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7c8bb85de3
* Update settings * Whitespace changes * Comment out merger hooks in gitattributes Corrupt maps would have to be resolved in repo before hooks could be updated * Revert "Whitespace changes" This reverts commit afbdd1d8442973f5d570c30920d9d865b5acd479. * Whitespace again minus example * Gitignore example changelog * Restore changelog merge setting * Keep older dmi hook attribute until hooks can be updated * update vscode settings too * Renormalize remaining * Revert "Gitignore example changelog" This reverts commit de22ad375d3ee4d5930c550da2fd23a29a86e616. * Attempt to normalize example.yml (and another file I guess) * Try again
39 lines
1019 B
Plaintext
39 lines
1019 B
Plaintext
// Emits light forever with magic. Useful for mood lighting in Points of Interest.
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// Be sure to check how it looks ingame, and fiddle with the settings until it looks right.
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/obj/effect/map_effect/perma_light
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name = "permanent light"
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icon_state = "permalight"
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light_range = 3
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light_power = 1
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light_color = "#FFFFFF"
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light_on = TRUE
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/obj/effect/map_effect/perma_light/brighter
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name = "permanent light (bright)"
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icon_state = "permalight"
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light_range = 5
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light_power = 3
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light_color = "#FFFFFF"
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/obj/effect/map_effect/perma_light/concentrated
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name = "permanent light (concentrated)"
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light_range = 2
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light_power = 5
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/obj/effect/map_effect/perma_light/concentrated/incandescent
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name = "permanent light (concentrated incandescent)"
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light_color = LIGHT_COLOR_INCANDESCENT_TUBE
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// VOREStation Addition Start
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/obj/effect/map_effect/perma_light/gateway
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name = "permanent light (gateway)"
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icon_state = "permalight"
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light_range = 10
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light_power = 5
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light_color = "#b6cdff"
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// VOREStation Addition End |