89 Commits

Author SHA1 Message Date
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Kashargul 6cabe9f7e6 Undefines local defines and moves global to __define (#16028)
* first set of defines

* some more

* .

* final defines

* del local define
2024-06-09 17:29:20 +10:00
Heroman 9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
Heroman3003 45240e586b Conflict resolution 2 2023-01-04 07:33:04 +10:00
Mechoid 25e9fe26b6 Maintenance on Hydro code, specifically vines and bees. 2023-01-02 18:48:21 -05:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
Novacat dda7396cfe Merge branch 'master' into upstream-merge-8298 2022-03-04 09:57:28 -05:00
Killian 34c41fcedf more cleanup
no more oranges, spliced in the vinestart stuff properly
2022-02-22 03:54:24 +00:00
Killian 91d39da943 new->init refactor 2022-02-20 19:32:23 +00:00
VerySoft ad936326c1 How about this? 2022-02-17 07:50:08 -05:00
VerySoft 46b6bbaf74 Misc Tweaks
Fixes a space vine runtime

Makes it so space vines can't climb stairs (because that leads to practically unkillable stacks of vines that lag the server)

Makes it so space vines can't grow on open space (because you usually can't kill vines if they're way out in open space and that doesn't make much sense anyway.)

Attempts to limit the maximum range of plant bioluminescence (having hundreds or thousands of dynamic light sources with maximum possible light range seems to lag the server)

Adds a funny dog that no one should ever actually spawn but I will one day as a joke and everyone will cry. (its base form is actually not hostile so if you kill that one the hell you earn will all be on you)
2022-02-17 07:36:53 -05:00
Anthony Rodriguez dcb714d1c6 Changes Vines to now check for landmarks versus an area 2021-11-16 14:38:52 -08:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes 34982728cb Add 'as anything' to various for loops 2021-07-20 12:39:59 -04:00
MarinaGryphon a843667af3 Fixes a bunch of bools missed in #11100 2021-07-16 15:55:49 -05:00
MarinaGryphon 577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
MarinaGryphon e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
Novacat 408b0f366d Update spreading.dm 2021-05-25 23:25:28 -04:00
Neerti 767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
ShadowLarkens 9a9f0fa9e8 Prevent cyclic neighbor references in spreading plants
These are kind of a nightmare to GC regardless, but this should at least help prevent hard del hell
2020-11-25 13:27:25 -08:00
ShadowLarkens 097d4fa283 TGUI Research 2020-08-25 13:30:47 -07:00
Aronai Sieyes e3b5d24c8b Obsolete the PROXMOVE flag and uses 2020-05-18 13:31:54 -04:00
Atermonera 5c03273ce8 Merge pull request #6884 from Neerti/event_system_fix
Rewrites the Rewritten Event System
2020-04-06 16:23:39 -04:00
Aronai Sieyes f475ecbdc6 Replace a bunch of VOREStation edits that can be sent to Polaris 2020-02-29 19:45:58 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Mechoid ec5e851399 Xenoflora expansion take2 2020-01-08 13:46:25 -05:00
Heroman 703c27da7e Refactors shadekin 2019-04-28 15:10:06 +10:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Aronai Sieyes 7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Neerti 96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Neerti 2f7db506eb Adds Variable Click Delay
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Leshana 4b46703d9d A plethora of Destroy() fixes - return qdel hints and clean stuff up. 2017-06-14 01:07:35 -04:00
PsiOmegaDelta ebe5cc916d Port of @PsiOmegaDelta's Baystation12/Baystation12#16820
Ports tg's garbage collector subsystem and Destroy() returning qdel hints.
2017-06-05 22:10:06 -04:00
Leshana 45058136e2 Replace opacity = X with set_opacity(X) so that the lighting system can update propertly. 2017-04-11 22:36:48 -04:00
Anewbe bba014acfa More plant things 2017-02-20 18:32:18 -06:00
Anewbe 09e7d5aef9 Buffs Space Vines 2017-02-20 14:22:18 -06:00
Anewbe ac4b355f5e Surgical tools will no longer cause damage on help intent 2017-01-21 18:34:05 -06:00
Neerti 4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Chinsky 8c8b5a34d3 Merge pull request #11288 from PsiOmegaDelta/151310-RandomBlob
Blob spawn locations are now more random
2015-10-14 03:24:28 +03:00
PsiOmegaDelta 3b5990121f Blobs locations are now more random.
Blobs now randomly pick a random turf without obstructions in maintenance, instead of from a pre-determined list of locations.
Blobs also now log their spawn location, which admins can use to jump to it.

Space vines and nuclear discs have been updated to use the same mechanics.
2015-10-13 18:49:55 +02:00
Zuhayr 95f270ad3a Xenomorph Queens can now infest victims. 2015-09-21 20:36:51 +09:30
Zuhayr 22ef779f65 Cherrypicked xenophage-rewrite mechanics over. 2015-09-21 20:36:45 +09:30
PsiOmegaDelta d891fba1cc Mob size tweaks.
Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
Kelenius bed03443d1 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/ZAS/Airflow.dm
	code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
mwerezak ac738f3db4 Moves flags values to item_flags var
Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
Kelenius 60196df634 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmegaDelta f1a790f162 Fixes duplicate var definition. 2015-07-08 09:05:55 +02:00