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* Update settings * Whitespace changes * Comment out merger hooks in gitattributes Corrupt maps would have to be resolved in repo before hooks could be updated * Revert "Whitespace changes" This reverts commit afbdd1d8442973f5d570c30920d9d865b5acd479. * Whitespace again minus example * Gitignore example changelog * Restore changelog merge setting * Keep older dmi hook attribute until hooks can be updated * update vscode settings too * Renormalize remaining * Revert "Gitignore example changelog" This reverts commit de22ad375d3ee4d5930c550da2fd23a29a86e616. * Attempt to normalize example.yml (and another file I guess) * Try again
18 lines
421 B
Plaintext
18 lines
421 B
Plaintext
/mob/new_player/Logout()
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ready = 0
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// see login.dm
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if(my_client)
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my_client.screen -= lobby_image
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my_client = null
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..()
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if(created_for)
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del_mannequin(created_for)
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if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to.
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key = null//We null their key before deleting the mob, so they are properly kicked out.
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qdel(src)
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return
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