This commit is contained in:
izac112
2023-06-21 19:03:35 +02:00
346 changed files with 5621 additions and 4174 deletions
+3 -3
View File
@@ -23,9 +23,9 @@
metal = ismetal
playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3)
if(dries) //VOREStation Add
addtimer(CALLBACK(src, .proc/post_spread), 3 + metal * 3)
addtimer(CALLBACK(src, .proc/pre_harden), 12 SECONDS)
addtimer(CALLBACK(src, .proc/harden), 15 SECONDS)
addtimer(CALLBACK(src, PROC_REF(post_spread)), 3 + metal * 3)
addtimer(CALLBACK(src, PROC_REF(pre_harden)), 12 SECONDS)
addtimer(CALLBACK(src, PROC_REF(harden)), 15 SECONDS)
/obj/effect/effect/foam/proc/post_spread()
process()
@@ -49,7 +49,7 @@ var/global/list/image/splatter_cache=list()
if (B.blood_DNA)
blood_DNA |= B.blood_DNA.Copy()
qdel(B)
addtimer(CALLBACK(src, .proc/dry), DRYING_TIME * (amount+1))
addtimer(CALLBACK(src, PROC_REF(dry)), DRYING_TIME * (amount+1))
/obj/effect/decal/cleanable/blood/update_icon()
if(basecolor == "rainbow") basecolor = get_random_colour(1)
@@ -36,7 +36,7 @@ GLOBAL_LIST_EMPTY(all_beam_points)
if(make_beams_on_init)
create_beams()
if(use_timer)
addtimer(CALLBACK(src, .proc/handle_beam_timer), initial_delay)
addtimer(CALLBACK(src, PROC_REF(handle_beam_timer)), initial_delay)
return ..()
/obj/effect/map_effect/beam_point/Destroy()
+2 -2
View File
@@ -4,7 +4,7 @@
density = FALSE
anchored = TRUE
icon = 'icons/obj/weapons.dmi'
icon_state = "uglymine"
icon_state = "landmine"
var/triggered = 0
var/smoke_strength = 3
var/obj/item/weapon/mine/mineitemtype = /obj/item/weapon/mine
@@ -16,7 +16,7 @@
var/obj/item/trap = null
/obj/effect/mine/Initialize()
icon_state = "uglyminearmed"
icon_state = "landmine_armed"
wires = new(src)
. = ..()
if(ispath(trap))