Commit Graph
22 Commits
Author SHA1 Message Date
VerySoft 5ee4792da0 Ghosts can only go through the gateway if it's turned on 2021-05-29 17:19:45 -04:00
AtermoneraandVirgoBot 8fc35d4da4 Merge pull request #7523 from Meghan-Rossi/ghostqol
Ghost sechud verb, shift-click examine, alt-click turf tab
2020-08-21 01:30:40 -04:00
Aronai Sieyes adcc8047d6 Redo teleporter control in nanoui 2020-05-07 21:10:58 -04:00
Aronai Sieyes 99fa98f437 Get your clicks out of my movement code 2020-04-30 15:40:41 -04:00
Arokha SieyesandLeshana 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
AtermoneraandVirgoBot a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
Yoshax e6392ee5d1 Adjusts check to fix double click moving as observer 2016-04-19 18:08:08 +01:00
PsiOmegaDeltaandYoshax 52ecd6dbe1 Ghosts can now follow any /atom/movable object. 2016-04-07 19:26:57 +01:00
Datraen fe9d3fd4c4 Merge pull request #1027 from Kelenius/mobCleanup
Changes types of ghosts and eyes
2016-03-18 13:50:47 -04:00
Kelenius acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Kelenius cf244e07d6 Mulebots are now mobs
obj/machinery/bot removed completely
Mulebot hacking removed, you can still disable their safety.
Mulebot PAD interface redone.
2016-02-02 17:51:50 +03:00
PsiOmega 579c5be239 Makes observers use forceMove.
This ensures things like OnEnter/Exit, light updates properly for all occasions when a ghost moves, not only for manual movement.
2015-08-23 17:45:46 +02:00
mwerezak 32b95445e3 Gives changeNextMove() a better name, default define 2015-06-30 22:29:45 -04:00
Kelenius 0071ed3f24 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/_onclick/click.dm
	code/_onclick/telekinesis.dm
	code/game/machinery/deployable.dm
	code/game/objects/items.dm
	code/game/objects/structures/grille.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
	code/setup.dm
2015-06-07 14:05:54 +03:00
GinjaNinja32 e8f02b8496 Minor folders. code/defines, code/FEA, code/__HELPERS, code/_onclick, code/TriDimension, code/ZAS 2015-05-29 20:36:48 +01:00
Kelenius 3fa79f8d51 Removes click cooldowns almost everywhere.
Still have: doors, windoors, cameras, windows, grilles, blobs, resisting, alien stuff, mechas, spray bottles.
Setting changeNextMove is now responsibility of the item being attacked.
Adds a config option to eliminate click cooldowns completely. Intended to be used by devs.
2015-05-09 17:27:19 +03:00
PsiOmega d381eb6083 Drops the machinery part of the singularity. 2015-04-16 12:51:02 +02:00
PsiOmega bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
PsiOmega e19a79a340 Ports verb-optimizations from /tg/
The examine, pull, and point verbs now below to the mob instead of all atoms. Based on discussion here: http://www.byond.com/forum/?post=1326139&page=2#comment8198716
As a bonus ghosts can now point. Ghost pointing should only be visible to other ghosts unless made visible by cult activities.
2014-11-05 08:52:56 +01:00
GinjaNinja32 f4893bed33 Ghost following double-click fix 2014-10-22 00:11:41 +01:00
GiacomandandMloc-Argent dfdeed7434 Made the follow verb less buggy.
Removed duplicated code.
2014-01-08 19:14:15 +00:00
Mloc-Argent a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00