Killian
2c11b12814
Headset Refactor and Selection ( #16568 )
...
* headset refactor and selection
* Update headset.dm
formatting
* Update code/modules/client/preference_setup/general/04_equipment.dm
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
* Update code/_helpers/global_lists.dm
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
* Update code/modules/client/preference_setup/general/04_equipment.dm
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
* Update code/modules/client/preference_setup/general/04_equipment.dm
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
* Update code/modules/client/preference_setup/general/04_equipment.dm
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
* Update code/modules/client/preference_setup/general/04_equipment.dm
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
---------
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com >
2024-11-06 18:49:11 +01:00
Guti
f4f5476121
Merge branch 'master' into weapon-removal
2024-09-18 18:07:43 +02:00
Kashargul
7fa41d248f
alt titles and order
2024-09-14 04:20:37 +02:00
Kashargul
b041bca268
some alt titles
2024-09-13 23:00:17 +02:00
Kashargul
a123f87e68
some mind jobs
2024-09-12 23:48:31 +02:00
Kashargul
8a90ae6523
only missing alt titles
2024-09-12 22:48:14 +02:00
Kashargul
4ba7beeb9c
up to field medic
2024-09-12 21:20:47 +02:00
Kashargul
8a3520e2e0
move all factions to defines
2024-09-12 20:17:41 +02:00
Kashargul
10dc8510b3
up to engineer
2024-09-12 02:01:36 +02:00
Kashargul
0425a4e396
up to officer
2024-09-12 00:00:11 +02:00
Guti
409aaba802
Remove
2024-09-09 02:36:53 +02:00
Drathek
7c8bb85de3
Whitespace Standardization [MDB IGNORE] ( #15748 )
...
* Update settings
* Whitespace changes
* Comment out merger hooks in gitattributes
Corrupt maps would have to be resolved in repo before hooks could be updated
* Revert "Whitespace changes"
This reverts commit afbdd1d8442973f5d570c30920d9d865b5acd479.
* Whitespace again minus example
* Gitignore example changelog
* Restore changelog merge setting
* Keep older dmi hook attribute until hooks can be updated
* update vscode settings too
* Renormalize remaining
* Revert "Gitignore example changelog"
This reverts commit de22ad375d3ee4d5930c550da2fd23a29a86e616.
* Attempt to normalize example.yml (and another file I guess)
* Try again
2024-02-20 11:28:51 +01:00
Heroman
7c39d0bb14
low sorting priority fixes
2023-08-27 12:27:15 +10:00
Cerebulon
19715ab471
/tg/ era language pass
2023-02-25 02:34:24 -05:00
Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
Novacat
dda7396cfe
Merge branch 'master' into upstream-merge-8298
2022-03-04 09:57:28 -05:00
Heroman
908de5dfa9
Fixes startup runtimes with corpse equipment
2021-11-21 09:56:00 +10:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
Heroman
dbe9387f5f
Renames Engineer, new alt-titles for Stellar Delight
2021-11-02 19:56:49 +10:00
MistakeNot4892
bb8762aaef
Random Spawner Stuff
2021-08-31 20:28:34 -04:00
Killian
20de45cd7e
Update corpse.dm
2021-01-10 16:49:43 +00:00
Killian
b2f5f747c7
Corpse Landmarks Update pt1
2021-01-10 01:57:46 -05:00
Killian
bc04396bdd
Update corpse.dm
2020-12-22 08:27:11 +00:00
Killian
365c0b0e77
escape pods and black boxes
2020-12-22 04:08:38 +00:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00
Anewbe
5212fa152b
Species names should now use defines
2018-03-15 20:24:45 -05:00
Leshana
5847319443
Update every initialize() proc to return an initialize hint.
...
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Neerti
6226d3d15c
POI Tweaks ( #4645 )
...
* WOrk
* Changes more PoI stuff.
2018-01-29 23:42:57 -06:00
Spades
7e4417d31f
It's CentCOM not CentCOMM
...
I swear to god I have fixed this like three times already and somehow it
keeps coming back.
2017-07-21 04:29:39 -04:00
Anewbe
7417bef794
Boots are now a subtype of shoes
2017-02-05 16:17:41 -06:00
Anewbe
2c86a0a465
Returns the Vox, who now breath Phoron
2017-01-06 17:49:39 -06:00
PsiOmegaDelta
cd06409a1f
Makes it possible for syndicate borgs to copy access from other ids.
2015-08-20 13:49:53 +02:00
PsiOmegaDelta
36d0eb0bcf
Cleans up id card setup. Now with less automagic and more controlled.
2015-08-14 16:08:47 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
...
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Kelenius
536388978f
Conflict fix
2015-02-03 20:57:16 +03:00
SkyMarshal
8898689c5d
Cleared out my WIP folder.
2015-02-03 03:20:42 -07:00
Kelenius
6f7a7177f2
Adds drying racks and updates pipes
...
You can now dry plants using a special machine, and you can now stuff
those plants into pipes to smoke then. It slowly transfers the reagents
from the plant into the smoker.
2015-01-16 02:57:59 +03:00
Zuhayr
bbfc6db0a3
Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right)
2014-12-23 17:38:05 +10:30
PsiOmega
b9ce5404d8
Fixes lab coat without icon.
...
Simply by changing it to the new labcoat variant that can be closed/opened.
Still created a proper definition for the old lab coat, /obj/item/clothing/suit/storage/labcoat, as it's inherited by custom gear.
2014-12-12 14:30:12 +01:00
Zuhayr
2b4cd94650
Merge resolution.
2014-11-19 23:28:09 +10:30
Zuhayr
ebbb9b36b5
Moved everything to a module-based hardsuit system.
...
Generalized all ninja power and gear code to work with new rig system.
Added shurikens, weapon mount, more work on deployable items.
Readded energy nets and energy blades.
Grenade launcher/charge stuff, interface stuff.
Renamed previously existing rigs to voidsuits, restructured rig and voidsuit files.
Refactored the energy net and teleportation proc.
Totally rewrote AI core/intellicard transfer procs.
Added rig sprites by Mordeth221, added step by steap suit sealing/inability to interfere with suit sealing process.
Updated map paths to use voidsuits.
Added chemical dispenser functionality, added power sink, added atom/drain_power() proc for later use.
Added rigsuit verbs, added voice changer.
Renamed MASKINTERNALS to AIRTIGHT, added internals checks for airtight helmets.
Added drain_power() procs to vulnerable machinery.
Reimplemented data theft.
Added suit maluses for losing your cell while wearing one.
Transitioned the rig suits to a back-mounted item that also controls a chestpiece.
Converted rig module to a storage item, convert ERT voidsuits to hardsuits.
2014-11-14 22:57:26 +10:30
MagmaRam
3e5117e3eb
All coats that can be buttoned are now subtypes of /obj/item/clothing/suit/storage/toggle
...
This includes labcoats, IA jackets, first responder jackets, and the brown leather jackets.
This way, code for button toggling doesn't have to be duplicated for labcoats and other coats, and it's easier to add other types of coats that can be buttoned up if someone wants.
2014-11-11 11:27:11 -05:00
Whitellama
f5c9586153
Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
2014-08-31 02:12:04 -07:00
mwerezak
3d9f1754cd
Updates eng rig path, adds obj sprites
...
Adds object sprite sheets for tajaran, unathi and skrell hardsuits, where the icons were available (just engineering and syndie hardsuits for now).
Makes engineering hardsuits a subtype of the parent rig type, so it is
now possible to update eng hardsuits without affecting every other
hardsuit type.
2014-07-19 23:18:32 -04:00
Erthilo
5437b1bbac
Added two ears back.
2013-08-27 22:05:27 +01:00
Cael_Aislinn
1c9b04ec74
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 21:07:16 +10:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
baloh.matevz@gmail.com
0a1b16f620
- Moved access definitions for jobs to the job datum. In addition, I added an extra access definition: minimal_access and access. Minimal access is intended for servers with large populations. All jobs have the bare minimum access they need to survive. access, on the other hand, is a far more generous list of accesses, intended for servers with lower populations, where players are expected to do more than just the job they were assigned. Also for servers which don't want to allow people to hide in their own ultra secure departments, where no one can get to them.
...
I did not go through the list to assign 'access' yet, so the two are currently identical.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5479 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 16:38:45 +00:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
Chinsky
24a02f90b9
Ported coats pockets
2013-01-04 05:31:14 +04:00