ -1673,7 +1680,8 @@
|
||||
if(XRAY in mutations)
|
||||
sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS
|
||||
see_in_dark = 8
|
||||
if(!druggy) see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_LEVEL_TWO
|
||||
|
||||
for(var/datum/modifier/M in modifiers)
|
||||
if(!isnull(M.vision_flags))
|
||||
|
||||
@@ -5,30 +5,34 @@
|
||||
set name = "Set Default Language"
|
||||
set category = "IC.Settings"
|
||||
|
||||
var/language = tgui_input_list(usr, "Select your default language", "Available languages", languages)
|
||||
if(!LAZYLEN(languages))
|
||||
to_chat(src, span_warning("You can't speak any languages."))
|
||||
return
|
||||
|
||||
var/language = tgui_input_list(src, "Select your default language", "Available languages", languages)
|
||||
if(!language)
|
||||
return
|
||||
|
||||
apply_default_language(language)
|
||||
|
||||
// Silicons can't neccessarily speak everything in their languages list
|
||||
/mob/living/silicon/set_default_language()
|
||||
var/language = tgui_input_list(usr, "Select your default language", "Available languages", speech_synthesizer_langs)
|
||||
// Silicons have no species language usually. So let's default them to GALCOM
|
||||
if(!language)
|
||||
to_chat(src, span_notice("You will now speak your standard default language, common, if you do not specify a language when speaking."))
|
||||
for(var/datum/language/lang in speech_synthesizer_langs)
|
||||
if(lang.name == LANGUAGE_GALCOM)
|
||||
default_language = lang
|
||||
break
|
||||
if(!LAZYLEN(speech_synthesizer_langs))
|
||||
to_chat(src, span_warning("You can't speak any languages."))
|
||||
return
|
||||
var/language = tgui_input_list(src, "Select your default language", "Available languages", speech_synthesizer_langs)
|
||||
if(!language)
|
||||
return
|
||||
|
||||
apply_default_language(language)
|
||||
|
||||
/mob/living/proc/apply_default_language(var/language)
|
||||
if (only_species_language && language != GLOB.all_languages[src.species_language])
|
||||
to_chat(src, span_notice("You can only speak your species language, [src.species_language]."))
|
||||
if (only_species_language && language != GLOB.all_languages[species_language])
|
||||
to_chat(src, span_notice("You can only speak your species language, [species_language]."))
|
||||
return 0
|
||||
|
||||
if(language == GLOB.all_languages[src.species_language])
|
||||
to_chat(src, span_notice("You will now speak your standard default language, [language ? language : "common"], if you do not specify a language when speaking."))
|
||||
if(language == GLOB.all_languages[species_language])
|
||||
to_chat(src, span_notice("You will now speak your standard default language, [language], if you do not specify a language when speaking."))
|
||||
else if (language)
|
||||
|
||||
if(language && !can_speak(language))
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
/mob/living/silicon/pai
|
||||
var/people_eaten = 0
|
||||
icon = 'icons/mob/pai_vr.dmi'
|
||||
softfall = TRUE
|
||||
var/eye_glow = TRUE
|
||||
@@ -156,14 +155,18 @@
|
||||
add_eyes()
|
||||
return
|
||||
update_fullness()
|
||||
if(!people_eaten && !resting)
|
||||
//Add a check when selecting a chassis if you add in support for this, to set vore_capacity to 2 or however many states you have.
|
||||
var/fullness_extension = ""
|
||||
if(vore_capacity > 1 && vore_fullness > 1)
|
||||
fullness_extension = "_[vore_fullness]"
|
||||
if(!vore_fullness && !resting)
|
||||
icon_state = "[chassis]"
|
||||
else if(!people_eaten && resting)
|
||||
else if(!vore_fullness && resting)
|
||||
icon_state = "[chassis]_rest"
|
||||
else if(people_eaten && !resting)
|
||||
icon_state = "[chassis]_full"
|
||||
else if(people_eaten && resting)
|
||||
icon_state = "[chassis]_rest_full"
|
||||
else if(vore_fullness && !resting)
|
||||
icon_state = "[chassis]_full[fullness_extension]"
|
||||
else if(vore_fullness && resting)
|
||||
icon_state = "[chassis]_rest_full[fullness_extension]"
|
||||
if(chassis in wide_chassis)
|
||||
pixel_x = -16
|
||||
default_pixel_x = -16
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
var/crisis //Admin-settable for combat module use.
|
||||
var/crisis_override = 0
|
||||
var/integrated_light_power = 6
|
||||
var/robotdecal_on = 0
|
||||
var/datum/wires/robot/wires
|
||||
|
||||
can_be_antagged = TRUE
|
||||
@@ -443,6 +444,13 @@
|
||||
handle_light()
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/robot/verb/toggle_robot_decals() // loads overlay UNDER lights.
|
||||
set category = "Abilities.Silicon"
|
||||
set name = "Toggle extras"
|
||||
robotdecal_on = !robotdecal_on
|
||||
to_chat(usr, span_filter_notice("You [robotdecal_on ? "enable" : "disable"] your extra apperances."))
|
||||
update_icon()
|
||||
|
||||
/mob/living/silicon/robot/verb/spark_plug() //So you can still sparkle on demand without violence.
|
||||
set category = "Abilities.Silicon"
|
||||
set name = "Emit Sparks"
|
||||
@@ -956,6 +964,12 @@
|
||||
if(eyes_overlay)
|
||||
add_overlay(eyes_overlay)
|
||||
|
||||
if(robotdecal_on && sprite_datum.has_robotdecal_sprites)
|
||||
if(!shell || deployed) // Shell borgs that are not deployed will have no eyes.
|
||||
var/robotdecal_overlay = sprite_datum.get_robotdecal_overlay(src)
|
||||
if(robotdecal_overlay)
|
||||
add_overlay(robotdecal_overlay)
|
||||
|
||||
if(lights_on && sprite_datum.has_eye_light_sprites)
|
||||
if(!shell || deployed) // Shell borgs that are not deployed will have no eyes.
|
||||
var/eyes_overlay = sprite_datum.get_eye_light_overlay(src)
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
modules.Add(shell_module_types)
|
||||
else
|
||||
modules.Add(robot_module_types)
|
||||
if(R.crisis || security_level == SEC_LEVEL_RED || R.crisis_override)
|
||||
if(R.crisis || security_level >= SEC_LEVEL_RED || R.crisis_override)
|
||||
to_chat(R, span_red("Crisis mode active. Combat module available."))
|
||||
modules |= emergency_module_types
|
||||
for(var/module_name in whitelisted_module_types)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
var/has_eye_sprites = TRUE
|
||||
var/has_eye_light_sprites = FALSE
|
||||
var/has_robotdecal_sprites = FALSE
|
||||
var/has_custom_open_sprites = FALSE
|
||||
var/has_vore_belly_sprites = FALSE
|
||||
var/has_vore_belly_resting_sprites = FALSE
|
||||
@@ -131,6 +132,12 @@
|
||||
else
|
||||
return
|
||||
|
||||
/datum/robot_sprite/proc/get_robotdecal_overlay(var/mob/living/silicon/robot/ourborg)
|
||||
if(!(ourborg.resting && has_rest_sprites))
|
||||
return "[sprite_icon_state]-decals"
|
||||
else
|
||||
return
|
||||
|
||||
/datum/robot_sprite/proc/get_rest_sprite(var/mob/living/silicon/robot/ourborg)
|
||||
if(!(ourborg.rest_style in rest_sprite_options))
|
||||
ourborg.rest_style = "Default"
|
||||
@@ -181,21 +188,7 @@
|
||||
has_dead_sprite_overlay = TRUE
|
||||
has_custom_equipment_sprites = TRUE
|
||||
pixel_x = -16
|
||||
/* //Does not need to be dogborg-only, letting all borgs use these -Reo
|
||||
/datum/robot_sprite/dogborg/get_rest_sprite(var/mob/living/silicon/robot/ourborg)
|
||||
if(!(ourborg.rest_style in rest_sprite_options))
|
||||
ourborg.rest_style = "Default"
|
||||
switch(ourborg.rest_style)
|
||||
if("Sit")
|
||||
return "[sprite_icon_state]-sit"
|
||||
if("Bellyup")
|
||||
return "[sprite_icon_state]-bellyup"
|
||||
else
|
||||
return "[sprite_icon_state]-rest"
|
||||
|
||||
/datum/robot_sprite/dogborg/get_belly_overlay(var/mob/living/silicon/robot/ourborg)
|
||||
return "[sprite_icon_state]-sleeper"
|
||||
*/
|
||||
/datum/robot_sprite/dogborg/do_equipment_glamour(var/obj/item/robot_module/module)
|
||||
if(!has_custom_equipment_sprites)
|
||||
return
|
||||
|
||||
@@ -308,6 +308,27 @@
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/service/dullahan
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/service/dullahan/basic
|
||||
name = "Dullahan service v3"
|
||||
sprite_icon_state = "dullahanservice"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/service/dullahanv3/barista
|
||||
name = "Dullahan matcha v3"
|
||||
sprite_icon_state = "dullahanbarista"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
// Clerical
|
||||
|
||||
|
||||
@@ -212,4 +212,17 @@
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/engineering/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/engineering/dullahanv3/engineerdully
|
||||
name = "Dullahan engineer v3"
|
||||
sprite_icon_state = "dullahanengineer"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
@@ -191,10 +191,23 @@
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/mining/k4t_alt1
|
||||
/datum/robot_sprite/dogborg/tall/janitor/k4t_alt1
|
||||
name = "K4T Alt"
|
||||
sprite_icon_state = "k4t_alt1"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/janitor/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/janitor/dullahanv3/janitordully
|
||||
name = "Dullahan janitor v3"
|
||||
sprite_icon_state = "dullahanjanitor"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
@@ -137,6 +137,18 @@
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/medical/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/medical/dullahanv3/medicaldully
|
||||
name = "Dullahan medical v3"
|
||||
sprite_icon_state = "dullahanmedical"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
// Surgeon
|
||||
|
||||
|
||||
@@ -182,4 +182,17 @@
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/mining/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/mining/dullahanv3/miningdully
|
||||
name = "Dullahan mining v3"
|
||||
sprite_icon_state = "dullahanmining"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
@@ -205,3 +205,16 @@
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/science/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/science/dullahanv3/sciencedully
|
||||
name = "Dullahan science v3"
|
||||
sprite_icon_state = "dullahanscience"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
@@ -211,3 +211,16 @@
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/security/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/security/dullahanv3/securitydully
|
||||
name = "Dullahan security v3"
|
||||
sprite_icon_state = "dullahansecurity"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
@@ -126,4 +126,21 @@
|
||||
sprite_icon = 'icons/mob/robot/standard_large.dmi'
|
||||
|
||||
// None yet
|
||||
*/
|
||||
*/
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/standard
|
||||
module_type = "Standard"
|
||||
//sprite_icon = 'icons/mob/robot/standard_large.dmi' NOT USED YET
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/standard/dullahanv3
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
//named v3 to avoid conflicts with downstream
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/standard/dullahanv3/standarddully
|
||||
name = "Dullahan standard v3"
|
||||
sprite_icon_state = "dullahanstandard"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
@@ -69,6 +69,15 @@
|
||||
has_vore_belly_sprites = FALSE
|
||||
rest_sprite_options = list("Default", "Bellyup")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/syndie/dullahanv3syndi
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
sprite_icon_state = "dullahansyndi"
|
||||
name = "Dullahan syndie v3"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
// Protector
|
||||
|
||||
@@ -158,6 +167,16 @@
|
||||
sprite_icon = 'icons/mob/robot/syndie_large.dmi'
|
||||
sprite_hud_icon_state = "malf"
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/mechanist/dullahanv3mech
|
||||
sprite_icon = 'icons/mob/tallborg/dullahans64x64.dmi'
|
||||
sprite_icon_state = "dullahanmechanist"
|
||||
name = "Dullahan mechanist v3"
|
||||
has_eye_light_sprites = TRUE
|
||||
has_custom_open_sprites = TRUE
|
||||
has_vore_belly_sprites = TRUE
|
||||
has_robotdecal_sprites = TRUE
|
||||
rest_sprite_options = list("Default", "sit")
|
||||
|
||||
/datum/robot_sprite/dogborg/tall/mechanist/syndimechraptor
|
||||
name = "Raptor V-4"
|
||||
sprite_icon_state = "syndimechraptor"
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
silicon_mob_list |= src
|
||||
..()
|
||||
add_language(LANGUAGE_GALCOM)
|
||||
set_default_language(GLOB.all_languages[LANGUAGE_GALCOM])
|
||||
apply_default_language(GLOB.all_languages[LANGUAGE_GALCOM])
|
||||
init_id()
|
||||
init_subsystems()
|
||||
|
||||
|
||||
@@ -81,11 +81,13 @@
|
||||
return
|
||||
|
||||
if(resting)
|
||||
vore_selected.digest_mode = DM_UNABSORB
|
||||
if(isbelly(vore_selected))
|
||||
vore_selected.digest_mode = DM_UNABSORB
|
||||
ai_holder.go_sleep()
|
||||
|
||||
else
|
||||
vore_selected.digest_mode = vore_default_mode
|
||||
if(isbelly(vore_selected))
|
||||
vore_selected.digest_mode = vore_default_mode
|
||||
ai_holder.go_wake()
|
||||
|
||||
/mob/living/simple_mob/vore/pakkun/attack_hand(mob/user)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
/mob/living/voice/Initialize(loc)
|
||||
add_language(LANGUAGE_GALCOM)
|
||||
set_default_language(GLOB.all_languages[LANGUAGE_GALCOM])
|
||||
apply_default_language(GLOB.all_languages[LANGUAGE_GALCOM])
|
||||
|
||||
if(istype(loc, /obj/item/communicator))
|
||||
comm = loc
|
||||
|
||||
@@ -46,12 +46,15 @@
|
||||
stored_mmi = null
|
||||
return ..()
|
||||
|
||||
/obj/item/organ/internal/mmi_holder/New(var/mob/living/carbon/human/new_owner, var/internal)
|
||||
/obj/item/organ/internal/mmi_holder/New(var/mob/living/carbon/human/new_owner, var/internal, var/obj/item/mmi/installed)
|
||||
..(new_owner, internal)
|
||||
var/mob/living/carbon/human/dummy/mannequin/M = new_owner
|
||||
if(istype(M))
|
||||
return
|
||||
stored_mmi = new brain_type(src)
|
||||
if(installed)
|
||||
stored_mmi = installed
|
||||
else
|
||||
stored_mmi = new brain_type(src)
|
||||
sleep(-1)
|
||||
update_from_mmi()
|
||||
|
||||
|
||||
@@ -491,20 +491,18 @@
|
||||
var/obj/item/mmi/M = tool
|
||||
// VOREstation edit begin - Select the proper mmi holder subtype based on the brain inserted
|
||||
var/obj/item/organ/internal/mmi_holder/holder = null
|
||||
user.drop_from_inventory(M)
|
||||
M.loc = holder
|
||||
if(istype(M,/obj/item/mmi/digital/posibrain/nano))
|
||||
holder = new /obj/item/organ/internal/mmi_holder/posibrain/nano(target, 1)
|
||||
holder = new /obj/item/organ/internal/mmi_holder/posibrain/nano(target, 1, M)
|
||||
else if(istype(M,/obj/item/mmi/digital/posibrain))
|
||||
holder = new /obj/item/organ/internal/mmi_holder/posibrain(target, 1)
|
||||
holder = new /obj/item/organ/internal/mmi_holder/posibrain(target, 1, M)
|
||||
else if(istype(M,/obj/item/mmi/digital/robot))
|
||||
holder = new /obj/item/organ/internal/mmi_holder/robot(target, 1)
|
||||
holder = new /obj/item/organ/internal/mmi_holder/robot(target, 1, M)
|
||||
else
|
||||
holder = new /obj/item/organ/internal/mmi_holder(target, 1) // Fallback to old behavior if organic MMI or if no subtype exists.
|
||||
//VOREstation edit end
|
||||
holder = new /obj/item/organ/internal/mmi_holder(target, 1, M) // Fallback to old behavior if organic MMI or if no subtype exists.
|
||||
//VOREstation edit end
|
||||
target.internal_organs_by_name["brain"] = holder
|
||||
user.drop_from_inventory(tool)
|
||||
tool.loc = holder
|
||||
holder.stored_mmi = tool
|
||||
holder.update_from_mmi()
|
||||
|
||||
if(M.brainmob && M.brainmob.mind)
|
||||
M.brainmob.mind.transfer_to(target)
|
||||
|
||||
@@ -322,7 +322,10 @@
|
||||
if(istype(asset, /datum/asset/spritesheet))
|
||||
var/datum/asset/spritesheet/spritesheet = asset
|
||||
send_message("asset/stylesheet", spritesheet.css_filename())
|
||||
send_message("asset/mappings", asset.get_url_mappings())
|
||||
else if(istype(asset, /datum/asset/spritesheet_batched))
|
||||
var/datum/asset/spritesheet_batched/spritesheet = asset
|
||||
send_message("asset/stylesheet", spritesheet.css_filename())
|
||||
send_raw_message(asset.get_serialized_url_mappings())
|
||||
|
||||
/**
|
||||
* private
|
||||
|
||||
@@ -142,10 +142,10 @@ GLOBAL_LIST_INIT(digest_modes, list())
|
||||
if(L.size_multiplier > B.shrink_grow_size && B.owner.size_multiplier < 2) //Grow until either pred is large or prey is small.
|
||||
B.owner.resize(B.owner.size_multiplier + 0.01) //Grow by 1% per tick.
|
||||
if(B.owner.size_multiplier >= 2) // Adds some feedback so the pred knows they can't grow anymore.
|
||||
to_chat(B.owner, span_notice("You feel you have grown as much as you can."))
|
||||
to_chat(B.owner, span_vnotice("You feel you have grown as much as you can."))
|
||||
L.resize(L.size_multiplier - 0.01) //Shrink by 1% per tick
|
||||
if(L.size_multiplier <= B.shrink_grow_size) // Adds some feedback so the pred knows their prey has stopped shrinking.
|
||||
to_chat(B.owner, span_notice("You feel [L] get as small as you would like within your [lowertext(B.name)]."))
|
||||
to_chat(B.owner, span_vnotice("You feel [L] get as small as you would like within your [lowertext(B.name)]."))
|
||||
B.owner.update_fullness()
|
||||
. = ..()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user