Commit Graph
233 Commits
Author SHA1 Message Date
Repede 0c733cd422 yw aerostat surface 2023-12-28 15:10:52 -05:00
izac112 eddb283c11 Merge branch 'release' of https://github.com/VOREStation/VOREStation into upstream-update 2023-12-18 03:17:20 +01:00
Repede f3181926b6 Added yw debrisfield, reverted debrisfield to old one 2023-12-08 16:39:31 -05:00
Heroman3003andGitHub 864248da9b Merge pull request #15424 from KillianKirilenko/kk-laserdome
Redgate Laserdome
2023-12-03 11:07:22 +10:00
Killian 6cafbe5dce laserdome: miscellaneous additions
multimode lasertag guns with multihit rules, non-rotating mannequins, and new laserdome-specific gear lockers
2023-10-10 09:32:30 +01:00
Novacat 818d9bee50 Submap Compile Fix
While I was investigating an unrelated bug relating to deployable ships, I noticed there was a compile bug with one of the deployable ships. This fixes that. Also adds a bit more power to an adminbus ship.
2023-10-03 20:06:40 -04:00
Killian 075e3a9510 redgate laserdome 2023-09-26 09:33:08 +01:00
SatinIsle 0c39b8b7d8 Fantasy redgate map
Added a new fantasy redgate map that consists of a fantasy town and a large dungeon beneath it.

Added a selection of fantasy props.

Added a variety of "magic" resprites of existing items. These are intended to be tech disguised as magic and have descriptions to hint at it, along with some papers on the map.

Added an alchemy system that creates potions in an alembic out of an ingredient and a base. If the ingredient and base match, an interesting potion is created, if they don't, a poor quality potion is created.

Added a new reagent that polymorphs the drinker into a random creature.

Added a chest version of crates.

Added wooden wall lockers.

Added random spawners for fantasy items, potions, ingredients and bases for mapping.

Added hedge and wooden fences.

Added an old fashioned resprite of the oven.

Added a cooking pot resprite of the microwave.

Added wall torches.

Added barrel version of water tanks, beer tanks, wine tanks, blood tanks and a kettle resprite of a coffee dispenser.

Added a wooden tub bath.

Added 19 new vore mobs: 2 Catslugs, 6 succubi, 1 cryptdrake, 4 vampires 5 peasants and a bat.
2023-09-22 21:44:22 +01:00
VerySoft 56f09ebffa More wires! 2023-09-12 03:22:01 -04:00
VerySoft a8444fff1e Map tweaks!
Moves the redgate on the tether and spices up the area around it!

Also removes all manually set d tags for wires across all of the main station maps, the talon, and the fuel depot. They PROBABLY still exist in some shuttles and stuff but I'm not going through literally every map file for it. >:O

... or am I...
2023-09-11 20:57:26 -04:00
SatinIsle 9d7a1329e0 Redgate train map
Adds a new redgate map: A moving train. A long, linear map with two levels, all aboard a moving train. Has a few things to find and mobs to eat/get eaten by. lots of different rooms, mostly to vibe in. Very very deadly to fall off of, but has railings everywhere except one roof section.

Adds a new death step_trigger, which deletes the body of the person who steps on it and gives them a message about how they died. Also logs and messages the admins so that it can be tracked easily.

Adds a new subtype of ticket printer, which prints permits instead, only little pink tickets. Idea is for them to be used for train tickets if someone wanted to RP a train conductor, but made them broad so that they can be used for anything. Does not add the message to the end of round report, but does notify the staff when a ticket is produced to prevent abuse.
2023-09-05 13:25:10 +01:00
SatinIsle ee1baecdba New redgate Islands map
Added a new redgate islands map. This consists of two Z-levels: An ocean with a few islands to visit, many with vore mobs on them. An underwater Z-level with lots of things to find hidden around the ocean floor, a little more sparse on vore mobs.

Added a new underwater turf. Standing on this turf feeds you CO2 instead of air, suffocating you. It is a subset of water turfs, and therefore interacts with aquatic, which also allows you to breathe on these turfs. This does mean that you can use the "dive" ability of aquatic under the water too, but it can be treated as though you are swimming up above the sea floor.

Added a "diving" subset of the ocean turf, which allows you to dive down to the turf beneath it, or to swim up from below. Uses normal move up/down verbs.

Added a bunch of underwater flora.

Added a collapsed ships mast prop.

Added a new variation of Fake_Sun that applies a new underwater weather effect and has only one option for the colour and brightness.

Added a new "vorny" variation of the great white carp. This one is very hard to escape from and digests quickly, but is stunned if you manage to do so to give you a chance to flee.

Added a new water resistant and friendly hiveless hivebot called Harry.

Added a couple of creative commons 0 sound effects for the ocean and underwater areas.
2023-08-30 14:51:00 +01:00
CaseyandGitHub b7ae14e27a Merge pull request #15321 from KillianKirilenko/kk-mini1
Killian's Grab Bag PR
2023-08-27 19:17:21 -04:00
Killian 10474205d0 killian's grab bag PR
a scattershot package of various changes
2023-08-27 18:08:28 +01:00
SatinIsle 34c9953d75 Rain City
Adds a new redgate map: Rain City. This map is a single Z-level, but very very dense, with close to 70 buildinds, most of which are unique (about 18 of them are homes, the rest are all different). It has a LOT of randomly generated loot. Alley ways have random vore mobs, whilst buildings and streets have a variety of preset ones. Makes use of the new fake_sun weather feature to have it raining outside.

In addition to this, it also adds a whole bunch of neon signs, and coloured bulbs to go with them.

It also adds a new darker pavement type called City Slab, a new road turf and dashed line decals to mark the road.
2023-08-22 21:53:41 +01:00
VerySoft b486a6d3bc Offmap housecleaning
Tweaks a couple things relating to gateway and redgate maps

Renames all of the map templates to have Gateway or Redgate prefixes, that way it's more clear what they are intended for when referred to in game

Removes 'Abandoned Island' from the redgate rotation pending a redesign. Also touches up a couple things with it.

Makes a 140x140 compatible version of the zoo gateway map. Does not add this to rotation for now, I would like to further revamp this later.
2023-08-15 19:48:02 -04:00
Killian 6188d05c00 Talon Shuttle SMES
adds missing SMES to the talon shuttle
2023-08-12 01:18:04 +01:00
VerySoft e6c827d9ac OM mob related tweaks
Adjusts things so that the OM mob won't lose its map_z. Also adds a 5 minute cooldown on announcements related to OM mobs
2023-08-05 15:18:37 -04:00
SatinIsle efb1ceff09 hotsprings
Adds a new redgate map: Hotsprings! It's a large snowy map, most of which is a fairly empty snowfield. However, there are a few buildings dotted around, and in the top corner, there are some cosy hotsprings to enjoy. There are few fun hidden things to find too, along with some toys. Be warned, the place is pretty cold.

Also adds warm rocks! These are just simple rocks that do not allow atmos to pass through, like a atmos retention field. They're basically just for mapping to separate warm areas from cold ones without atmos messing it up, and they're used here to make the hotsprings work.

Also, just a warning, this removes the commenting out of the other redgate maps from the stellar delight defines file, bringing them all back into rotation. I assume this will be happening when this map is merged, so I thought it'd be easier to just do it here.
2023-08-04 23:54:21 +01:00
VerySoft 94e26ca600 1558 2023-08-02 15:58:39 -04:00
VerySoft 333941d71e 437 2023-07-26 04:37:08 -04:00
VerySoft 0efd2090b7 Stardog
WIP!
2023-07-23 15:03:47 -04:00
VerySoft 469c15f643 for the future
ababa
2023-07-01 18:09:12 -04:00
VerySoft e7ae105f83 oh okay 2023-06-25 23:40:55 -04:00
VerySoft 866a58a11f wow 2023-06-25 23:16:45 -04:00
VerySoft f12e8fc129 yeah! 2023-06-25 22:20:21 -04:00
VerySoft b3b2670b55 c: 2023-06-25 20:27:20 -04:00
Runa Dacino 61ef3c1f35 fix(repath): Fixes ore satchels from picking up BS crystals
* Repaths Bluespace crystals from obj/item/weapon/ore subtype to obj/item/weapon subtype.
* Adjusts all code references appropriately

I've looked as far as VScode can let me, and I could not find any actual implementation, reference of mechanic that looked like it was using the /ore/ subtype's special mechanics.

Furthermore, I looked in mine_turfs and mineral outcrops codes to see if bluespace crystals were ever treated as an ore/mineral. Once more, I found nothing there either.

Beyond this, I asked cody if they'd ever encountered BS crystals as part of the xenoarch procedure and they reported no

Therefore, I've come to the conclusion that there is absolutely no reason for bluespace crystals to be an ore subtype. Doing this does lose their ability to be sampled by a core sampler but... There was no turf that'd spawn BS crystals (and ore sampler requires it to have been made by a mineral turf).

As such! I repathed it and all references to it and its artificial subtype.

Testing shows that all techs involving BScrystals function as expected (telepad, telesci computer, quantum pad), with deconstruction and construction alike and their expected functionalities.
2023-06-20 17:04:01 +02:00
Killian bf0ffdfc45 Update talon_v2.dm 2023-03-16 15:00:42 +00:00
Killian 058d800496 Update talon_v2.dmm 2023-03-09 02:00:08 +00:00
Killian 9dd88e73fe lights 2023-02-28 03:20:38 +00:00
Killian b15ff1cbea ships! 2023-02-27 22:01:22 +00:00
VerySoft 7b70dc8bc4 Fix abductor ship sprite 2023-02-04 16:01:53 -05:00
Unknown f631ae70fb Event Stuff Bugfix/Balance Pass
- Fixes some pathing bugs on a submap
- Fixes the Frontier DMR to have the correct ammo cost and firing sound
- Fixes ERT voidsuits back slots
- Buffs armor values of ERT and Merc voidsuits
- Nerfs armor values of Heartbreaker voidsuits
- Buffs armor values of Asset Protection, Combat, and Military rigs, as well as the knockoff Breacher rig
- Nerfs armor values of the genuine Breacher rig
2023-01-19 16:58:18 -05:00
Unknown a2b74cf590 Miscellaneous tweaks
- Swaps advanced health analyzers for phasic ones in some event zones (mostly ERT/CC)
- Removes the listening_level var from preset relays
2022-12-30 15:29:28 -05:00
Unknown 2112ad9bb5 Reverts taser back to egun 2022-12-23 19:35:56 -05:00
Unknown 90effc3caf Fixes some Oversights
- Removes Phasers from cargo ordering
- Removes weapons and combat armor from Talon
- Renames access_awayteam back to access_explorer for compatibility reasons
- Standardizes the itempath of the buffer device across all three maps.
2022-12-23 19:25:47 -05:00
VerySoft 415742c4f0 c: 2022-12-21 04:34:05 -05:00
Heroman3003andGitHub 78dae78bc2 Merge pull request #14153 from ResidentCody/LUNA-Ship
Update lunaship.dmm
2022-11-29 07:51:44 +10:00
ResidentCody 77e29111c6 Update lunaship.dmm
Added final-er changes, for real this time.
2022-11-28 05:47:52 +09:00
CaseyandGitHub 0aedbfb36b Merge pull request #14087 from Heroman3003/mirro-fixes
Fixes comfy chair recipies being removed by broken mirror
2022-11-16 21:33:37 -05:00
CaseyandGitHub a58482b5fd Merge pull request #14085 from ResidentCody/LUNA-Ship
ISV LUNA - Adjustments
2022-11-16 21:33:22 -05:00
ResidentCody c748ea9df7 Update lunaship.dmm 2022-11-15 21:17:44 +09:00
Heroman 86bf9d629f Fixes comfy chair recipies being removed by broken mirror 2022-11-15 06:50:42 +10:00
ResidentCody 1ad01bf555 Update lunaship.dmm
Adjustments to the ship.
2022-11-14 23:22:17 +09:00
CaseyandGitHub 20231366e0 Merge pull request #14072 from ResidentCody/LUNA-Ship
ISV LUNA - A Ship!
2022-11-13 15:48:49 -05:00
ResidentCody 4fb0e6aac5 More Map Edits, Makes Short-Jump Points Work 2022-11-13 09:20:32 +09:00
ResidentCody 5e648d3c18 Editing 2022-11-12 23:02:31 +09:00
ResidentCody c088ef6f53 Made Flyable 2022-11-12 16:39:58 +09:00
ResidentCody 0e7e63e271 Update lunaship.dm 2022-11-12 14:12:10 +09:00