Seris02 and VirgoBot
dd1e58acc7
cleans up so many to_chats so they use vchat filters, unsorted chat filter for everything else
2023-03-08 23:26:14 -05:00
Heroman
d4040fe13b
Fixes some table passing bugs
2021-11-21 08:40:21 +10:00
Aronai Sieyes
8e4f05baed
Tables behave better for flipping purposes
2021-07-27 19:59:29 -04:00
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
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Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
Arokha Sieyes and Leshana
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Aronai Sieyes and Atermonera
7d3aec96fd
Arranges lots of things into planes ( #5072 )
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* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
GinjaNinja32
a3662a9088
Fixes, improvements, suggestions.
2015-05-15 00:06:47 +01:00
GinjaNinja32
63f28ee0e0
Fixes
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- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
GinjaNinja32
5f65565f45
Bugfixes, removing the remnants of table_parts, changelog.
2015-05-13 20:40:00 +01:00
GinjaNinja32
4b87799072
New tables, code section. Changelog entry soon.
2015-05-13 19:08:39 +01:00