Use material defines more

This commit is contained in:
Aronai Sieyes
2021-07-03 18:18:05 -04:00
parent 4b52bf232f
commit b71c7e7271
206 changed files with 908 additions and 918 deletions
@@ -157,7 +157,7 @@
icon_state = "beaker"
item_state = "beaker"
center_of_mass = list("x" = 15,"y" = 11)
matter = list("glass" = 500)
matter = list(MAT_GLASS = 500)
drop_sound = 'sound/items/drop/glass.ogg'
pickup_sound = 'sound/items/pickup/glass.ogg'
@@ -209,7 +209,7 @@
desc = "A large beaker."
icon_state = "beakerlarge"
center_of_mass = list("x" = 16,"y" = 11)
matter = list("glass" = 5000)
matter = list(MAT_GLASS = 5000)
volume = 120
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30,60,120)
@@ -220,7 +220,7 @@
desc = "A cryostasis beaker that allows for chemical storage without reactions."
icon_state = "beakernoreact"
center_of_mass = list("x" = 16,"y" = 13)
matter = list("glass" = 500)
matter = list(MAT_GLASS = 500)
volume = 60
amount_per_transfer_from_this = 10
flags = OPENCONTAINER | NOREACT
@@ -230,7 +230,7 @@
desc = "A bluespace beaker, powered by experimental bluespace technology."
icon_state = "beakerbluespace"
center_of_mass = list("x" = 16,"y" = 11)
matter = list("glass" = 5000)
matter = list(MAT_GLASS = 5000)
volume = 300
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,25,30,60,120,300)
@@ -241,7 +241,7 @@
desc = "A small glass vial."
icon_state = "vial"
center_of_mass = list("x" = 15,"y" = 9)
matter = list("glass" = 250)
matter = list(MAT_GLASS = 250)
volume = 30
w_class = ITEMSIZE_TINY
amount_per_transfer_from_this = 10
@@ -262,7 +262,7 @@
icon_state = "bucket"
item_state = "bucket"
center_of_mass = list("x" = 16,"y" = 10)
matter = list(DEFAULT_WALL_MATERIAL = 200)
matter = list(MAT_STEEL = 200)
w_class = ITEMSIZE_NORMAL
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(10,20,30,60,120)
@@ -286,7 +286,7 @@
user.drop_from_inventory(src)
qdel(src)
return
else if(istype(D, /obj/item/stack/material) && D.get_material_name() == DEFAULT_WALL_MATERIAL)
else if(istype(D, /obj/item/stack/material) && D.get_material_name() == MAT_STEEL)
var/obj/item/stack/material/M = D
if (M.use(1))
var/obj/item/weapon/secbot_assembly/edCLN_assembly/B = new /obj/item/weapon/secbot_assembly/edCLN_assembly
@@ -320,7 +320,7 @@
icon_state = "woodbucket"
item_state = "woodbucket"
center_of_mass = list("x" = 16,"y" = 8)
matter = list("wood" = 50)
matter = list(MAT_WOOD = 50)
w_class = ITEMSIZE_LARGE
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(10,20,30,60,120)
@@ -356,7 +356,7 @@
name = "water-cooler bottle"
icon = 'icons/obj/vending.dmi'
icon_state = "water_cooler_bottle"
matter = list("glass" = 2000)
matter = list(MAT_GLASS = 2000)
w_class = ITEMSIZE_NORMAL
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(10,20,30,60,120)
@@ -6,7 +6,7 @@
item_state = "cleaner"
center_of_mass = list("x" = 16,"y" = 10)
flags = OPENCONTAINER|NOBLUDGEON
matter = list("glass" = 300, DEFAULT_WALL_MATERIAL = 300)
matter = list(MAT_GLASS = 300, MAT_STEEL = 300)
slot_flags = SLOT_BELT
throwforce = 3
w_class = ITEMSIZE_SMALL
@@ -12,7 +12,7 @@
item_state = "syringe_0"
icon_state = "0"
center_of_mass = list("x" = 16,"y" = 14)
matter = list("glass" = 150)
matter = list(MAT_GLASS = 150)
amount_per_transfer_from_this = 5
possible_transfer_amounts = null
volume = 15