Commit Graph
977 Commits
Author SHA1 Message Date
izac112 aa8016bddd Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2025-01-14 02:20:30 +01:00
KashargulandGitHub 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
KashargulandGitHub df9b71e402 Adds SHOULD_CALL_PARENT to examine (#16822)
* Another one I'm curious about

* those don't

* this should call parent

* beds need to be fully moved due to fantasy gateway

* fix that

* finish beds
2025-01-03 08:27:02 +01:00
KashargulandGitHub 987be6070d bunch of inits without return and a few easy new to init (#16815)
* bunch of inits withou return

* Update cans.dm

* bunch of New to Init

* fix that

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* .

* move black hole to init and callbacks

* .

* oups, should not do that late at night

* some more without returns
2025-01-02 18:31:38 +01:00
KashargulandGitHub 16e2f73e22 fix use of nonexisteing icon state (#16818) 2025-01-02 17:12:53 +01:00
izac112 5a63e93153 Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2024-12-28 14:43:02 +01:00
68139d12a5 ERvent release (#16770)
* Winter event mobs (#16768)

Added christmas catslug variant.

Added a grey scaled drake variant of the dragon, specifically intended to be played by the creator of the art for the upcoming event (and future events), as it's not quite polished yet for every day use. Though they are fine with it being used in other ways here and downstream if desired. The creator is grayscaledrake.

* fix (#16767)

* Makes limbs able to be chopped off with reasonable limits (#16766)

Moves around limb code a bit to make cutting/destroying limbs ACTUALLY possible.

Previously, destroying a limb required you to:
1. Reach the person's max_damage to even let you start having a _chance_ to destroy the limb.
2. Have to have a REALLY strong weapon to destroy/cut limbs. We're talking about a weapon requiring 50 to 80 damage depending on the limb to destroy it.
3. Even IF you managed to get a weapon that could destroy a limb, you STILL had a random prob() based on the damage dealt in that blow.

This changes it so instead of requiring you to reach the limb's max_damage to start having chances to drop, it makes it so limbs have two factors: How damaged the limb currently is AND how strong the blow it.

This still has thresholds. You can't grab a 5 damage butterknife and chop people's limbs off. But if you step in a 30 damage beatrap, or have a 45 damage rock drop on your hand, it might actually get gibbed or knocked off!

* initial ghost spawn is important... (#16760)

* initia ghostl spawn is important...

* .

* On demand belly loading & multibelly (#16758)

* Moves simple mob belly loading to on demans

* style

* early

* multibelly

* even more human

* .

* bunch of update_fullness

* animals need an icon refresh

* the icon has the fullness part, optimize that

* one more

* Add launch eject option for vore panel (#16755)

* Small bugfixes / clarifications (#16763)

* Fixes mech cloak having the wrong path

From Outpost21 Commit a64c3ad.

* clarified player record console buttons

"Player had issue with button confusion, and reviewing the buttons they are WAY too similar. changed refuse update to DENY to ensure no at-a-glance confusion"

From Outpost 21 Commit 32bc6f7

* simple doors use their own bump timer and not the user's

simple material doors no longer use the USER'S last bump time, and isntead use their own for locking interaction. They now open promptly when bonked into and close after some time when clicked (they are meant to be slow after all)

The bug was casued by using the user's bump time. So if youtouched anything like a wall within the last 60 ticks (including the door itself) it wouldn't open

From Outpost21 Commit 783ef0a

* ears + horns (#16764)

* few more defines (#16765)

* Allows borg tasers to properly charge when in charging ports (#16753)

* taser

* Adds sanity check

* Turret & Sound Optimizations (#16754)

* Portable Turret Optimization

Optimizes portable turrets. Takes from Chomp PR here: https://github.com/CHOMPStation2/CHOMPStation2/pull/8088

Optimizes them further by changing mobs_in_xray_view to mobs_in_view.
Reason: mobs_in_xray_view was adding mobs that were out of sight (behind walls) to the target list and trying to do pathfinding to shoot them. If you had 20 mobs around a PoI with turrets, it'd use a LOT of CPU needlessly.

Also adds in Chomp's /mobs.dm helpers as they're helpful.

* Ports over Chompstation Sound Optimizations

- Replaces for( listeners) with a check that sees if a listener is ALSO a hearer

- Makes it so even if there is no vary, if someone has a frequency it uses the frequency for playsound_local

From https://github.com/CHOMPStation2/CHOMPStation2/pull/8088

---------

Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
Co-authored-by: dan <75939194+PastelPrinceDan@users.noreply.github.com>
2024-12-28 09:44:41 +10:00
KashargulandGitHub c31886151f few more defines (#16765) 2024-12-28 09:42:44 +10:00
KashargulandGitHub 0825558430 enable define sanity (#16707)
* enable define sanity

* .

* .

* fix unicode

* fix broken unicode

* more

* .

* even more

* more

* more

* .

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* .

* eh not sure if we even have over 1000

* defines

* -

* .

* uranium
2024-12-16 14:44:03 +10:00
KashargulandGitHub 3083f0b730 Adds a new ghost vis blocking area flag (#16696)
* Adds a new ghost vis blocking area flag

* .

* .

* .

* .

* .,

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* some more

* add admin verbs to add and remove areas

* .
2024-12-16 10:02:07 +10:00
Kashargul 8d6bf161a8 cleanup the last 2024-12-08 20:54:28 +01:00
Kashargul 4e7742e3c8 food.dm 2024-12-08 04:26:19 +01:00
Kashargul 0b303a3ae5 bunch of fixes 2024-12-06 23:29:36 +01:00
Kashargul 429398bdd7 some moire 2024-12-06 21:54:05 +01:00
Kashargul 80edcd2c3d Converts gas, mat and reagent strings to defines 2024-12-06 17:26:00 +01:00
izac112 87ce13b27c Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate-2 2024-12-04 15:17:00 +01:00
izac112 058f219cb9 Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2024-11-30 23:30:26 +01:00
Kashargul 938ab8af7c Merge branch 'master' of github.com:Kashargul/VOREStation into usr-to-user-up-to-player_effects 2024-11-27 23:53:06 +01:00
Heroman3003andGitHub fa5a178010 Merge pull request #16515 from ShadowLarkens/zas
Some ZAS tweaks and minor optimizations
2024-11-28 05:34:47 +10:00
Kashargul 32c9f971bc tgui usr to ui.user 2024-11-13 00:49:17 +01:00
KillianandGitHub 1cd571ce8f More small hacktool tweaks (#16571)
* mini hacktool expansion

* hacktool tweaks

* Update contraband.dm
2024-11-06 14:20:42 +01:00
4879a52633 Server maint subsystem (#16518)
* upports server maint subsystem

* fix runtime in admin z narrate

* .

* sorts them verbs

* .

* .

* Update code/controllers/subsystems/statpanel.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/controllers/subsystems/server_maint.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2024-11-04 11:44:44 +01:00
ShadowLarkensandGitHub a8affbd4ae Add bapi-dmm to reduce startup time by... a lot (#16148)
* Add bapi-dmm, a rust maploader that goes BRRRRRRR

* A few more maps switched away from file paths

* Update to include 48f4879d8704cb057a (better path error handling)
2024-10-26 13:32:41 +02:00
ShadowLarkens ec18de7d79 Replace all air_master nonsense with SSair 2024-10-23 05:47:09 -07:00
ShadowLarkensandGitHub ee2a9901a6 Fix a small runtime in rig dropped (#16497) 2024-10-20 18:05:23 +02:00
ShadowLarkensandGitHub bcc107c7cd Ports tgstation/tgstation/pull/15673 (#16495)
* Ports tgstation/tgstation/pull/15673

* Add a small delay to icon updating to cover up SSoverlays

* Fix actions on robot modules
2024-10-20 17:12:24 +02:00
KashargulandGitHub b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

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* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

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* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
KashargulandGitHub ef8d5f7068 . 2024-10-04 12:56:35 +02:00
KashargulandGitHub 6e67c086bb . 2024-10-04 12:55:28 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Kashargul e0d694e8ac rid of old span macros 2024-10-01 23:51:48 +02:00
Guti a3c7599065 Fix 2024-09-18 18:33:15 +02:00
Guti f4f5476121 Merge branch 'master' into weapon-removal 2024-09-18 18:07:43 +02:00
Kashargul 8a90ae6523 only missing alt titles 2024-09-12 22:48:14 +02:00
KashargulandGitHub 100f1d8fd9 fix ID access 2024-09-11 18:26:35 +02:00
Heroman3003andGitHub 850a012903 Merge pull request #16298 from Kashargul/Mining-Robot-ID
Robot Mining ID
2024-09-11 08:48:34 +10:00
Novacat 90b0c7551f Cleaning Up Adminbus stuff
I have decided to retire, so just cleaning up some of the adminspawn stuff.
2024-09-10 12:22:13 -04:00
KashargulandGitHub d26cc1d566 . 2024-09-09 22:01:24 +02:00
KashargulandGitHub ff92b1c8e1 Mining ID 2024-09-09 21:59:13 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
izac112 42b345b3cc Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2024-08-28 20:22:38 +02:00
NadyrandGitHub 90720f8a67 Various fixes (#16176)
-Patches map-spawn random objects inside loot piles
-Adds counter-clockwise rotation to many objects
-Prevents borers from crashing VR
-Tweaks blood drying to not queue dry timers on mapload
-Prevents adding grabs to crates
-Fixes look up verb when outdoors
-Lets vehicles fall through open space
-Lets the cargo tug dangerously use stairs
-Fixes med/sec bot runtimes
-Fixes TECH_MAGNETS incorrect define
-Fixes damage/stumblevore procing every step when riding taurs/borgs while confused
2024-08-12 05:20:18 +10:00
KillianandGitHub 7a23e81d00 martian miner coat adjustments (#16171) 2024-08-12 05:18:42 +10:00
izac112 04de351a1e Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2024-07-17 16:14:16 +02:00
KashargulandGitHub 6cabe9f7e6 Undefines local defines and moves global to __define (#16028)
* first set of defines

* some more

* .

* final defines

* del local define
2024-06-09 17:29:20 +10:00
SatinIsleandGitHub efeaab3824 Virgo 5 outdoors stuff (#16025)
Added a few V5 atmosphere variant of snow and ice turfs.

Added some rock and skeleton props for V5.

Added a V5 sprite for the overmap.

Added a V5 skybox image.
2024-06-06 05:14:19 +10:00
izac112 186475ef6d Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2024-06-03 22:08:11 +02:00
KashargulandGitHub 5c502c231e lost borg changes (#15994) 2024-05-22 04:53:06 +10:00
izac112 95279d346e Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate-515 2024-04-24 23:28:19 +02:00
Heroman3003andGitHub da8c2d7a43 Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816) (#15937)
This reverts commit f6d0f62622.
2024-04-22 06:31:52 +10:00