Commit Graph
237 Commits
Author SHA1 Message Date
izac112 a4553391ec Voreupdate 2021-07-20 09:52:23 +02:00
Aronai Sieyes a7acf8f34e Remove sprite_sheets_refit 2021-07-19 22:23:19 -04:00
izac112 38ccfae3e0 Voreupdate 2021-07-19 09:12:02 +02:00
izac112 897cf4b57e Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-07-17 10:36:29 +02:00
MarinaGryphon a843667af3 Fixes a bunch of bools missed in #11100 2021-07-16 15:55:49 -05:00
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
izac112 24460868c5 Lore fixy 2021-07-16 10:05:37 +02:00
izac112 6a57af0a71 Voreupdate 2021-07-16 09:39:01 +02:00
Aronai Sieyes 5071490945 Tweak various sprites 'n things 2021-07-15 16:17:21 -04:00
Aronai Sieyes fcafbb9554 Commonwealth suit definitions 2021-07-15 01:20:17 -04:00
Aronai Sieyes b3fb7c181d Make more object lists lazy to pay for my sins 2021-07-15 01:20:17 -04:00
Aronai Sieyes 2f08905c72 Rearrange icon files to have _vr for vore species 2021-07-15 01:19:18 -04:00
Aronai Sieyes 5fd41acb49 Make suit cyclers use datums 2021-07-15 01:19:16 -04:00
izac112 bc2cf1c838 Merge branch 'izac' of https://github.com/Yawn-Wider/YWPolarisVore; branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-07-13 10:07:19 +02:00
Aronai Sieyes 543269aa68 Wow this list should REALLY be lazy 2021-07-12 19:06:46 -04:00
Aronai Sieyes 421228916e Port lots of new clothes!!! AAAA 2021-07-12 19:05:52 -04:00
izac112 677fec34ff Voreupdate 2021-07-11 10:00:06 +02:00
Aronai Sieyes 94dccff76c Fix some suit state bugs 2021-07-10 18:54:51 -04:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
izac112 0c4740f290 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-07-06 09:10:52 +02:00
Aronai Sieyes d2bba67377 Fix Autolok inhands 2021-07-05 16:40:19 -04:00
izac112 f6878064b3 Merge branches 'izac' and 'izac' of https://github.com/Yawn-Wider/YWPolarisVore; branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-07-04 22:09:57 +02:00
Aronai Sieyes 4c12504e3b Replace list inputs with tgui_input_list 2021-06-26 10:39:56 -04:00
izac112 d3c6d88211 Voreupdate 2021-06-18 20:21:30 +02:00
Aronai Sieyes def744f2a6 Fix light runtimes with helmets 2021-06-18 13:37:01 -04:00
izac112 ffc6a2a369 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-06-18 17:01:47 +02:00
Aronai Sieyes c0dd2ee9a3 VS: Leftover VS edits for tg lighting 2021-06-17 00:18:28 -04:00
Aronai Sieyes db14882664 Port tg lighting system
Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
izac112 cb882173a1 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-05-31 02:28:47 +02:00
Unknown 5d5b1a178e Updates virgo voidsuits 2021-05-29 15:11:10 -04:00
NovacatandVirgoBot 7a9b10b74f Voidsuit Balance Overhaul (#8106)
* Voidsuit Balance Overhaul

Overhauls the stats of voidsuits and tries to put them into niches. So far, I decided to go with a tier-based system.

Tier 1: Basic voidsuits available to the station and can be purchased from Cargo fairly cheaply (35 points).
Tier 1.5: These are slightly improved over Tier 1, but not as good as Tier 2. Currently, only the exploration/exploration medic voidsuits fit the bill.
Tier 2: These voidsuits are available to the station, but can only be purchased from Cargo at higher prices (60 points).
Tier 3: Mercenary voidsuits.

One of the key factors in this overhaul is that the slowdown on voidsuits was made granular. Instead of all voidsuits having a slowdown of 1 or 0, most voidsuits will have a slowdown of 0.5, while voidsuits that have really good protective attributes (such as security voidsuits) will move slower.

As well as this, most higher end voidsuits were given better breach threshhold and resilience values, because even the most heavily armored voidsuits were way too easy to pincushion for some reason.

On top of this, most voidsuits were given niches.

Engineering Voidsuit (Tier 1): Moderate radiation protection, Slightly better pressure/heat protection. Moves slow (Slowdown 1)
Hazmat Voidsuit (Tier 1): Perfect Rad Protection, but loses pressure/heat protection of engineering voidsuit. Also Slow.
Construction Voidsuit (Tier 1): Lighter than Engineering/Hazmat suits, but lacks either radiation protection or pressure/temp protection. Has a bit of extra armor, too. Mostly for field use.

Reinforced Engineering Voidsuit (Tier 2): Has good pressure/temp protections, perfect radiation protection, and moves pretty well.
Salvage Voidsuit (Tier 2): Same as above.

Mining (Tier 1): Fairly decent melee/bomb armor, and slightly harder to breach. Also mild radiation protection. Heavy.

Frontier Mining (Tier 2): Same as above, except lighter.

Medical (Tier 1): Normal weight, has some radiation protection, but otherwise unremarkable.
EMT (Tier 1): Exchanges radiation shielding for additional armor. Normal weight.
Biohazard (Tier 1): Highish melee protection and high atmos protection. Designed for EMTs in extremely hazardous enviornments.

Vay-med (Tier 2): Zero weight, still made of paper mache.

Security (Tier 1): Moderate protection all round, heavy weight.
Crowd Control (Tier 2): Focus on melee/bomb protection, 
Security EVA (Tier 2): Focus on Ballistics/Laser protection.

Atmospherics (Tier 1): Pretty much the same. Super High atmos/fire protection. Extremely slow. Extremely hard to breach.
Heavy Duty Atmospherics (Tier 2): Same as above, except lighter.

Exploration (Tier 1.5): Normal weight and armored, but skimps on ballistic armor. Not quite as armored as security voidsuits. Above average rad protection.

Field Medic (Tier 1.5): Loses some of the armor, but gains more rad protection and some heat/atmos protection.

Pilot (Tier 1): Some very light armor plating, minor rad protection, otherwise unremarkable.

Blood-red (Tier 3): Mostly the same, except extremely hard to breach now.

Soot-covered Voidsuit (Tier 3): Heavier than the blood-red, but also pressure and fireproof. Loses a very little bit of ballistic/melee protection for excellent laser protection.

* Accidentally copypasta'd a bit too much

* Adjusts Breach Values
2021-05-29 14:40:57 -04:00
izac112 554f907cab Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-04-12 10:09:54 +02:00
Killian c1edfe022d EMV VR pt2.5 2021-04-10 13:10:19 +01:00
KillianandVirgoBot b3d9f750b4 Exploration Medical Voidsuit (#8020)
* exploration medical voidsuit

* Update station.dm
2021-04-10 03:38:02 -04:00
izac112 bc8a71afd0 Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-03-29 20:04:30 +02:00
Unknown c072f96104 Compatibility Fixes 2021-03-28 16:20:09 -04:00
AtermoneraandVirgoBot c586a83071 Repathed/renamed seromi to teshari. 2021-03-26 15:38:02 -04:00
izac112 9c6581fe6c Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2021-03-11 17:36:42 +01:00
Killian 488e9d0e41 Update ert.dm 2021-03-07 14:09:08 +00:00
Killian 31475eaf9e spidersman 2021-03-06 22:54:42 +00:00
izac112 054b1f0f8a Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2021-03-01 17:25:41 +01:00
Killian b550f0399c enverbulate! 2021-02-24 22:59:46 +00:00
Killian c3e7a3112b Update ert.dm 2021-02-22 07:06:37 +00:00
Killian 3ba951c6ef Update ert.dm 2021-02-22 07:03:39 +00:00
izac112 7a646ce4ed Merge branch 'release' of https://github.com/VOREStation/VOREStation into voreupdate 2021-02-21 18:10:30 +01:00
MarinaGryphon 09f734865a Fixes initialise issues in _vr files. 2021-02-16 11:11:56 -06:00
izac112 4b051c23fc Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-09-13 15:05:53 +02:00
Heroman ffdd8de3ce Site Management lookover for _vr stuff 2020-08-29 05:22:52 +10:00
izac112 50834e4a7b Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac 2020-08-02 23:52:01 +02:00
Killian bf842ed57a cleanup crew deployment authorized 2020-07-30 05:27:58 +01:00