Commit Graph
59 Commits
Author SHA1 Message Date
izac112 dc36fe9b8f Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2022-10-16 22:52:41 +02:00
C.L 6236a13194 Sanitization and better TGUI utilization
- Sanitizes some more things so you can't put HTML into it.
- Utilizes TGUI better to show the user the max they can post.
- Limits some things like circuits so you can't insert 50000 characters.
2022-09-29 23:02:23 -04:00
izac112 71d069887c Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2022-07-08 15:49:48 +02:00
ItsSelis 06c9b26252 Input Conversion Part 1 2022-06-19 03:05:03 +02:00
izac112 37e909fe88 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2022-03-15 20:01:19 +01:00
VerySoft e01b2d8313 AI/Borgs and Shuttles
Replaces the tourbus SMES with the appropriate kind

Also, prevents AI/Borgs from accessing shortjump consoles on OM capable ships and helm consoles. 

In general, borgs should not be leaving the station to go fly around without crew there. And it's happened a number of times, that AI will get involved in ship operations if they have any camera they can see anywhere in there, even when the ship is far away, and in general I have never been a fan of AI piloting ships. (And they couldn't really do so very well anyway since they couldn't access the map.)

So! Now short jump consoles and helm control consoles require a person to fly, unless otherwise configured to allow it.
2022-03-12 15:39:58 -05:00
izac112 74ee064587 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2022-03-07 16:16:38 +01:00
VerySoft 050de92534 This too! 2022-03-05 15:34:17 -05:00
izac112 4e14241cb8 Voreupdate 2021-07-21 15:16:48 +02:00
Aronai Sieyes 34982728cb Add 'as anything' to various for loops 2021-07-20 12:39:59 -04:00
izac112 f6878064b3 Merge branches 'izac' and 'izac' of https://github.com/Yawn-Wider/YWPolarisVore; branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-07-04 22:09:57 +02:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
izac112 48af4c881c Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-08-22 20:07:45 +02:00
ShadowLarkens 1ff5627f47 TGUI Shuttle Consoles 2020-08-16 22:27:09 -07:00
SplinterGP 9b4843da61 i think this is all the changes ? 2020-07-27 20:59:20 -03:00
AtermoneraandLeshana 7ecdd7e0b8 adds logging variable to enable shuttle log spam 2020-05-09 13:00:23 -04:00
Aronai SieyesandGitHub d9b3739669 Merge branch 'master' into vplk-shuttle-construction 2020-04-13 09:30:05 -04:00
Leshana f23af78ae9 Setup auto-configuration of shuttle consoles.
- Its now possible to put shuttle consoles on a shuttle without a specific subtype or mapediting the shuttle_tag on them.
- After shtutle initialization, SSshuttles gives each initialized shuttle the chance to scan its areas for consoles it wants to claim and configure.
2020-04-11 18:13:19 -04:00
Aronai Sieyes 942ed8d806 Adds an overmap helper to find what sector you're in 2020-04-11 12:03:10 -04:00
Aronai SieyesandLeshana 432ec47f75 More docking codes features
- Adds docking codes to normal shuttles naoui.
- Adds docking codes sheet of paper.
2020-03-11 11:11:40 -04:00
Leshana 9cbdf184ff Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-11 11:11:40 -04:00
Leshana c837078105 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in https://github.com/Baystation12/Baystation12/pull/17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.
2020-03-05 10:29:08 -05:00
Arokha SieyesandLeshana 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
AtermoneraandVirgoBot 9b93339969 Moar descriptions for things 2020-01-20 22:50:39 -05:00
NovacatandGitHub 466516b066 Revert "Un-kevinzes nanoui and chemistry subsystems back into processes for greater good" 2019-04-08 15:24:27 -04:00
Heroman b11015107c REVERT of nanoui/chemistry becoming subsystems (temp) 2019-04-05 13:30:32 +10:00
kevinz000andNovacat 6415e4193f [READY]Makes a bunch of processes subsystems instead 2019-03-27 16:03:51 -04:00
Atermonera de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
BelsimaandAnewbe e61efc752a more gammers (#4052)
* Update medsci.dm

* Update miscellaneous.dm

* Update arcade.dm

* Update transform.dm

* Update implanter.dm

* Update shuttle_console.dm
2017-10-13 23:32:22 -05:00
Cameron653andAnewbe e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00
Arokha Sieyes 0fe43a1f2b Removes all the hard references to computer.dmi
I assume these were all lazy copy-pasting. We're changing computer icons to another set in a file we'll keep separate, and these completely pointless references are annoying. They should inherit this from the `/computer/` level, which they do. Has no effect on Polaris, but cleans up code that shouldn't exist.
2017-04-19 16:54:16 -04:00
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
PsiOmegaDelta e67ff9e903 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-11-24 14:02:15 +01:00
PsiOmegaDelta 782f0a8bfb Makes shuttle control consoles sturdier.
Fixes #11501.
2015-11-22 11:37:14 +01:00
PsiOmegaDelta 87d4cf4f68 Computers are now overlay based.
Computers now use an overlay based system, instead of demanding a full set of icons (on, off, broken) for every different computer.
Partially ports ParadiseSS13/Paradise#1468 which is a port of tgstation/-tg-station#9931.
2015-07-07 17:23:49 +02:00
PsiOmegaDelta cc7c502fb8 Updates emag attackby usages to emag_act where it's not too much of a headache. 2015-06-16 09:34:13 +02:00
mwerezak 6d15809768 Corrects return values for the Topic procs of several computers and some other machines as well. 2015-02-25 21:32:35 -05:00
mwerezak 550e5f63ea Makes forced launch handled by shuttle/process()
Forced launches are now run by the shuttle controller through process()
instead of in a separate 'thread' launched from the ui.
2014-12-06 18:07:21 -05:00
Mark Aherne 7e7e6cd8ac Continued work in progress on a major revision of the NanoUI templating system. 2014-07-11 10:48:42 +01:00
Walter0o 3e95ad9786 adds shuttle_control access check to proper place 2014-07-04 21:38:39 +02:00
mwerezak 93c13a06d5 Fixes base shuttle console requiring engine access 2014-06-26 14:48:29 -04:00
mwerezak d892099ea3 Adds direction arg for area/move_contents_to()
Attempts to fix shuttle corner transition effect
Fixes bad ETAs appearing on status displays
2014-06-23 23:51:47 -04:00
mwerezak e17b8bffab Replaces the emergency shuttle control console
Replaces the old emergency shuttle control console with a nice new
NanoUI one. Improves the NanoUI for the docking controllers.
2014-06-23 22:01:21 -04:00
mwerezak 9e0562b16c Adds shuttle controller
Moves all ferry shuttle processing into one place: the new shuttle
controller.

Also cleans up the emergency shuttle controller a bit more and fixes
multi-shuttle cooldown.
2014-06-23 22:00:57 -04:00
mwerezak dc304026a9 shuttle_controller now uses a shuttle datum 2014-06-22 18:10:56 -04:00
Zuhayr 69d25ea048 Merge pull request #5301 from mwerezak/cargo-shuttle2
Docking Controllers Stage 3: Cargo Shuttle
2014-06-19 21:08:29 +09:30
mwerezak 462593f0b5 Adds supply shuttle datum 2014-06-18 19:37:30 -04:00
mwerezak 2daab86c89 Fixes special shuttle consoles being...
...deconstructible
2014-06-18 09:37:30 -04:00