136 Commits
Author SHA1 Message Date
Kashargul 49d89c0059 usr to user up to player effects 2024-11-12 00:10:20 +01:00
242fa3a66b Ports over configuration controller (#16484)
* Ports over configuration controller

* Fixes

* Manual path fix

* patch (#16490)

* patch

* .

* SQL Fix

* Post-rebase fix

* Added missing examples

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-22 19:26:44 +02:00
KashargulandGitHub b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul b5ac881283 some more spans 2024-10-05 07:27:53 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti f4f5476121 Merge branch 'master' into weapon-removal 2024-09-18 18:07:43 +02:00
Kashargul 8a3520e2e0 move all factions to defines 2024-09-12 20:17:41 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
VerySoft c32d33fad9 Spider
Makes it so that nurse spiders can't spawn from any random sources, such as spider egg clusters, spider spawners, and capture crystals.

GMs and map makers can still put nurse spiders out if they want to, but this should stop any UNEXPECTED nurse spiders from appearing, and stop spiders from snowballing quite so hard when the conditions are right.
2024-01-09 14:59:42 -05:00
Selis 271ff9408f Spell Fixes 2023-06-18 12:47:36 +02:00
ItsSelis 0680645556 Weakref refactor 2023-06-01 20:31:54 +02:00
NovacatandGitHub 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892 d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
ItsSelis 06c9b26252 Input Conversion Part 1 2022-06-19 03:05:03 +02:00
MistakeNot4892andVirgoBot 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
MarinaGryphon e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
Aronai Sieyes 0da0c54388 Convert almost all alert() to tgui_alert() 2021-06-25 17:03:35 -04:00
Aronai Sieyes 05fc5d3758 Fix requested things 2021-06-17 23:52:39 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Unknown 74c8af64e2 Technomancer Fixes
-Instability no longer causes a feedback loop if a bunch of people are clumped together.
-Fixes runtime with illusions
-Fixes carbonmob illusions not copying appearance correctly.
2021-03-23 15:49:19 -04:00
Unknown f5330aa1c5 Moves Technomancer logs to attack_log 2021-03-12 17:35:11 -05:00
Rykka 9841414da6 Adds Toggles to Revert to Legacy Door Sounds and Enable Department Doors
Self-explanatory.

Adds toggle to go back to the old-school SS13 legacy airlock sounds, including the glass windoor airlock sounds, and a toggle to disable the per-department door sounds, which some found jarring/unrealistic.

If Per-Department sounds are disabled, the department doors will use hall1o/c for open/close respectively, following maintainer-requested behavior for these doors.

This also relocates the following sounds to be inside machines/door for more consistency:
- airlock.ogg
- airlockclose.ogg
- airlockforced.ogg
- airlock_creaking.ogg
- boltsup.ogg
- boltsdown.ogg
- blastdoorclose.ogg
- blastdooropen.ogg
- windowdoor.ogg
2020-08-29 03:04:34 -04:00
AtermoneraandVirgoBot 65cfe5f6e3 Implements Status Indicators 2020-07-30 15:30:44 -04:00
Aronai Sieyes 12af6afc9b Alter playsound paradigm 2020-05-29 14:54:11 -04:00
ec50cdd393 Update code/game/gamemodes/technomancer/spells/audible_deception.dm
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2020-05-19 00:03:30 -04:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
ShadowLarkens f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
AtermoneraandVirgoBot f1cabd6742 Removes limits on eating, centralizes nutrition changing. 2020-04-29 17:15:15 -04:00
Aronai Sieyes bb59718238 Mark some vorestation edits 2020-04-17 11:24:59 -04:00
Aronai Sieyes 4cfea4302d Technomancer mark sprite 2020-04-13 22:35:13 -04:00
AtermoneraandVirgoBot d7a9416bb8 Clean up various things 2020-04-03 03:15:06 -04:00
AtermoneraandVirgoBot 4384ca1727 Xenoarch Expansion 2020-03-24 21:43:27 -04:00
AtermoneraandVirgoBot 87333d9c25 Add mob/living stat setter and observer 2020-03-23 22:47:44 -04:00
AtermoneraandVirgoBot d397c2c1fe Merge pull request #6840 from Neerti/qol_notification_sounds
QoL: Various Notifications
2020-03-20 15:09:47 -04:00
AtermoneraandVirgoBot 101c9c33c5 QoL: Projectiles 2020-03-17 00:55:56 -04:00
Arokha SieyesandLeshana 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
AtermoneraandVirgoBot 3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
NeertiandNovacat 3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
SpadesandNovacat eb0e2ec1f5 Guns sounds refactor and improvements 2019-03-27 10:42:18 -04:00
NeertiandNovacat 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
AtermoneraandNovacat 131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Cameron653 9dd973221d Resolves compile errors with the exception of map errors. 2019-01-12 21:09:29 -05:00
Spades 1338225afa Resolves some merge conflicts 2019-01-05 16:29:19 -05:00
AtermoneraandVirgoBot 2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Arokha Sieyes b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Anewbe eebb627f00 Partially ports the GLOB system 2018-08-14 18:14:09 -05:00